MY(velocityjitter) = '256.0 256.0 256.0';
}
-// Zero-violence effects
-
-// cl_gentle impact effect indicating damage
-// NOTE: maintained by div0, make your own new effect instead of changing this one without asking!
-DEF(damage_hit);
-SUB(damage_hit) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 192;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x00FFFF";
- MY(color_max) = "0xFF00FF";
- MY(count) = 0.500000;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 10;
- MY(sizeincrease) = -24;
- MY(size_min) = 16;
- MY(size_max) = 16;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '256.0 256.0 256.0';
-}
-SUB(damage_hit) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 192;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFF00FF";
- MY(color_max) = "0xFFFF00";
- MY(count) = 0.500000;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 10;
- MY(sizeincrease) = -24;
- MY(size_min) = 16;
- MY(size_max) = 16;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '256.0 256.0 256.0';
-}
-SUB(damage_hit) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 192;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFFFF00";
- MY(color_max) = "0x00FFFF";
- MY(count) = 0.500000;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 10;
- MY(sizeincrease) = -24;
- MY(size_min) = 16;
- MY(size_max) = 16;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '256.0 256.0 256.0';
-}
-
-// effect for removing player model
-DEF(damage_dissolve);
-// large sparks
-SUB(damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 128;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x00FFFF";
- MY(color_max) = "0xFF00FF";
- MY(count) = 15;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 6;
- MY(sizeincrease) = -16;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '512.0 512.0 512.0';
-}
-SUB(damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 128;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFF00FF";
- MY(color_max) = "0xFFFF00";
- MY(count) = 15;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 6;
- MY(sizeincrease) = -16;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '512.0 512.0 512.0';
-}
-SUB(damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 128;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFFFF00";
- MY(color_max) = "0x00FFFF";
- MY(count) = 15;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 6;
- MY(sizeincrease) = -16;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '512.0 512.0 512.0';
-}
+#include "effectinfo_gentle.inc"
DEF(laser_deadly);
// decal
ground_quake(blue, "0x64679E", "0x2D4C91")
#undef ground_quake
-// cl_gentle impact effect indicating damage
-DEF(morphed_damage_hit);
-SUB(morphed_damage_hit) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 292;
- MY(color_min) = "0xffffff";
- MY(color_max) = "0x9271fb";
- MY(count) = 0.500000;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 10;
- MY(sizeincrease) = -24;
- MY(size_min) = 14;
- MY(size_max) = 24;
- MY(tex_min) = 43;
- MY(tex_max) = 43;
- MY(type) = "spark";
- MY(velocityjitter) = '356.0 356.0 456.0';
-}
-SUB(morphed_damage_hit) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 292;
- MY(color_min) = "0xffffff";
- MY(color_max) = "0x9271fb";
- MY(count) = 0.500000;
- MY(liquidfriction) = 10;
- MY(originjitter) = '10.0 10.0 10.0';
- MY(sizeincrease) = -24;
- MY(size_min) = 24;
- MY(size_max) = 24;
- MY(tex_max) = 8;
- MY(type) = "smoke";
-}
-
-// effect for removing player model
-DEF(morphed_damage_dissolve);
-SUB(morphed_damage_dissolve) {
- MY(airfriction) = 8;
- MY(alpha_min) = 456;
- MY(alpha_max) = 456;
- MY(alpha_fade) = 1828;
- MY(color_min) = "0xffffff";
- MY(color_max) = "0x9271fb";
- MY(count) = 10;
- MY(gravity) = -1.900000;
- MY(liquidfriction) = 6;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -399;
- MY(spin_max) = -99;
- MY(sizeincrease) = -16;
- MY(size_min) = 40;
- MY(size_max) = 40;
- MY(tex_min) = 43;
- MY(tex_max) = 43;
- MY(type) = "smoke";
- MY(velocityjitter) = '256.0 256.0 512.0';
-}
-SUB(morphed_damage_dissolve) {
- MY(airfriction) = 9;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 628;
- MY(color_min) = "0x7bdbff";
- MY(color_max) = "0xbed2ff";
- MY(count) = 2.500000;
- MY(gravity) = -0.800000;
- MY(liquidfriction) = 6;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(sizeincrease) = -16;
- MY(size_min) = 40;
- MY(size_max) = 40;
- MY(tex_min) = 43;
- MY(tex_max) = 43;
- MY(type) = "smoke";
- MY(velocityjitter) = '256.0 256.0 512.0';
-}
-SUB(morphed_damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 156;
- MY(alpha_max) = 156;
- MY(alpha_fade) = 128;
- MY(color_min) = "0xffffff";
- MY(color_max) = "0x9271fb";
- MY(count) = 5;
- MY(liquidfriction) = 6;
- MY(originjitter) = '22.0 22.0 76.0';
- MY(sizeincrease) = -16;
- MY(size_min) = 44;
- MY(size_max) = 44;
- MY(tex_min) = 65;
- MY(tex_max) = 65;
- MY(type) = "smoke";
-}
-SUB(morphed_damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 56;
- MY(alpha_max) = 56;
- MY(alpha_fade) = 128;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xffffff";
- MY(color_max) = "0x9271fb";
- MY(count) = 15;
- MY(gravity) = 1;
- MY(liquidfriction) = 6;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = 999;
- MY(spin_max) = -999;
- MY(sizeincrease) = -16;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(tex_min) = 46;
- MY(tex_max) = 46;
- MY(type) = "smoke";
- MY(velocityjitter) = '400.0 400.0 0.0';
-}
+#include "effectinfo_gentle_morphed.inc"
// Team / hit vaporizer effects
#define TE_TEI_G3(name, colormin1, colormax1, colormin2, colormax2) \
TE_TEI_G3(PINK, "0xFF00FF", "0xFF11FF", "0x200020", "0x400040")
#undef TE_TEI_G3
-// cl_gentle impact effect indicating damage
-DEF(particlegibs_damage_hit);
-// core decal
-SUB(particlegibs_damage_hit) {
- MY(airfriction) = 3;
- MY(alpha_min) = 256;
+#include "effectinfo_gentle_particlegibs.inc"
+
+#include "effectinfo_onslaught.inc"
+
+DEF(firemine);
+SUB(firemine) {
+ MY(airfriction) = 1.200000;
+ MY(alpha_min) = 50;
MY(alpha_max) = 256;
- MY(alpha_fade) = 428;
- MY(bounce) = -1;
- MY(color_min) = "0xA8FFFF";
- MY(color_max) = "0xA8FFFFF";
+ MY(alpha_fade) = 250;
+ MY(bounce) = 1.500000;
+ MY(color_min) = "0x8f0d00";
+ MY(color_max) = "0xff5a00";
MY(count) = 0.500000;
- MY(gravity) = 1;
- MY(liquidfriction) = 6;
- MY(size_min) = 5;
- MY(size_max) = 10;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_max) = 8;
- MY(type) = "blood";
- MY(velocityjitter) = '156.0 156.0 212.0';
+ MY(gravity) = -0.060000;
+ MY(sizeincrease) = 5;
+ MY(size_min) = 1;
+ MY(size_max) = 1;
+ MY(tex_min) = 48;
+ MY(tex_max) = 55;
+ MY(trailspacing) = 2;
+ MY(type) = "smoke";
+ MY(velocityjitter) = '10.0 10.0 2.0';
}
-// front blood
-SUB(particlegibs_damage_hit) {
- MY(airfriction) = 1;
- MY(alpha_min) = 256;
+// slowfire
+SUB(firemine) {
+ MY(airfriction) = 1.200000;
+ MY(alpha_min) = 50;
MY(alpha_max) = 256;
- MY(alpha_fade) = 328;
- MY(bounce) = -1;
- MY(color_min) = "0xA8FFFF";
- MY(color_max) = "0xA8FFFFF";
- MY(count) = 0.100000;
- MY(gravity) = 0.500000;
- MY(liquidfriction) = 3;
- MY(sizeincrease) = -15;
- MY(size_min) = 10;
- MY(size_max) = 20;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_min) = 24;
- MY(tex_max) = 32;
- MY(type) = "blood";
