// LordHavoc: counts usage of each QuakeC statement
cvar_t prvm_statementprofiling = {0, "prvm_statementprofiling", "0", "counts how many times each QuakeC statement has been executed, these counts are displayed in prvm_printfunction output (if enabled)"};
+extern sizebuf_t vm_tempstringsbuf;
+
//============================================================================
// mempool handling
return true;
}
+/*
+=============
+PRVM_GameCommand_f
+
+Console command to send a string to QC function GameCommand of the
+indicated progs
+
+Usage:
+ sv_cmd adminmsg 3 "do not teamkill"
+ cl_cmd someclientcommand
+ menu_cmd somemenucommand
+
+All progs can support this extension; sg calls it in server QC, cg in client
+QC, mg in menu QC.
+=============
+*/
+void PRVM_GameCommand(const char *whichprogs, const char *whichcmd)
+{
+ if(Cmd_Argc() < 1)
+ {
+ Con_Printf("%s text...\n", whichcmd);
+ return;
+ }
+
+ PRVM_Begin;
+ if(!PRVM_SetProgFromString(whichprogs))
+ // note: this is not PRVM_SetProg because that one aborts "hard" using PRVM_Error
+ // also, it makes printing error messages easier!
+ {
+ Con_Printf("%s program not loaded.\n", whichprogs);
+ return;
+ }
+
+ if(!prog->funcoffsets.GameCommand)
+ {
+ Con_Printf("%s program do not support GameCommand!\n", whichprogs);
+ }
+ else
+ {
+ int restorevm_tempstringsbuf_cursize;
+ const char *s;
+
+ s = Cmd_Args();
+
+ restorevm_tempstringsbuf_cursize = vm_tempstringsbuf.cursize;
+ PRVM_G_INT(OFS_PARM0) = PRVM_SetTempString(s ? s : "");
+ PRVM_ExecuteProgram (prog->funcoffsets.GameCommand, "QC function GameCommand is missing");
+ vm_tempstringsbuf.cursize = restorevm_tempstringsbuf_cursize;
+ }
+
+ PRVM_End;
+}
+void PRVM_GameCommand_Server_f(void)
+{
+ PRVM_GameCommand("server", "sv_cmd");
+}
+void PRVM_GameCommand_Client_f(void)
+{
+ PRVM_GameCommand("client", "cl_cmd");
+}
+void PRVM_GameCommand_Menu_f(void)
+{
+ PRVM_GameCommand("menu", "menu_cmd");
+}
+
/*
=============
PRVM_ED_EdictSet_f
//
if(prog->globaloffsets.self >= 0 && prog->fieldoffsets.classname >= 0)
{
- string_t handle = *(string_t*)&((unsigned char*)ent->fields.vp)[prog->fieldoffsets.classname];
+ string_t handle = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.classname)->string;
if (!handle)
{
Con_Print("No classname for:\n");
// functions use 0 for NULL
memset(&prog->funcoffsets, 0, sizeof(prog->funcoffsets));
- // common
- prog->fieldoffsets.classname = PRVM_ED_FindFieldOffset("classname");
- prog->fieldoffsets.chain = PRVM_ED_FindFieldOffset("chain");
- prog->fieldoffsets.think = PRVM_ED_FindFieldOffset("think");
- prog->fieldoffsets.nextthink = PRVM_ED_FindFieldOffset("nextthink");
- prog->fieldoffsets.frame = PRVM_ED_FindFieldOffset("frame");
- prog->fieldoffsets.angles = PRVM_ED_FindFieldOffset("angles");
- prog->globaloffsets.self = PRVM_ED_FindGlobalOffset("self");
- prog->globaloffsets.time = PRVM_ED_FindGlobalOffset("time");
-
- // ssqc
