-float autocvar_net_connecttimeout = 30;
+noref float autocvar_net_connecttimeout = 30;
-#ifndef MENUQC
+#ifdef GAMEQC
#include "anim.qc"
#include "animdecide.qc"
#include "ent_cs.qc"
#include "net_notice.qc"
+#include "wepent.qc"
#endif
#include "mapinfo.qc"
#include "campaign_setup.qc"
#endif
-#ifndef MENUQC
+#ifdef GAMEQC
#include "physics/all.inc"
-#include "triggers/include.qc"
+#include "mapobjects/_mod.inc"
#include "viewloc.qc"
#endif
-#ifndef MENUQC
+#ifdef GAMEQC
#include "minigames/minigames.qc"
#endif
#include "debug.qh"
-#ifndef MENUQC
+#include "command/_mod.inc"
+
+#ifdef GAMEQC
#include "deathtypes/all.qc"
#include "effects/all.qc"
#include "impulses/all.qc"
#include "t_items.qc"
#endif
-#include "items/_all.inc"
- #include "weapons/all.qc"
- #include "monsters/all.qc"
- #include "turrets/all.qc"
- #include "vehicles/all.qc"
+#include "items/_mod.inc"
+ #include "weapons/_all.inc"
+ #include "monsters/_mod.inc"
+ #include "turrets/_mod.inc"
+ #include "vehicles/_mod.inc"
-#include "mutators/_all.inc"
- #include "gamemodes/_all.inc"
+#include "mutators/_mod.inc"
+ #include "gamemodes/_mod.inc"