- MY(velocityjitter) = '6.0 6.0 30.0';
- MY(velocitymultiplier) = -1;
+ MY(alpha_fade) = 200;
+ MY(bounce) = 1.500000;
+ MY(color_min) = "0x8f0d00";
+ MY(color_max) = "0xff5a00";
+ MY(count) = 0.500000;
+ MY(gravity) = -0.060000;
+ MY(sizeincrease) = 5;
+ MY(size_min) = 1;
+ MY(size_max) = 1;
+ MY(tex_min) = 48;
+ MY(tex_max) = 55;
+ MY(trailspacing) = 2;
+ MY(type) = "smoke";
+ MY(velocityjitter) = '10.0 10.0 10.0';
}
-// back blood
-SUB(particlegibs_damage_hit) {
- MY(airfriction) = 1;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 328;
- MY(bounce) = -1;
- MY(color_min) = "0xA8FFFF";
- MY(color_max) = "0xA8FFFFF";
- MY(count) = 0.100000;
- MY(gravity) = 1;
- MY(liquidfriction) = 3;
- MY(originjitter) = '3.0 3.0 3.0';
- MY(sizeincrease) = 10;
- MY(size_min) = 5;
- MY(size_max) = 15;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_min) = 24;
- MY(tex_max) = 32;
- MY(type) = "blood";
- MY(velocityjitter) = '26.0 26.0 112.0';
- MY(velocitymultiplier) = 2;
-}
-
-// effect for removing player model
-DEF(particlegibs_damage_dissolve);
-// small core blood no decals
-SUB(particlegibs_damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 328;
- MY(color_min) = "0x00ffff";
- MY(color_max) = "0x82ffff";
- MY(count) = 32;
- MY(gravity) = 1;
- MY(liquidfriction) = 6;
- MY(originjitter) = '10.0 10.0 25.0';
- MY(size_min) = 15;
- MY(size_max) = 20;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_max) = 8;
- MY(type) = "blood";
- MY(velocityjitter) = '256.0 256.0 312.0';
-}
-// core decal
-SUB(particlegibs_damage_dissolve) {
- MY(airfriction) = 2;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 528;
- MY(bounce) = -1;
- MY(color_min) = "0xA8FFFF";
- MY(color_max) = "0xA8FFFFF";
- MY(count) = 12;
- MY(gravity) = 2;
- MY(liquidfriction) = 6;
- MY(originjitter) = '10.0 10.0 25.0';
- MY(size_min) = 20;
- MY(size_max) = 40;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_max) = 8;
- MY(type) = "blood";
- MY(velocityjitter) = '356.0 356.0 412.0';
-}
-// front blood
-SUB(particlegibs_damage_dissolve) {
- MY(airfriction) = 1;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 328;
- MY(bounce) = -1;
- MY(color_min) = "0xA8FFFF";
- MY(color_max) = "0xA8FFFFF";
- MY(count) = 32;
- MY(gravity) = 0.500000;
- MY(liquidfriction) = 3;
- MY(originjitter) = '5.0 5.0 10.0';
- MY(sizeincrease) = -15;
- MY(size_min) = 10;
- MY(size_max) = 20;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_min) = 24;
- MY(tex_max) = 32;
- MY(type) = "blood";
- MY(velocityjitter) = '56.0 56.0 212.0';
- MY(velocitymultiplier) = -0.300000;
-}
-// back blood
-SUB(particlegibs_damage_dissolve) {
- MY(airfriction) = 1;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 328;
- MY(bounce) = -1;
- MY(color_min) = "0xA8FFFF";
- MY(color_max) = "0xA8FFFFF";
- MY(count) = 32;
- MY(gravity) = 1;
- MY(liquidfriction) = 3;
- MY(originjitter) = '5.0 5.0 10.0';
- MY(sizeincrease) = 10;
- MY(size_min) = 5;
- MY(size_max) = 15;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_min) = 24;
- MY(tex_max) = 32;
- MY(type) = "blood";
- MY(velocityjitter) = '56.0 56.0 212.0';
- MY(velocitymultiplier) = 0.500000;
-}
-// small bits
-SUB(particlegibs_damage_dissolve) {
- MY(airfriction) = 1.500000;
- MY(alpha_min) = 256;
+// very slow and small fire
+SUB(firemine) {
+ MY(airfriction) = 0.300000;
+ MY(alpha_min) = 50;
MY(alpha_max) = 256;
- MY(alpha_fade) = 328;
- MY(color_min) = "0xA8FFFF";
- MY(color_max) = "0xA8FFFFF";
- MY(count) = 75;
- MY(gravity) = 1;
- MY(liquidfriction) = 3;
- MY(originjitter) = '10.0 10.0 25.0';
- MY(sizeincrease) = 10;
+ MY(alpha_fade) = 200;
+ MY(bounce) = 1.500000;
+ MY(color_min) = "0x8f0d00";
+ MY(color_max) = "0xff5a00";
+ MY(count) = 0.500000;
+ MY(gravity) = -0.060000;
+ MY(sizeincrease) = 2;
MY(size_min) = 1;
MY(size_max) = 1;
- MY(staincolor_min) = "0x808080";
- MY(staincolor_max) = "0x808080";
- MY(staintex_min) = 16;
- MY(staintex_max) = 24;
- MY(tex_min) = 24;
- MY(tex_max) = 32;
- MY(type) = "blood";
- MY(velocityjitter) = '656.0 656.0 912.0';
+ MY(tex_min) = 48;
+ MY(tex_max) = 55;
+ MY(trailspacing) = 4;
+ MY(type) = "smoke";
+ MY(velocityjitter) = '8.0 8.0 8.0';
}
-
-DEF(onslaught_generator_gib_explode);
-// fire effect which expands then slows
-SUB(onslaught_generator_gib_explode) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
+// decreasing fire
+SUB(firemine) {
+ MY(airfriction) = 0.300000;
+ MY(alpha_min) = 50;
MY(alpha_max) = 256;
- MY(alpha_fade) = 356;
+ MY(alpha_fade) = 200;
MY(bounce) = 1.500000;
MY(color_min) = "0x8f0d00";
MY(color_max) = "0xff5a00";
- MY(count) = 17;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(originjitter) = '8.0 8.0 8.0';
- MY(sizeincrease) = 45;
- MY(size_min) = 20;
- MY(size_max) = 26;
+ MY(count) = 0.500000;
+ MY(gravity) = -0.060000;
+ MY(sizeincrease) = -3;
+ MY(size_min) = 5;
+ MY(size_max) = 7;
MY(tex_min) = 48;
MY(tex_max) = 55;
- MY(type) = "static";
- MY(velocityjitter) = '286.0 286.0 286.0';
+ MY(trailspacing) = 4;
+ MY(type) = "smoke";
+ MY(velocityjitter) = '3.0 3.0 3.0';
}
// smoke
-SUB(onslaught_generator_gib_explode) {
- MY(airfriction) = 5;
- MY(alpha_min) = 200;
- MY(alpha_max) = 500;
- MY(alpha_fade) = 600;
- MY(bounce) = 2;
+SUB(firemine) {
+ MY(airfriction) = 1;
+ MY(alpha_min) = 256;
+ MY(alpha_max) = 256;
+ MY(alpha_fade) = 90;
MY(color_min) = "0x000000";
MY(color_max) = "0x111111";
- MY(count) = 6;
- MY(gravity) = -0.300000;
- MY(notunderwater) = true;
- MY(sizeincrease) = 90;
+ MY(count) = 0.500000;
+ MY(originjitter) = '2.0 2.0 2.0';
+ MY(sizeincrease) = 1;
MY(size_min) = 1;
- MY(size_max) = 10;
+ MY(size_max) = 4;
MY(tex_max) = 8;
+ MY(trailspacing) = 8;
MY(type) = "alphastatic";
- MY(velocityjitter) = '244.0 244.0 244.0';
+ MY(velocityoffset) = '0.0 0.0 3.0';
}
-// underwater bubbles
-SUB(onslaught_generator_gib_explode) {
- MY(alpha_min) = 128;
+// fastfire
+SUB(firemine) {
+ MY(airfriction) = 1.200000;
+ MY(alpha_min) = 50;
MY(alpha_max) = 256;
- MY(alpha_fade) = 64;
+ MY(alpha_fade) = 1600;
MY(bounce) = 1.500000;
- MY(color_min) = "0x404040";
- MY(color_max) = "0x808080";
- MY(count) = 16;
- MY(gravity) = -0.125000;
- MY(liquidfriction) = 0.250000;
- MY(originjitter) = '16.0 16.0 16.0';
- MY(size_min) = 3;
- MY(size_max) = 3;
- MY(tex_min) = 62;
- MY(tex_max) = 62;
- MY(type) = "bubble";
- MY(underwater) = true;
- MY(velocityjitter) = '96.0 96.0 96.0';
-}
-
-DEF(onslaught_generator_gib_flame);
-// fire effect which expands then slows
-SUB(onslaught_generator_gib_flame) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 356;
MY(color_min) = "0x8f0d00";
MY(color_max) = "0xff5a00";
- MY(count) = 15;
- MY(gravity) = -0.500000;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(originjitter) = '3.0 3.0 3.0';
- MY(sizeincrease) = 25;
- MY(size_min) = 5;
- MY(size_max) = 10;
+ MY(count) = 0.500000;
+ MY(size_min) = 12;
+ MY(size_max) = 12;
MY(tex_min) = 48;
MY(tex_max) = 55;
- MY(type) = "static";
- MY(velocityjitter) = '86.0 86.0 86.0';
-}
-// smoke
-SUB(onslaught_generator_gib_flame) {
- MY(airfriction) = 5;
- MY(alpha_min) = 200;
- MY(alpha_max) = 500;
- MY(alpha_fade) = 600;
- MY(bounce) = 2;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x111111";
- MY(count) = 1;
- MY(gravity) = -0.800000;
- MY(notunderwater) = true;
- MY(sizeincrease) = 30;