- prog->fieldoffsets.gravity = PRVM_ED_FindFieldOffset("gravity");
- prog->fieldoffsets.button3 = PRVM_ED_FindFieldOffset("button3");
- prog->fieldoffsets.button4 = PRVM_ED_FindFieldOffset("button4");
- prog->fieldoffsets.button5 = PRVM_ED_FindFieldOffset("button5");
- prog->fieldoffsets.button6 = PRVM_ED_FindFieldOffset("button6");
- prog->fieldoffsets.button7 = PRVM_ED_FindFieldOffset("button7");
- prog->fieldoffsets.button8 = PRVM_ED_FindFieldOffset("button8");
- prog->fieldoffsets.button9 = PRVM_ED_FindFieldOffset("button9");
- prog->fieldoffsets.button10 = PRVM_ED_FindFieldOffset("button10");
- prog->fieldoffsets.button11 = PRVM_ED_FindFieldOffset("button11");
- prog->fieldoffsets.button12 = PRVM_ED_FindFieldOffset("button12");
- prog->fieldoffsets.button13 = PRVM_ED_FindFieldOffset("button13");
- prog->fieldoffsets.button14 = PRVM_ED_FindFieldOffset("button14");
- prog->fieldoffsets.button15 = PRVM_ED_FindFieldOffset("button15");
- prog->fieldoffsets.button16 = PRVM_ED_FindFieldOffset("button16");
- prog->fieldoffsets.buttonuse = PRVM_ED_FindFieldOffset("buttonuse");
- prog->fieldoffsets.buttonchat = PRVM_ED_FindFieldOffset("buttonchat");
- prog->fieldoffsets.glow_size = PRVM_ED_FindFieldOffset("glow_size");
- prog->fieldoffsets.glow_trail = PRVM_ED_FindFieldOffset("glow_trail");
- prog->fieldoffsets.glow_color = PRVM_ED_FindFieldOffset("glow_color");
- prog->fieldoffsets.items2 = PRVM_ED_FindFieldOffset("items2");
- prog->fieldoffsets.scale = PRVM_ED_FindFieldOffset("scale");
- prog->fieldoffsets.alpha = PRVM_ED_FindFieldOffset("alpha");
- prog->fieldoffsets.renderamt = PRVM_ED_FindFieldOffset("renderamt"); // HalfLife support
- prog->fieldoffsets.rendermode = PRVM_ED_FindFieldOffset("rendermode"); // HalfLife support
- prog->fieldoffsets.fullbright = PRVM_ED_FindFieldOffset("fullbright");
- prog->fieldoffsets.ammo_shells1 = PRVM_ED_FindFieldOffset("ammo_shells1");
- prog->fieldoffsets.ammo_nails1 = PRVM_ED_FindFieldOffset("ammo_nails1");
- prog->fieldoffsets.ammo_lava_nails = PRVM_ED_FindFieldOffset("ammo_lava_nails");
- prog->fieldoffsets.ammo_rockets1 = PRVM_ED_FindFieldOffset("ammo_rockets1");
- prog->fieldoffsets.ammo_multi_rockets = PRVM_ED_FindFieldOffset("ammo_multi_rockets");
- prog->fieldoffsets.ammo_cells1 = PRVM_ED_FindFieldOffset("ammo_cells1");
- prog->fieldoffsets.ammo_plasma = PRVM_ED_FindFieldOffset("ammo_plasma");
- prog->fieldoffsets.ideal_yaw = PRVM_ED_FindFieldOffset("ideal_yaw");
- prog->fieldoffsets.yaw_speed = PRVM_ED_FindFieldOffset("yaw_speed");
- prog->fieldoffsets.idealpitch = PRVM_ED_FindFieldOffset("idealpitch");
- prog->fieldoffsets.pitch_speed = PRVM_ED_FindFieldOffset("pitch_speed");
- prog->fieldoffsets.viewmodelforclient = PRVM_ED_FindFieldOffset("viewmodelforclient");
- prog->fieldoffsets.nodrawtoclient = PRVM_ED_FindFieldOffset("nodrawtoclient");
- prog->fieldoffsets.exteriormodeltoclient = PRVM_ED_FindFieldOffset("exteriormodeltoclient");
