if(trace_startsolid || trace_fraction < 1)
onground = 1;
}
- animdecide_init(self); // FIXME only do this on model change
+ animdecide_init(self);
animdecide_setimplicitstate(self, onground);
animdecide_setframes(self, doblend, anim_frame, anim_frame1time, anim_frame2, anim_frame2time);
float sf = 0;