- MY(size_min) = 10;
- MY(size_max) = 20;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '44.0 44.0 44.0';
+ MY(trailspacing) = 1;
+ MY(type) = "smoke";
}
-// underwater bubbles
-SUB(onslaught_generator_gib_flame) {
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 64;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x404040";
- MY(color_max) = "0x808080";
- MY(count) = 16;
- MY(gravity) = -0.125000;
- MY(liquidfriction) = 0.250000;
- MY(originjitter) = '16.0 16.0 16.0';
- MY(size_min) = 3;
- MY(size_max) = 3;
- MY(tex_min) = 62;
- MY(tex_max) = 62;
- MY(type) = "bubble";
- MY(underwater) = true;
- MY(velocityjitter) = '96.0 96.0 96.0';
+// light only
+SUB(firemine) {
+ MY(lightcolor) = '2.7 2.7 0.6';
+ MY(lightradiusfade) = 50000;
+ MY(lightradius) = 50;
+ MY(trailspacing) = 16;
}
-DEF(firemine);
-SUB(firemine) {
- MY(airfriction) = 1.200000;
- MY(alpha_min) = 50;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 250;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 0.500000;
- MY(gravity) = -0.060000;
- MY(sizeincrease) = 5;
- MY(size_min) = 1;
- MY(size_max) = 1;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(trailspacing) = 2;
- MY(type) = "smoke";
- MY(velocityjitter) = '10.0 10.0 2.0';
-}
-// slowfire
-SUB(firemine) {
- MY(airfriction) = 1.200000;
- MY(alpha_min) = 50;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 200;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 0.500000;
- MY(gravity) = -0.060000;
- MY(sizeincrease) = 5;
- MY(size_min) = 1;
- MY(size_max) = 1;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(trailspacing) = 2;
- MY(type) = "smoke";
- MY(velocityjitter) = '10.0 10.0 10.0';
-}
-// very slow and small fire
-SUB(firemine) {
- MY(airfriction) = 0.300000;
- MY(alpha_min) = 50;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 200;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 0.500000;
- MY(gravity) = -0.060000;
- MY(sizeincrease) = 2;
- MY(size_min) = 1;
- MY(size_max) = 1;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(trailspacing) = 4;
- MY(type) = "smoke";
- MY(velocityjitter) = '8.0 8.0 8.0';
-}
-// decreasing fire
-SUB(firemine) {
- MY(airfriction) = 0.300000;
- MY(alpha_min) = 50;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 200;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 0.500000;
- MY(gravity) = -0.060000;
- MY(sizeincrease) = -3;
- MY(size_min) = 5;
- MY(size_max) = 7;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(trailspacing) = 4;
- MY(type) = "smoke";
- MY(velocityjitter) = '3.0 3.0 3.0';
-}
-// smoke
-SUB(firemine) {
- MY(airfriction) = 1;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 90;
- MY(color_min) = "0x000000";
- MY(color_max) = "0x111111";
- MY(count) = 0.500000;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(sizeincrease) = 1;
- MY(size_min) = 1;
- MY(size_max) = 4;
- MY(tex_max) = 8;
- MY(trailspacing) = 8;
- MY(type) = "alphastatic";
- MY(velocityoffset) = '0.0 0.0 3.0';
-}
-// fastfire
-SUB(firemine) {
- MY(airfriction) = 1.200000;
- MY(alpha_min) = 50;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 1600;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 0.500000;
- MY(size_min) = 12;
- MY(size_max) = 12;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(trailspacing) = 1;
- MY(type) = "smoke";
-}
-// light only
-SUB(firemine) {
- MY(lightcolor) = '2.7 2.7 0.6';
- MY(lightradiusfade) = 50000;
- MY(lightradius) = 50;
- MY(trailspacing) = 16;
-}
-
-DEF(fireball);
-SUB(fireball) {
+DEF(fireball);
+SUB(fireball) {
MY(airfriction) = 1.200000;
MY(alpha_min) = 50;
MY(alpha_max) = 256;
MY(velocityoffset) = '0.0 0.0 10.0';
}
-// happy death fx for cl_gentle
-DEF(happy_damage_dissolve);
-SUB(happy_damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 228;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x00FFFF";
- MY(color_max) = "0xFF00FF";
- MY(count) = 15;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 6;
- MY(sizeincrease) = -10;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(tex_min) = 69;
- MY(tex_max) = 69;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '312.0 312.0 312.0';
-}
-SUB(happy_damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 228;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFF00FF";
- MY(color_max) = "0xFFFF00";
- MY(count) = 15;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 6;
- MY(sizeincrease) = -10;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(tex_min) = 69;
- MY(tex_max) = 69;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '312.0 312.0 312.0';
-}
-SUB(happy_damage_dissolve) {
- MY(airfriction) = 3;
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 228;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFFFF00";
- MY(color_max) = "0x00FFFF";
- MY(count) = 15;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 6;
- MY(sizeincrease) = -10;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(tex_min) = 69;
- MY(tex_max) = 69;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '312.0 312.0 312.0';
-}
-
-// happy damage fx for cl_gentle
-DEF(happy_damage_hit);
-SUB(happy_damage_hit) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 192;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x00FFFF";
- MY(color_max) = "0xFF00FF";
- MY(count) = 0.100000;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 10;
- MY(sizeincrease) = -28;
- MY(size_min) = 26;
- MY(size_max) = 26;
- MY(tex_min) = 69;
- MY(tex_max) = 69;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '156.0 156.0 156.0';
-}
-SUB(happy_damage_hit) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 192;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFF00FF";
- MY(color_max) = "0xFFFF00";
- MY(count) = 0.100000;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 10;
- MY(sizeincrease) = -28;
- MY(size_min) = 26;
- MY(size_max) = 26;
- MY(tex_min) = 69;
- MY(tex_max) = 69;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '156.0 156.0 156.0';
-}
-SUB(happy_damage_hit) {
- MY(airfriction) = 5;
- MY(alpha_min) = 128;
- MY(alpha_max) = 128;
- MY(alpha_fade) = 192;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xFFFF00";
- MY(color_max) = "0x00FFFF";
- MY(count) = 0.100000;
- MY(gravity) = -0.400000;
- MY(liquidfriction) = 10;
- MY(sizeincrease) = -28;
- MY(size_min) = 26;
- MY(size_max) = 26;
- MY(tex_min) = 69;
- MY(tex_max) = 69;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '156.0 156.0 156.0';
-}
+#include "effectinfo_gentle_happy.inc"
DEF(electro_lightning);
SUB(electro_lightning) {
MY(trailspacing) = 4;
MY(type) = "static";
MY(velocityjitter) = '32.0 32.0 32.0';
- MY(velocitymultiplier) = -1.500000;
-}
-// bubbles
-SUB(TR_SEEKER) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(bounce) = 1.500000;
- MY(gravity) = -0.125000;
- MY(liquidfriction) = 4;
- MY(size_min) = 1;
- MY(size_max) = 2;
- MY(tex_min) = 62;
- MY(tex_max) = 62;
- MY(trailspacing) = 16;
- MY(type) = "bubble";
- MY(underwater) = true;
- MY(velocityjitter) = '16.0 16.0 16.0';
- MY(velocitymultiplier) = -0.310000;
-}
-// sparks
-SUB(TR_SEEKER) {
- MY(airfriction) = 5;
- MY(alpha_min) = 444;
- MY(alpha_max) = 512;
- MY(alpha_fade) = 1866;
- MY(bounce) = 1;
- MY(color_min) = "0xFFFDD9";
- MY(color_max) = "0xFFFDD9";