- prog->fieldoffsets.drawonlytoclient = PRVM_ED_FindFieldOffset("drawonlytoclient");
- prog->fieldoffsets.ping = PRVM_ED_FindFieldOffset("ping");
- prog->fieldoffsets.movement = PRVM_ED_FindFieldOffset("movement");
- prog->fieldoffsets.pmodel = PRVM_ED_FindFieldOffset("pmodel");
- prog->fieldoffsets.punchvector = PRVM_ED_FindFieldOffset("punchvector");
- prog->fieldoffsets.viewzoom = PRVM_ED_FindFieldOffset("viewzoom");
- prog->fieldoffsets.clientcolors = PRVM_ED_FindFieldOffset("clientcolors");
- prog->fieldoffsets.tag_entity = PRVM_ED_FindFieldOffset("tag_entity");
- prog->fieldoffsets.tag_index = PRVM_ED_FindFieldOffset("tag_index");
- prog->fieldoffsets.light_lev = PRVM_ED_FindFieldOffset("light_lev");
- prog->fieldoffsets.color = PRVM_ED_FindFieldOffset("color");
- prog->fieldoffsets.style = PRVM_ED_FindFieldOffset("style");
- prog->fieldoffsets.pflags = PRVM_ED_FindFieldOffset("pflags");
- prog->fieldoffsets.cursor_active = PRVM_ED_FindFieldOffset("cursor_active");
- prog->fieldoffsets.cursor_screen = PRVM_ED_FindFieldOffset("cursor_screen");
- prog->fieldoffsets.cursor_trace_start = PRVM_ED_FindFieldOffset("cursor_trace_start");
- prog->fieldoffsets.cursor_trace_endpos = PRVM_ED_FindFieldOffset("cursor_trace_endpos");
- prog->fieldoffsets.cursor_trace_ent = PRVM_ED_FindFieldOffset("cursor_trace_ent");
- prog->fieldoffsets.colormod = PRVM_ED_FindFieldOffset("colormod");
- prog->fieldoffsets.playermodel = PRVM_ED_FindFieldOffset("playermodel");
- prog->fieldoffsets.playerskin = PRVM_ED_FindFieldOffset("playerskin");
- prog->fieldoffsets.SendEntity = PRVM_ED_FindFieldOffset("SendEntity");
- prog->fieldoffsets.Version = PRVM_ED_FindFieldOffset("Version");
- prog->fieldoffsets.customizeentityforclient = PRVM_ED_FindFieldOffset("customizeentityforclient");
- prog->fieldoffsets.dphitcontentsmask = PRVM_ED_FindFieldOffset("dphitcontentsmask");
- prog->fieldoffsets.contentstransition = PRVM_ED_FindFieldOffset("contentstransition");
- prog->globaloffsets.trace_dpstartcontents = PRVM_ED_FindGlobalOffset("trace_dpstartcontents");
- prog->globaloffsets.trace_dphitcontents = PRVM_ED_FindGlobalOffset("trace_dphitcontents");
- prog->globaloffsets.trace_dphitq3surfaceflags = PRVM_ED_FindGlobalOffset("trace_dphitq3surfaceflags");
- prog->globaloffsets.trace_dphittexturename = PRVM_ED_FindGlobalOffset("trace_dphittexturename");
- prog->globaloffsets.SV_InitCmd = PRVM_ED_FindGlobalOffset("SV_InitCmd");
- prog->funcoffsets.SV_ParseClientCommand = PRVM_ED_FindFunctionOffset("SV_ParseClientCommand");
- prog->funcoffsets.SV_PlayerPhysics = PRVM_ED_FindFunctionOffset("SV_PlayerPhysics");
- prog->funcoffsets.SV_ChangeTeam = PRVM_ED_FindFunctionOffset("SV_ChangeTeam");
- prog->funcoffsets.EndFrame = PRVM_ED_FindFunctionOffset("EndFrame");
- prog->funcoffsets.RestoreGame = PRVM_ED_FindFunctionOffset("RestoreGame");
-
- // csqc
- prog->fieldoffsets.alpha = PRVM_ED_FindFieldOffset("alpha");