- MY(notunderwater) = true;
- MY(originjitter) = '1.0 1.0 1.0';
- MY(size_min) = 0.500000;
- MY(size_max) = 0.500000;
- MY(stretchfactor) = 0.300000;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
- MY(trailspacing) = 20;
- MY(type) = "spark";
- MY(velocityjitter) = '100.0 100.0 100.0';
- MY(velocitymultiplier) = -0.310000;
-}
-
-DEF(spiderbot_minigun_trail);
-SUB(spiderbot_minigun_trail) {
- MY(airfriction) = 1;
- MY(alpha_min) = 20;
- MY(alpha_max) = 50;
- MY(alpha_fade) = 100;
- MY(color_min) = "0xd0d0a0";
- MY(color_max) = "0xffffff";
- MY(gravity) = -0.030000;
- MY(notunderwater) = true;
- MY(sizeincrease) = 2;
- MY(size_min) = 1;
- MY(size_max) = 2;
- MY(tex_max) = 8;
- MY(trailspacing) = 10;
- MY(type) = "smoke";
- MY(velocityjitter) = '5.0 5.0 5.0';
-}
-
-DEF(spiderbot_minigun_muzzleflash);
-SUB(spiderbot_minigun_muzzleflash) {
- MY(airfriction) = 10;
- MY(alpha_min) = 256;
- MY(alpha_max) = 512;
- MY(alpha_fade) = 6280;
- MY(color_min) = "0xff9c00";
- MY(color_max) = "0xff8400";
- MY(count) = 3;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = 4000;
- MY(spin_max) = -4000;
- MY(sizeincrease) = -100;
- MY(size_min) = 10;
- MY(size_max) = 15;
- MY(stretchfactor) = 1.300000;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '150.0 150.0 150.0';
- MY(velocitymultiplier) = 0.350000;
-}
-// fire
-SUB(spiderbot_minigun_muzzleflash) {
- MY(airfriction) = 12;
- MY(alpha_min) = 256;
- MY(alpha_max) = 512;
- MY(alpha_fade) = 6280;
- MY(color_min) = "0xff9c00";
- MY(color_max) = "0xff8400";
- MY(count) = 6;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(sizeincrease) = -10;
- MY(size_min) = 5;
- MY(size_max) = 7;
- MY(stretchfactor) = 0.800000;
- MY(tex_min) = 8;
- MY(tex_max) = 15;
- MY(type) = "spark";
- MY(velocityjitter) = '200.0 200.0 200.0';
- MY(velocitymultiplier) = 0.200000;
-}
-SUB(spiderbot_minigun_muzzleflash) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 512;
- MY(alpha_fade) = 6680;
- MY(color_min) = "0xff9c00";
- MY(color_max) = "0xff8400";
- MY(countabsolute) = 2;
- MY(lightcolor) = '3.0 3.0 0.0';
- MY(lightradiusfade) = 8000;
- MY(lightradius) = 120;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = 4000;
- MY(spin_max) = -4000;
- MY(sizeincrease) = -100;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(stretchfactor) = 0.100000;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "static";
-}
-
-DEF(spiderbot_minigun_impact);
-SUB(spiderbot_minigun_impact) {
- MY(alpha_min) = 50;
- MY(alpha_max) = 100;
- MY(alpha_fade) = 1680;
- MY(color_min) = "0xff9c00";
- MY(color_max) = "0xf6ff00";
- MY(countabsolute) = 1;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = 4000;
- MY(spin_max) = -4000;
- MY(sizeincrease) = -100;
- MY(size_min) = 52;
- MY(size_max) = 52;
- MY(stretchfactor) = 0.100000;
- MY(tex_min) = 65;
- MY(tex_max) = 65;
- MY(type) = "static";
-}
-// fire
-SUB(spiderbot_minigun_impact) {
- MY(airfriction) = 6;
- MY(alpha_min) = 256;
- MY(alpha_max) = 512;
- MY(alpha_fade) = 6280;
- MY(color_min) = "0xff9c00";
- MY(color_max) = "0xff8400";
- MY(count) = 7;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = 4000;
- MY(spin_max) = -4000;
- MY(sizeincrease) = 100;
- MY(size_min) = 9;
- MY(size_max) = 15;
- MY(stretchfactor) = 3;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '250.0 250.0 150.0';
- MY(velocitymultiplier) = 0.200000;
-}
-// smoke
-SUB(spiderbot_minigun_impact) {
- MY(airfriction) = 10;
- MY(alpha_min) = 50;
- MY(alpha_max) = 50;
- MY(alpha_fade) = 190;
- MY(color_min) = "0xd0d0a0";
- MY(color_max) = "0xffffff";
- MY(count) = 6;
- MY(gravity) = 1.300000;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(sizeincrease) = 80;
- MY(size_min) = 10;
- MY(size_max) = 20;
- MY(tex_max) = 8;
- MY(type) = "smoke";
- MY(velocityjitter) = '100.0 100.0 250.0';
- MY(velocitymultiplier) = 0.490000;
-}
-// smoke 2
-SUB(spiderbot_minigun_impact) {
- MY(airfriction) = 6;
- MY(alpha_min) = 25;
- MY(alpha_max) = 51;
- MY(alpha_fade) = 128;
- MY(color_min) = "0xd0d0a0";
- MY(color_max) = "0xffffff";
- MY(count) = 7;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(sizeincrease) = 100;
- MY(size_min) = 15;
- MY(size_max) = 19;
- MY(stretchfactor) = 7.600000;
- MY(tex_max) = 8;
- MY(type) = "spark";
- MY(velocityjitter) = '250.0 250.0 150.0';
- MY(velocitymultiplier) = 0.200000;
-}
-// debris
-SUB(spiderbot_minigun_impact) {
- MY(airfriction) = 0.400000;
- MY(alpha_min) = 644;
- MY(alpha_max) = 756;
- MY(alpha_fade) = 1484;
- MY(color_min) = "0x99977D";
- MY(color_max) = "0xFFFFFF";
- MY(count) = 3;
- MY(gravity) = 1.100000;
- MY(notunderwater) = true;
- MY(originjitter) = '16.0 16.0 16.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -1000;
- MY(spin_max) = 1000;
- MY(sizeincrease) = -10;
- MY(size_min) = 6;
- MY(size_max) = 8;
- MY(tex_min) = 66;
- MY(tex_max) = 68;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '124.0 124.0 224.0';
- MY(velocitymultiplier) = 0.150000;
-}
-// decal
-SUB(spiderbot_minigun_impact) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(countabsolute) = 1;
- MY(originjitter) = '16.0 16.0 16.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(size_min) = 20;
- MY(size_max) = 25;
- MY(tex_min) = 56;
- MY(tex_max) = 59;
- MY(type) = "decal";
-}
-
-DEF(spiderbot_rocket_explode);
-SUB(spiderbot_rocket_explode) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(countabsolute) = 1;
- MY(lightcolor) = '8.0 4.0 0.0';
- MY(lightradiusfade) = 1750;
- MY(lightradius) = 300;
- MY(originjitter) = '23.0 23.0 23.0';
- MY(size_min) = 72;
- MY(size_max) = 72;
- MY(tex_min) = 8;
- MY(tex_max) = 16;
- MY(type) = "decal";
-}
-// shockwave
-SUB(spiderbot_rocket_explode) {
- MY(alpha_min) = 56;
- MY(alpha_max) = 56;
- MY(alpha_fade) = 230;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(countabsolute) = 1;
- MY(sizeincrease) = 2400;
- MY(size_min) = 22;
- MY(size_max) = 22;
- MY(tex_min) = 33;
- MY(tex_max) = 33;
- MY(type) = "static";
-}
-// glow
-SUB(spiderbot_rocket_explode) {
- MY(alpha_min) = 156;
- MY(alpha_max) = 156;
- MY(alpha_fade) = 830;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(countabsolute) = 1;
- MY(sizeincrease) = 240;
- MY(size_min) = 120;
- MY(size_max) = 120;
- MY(tex_min) = 64;
- MY(tex_max) = 64;
- MY(type) = "static";
-}
-// fire effect
-SUB(spiderbot_rocket_explode) {
- MY(airfriction) = 8;
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 812;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 32;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(originjitter) = '100.0 100.0 100.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -50;
- MY(spin_max) = 50;
- MY(sizeincrease) = 495;
- MY(size_min) = 12;
- MY(size_max) = 21;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "static";
- MY(velocityjitter) = '512.0 512.0 512.0';
-}
-// fire effect 2
-SUB(spiderbot_rocket_explode) {
- MY(airfriction) = -2;
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 912;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 16;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -150;
- MY(spin_max) = 150;
- MY(sizeincrease) = 120;
- MY(size_min) = 3;
- MY(size_max) = 3;
- MY(stretchfactor) = 10;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '412.0 412.0 412.0';
-}
-// fire rays
-SUB(spiderbot_rocket_explode) {