- prog->fieldoffsets.scale = PRVM_ED_FindFieldOffset("scale");
- //prog->fieldoffsets.fatness = PRVM_ED_FindFieldOffset("fatness");
- prog->fieldoffsets.frame2 = PRVM_ED_FindFieldOffset("frame2");
- prog->fieldoffsets.frame1time = PRVM_ED_FindFieldOffset("frame1time");
- prog->fieldoffsets.frame2time = PRVM_ED_FindFieldOffset("frame2time");
- prog->fieldoffsets.lerpfrac = PRVM_ED_FindFieldOffset("lerpfrac");
- prog->fieldoffsets.renderflags = PRVM_ED_FindFieldOffset("renderflags");
- //prog->fieldoffsets.forceshader = PRVM_ED_FindFieldOffset("forceshader");
- //prog->fieldoffsets.dimension_hit = PRVM_ED_FindFieldOffset("dimension_hit");
- //prog->fieldoffsets.dimension_solid = PRVM_ED_FindFieldOffset("dimension_solid");
- //prog->fieldoffsets.groundentity = PRVM_ED_FindFieldOffset("groundentity");
- //prog->fieldoffsets.hull = PRVM_ED_FindFieldOffset("hull");
- prog->fieldoffsets.colormod = PRVM_ED_FindFieldOffset("colormod");
- prog->fieldoffsets.effects = PRVM_ED_FindFieldOffset("effects");
- prog->fieldoffsets.tag_entity = PRVM_ED_FindFieldOffset("tag_entity");
- prog->fieldoffsets.tag_index = PRVM_ED_FindFieldOffset("tag_index");
- prog->funcoffsets.CSQC_Init = PRVM_ED_FindFunctionOffset("CSQC_Init");
- prog->funcoffsets.CSQC_InputEvent = PRVM_ED_FindFunctionOffset("CSQC_InputEvent");
- prog->funcoffsets.CSQC_UpdateView = PRVM_ED_FindFunctionOffset("CSQC_UpdateView");
- prog->funcoffsets.CSQC_ConsoleCommand = PRVM_ED_FindFunctionOffset("CSQC_ConsoleCommand");
- prog->funcoffsets.CSQC_Shutdown = PRVM_ED_FindFunctionOffset("CSQC_Shutdown");
- prog->funcoffsets.CSQC_Parse_TempEntity = PRVM_ED_FindFunctionOffset("CSQC_Parse_TempEntity");
- prog->funcoffsets.CSQC_Parse_StuffCmd = PRVM_ED_FindFunctionOffset("CSQC_Parse_StuffCmd");
- prog->funcoffsets.CSQC_Parse_Print = PRVM_ED_FindFunctionOffset("CSQC_Parse_Print");
- prog->funcoffsets.CSQC_Parse_CenterPrint = PRVM_ED_FindFunctionOffset("CSQC_Parse_CenterPrint");
- prog->funcoffsets.CSQC_Ent_Update = PRVM_ED_FindFunctionOffset("CSQC_Ent_Update");
- prog->funcoffsets.CSQC_Ent_Remove = PRVM_ED_FindFunctionOffset("CSQC_Ent_Remove");
- prog->funcoffsets.CSQC_Event = PRVM_ED_FindFunctionOffset("CSQC_Event");
-
- // mqc
- prog->funcoffsets.m_init = PRVM_ED_FindFunctionOffset("m_init");
-#ifdef NG_MENU
- prog->funcoffsets.m_display = PRVM_ED_FindFunctionOffset("m_display");
- prog->funcoffsets.m_hide = PRVM_ED_FindFunctionOffset("m_hide");
-#endif
- prog->funcoffsets.m_keydown = PRVM_ED_FindFunctionOffset("m_keydown");
- prog->funcoffsets.m_keyup = PRVM_ED_FindFunctionOffset("m_keyup");
- prog->funcoffsets.m_draw = PRVM_ED_FindFunctionOffset("m_draw");
- prog->funcoffsets.m_toggle = PRVM_ED_FindFunctionOffset("m_toggle");
- prog->funcoffsets.m_shutdown = PRVM_ED_FindFunctionOffset("m_shutdown");
+ // server and client qc use a lot of similar fields, so this is combined
+ prog->fieldoffsets.SendEntity = PRVM_ED_FindFieldOffset("SendEntity");
+ prog->fieldoffsets.Version = PRVM_ED_FindFieldOffset("Version");
+ prog->fieldoffsets.alpha = PRVM_ED_FindFieldOffset("alpha");
+ prog->fieldoffsets.ammo_cells1 = PRVM_ED_FindFieldOffset("ammo_cells1");
+ prog->fieldoffsets.ammo_lava_nails = PRVM_ED_FindFieldOffset("ammo_lava_nails");
+ prog->fieldoffsets.ammo_multi_rockets = PRVM_ED_FindFieldOffset("ammo_multi_rockets");
+ prog->fieldoffsets.ammo_nails1 = PRVM_ED_FindFieldOffset("ammo_nails1");
+ prog->fieldoffsets.ammo_plasma = PRVM_ED_FindFieldOffset("ammo_plasma");
+ prog->fieldoffsets.ammo_rockets1 = PRVM_ED_FindFieldOffset("ammo_rockets1");
+ prog->fieldoffsets.ammo_shells1 = PRVM_ED_FindFieldOffset("ammo_shells1");
+ prog->fieldoffsets.angles = PRVM_ED_FindFieldOffset("angles");
+ prog->fieldoffsets.button3 = PRVM_ED_FindFieldOffset("button3");
+ prog->fieldoffsets.button4 = PRVM_ED_FindFieldOffset("button4");
+ prog->fieldoffsets.button5 = PRVM_ED_FindFieldOffset("button5");
+ prog->fieldoffsets.button6 = PRVM_ED_FindFieldOffset("button6");
+ prog->fieldoffsets.button7 = PRVM_ED_FindFieldOffset("button7");
+ prog->fieldoffsets.button8 = PRVM_ED_FindFieldOffset("button8");
+ prog->fieldoffsets.button9 = PRVM_ED_FindFieldOffset("button9");
+ prog->fieldoffsets.button10 = PRVM_ED_FindFieldOffset("button10");
+ prog->fieldoffsets.button11 = PRVM_ED_FindFieldOffset("button11");
+ prog->fieldoffsets.button12 = PRVM_ED_FindFieldOffset("button12");
+ prog->fieldoffsets.button13 = PRVM_ED_FindFieldOffset("button13");
+ prog->fieldoffsets.button14 = PRVM_ED_FindFieldOffset("button14");
+ prog->fieldoffsets.button15 = PRVM_ED_FindFieldOffset("button15");
+ prog->fieldoffsets.button16 = PRVM_ED_FindFieldOffset("button16");
+ prog->fieldoffsets.buttonchat = PRVM_ED_FindFieldOffset("buttonchat");
+ prog->fieldoffsets.buttonuse = PRVM_ED_FindFieldOffset("buttonuse");
+ prog->fieldoffsets.chain = PRVM_ED_FindFieldOffset("chain");
+ prog->fieldoffsets.classname = PRVM_ED_FindFieldOffset("classname");
+ prog->fieldoffsets.clientcolors = PRVM_ED_FindFieldOffset("clientcolors");
+ prog->fieldoffsets.color = PRVM_ED_FindFieldOffset("color");
+ prog->fieldoffsets.colormod = PRVM_ED_FindFieldOffset("colormod");
+ prog->fieldoffsets.contentstransition = PRVM_ED_FindFieldOffset("contentstransition");
+ prog->fieldoffsets.cursor_active = PRVM_ED_FindFieldOffset("cursor_active");
+ prog->fieldoffsets.cursor_screen = PRVM_ED_FindFieldOffset("cursor_screen");
+ prog->fieldoffsets.cursor_trace_endpos = PRVM_ED_FindFieldOffset("cursor_trace_endpos");
+ prog->fieldoffsets.cursor_trace_ent = PRVM_ED_FindFieldOffset("cursor_trace_ent");
+ prog->fieldoffsets.cursor_trace_start = PRVM_ED_FindFieldOffset("cursor_trace_start");
+ prog->fieldoffsets.customizeentityforclient = PRVM_ED_FindFieldOffset("customizeentityforclient");
+ prog->fieldoffsets.dimension_hit = PRVM_ED_FindFieldOffset("dimension_hit");