- MY(airfriction) = -3;
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 1600;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 10;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(originjitter) = '40.0 40.0 40.0';
- MY(sizeincrease) = 120;
- MY(size_min) = 13;
- MY(size_max) = 54;
- MY(stretchfactor) = 10;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '712.0 712.0 712.0';
-}
-// smoke
-SUB(spiderbot_rocket_explode) {
- MY(airfriction) = 3;
- MY(alpha_min) = 300;
- MY(alpha_max) = 650;
- MY(alpha_fade) = 756;
- MY(color_min) = "0x4F4B46";
- MY(color_max) = "0x000000";
- MY(count) = 10;
- MY(notunderwater) = true;
- MY(originjitter) = '100.0 100.0 100.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -20;
- MY(spin_max) = 20;
- MY(sizeincrease) = 280;
- MY(size_min) = 10;
- MY(size_max) = 15;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '200.0 200.0 200.0';
-}
-// smoke2
-SUB(spiderbot_rocket_explode) {
- MY(airfriction) = 2;
- MY(alpha_min) = 300;
- MY(alpha_max) = 650;
- MY(alpha_fade) = 556;
- MY(color_min) = "0x4F4B46";
- MY(color_max) = "0x000000";
- MY(count) = 3;
- MY(gravity) = -0.500000;
- MY(notunderwater) = true;
- MY(originjitter) = '10.0 10.0 10.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -20;
- MY(spin_max) = 20;
- MY(sizeincrease) = 30;
- MY(size_min) = 100;
- MY(size_max) = 150;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '200.0 200.0 200.0';
-}
-// underwater bubbles
-SUB(spiderbot_rocket_explode) {
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 64;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x404040";
- MY(color_max) = "0x808080";
- MY(count) = 32;
- MY(gravity) = -0.125000;
- MY(liquidfriction) = 0.250000;
- MY(originjitter) = '160.0 160.0 160.0';
- MY(size_min) = 1;
- MY(size_max) = 3;
- MY(tex_min) = 62;
- MY(tex_max) = 62;
- MY(type) = "bubble";
- MY(underwater) = true;
- MY(velocityjitter) = '144.0 144.0 144.0';
-}
-// underwatershockwave
-SUB(spiderbot_rocket_explode) {
- MY(alpha_min) = 40;
- MY(alpha_max) = 40;
- MY(alpha_fade) = 300;
- MY(countabsolute) = 1;
- MY(sizeincrease) = 1200;
- MY(size_min) = 30;
- MY(size_max) = 30;
- MY(tex_min) = 33;
- MY(tex_max) = 33;
- MY(type) = "smoke";
- MY(underwater) = true;
-}
-
-DEF(spiderbot_rocket_thrust);
-SUB(spiderbot_rocket_thrust) {
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 1600;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 3;
- MY(notunderwater) = true;
- MY(sizeincrease) = -40;
- MY(size_min) = 5;
- MY(size_max) = 10;
- MY(stretchfactor) = 0.900000;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '20.0 20.0 20.0';
- MY(velocitymultiplier) = -1.400000;
-}
-SUB(spiderbot_rocket_thrust) {
- MY(alpha_min) = 200;
- MY(alpha_max) = 200;
- MY(alpha_fade) = 9000;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 4;
- MY(notunderwater) = true;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -500;
- MY(spin_max) = 500;
- MY(sizeincrease) = -3000;
- MY(size_min) = 25;
- MY(size_max) = 25;
- MY(stretchfactor) = 1;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "static";
- MY(velocityjitter) = '60.0 60.0 60.0';
- MY(velocitymultiplier) = -1.400000;
-}
-
-DEF(spiderbot_rocket_launch);
-// long lasting smoke
-SUB(spiderbot_rocket_launch) {
- MY(airfriction) = 0.300000;
- MY(alpha_min) = 100;
- MY(alpha_max) = 156;
- MY(alpha_fade) = 60;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xD9C4B0";
- MY(count) = 8;
- MY(gravity) = -0.010000;
- MY(notunderwater) = true;
- MY(sizeincrease) = 20;
- MY(size_min) = 30;
- MY(size_max) = 30;
- MY(tex_max) = 8;
- MY(type) = "smoke";
- MY(velocityjitter) = '60.0 60.0 60.0';
- MY(velocitymultiplier) = -0.100000;
-}
-// fast smoke
-SUB(spiderbot_rocket_launch) {
- MY(airfriction) = 0.300000;
- MY(alpha_min) = 100;
- MY(alpha_max) = 156;
- MY(alpha_fade) = 260;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xD9C4B0";
- MY(count) = 14;
- MY(gravity) = -0.300000;
- MY(notunderwater) = true;
- MY(sizeincrease) = 20;
- MY(size_min) = 30;
- MY(size_max) = 30;
- MY(tex_max) = 8;
- MY(type) = "smoke";
- MY(velocityjitter) = '160.0 160.0 60.0';
-}
-// fire
-SUB(spiderbot_rocket_launch) {
- MY(airfriction) = 0.300000;
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 1960;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(count) = 14;
- MY(notunderwater) = true;
- MY(sizeincrease) = 40;
- MY(size_min) = 30;
- MY(size_max) = 30;
- MY(stretchfactor) = 3;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '60.0 60.0 60.0';
- MY(velocitymultiplier) = 0.500000;
-}
-// sparks
-SUB(spiderbot_rocket_launch) {
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 1000;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xD9C4B0";
- MY(count) = 10;
- MY(notunderwater) = true;
- MY(size_min) = 1;
- MY(size_max) = 4;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
- MY(type) = "spark";
- MY(velocityjitter) = '160.0 160.0 160.0';
- MY(velocitymultiplier) = -0.500000;
-}
-
-DEF(wakizashi_gun_impact);
-SUB(wakizashi_gun_impact) {
- MY(airfriction) = 4;
- MY(alpha_min) = 256;
- MY(alpha_max) = 512;
- MY(alpha_fade) = 1180;
- MY(color_min) = "0xff0000";
- MY(color_max) = "0xc03535";
- MY(count) = 15;
- MY(gravity) = 3;
- MY(originjitter) = '40.0 40.0 10.0';
- MY(size_min) = 4;
- MY(size_max) = 7;
- MY(stretchfactor) = 0.900000;
- MY(tex_min) = 41;
- MY(tex_max) = 41;
- MY(type) = "spark";
- MY(velocityjitter) = '350.0 350.0 550.0';
- MY(velocityoffset) = '0.0 0.0 700.0';
-}
-SUB(wakizashi_gun_impact) {
- MY(airfriction) = 4;
- MY(alpha_min) = 50;
- MY(alpha_max) = 90;
- MY(alpha_fade) = 150;
- MY(color_min) = "0xd0d0a0";
- MY(color_max) = "0xc03535";
- MY(count) = 24;
- MY(originjitter) = '40.0 40.0 10.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(sizeincrease) = 80;
- MY(size_min) = 10;
- MY(size_max) = 20;
- MY(tex_max) = 8;
- MY(type) = "smoke";
- MY(velocityjitter) = '250.0 250.0 450.0';
- MY(velocityoffset) = '0.0 0.0 600.0';
-}
-SUB(wakizashi_gun_impact) {
- MY(alpha_min) = 250;
- MY(alpha_max) = 300;
- MY(alpha_fade) = 680;
- MY(color_min) = "0xff0000";
- MY(color_max) = "0xc03535";
- MY(countabsolute) = 1;
- MY(sizeincrease) = -180;
- MY(size_min) = 82;
- MY(size_max) = 82;
- MY(tex_min) = 65;
- MY(tex_max) = 65;
- MY(type) = "smoke";
-}
-SUB(wakizashi_gun_impact) {
- MY(alpha_min) = 50;
- MY(alpha_max) = 100;
- MY(alpha_fade) = 620;
- MY(color_min) = "0xff0000";
- MY(color_max) = "0xc03535";
- MY(countabsolute) = 1;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = 400;
- MY(spin_max) = -400;
- MY(sizeincrease) = 900;
- MY(size_min) = 40;
- MY(size_max) = 40;
- MY(tex_min) = 33;
- MY(tex_max) = 33;
- MY(type) = "smoke";
-}
-SUB(wakizashi_gun_impact) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(countabsolute) = 1;
- MY(originjitter) = '16.0 16.0 16.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(size_min) = 14;
- MY(size_max) = 14;
- MY(tex_min) = 59;
- MY(tex_max) = 59;
- MY(type) = "decal";
-}
-
-DEF(wakizashi_gun_muzzleflash);
-SUB(wakizashi_gun_muzzleflash) {
- MY(airfriction) = 12;
- MY(alpha_min) = 256;
- MY(alpha_max) = 512;
- MY(alpha_fade) = 6280;
- MY(color_min) = "0xff0000";
- MY(color_max) = "0xc03535";
- MY(count) = 16;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(sizeincrease) = -10;
- MY(size_min) = 5;
- MY(size_max) = 7;
- MY(stretchfactor) = 0.700000;
- MY(tex_min) = 8;
- MY(tex_max) = 15;
- MY(type) = "spark";
- MY(velocityjitter) = '200.0 200.0 200.0';
- MY(velocitymultiplier) = 0.200000;
-}
-
-DEF(wakizashi_rocket_explode);
-SUB(wakizashi_rocket_explode) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(countabsolute) = 1;
- MY(lightcolor) = '8.0 4.0 0.0';
- MY(lightradiusfade) = 1750;
- MY(lightradius) = 300;
- MY(originjitter) = '23.0 23.0 23.0';
- MY(size_min) = 72;
- MY(size_max) = 72;
- MY(tex_min) = 8;
- MY(tex_max) = 16;
- MY(type) = "decal";
-}
-// shockwave
-SUB(wakizashi_rocket_explode) {
- MY(alpha_min) = 56;
- MY(alpha_max) = 56;
- MY(alpha_fade) = 230;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(countabsolute) = 1;
- MY(sizeincrease) = 2400;
- MY(size_min) = 22;
- MY(size_max) = 22;
- MY(tex_min) = 33;
- MY(tex_max) = 33;
- MY(type) = "static";
-}
-// glow
-SUB(wakizashi_rocket_explode) {
- MY(alpha_min) = 156;
- MY(alpha_max) = 156;
- MY(alpha_fade) = 830;
- MY(color_min) = "0x8f0d00";
- MY(color_max) = "0xff5a00";
- MY(countabsolute) = 1;
- MY(sizeincrease) = 240;
- MY(size_min) = 120;
- MY(size_max) = 120;
- MY(tex_min) = 64;
- MY(tex_max) = 64;
- MY(type) = "static";
-}
-// fire effect
-SUB(wakizashi_rocket_explode) {
- MY(airfriction) = 2;
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 512;
- MY(color_min) = "0xFFAE00";
- MY(color_max) = "0xff5a00";
- MY(count) = 64;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(originjitter) = '10.0 10.0 10.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -50;
- MY(spin_max) = 50;
- MY(sizeincrease) = 195;
- MY(size_min) = 12;
- MY(size_max) = 21;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "static";
- MY(velocityjitter) = '512.0 512.0 512.0';
-}
-// fire rays
-SUB(wakizashi_rocket_explode) {
- MY(airfriction) = -3;
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 1600;
- MY(color_min) = "0xFFEA00";
- MY(color_max) = "0xff5a00";
- MY(count) = 10;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(originjitter) = '40.0 40.0 40.0';
- MY(sizeincrease) = 120;
- MY(size_min) = 43;
- MY(size_max) = 54;
- MY(stretchfactor) = 10;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '512.0 512.0 512.0';
-}
-// smoke
-SUB(wakizashi_rocket_explode) {
- MY(airfriction) = 3;
- MY(alpha_min) = 300;
- MY(alpha_max) = 450;
- MY(alpha_fade) = 556;
- MY(color_min) = "0x4F4B46";
- MY(color_max) = "0x000000";
- MY(count) = 32;
- MY(notunderwater) = true;
- MY(originjitter) = '100.0 100.0 100.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -20;
- MY(spin_max) = 20;
- MY(sizeincrease) = 230;
- MY(size_min) = 10;
- MY(size_max) = 15;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '200.0 200.0 200.0';
-}
-// bouncing sparks
-SUB(wakizashi_rocket_explode) {
- MY(airfriction) = 1;
- MY(alpha_min) = 644;
- MY(alpha_max) = 956;
- MY(alpha_fade) = 884;
- MY(color_min) = "0xffa35b";
- MY(color_max) = "0xfff2be";
- MY(count) = 14;
- MY(gravity) = 1;
- MY(liquidfriction) = 0.800000;
- MY(notunderwater) = true;
- MY(originjitter) = '60.0 60.0 60.0';
- MY(size_min) = 1;
- MY(size_max) = 2;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
- MY(type) = "spark";
- MY(velocityjitter) = '524.0 524.0 524.0';
- MY(velocityoffset) = '0.0 0.0 170.0';
-}
-// underwater bubbles
-SUB(wakizashi_rocket_explode) {
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 64;
- MY(bounce) = 1.500000;
- MY(color_min) = "0x404040";
- MY(color_max) = "0x808080";
- MY(count) = 32;
- MY(gravity) = -0.125000;
- MY(liquidfriction) = 0.250000;
- MY(originjitter) = '160.0 160.0 160.0';
- MY(size_min) = 1;
- MY(size_max) = 3;
- MY(tex_min) = 62;
- MY(tex_max) = 62;
- MY(type) = "bubble";
- MY(underwater) = true;
- MY(velocityjitter) = '144.0 144.0 144.0';
-}
-// underwatershockwave
-SUB(wakizashi_rocket_explode) {
- MY(alpha_min) = 40;
- MY(alpha_max) = 40;
- MY(alpha_fade) = 300;
- MY(countabsolute) = 1;
- MY(sizeincrease) = 1200;
- MY(size_min) = 30;
- MY(size_max) = 30;
- MY(tex_min) = 33;
- MY(tex_max) = 33;
- MY(type) = "smoke";
- MY(underwater) = true;
-}
-
-DEF(wakizashi_rocket_thrust);
-SUB(wakizashi_rocket_thrust) {
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 1600;
- MY(color_min) = "0x00FFDD";
- MY(color_max) = "0x6200FF";
- MY(countabsolute) = 3;
- MY(notunderwater) = true;
- MY(sizeincrease) = -2;
- MY(size_min) = 14;
- MY(size_max) = 19;
- MY(stretchfactor) = 1;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '60.0 60.0 60.0';
- MY(velocitymultiplier) = -1.100000;
-}
-SUB(wakizashi_rocket_thrust) {
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 1900;
- MY(color_min) = "0xFFFF33";
- MY(color_max) = "0xFFEE00";
- MY(countabsolute) = 2;
- MY(notunderwater) = true;
- MY(sizeincrease) = -2;
- MY(size_min) = 5;
- MY(size_max) = 10;
- MY(stretchfactor) = 3;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '60.0 60.0 60.0';
- MY(velocitymultiplier) = -0.300000;
-}
-
-DEF(wakizashi_rocket_launch);
-// long lasting smoke
-SUB(wakizashi_rocket_launch) {
- MY(airfriction) = 0.300000;
- MY(alpha_min) = 100;
- MY(alpha_max) = 156;
- MY(alpha_fade) = 60;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xD9C4B0";
- MY(count) = 8;
- MY(notunderwater) = true;
- MY(sizeincrease) = 20;
- MY(size_min) = 3;
- MY(size_max) = 30;
- MY(tex_max) = 8;
- MY(type) = "smoke";
- MY(velocityjitter) = '160.0 160.0 60.0';
- MY(velocitymultiplier) = -0.100000;
-}
-// fast smoke
-SUB(wakizashi_rocket_launch) {
- MY(airfriction) = 0.300000;
- MY(alpha_min) = 100;
- MY(alpha_max) = 156;
- MY(alpha_fade) = 260;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xD9C4B0";
- MY(count) = 14;
- MY(notunderwater) = true;
- MY(sizeincrease) = 20;
- MY(size_min) = 30;
- MY(size_max) = 30;
- MY(tex_max) = 8;
- MY(type) = "smoke";
- MY(velocityjitter) = '160.0 160.0 60.0';
- MY(velocitymultiplier) = 0.400000;
-}
-//sparks
-SUB(wakizashi_rocket_launch) {
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 1000;
- MY(color_min) = "0xFFFFFF";
- MY(color_max) = "0xD9C4B0";
- MY(count) = 10;
- MY(notunderwater) = true;
- MY(size_min) = 1;
- MY(size_max) = 4;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
- MY(type) = "spark";
- MY(velocityjitter) = '60.0 60.0 60.0';
- MY(velocitymultiplier) = -1.500000;
-}
-
-DEF(wakizashi_booster_smoke);
-SUB(wakizashi_booster_smoke) {
- MY(airfriction) = 2;
- MY(alpha_min) = 200;
- MY(alpha_max) = 750;
- MY(alpha_fade) = 200;
- MY(color_min) = "0xA69A80";
- MY(color_max) = "0xB3B39F";
- MY(count) = 3;
- MY(gravity) = -0.100000;
- MY(notunderwater) = true;
- MY(originjitter) = '60.0 60.0 60.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = -20;
- MY(spin_max) = 20;
- MY(sizeincrease) = 10;
- MY(size_min) = 60;
- MY(size_max) = 100;
- MY(tex_max) = 8;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '40.0 40.0 40.0';
-}
-
-DEF(raptor_cannon_impact);
-// decal
-SUB(raptor_cannon_impact) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(countabsolute) = 1;
- MY(originjitter) = '16.0 16.0 16.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(size_min) = 24;
- MY(size_max) = 24;
- MY(tex_min) = 47;
- MY(tex_max) = 47;
- MY(type) = "decal";
-}
-// spark