+ prog->fieldoffsets.dimension_solid = PRVM_ED_FindFieldOffset("dimension_solid");
+ prog->fieldoffsets.disableclientprediction = PRVM_ED_FindFieldOffset("disableclientprediction");
+ prog->fieldoffsets.dphitcontentsmask = PRVM_ED_FindFieldOffset("dphitcontentsmask");
+ prog->fieldoffsets.drawonlytoclient = PRVM_ED_FindFieldOffset("drawonlytoclient");
+ prog->fieldoffsets.exteriormodeltoclient = PRVM_ED_FindFieldOffset("exteriormodeltoclient");
+ prog->fieldoffsets.fatness = PRVM_ED_FindFieldOffset("fatness");
+ prog->fieldoffsets.forceshader = PRVM_ED_FindFieldOffset("forceshader");
+ prog->fieldoffsets.frame = PRVM_ED_FindFieldOffset("frame");
+ prog->fieldoffsets.frame1time = PRVM_ED_FindFieldOffset("frame1time");
+ prog->fieldoffsets.frame2 = PRVM_ED_FindFieldOffset("frame2");
+ prog->fieldoffsets.frame2time = PRVM_ED_FindFieldOffset("frame2time");
+ prog->fieldoffsets.fullbright = PRVM_ED_FindFieldOffset("fullbright");
+ prog->fieldoffsets.glow_color = PRVM_ED_FindFieldOffset("glow_color");
+ prog->fieldoffsets.glow_size = PRVM_ED_FindFieldOffset("glow_size");
+ prog->fieldoffsets.glow_trail = PRVM_ED_FindFieldOffset("glow_trail");
+ prog->fieldoffsets.gravity = PRVM_ED_FindFieldOffset("gravity");
+ prog->fieldoffsets.groundentity = PRVM_ED_FindFieldOffset("groundentity");
+ prog->fieldoffsets.hull = PRVM_ED_FindFieldOffset("hull");
+ prog->fieldoffsets.ideal_yaw = PRVM_ED_FindFieldOffset("ideal_yaw");
+ prog->fieldoffsets.idealpitch = PRVM_ED_FindFieldOffset("idealpitch");
+ prog->fieldoffsets.items2 = PRVM_ED_FindFieldOffset("items2");
+ prog->fieldoffsets.lerpfrac = PRVM_ED_FindFieldOffset("lerpfrac");
+ prog->fieldoffsets.light_lev = PRVM_ED_FindFieldOffset("light_lev");
+ prog->fieldoffsets.movement = PRVM_ED_FindFieldOffset("movement");
+ prog->fieldoffsets.netaddress = PRVM_ED_FindFieldOffset("netaddress");
+ prog->fieldoffsets.nextthink = PRVM_ED_FindFieldOffset("nextthink");
+ prog->fieldoffsets.nodrawtoclient = PRVM_ED_FindFieldOffset("nodrawtoclient");
+ prog->fieldoffsets.pflags = PRVM_ED_FindFieldOffset("pflags");
+ prog->fieldoffsets.ping = PRVM_ED_FindFieldOffset("ping");
+ prog->fieldoffsets.pitch_speed = PRVM_ED_FindFieldOffset("pitch_speed");
+ prog->fieldoffsets.playermodel = PRVM_ED_FindFieldOffset("playermodel");
+ prog->fieldoffsets.playerskin = PRVM_ED_FindFieldOffset("playerskin");
+ prog->fieldoffsets.pmodel = PRVM_ED_FindFieldOffset("pmodel");
+ prog->fieldoffsets.punchvector = PRVM_ED_FindFieldOffset("punchvector");
+ prog->fieldoffsets.renderamt = PRVM_ED_FindFieldOffset("renderamt"); // HalfLife support
+ prog->fieldoffsets.renderflags = PRVM_ED_FindFieldOffset("renderflags");
+ prog->fieldoffsets.rendermode = PRVM_ED_FindFieldOffset("rendermode"); // HalfLife support
+ prog->fieldoffsets.scale = PRVM_ED_FindFieldOffset("scale");
+ prog->fieldoffsets.style = PRVM_ED_FindFieldOffset("style");
+ prog->fieldoffsets.tag_entity = PRVM_ED_FindFieldOffset("tag_entity");