-SUB(raptor_cannon_impact) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 644;
- MY(alpha_max) = 956;
- MY(alpha_fade) = 784;
- MY(color_min) = "0xD400FF";
- MY(color_max) = "0x571863";
- MY(count) = 6;
- MY(gravity) = 1;
- MY(notunderwater) = true;
- MY(originjitter) = '16.0 16.0 16.0';
- MY(size_min) = 1;
- MY(size_max) = 1;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
- MY(type) = "spark";
- MY(velocityjitter) = '124.0 124.0 524.0';
- MY(velocityoffset) = '0.0 0.0 150.0';
-}
-// smoke
-SUB(raptor_cannon_impact) {
- MY(airfriction) = 2;
- MY(alpha_min) = 428;
- MY(alpha_max) = 428;
- MY(alpha_fade) = 600;
- MY(color_min) = "0x646364";
- MY(color_max) = "0x151515";
- MY(count) = 4;
- MY(gravity) = 0.700000;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(size_min) = 50;
- MY(size_max) = 50;
- MY(tex_max) = 7;
- MY(type) = "alphastatic";
- MY(velocityjitter) = '200.0 200.0 300.0';
- MY(velocityoffset) = '0.0 0.0 340.0';
-}
-// fire
-SUB(raptor_cannon_impact) {
- MY(airfriction) = 8;
- MY(alpha_min) = 200;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 812;
- MY(bounce) = 1.500000;
- MY(color_min) = "0xD400FF";
- MY(color_max) = "0x571863";
- MY(count) = 10;
- MY(liquidfriction) = 8;
- MY(notunderwater) = true;
- MY(originjitter) = '8.0 8.0 8.0';
- MY(sizeincrease) = 25;
- MY(size_min) = 33;
- MY(size_max) = 44;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "static";
- MY(velocityjitter) = '312.0 312.0 312.0';
-}
-
-DEF(raptor_cannon_muzzleflash);
-SUB(raptor_cannon_muzzleflash) {
- MY(airfriction) = 12;
- MY(alpha_min) = 1256;
- MY(alpha_max) = 1512;
- MY(alpha_fade) = 56280;
- MY(color_min) = "0xD400FF";
- MY(color_max) = "0x571863";
- MY(count) = 16;
- MY(originjitter) = '2.0 2.0 2.0';
- MY(sizeincrease) = -10;
- MY(size_min) = 10;
- MY(size_max) = 17;
- MY(stretchfactor) = 0.600000;
- MY(tex_min) = 8;
- MY(tex_max) = 15;
- MY(type) = "spark";
- MY(velocityjitter) = '200.0 200.0 200.0';
- MY(velocitymultiplier) = 0.200000;
-}
-SUB(raptor_cannon_muzzleflash) {
- MY(alpha_min) = 6056;
- MY(alpha_max) = 20112;
- MY(alpha_fade) = 406280;
- MY(color_min) = "0xD400FF";
- MY(color_max) = "0x571863";
- MY(countabsolute) = 1;
- MY(lightcolor) = '3.0 0.0 6.0';
- MY(lightradiusfade) = 6000;
- MY(lightradius) = 150;
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(spin_min) = 4000;
- MY(spin_max) = -4000;
- MY(sizeincrease) = -100;
- MY(size_min) = 32;
- MY(size_max) = 32;
- MY(stretchfactor) = 0.100000;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "static";
-}
-
-DEF(raptor_bomb_impact);
-// decal
-SUB(raptor_bomb_impact) {
- MY(alpha_min) = 256;
- MY(alpha_max) = 256;
- MY(countabsolute) = 1;
- MY(originjitter) = '16.0 16.0 16.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(size_min) = 84;
- MY(size_max) = 84;
- MY(tex_min) = 8;
- MY(tex_max) = 16;
- MY(type) = "decal";
-}
-// spark vertical
-SUB(raptor_bomb_impact) {
- MY(alpha_min) = 300;
- MY(alpha_max) = 300;
- MY(alpha_fade) = 600;
- MY(color_min) = "0xff9c00";
- MY(color_max) = "0xff3c00";
- MY(count) = 3;
- MY(originjitter) = '10.0 10.0 10.0';
- MY(sizeincrease) = 50;
- MY(size_min) = 20;
- MY(size_max) = 40;
- MY(stretchfactor) = 210;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "spark";
- MY(velocityjitter) = '40.0 40.0 120.0';
-}
-// fire
-SUB(raptor_bomb_impact) {
- MY(airfriction) = 2;
- MY(alpha_min) = 300;
- MY(alpha_max) = 300;
- MY(alpha_fade) = 500;
- MY(color_min) = "0xff9c00";
- MY(color_max) = "0xff3c00";
- MY(count) = 4;
- MY(originjitter) = '10.0 10.0 10.0';
- MY(sizeincrease) = 230;
- MY(size_min) = 30;
- MY(size_max) = 120;
- MY(tex_min) = 48;
- MY(tex_max) = 55;
- MY(type) = "static";
- MY(velocityjitter) = '950.0 950.0 0.0';
-}
-// smoke
-SUB(raptor_bomb_impact) {
- MY(alpha_min) = 428;
- MY(alpha_max) = 428;
- MY(alpha_fade) = 600;
- MY(blend) = "alpha";
- MY(color_min) = "0x646364";
- MY(color_max) = "0x151515";
- MY(count) = 4;
- MY(originjitter) = '30.0 30.0 10.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(size_min) = 120;
- MY(size_max) = 180;
- MY(stretchfactor) = 10;
- MY(tex_max) = 7;
- MY(type) = "spark";
- MY(velocityjitter) = '200.0 200.0 280.0';
- MY(velocityoffset) = '0.0 0.0 280.0';
+ MY(velocitymultiplier) = -1.500000;
}
-// smoke 2
-SUB(raptor_bomb_impact) {
- MY(airfriction) = 0.600000;
- MY(alpha_min) = 328;
- MY(alpha_max) = 328;
- MY(alpha_fade) = 350;
- MY(blend) = "alpha";
- MY(color_min) = "0x646364";
- MY(color_max) = "0x151515";
- MY(count) = 4;
- MY(gravity) = 2;
- MY(originjitter) = '30.0 30.0 10.0';
- MY(startangle_min) = -180;
- MY(startangle_max) = 180;
- MY(sizeincrease) = 60;
- MY(size_min) = 40;
- MY(size_max) = 100;
- MY(tex_max) = 7;
- MY(type) = "spark";
- MY(velocityjitter) = '200.0 200.0 300.0';
- MY(velocityoffset) = '0.0 0.0 580.0';
+// bubbles
+SUB(TR_SEEKER) {
+ MY(alpha_min) = 256;
+ MY(alpha_max) = 256;
+ MY(alpha_fade) = 256;
+ MY(bounce) = 1.500000;
+ MY(gravity) = -0.125000;
+ MY(liquidfriction) = 4;
+ MY(size_min) = 1;
+ MY(size_max) = 2;
+ MY(tex_min) = 62;
+ MY(tex_max) = 62;
+ MY(trailspacing) = 16;
+ MY(type) = "bubble";
+ MY(underwater) = true;
+ MY(velocityjitter) = '16.0 16.0 16.0';
+ MY(velocitymultiplier) = -0.310000;
}
// sparks
-SUB(raptor_bomb_impact) {
- MY(airfriction) = 0.300000;
- MY(alpha_min) = 644;
- MY(alpha_max) = 956;
- MY(alpha_fade) = 984;
- MY(color_min) = "0xffa35b";
- MY(color_max) = "0xfff2be";
- MY(count) = 5;
- MY(gravity) = 1;
+SUB(TR_SEEKER) {
+ MY(airfriction) = 5;
+ MY(alpha_min) = 444;
+ MY(alpha_max) = 512;
+ MY(alpha_fade) = 1866;
+ MY(bounce) = 1;
+ MY(color_min) = "0xFFFDD9";
+ MY(color_max) = "0xFFFDD9";
MY(notunderwater) = true;
- MY(originjitter) = '16.0 16.0 16.0';
- MY(size_min) = 3;
- MY(size_max) = 5;
- MY(stretchfactor) = 2;
+ MY(originjitter) = '1.0 1.0 1.0';
+ MY(size_min) = 0.500000;
+ MY(size_max) = 0.500000;
+ MY(stretchfactor) = 0.300000;
MY(tex_min) = 40;
MY(tex_max) = 40;
+ MY(trailspacing) = 20;
MY(type) = "spark";
- MY(velocityjitter) = '174.0 174.0 924.0';
- MY(velocityoffset) = '0.0 0.0 350.0';
+ MY(velocityjitter) = '100.0 100.0 100.0';
+ MY(velocitymultiplier) = -0.310000;
}
-DEF(raptor_bomb_spread);
-SUB(raptor_bomb_spread) {
- MY(airfriction) = 1;
- MY(alpha_min) = 644;
- MY(alpha_max) = 956;
- MY(alpha_fade) = 1284;
- MY(color_min) = "0xffa35b";
- MY(color_max) = "0xfff2be";
- MY(count) = 34;
- MY(gravity) = 1;
- MY(liquidfriction) = 0.800000;
- MY(notunderwater) = true;
- MY(originjitter) = '110.0 110.0 110.0';
- MY(size_min) = 1;
- MY(size_max) = 2;
- MY(tex_min) = 40;
- MY(tex_max) = 40;
- MY(type) = "spark";
- MY(velocityjitter) = '324.0 324.0 324.0';
-}
+#include "effectinfo_vehicles.inc"
// generic explosion size:big (biggest explosion ever)
DEF(explosion_big);
MY(velocityjitter) = '10.0 10.0 10.0';
}
-// flag_touch -- effects for touching the flag
-#define flag_touch(name, colormin, colormax) \
- DEF(name##flag_touch); \
- SUB(name##flag_touch) { \
- MY(airfriction) = 3; \
- MY(alpha_max) = 256; \
- MY(alpha_fade) = 556; \
- MY(bounce) = 1.500000; \
- MY(color_min) = colormin; \
- MY(color_max) = colormax; \
- MY(count) = 35; \
- MY(gravity) = 1; \
- MY(originjitter) = '1.0 1.0 1.0'; \
- MY(size_min) = 1; \
- MY(size_max) = 3; \
- MY(tex_min) = 40; \
- MY(tex_max) = 40; \
- MY(type) = "spark"; \