+ prog->fieldoffsets.tag_index = PRVM_ED_FindFieldOffset("tag_index");
+ prog->fieldoffsets.think = PRVM_ED_FindFieldOffset("think");
+ prog->fieldoffsets.viewmodelforclient = PRVM_ED_FindFieldOffset("viewmodelforclient");
+ prog->fieldoffsets.viewzoom = PRVM_ED_FindFieldOffset("viewzoom");
+ prog->fieldoffsets.yaw_speed = PRVM_ED_FindFieldOffset("yaw_speed");
+ prog->funcoffsets.CSQC_ConsoleCommand = PRVM_ED_FindFunctionOffset("CSQC_ConsoleCommand");
+ prog->funcoffsets.CSQC_Ent_Remove = PRVM_ED_FindFunctionOffset("CSQC_Ent_Remove");
+ prog->funcoffsets.CSQC_Ent_Update = PRVM_ED_FindFunctionOffset("CSQC_Ent_Update");
+ prog->funcoffsets.CSQC_Event = PRVM_ED_FindFunctionOffset("CSQC_Event");
+ prog->funcoffsets.CSQC_Init = PRVM_ED_FindFunctionOffset("CSQC_Init");
+ prog->funcoffsets.CSQC_InputEvent = PRVM_ED_FindFunctionOffset("CSQC_InputEvent");
+ prog->funcoffsets.CSQC_Parse_CenterPrint = PRVM_ED_FindFunctionOffset("CSQC_Parse_CenterPrint");
+ prog->funcoffsets.CSQC_Parse_Print = PRVM_ED_FindFunctionOffset("CSQC_Parse_Print");
+ prog->funcoffsets.CSQC_Parse_StuffCmd = PRVM_ED_FindFunctionOffset("CSQC_Parse_StuffCmd");
+ prog->funcoffsets.CSQC_Parse_TempEntity = PRVM_ED_FindFunctionOffset("CSQC_Parse_TempEntity");
+ prog->funcoffsets.CSQC_Shutdown = PRVM_ED_FindFunctionOffset("CSQC_Shutdown");
+ prog->funcoffsets.CSQC_UpdateView = PRVM_ED_FindFunctionOffset("CSQC_UpdateView");
+ prog->funcoffsets.EndFrame = PRVM_ED_FindFunctionOffset("EndFrame");
+ prog->funcoffsets.RestoreGame = PRVM_ED_FindFunctionOffset("RestoreGame");
+ prog->funcoffsets.SV_ChangeTeam = PRVM_ED_FindFunctionOffset("SV_ChangeTeam");
+ prog->funcoffsets.SV_ParseClientCommand = PRVM_ED_FindFunctionOffset("SV_ParseClientCommand");
+ prog->funcoffsets.SV_PlayerPhysics = PRVM_ED_FindFunctionOffset("SV_PlayerPhysics");
+ prog->funcoffsets.GameCommand = PRVM_ED_FindFunctionOffset("GameCommand");
+ prog->globaloffsets.SV_InitCmd = PRVM_ED_FindGlobalOffset("SV_InitCmd");
+ prog->globaloffsets.self = PRVM_ED_FindGlobalOffset("self");
+ prog->globaloffsets.time = PRVM_ED_FindGlobalOffset("time");
+ prog->globaloffsets.v_forward = PRVM_ED_FindGlobalOffset("v_forward");
+ prog->globaloffsets.v_right = PRVM_ED_FindGlobalOffset("v_right");
+ prog->globaloffsets.v_up = PRVM_ED_FindGlobalOffset("v_up");
+ prog->globaloffsets.trace_allsolid = PRVM_ED_FindGlobalOffset("trace_allsolid");
+ prog->globaloffsets.trace_startsolid = PRVM_ED_FindGlobalOffset("trace_startsolid");
+ prog->globaloffsets.trace_fraction = PRVM_ED_FindGlobalOffset("trace_fraction");
+ prog->globaloffsets.trace_inwater = PRVM_ED_FindGlobalOffset("trace_inwater");
+ prog->globaloffsets.trace_inopen = PRVM_ED_FindGlobalOffset("trace_inopen");
+ prog->globaloffsets.trace_endpos = PRVM_ED_FindGlobalOffset("trace_endpos");
+ prog->globaloffsets.trace_plane_normal = PRVM_ED_FindGlobalOffset("trace_plane_normal");
+ prog->globaloffsets.trace_plane_dist = PRVM_ED_FindGlobalOffset("trace_plane_dist");
+ prog->globaloffsets.trace_ent = PRVM_ED_FindGlobalOffset("trace_ent");
+ prog->globaloffsets.trace_dphitcontents = PRVM_ED_FindGlobalOffset("trace_dphitcontents");
+ prog->globaloffsets.trace_dphitq3surfaceflags = PRVM_ED_FindGlobalOffset("trace_dphitq3surfaceflags");
+ prog->globaloffsets.trace_dphittexturename = PRVM_ED_FindGlobalOffset("trace_dphittexturename");
+ prog->globaloffsets.trace_dpstartcontents = PRVM_ED_FindGlobalOffset("trace_dpstartcontents");
+
+ // menu qc only uses some functions, nothing else
+ prog->funcoffsets.m_display = PRVM_ED_FindFunctionOffset("m_display");
+ prog->funcoffsets.m_draw = PRVM_ED_FindFunctionOffset("m_draw");
+ prog->funcoffsets.m_hide = PRVM_ED_FindFunctionOffset("m_hide");
+ prog->funcoffsets.m_init = PRVM_ED_FindFunctionOffset("m_init");
+ prog->funcoffsets.m_keydown = PRVM_ED_FindFunctionOffset("m_keydown");
+ prog->funcoffsets.m_keyup = PRVM_ED_FindFunctionOffset("m_keyup");
+ prog->funcoffsets.m_shutdown = PRVM_ED_FindFunctionOffset("m_shutdown");
+ prog->funcoffsets.m_toggle = PRVM_ED_FindFunctionOffset("m_toggle");
}
// not used
PRVM_FindOffsets();
- // check if OP_STATE animation is possible in this dat file
- if (prog->fieldoffsets.nextthink >= 0 && prog->fieldoffsets.frame >= 0 && prog->fieldoffsets.think >= 0 && prog->globaloffsets.self >= 0)
- prog->flag |= PRVM_OP_STATE;
-
PRVM_GCALL(init_cmd)();
// init mempools
Cmd_AddCommand ("prvm_globalset", PRVM_GlobalSet_f, "sets value of a specified global variable in the selected VM (server, client, menu)");
Cmd_AddCommand ("prvm_edictset", PRVM_ED_EdictSet_f, "changes value of a specified property of a specified entity in the selected VM (server, client, menu)");
Cmd_AddCommand ("prvm_printfunction", PRVM_PrintFunction_f, "prints a disassembly (QuakeC instructions) of the specified function in the selected VM (server, client, menu)");
+ Cmd_AddCommand ("cl_cmd", PRVM_GameCommand_Client_f, "calls the client QC function GameCommand with the supplied string as argument");
+ Cmd_AddCommand ("menu_cmd", PRVM_GameCommand_Menu_f, "calls the menu QC function GameCommand with the supplied string as argument");
+ Cmd_AddCommand ("sv_cmd", PRVM_GameCommand_Server_f, "calls the server QC function GameCommand with the supplied string as argument");
// LordHavoc: optional runtime bounds checking (speed drain, but worth it for security, on by default - breaks most QCCX features (used by CRMod and others))
Cvar_RegisterVariable (&prvm_boundscheck);
Cvar_RegisterVariable (&prvm_traceqc);
if (prog->knownstrings[i] == s)
return -1 - i;
// new unknown engine string
- if (developer.integer >= 100)
- Con_Printf("new engine string %p\n", s);
+ if (developer.integer >= 200)
+ Con_Printf("new engine string %p = \"%s\"\n", s, s);
for (i = prog->firstfreeknownstring;i < prog->numknownstrings;i++)
if (!prog->knownstrings[i])
break;