- MY(velocityjitter) = '300.0 300.0 300.0'; \
- MY(velocitymultiplier) = 0.500000; \
- }
-
-flag_touch(red, "0xFF0000", "0x970000")
-flag_touch(blue, "0x0000FF", "0x000097")
-flag_touch(yellow, "0xFFFF0F", "0xFFFF0F")
-flag_touch(pink, "0xFF0FFF", "0xFF0FFF")
-flag_touch(neutral, "0xFFFFFF", "0xFFFFFF")
-#undef flag_touch
-
-#define pass(name, colormin, colormax) \
- DEF(name##_pass); \
- SUB(name##_pass) { \
- MY(airfriction) = 5; \
- MY(alpha_min) = 64; \
- MY(alpha_max) = 128; \
- MY(alpha_fade) = 64; \
- MY(color_min) = colormin; \
- MY(color_max) = colormax; \
- MY(sizeincrease) = 2; \
- MY(size_min) = 2; \
- MY(size_max) = 2; \
- MY(tex_min) = 32; \
- MY(tex_max) = 32; \
- MY(trailspacing) = 64; \
- MY(type) = "static"; \
- } \
- SUB(name##_pass) { \
- MY(airfriction) = 9; \
- MY(alpha_min) = 32; \
- MY(alpha_max) = 64; \
- MY(alpha_fade) = 32; \
- MY(color_min) = colormin; \
- MY(color_max) = colormax; \
- MY(sizeincrease) = 8; \
- MY(size_min) = 1; \
- MY(size_max) = 1; \
- MY(tex_max) = 8; \
- MY(trailspacing) = 12; \
- MY(type) = "static"; \
- MY(velocityjitter) = '64.0 64.0 64.0'; \
- } \
- SUB(name##_pass) { \
- MY(alpha_min) = 256; \
- MY(alpha_max) = 256; \
- MY(alpha_fade) = 1280; \
- MY(color_min) = colormin; \
- MY(color_max) = colormax; \
- MY(size_min) = 4; \
- MY(size_max) = 4; \
- MY(trailspacing) = 12; \
- MY(type) = "static"; \
- } \
- /**/
-
-pass(red, "0xFF0000", "0x970000")
-pass(blue, "0x0000FF", "0x000097")
-pass(yellow, "0xFFFF0F", "0xFFFF0F")
-pass(pink, "0xFFFFFF", "0xFFFFFF")
-pass(neutral, "0xFFFFFF", "0xFFFFFF")
-#undef pass
-
-// cap -- team capture effect
-#define cap(name, colormin, colormax) \
- DEF(name##_cap); \
- SUB(name##_cap) { \
- MY(airfriction) = 2; \
- MY(alpha_max) = 256; \
- MY(alpha_fade) = 100; \
- MY(bounce) = 1.500000; \
- MY(color_min) = colormin; \
- MY(color_max) = colormax; \
- MY(count) = 500; \
- MY(originjitter) = '1.0 1.0 1.0'; \
- MY(size_min) = 1; \
- MY(size_max) = 1; \
- MY(stretchfactor) = 0.600000; \
- MY(tex_min) = 64; \
- MY(tex_max) = 64; \
- MY(type) = "spark"; \
- MY(velocityjitter) = '1000.0 1000.0 1500.0'; \
- MY(velocitymultiplier) = 0.500000; \
- } \
- SUB(name##_cap) { \
- MY(alpha_min) = 190; \
- MY(alpha_max) = 190; \
- MY(alpha_fade) = 180; \
- MY(color_min) = colormin; \
- MY(color_max) = colormax; \
- MY(countabsolute) = 1; \
- MY(sizeincrease) = -80; \
- MY(size_min) = 150; \
- MY(size_max) = 150; \
- MY(tex_min) = 65; \
- MY(tex_max) = 65; \
- MY(type) = "smoke"; \
- } \
- /**/
-
-cap(red, "0xFF0000", "0x970000")
-cap(blue, "0x0000FF", "0x000097")
-cap(yellow, "0xFFFF0F", "0xFFFF0F")
-cap(pink, "0xFF0FFF", "0xFF0FFF")
-#undef cap
+#include "effectinfo_ctf.inc"
// spawn_point -- team idle spawn point effect
#define spawn_point(name, color) \
MY(velocityjitter) = '500.0 500.0 500.0'; \
MY(velocitymultiplier) = 0.100000; \
} \
- SUB(spawn_event_##name) { \
- MY(alpha_min) = 190; \
- MY(alpha_max) = 190; \
- MY(alpha_fade) = 180; \
- MY(color_min) = color; \
- MY(color_max) = color; \
- MY(countabsolute) = 1; \
- MY(sizeincrease) = -80; \
- MY(size_min) = 100; \
- MY(size_max) = 100; \
- MY(tex_min) = 65; \
- MY(tex_max) = 65; \
- MY(type) = "smoke"; \
- } \
- /**/
-
-spawn_event(red, "0xFF0F0F")
-spawn_event(blue, "0x0F0FFF")
-spawn_event(yellow, "0xFFFF0F")
-spawn_event(pink, "0xFF0FFF")
-spawn_event(neutral, "0xFFFFFF")
-#undef spawn_event
-
-#define nade(name, colormin1, colormax1, colormin2, colormax2) \
- DEF(nade_##name); \
- SUB(nade_##name) { \
- MY(alpha_min) = 100; \
- MY(alpha_max) = 100; \
- MY(alpha_fade) = 250; \
- MY(color_min) = colormin1; \
- MY(color_max) = colormax1; \
- MY(sizeincrease) = -1; \
- MY(size_min) = 3; \
- MY(size_max) = 3; \
- MY(tex_min) = 65; \
- MY(tex_max) = 65; \
- MY(trailspacing) = 1; \
- MY(type) = "smoke"; \
- } \
- SUB(nade_##name) /* fire */ { \
- MY(alpha_min) = 30; \
- MY(alpha_max) = 30; \
- MY(alpha_fade) = 150; \
- MY(color_min) = colormin2; \
- MY(color_max) = colormax2; \
- MY(notunderwater) = true; \
- MY(sizeincrease) = -10; \
- MY(size_min) = 15; \
- MY(size_max) = 25; \
- MY(tex_min) = 65; \
- MY(tex_max) = 65; \
- MY(trailspacing) = 8; \
- MY(type) = "smoke"; \
- } \
- SUB(nade_##name) /* bubbles */ { \
- MY(alpha_min) = 256; \
- MY(alpha_max) = 256; \
- MY(alpha_fade) = 256; \
- MY(bounce) = 1.500000; \
- MY(color_min) = colormin1; \
- MY(color_max) = colormax1; \
- MY(gravity) = -0.125000; \
- MY(liquidfriction) = 4; \
- MY(size_min) = 1; \
- MY(size_max) = 1; \
- MY(tex_min) = 62; \
- MY(tex_max) = 62; \
- MY(trailspacing) = 16; \
- MY(type) = "bubble"; \
- MY(underwater) = true; \
- MY(velocityjitter) = '16.0 16.0 16.0'; \
- } \
- /**/
-
-nade(blue, "0x006cff", "0x0600ff", "0x0600ff", "0x9794ff")
-nade(red, "0xff0000", "0xff3c00", "0xff0000", "0xffa2a2")
-nade(yellow, "0xFFFF0F", "0xFFFF0F", "0xFFFF0F", "0xFFFF0F")
-nade(pink, "0xFF0FFF", "0xFF0FFF", "0xFF0FFF", "0xFF0FFF")
-nade(neutral, "0xFFFFFF", "0xFFFFFF", "0xFFFFFF", "0xFFFFFF")
-#undef nade
-
-#define nade_burn(name, colormin1, colormax1, colormin2, colormax2) \
- DEF(nade_##name##_burn); \
- SUB(nade_##name##_burn) { \
- MY(alpha_min) = 100; \
- MY(alpha_max) = 100; \
- MY(alpha_fade) = 250; \
- MY(color_min) = colormin1; \
- MY(color_max) = colormax1; \
- MY(sizeincrease) = -1; \
- MY(size_min) = 5; \
- MY(size_max) = 5; \
- MY(tex_min) = 65; \
- MY(tex_max) = 65; \
- MY(trailspacing) = 1; \
- MY(type) = "smoke"; \
- } \
- SUB(nade_##name##_burn) /* fire */ { \
- MY(alpha_min) = 200; \
- MY(alpha_max) = 200; \
- MY(alpha_fade) = 1000; \
- MY(color_min) = colormin2; \
- MY(color_max) = colormax2; \
- MY(notunderwater) = true; \
- MY(sizeincrease) = -30; \
- MY(size_min) = 45; \
- MY(size_max) = 25; \
- MY(tex_min) = 65; \
- MY(tex_max) = 65; \
- MY(trailspacing) = 64; \
- MY(type) = "smoke"; \
- } \
- SUB(nade_##name##_burn) /* bubbles */ { \
- MY(alpha_min) = 256; \
- MY(alpha_max) = 256; \
- MY(alpha_fade) = 256; \
- MY(bounce) = 1.500000; \
- MY(color_min) = colormin1; \
- MY(color_max) = colormax1; \
- MY(gravity) = -0.125000; \
- MY(liquidfriction) = 4; \
- MY(size_min) = 1; \
- MY(size_max) = 1; \
- MY(tex_min) = 62; \
- MY(tex_max) = 62; \
- MY(trailspacing) = 16; \
- MY(type) = "bubble"; \
- MY(underwater) = true; \
- MY(velocityjitter) = '16.0 16.0 16.0'; \
- } \
- SUB(nade_##name##_burn) { \
- MY(alpha_min) = 300; \
- MY(alpha_max) = 900; \
- MY(alpha_fade) = 1500; \
- MY(color_min) = colormin1; \
- MY(color_max) = colormax1; \
- MY(originjitter) = '2.0 2.0 2.0'; \
- MY(startangle_min) = -180; \
- MY(startangle_max) = 180; \
- MY(spin_min) = 20; \
- MY(spin_max) = -20; \
- MY(sizeincrease) = -40; \
- MY(size_min) = 15; \
- MY(size_max) = 25; \
- MY(tex_min) = 71; \
- MY(tex_max) = 73; \
- MY(trailspacing) = 16; \
- MY(type) = "smoke"; \
- MY(velocityjitter) = '10.0 10.0 10.0'; \
- } \
- /**/
-
-nade_burn(red, "0xff0000", "0xff3c00", "0xff0000", "0xffa2a2")
-nade_burn(blue, "0x006cff", "0x0600ff", "0x0600ff", "0x9794ff")
-nade_burn(yellow, "0xFFFF0F", "0xFFFF0F", "0xFFFF0F", "0xFFFF0F")
-nade_burn(pink, "0xFF0FFF", "0xFF0FFF", "0xFF0FFF", "0xFF0FFF")
-nade_burn(neutral, "0xFFFFFF", "0xFFFFFF", "0xFFFFFF", "0xFFFFFF")
-#undef nade_burn
-
-#define nade_explode(name, colorlight, colormin1, colormax1, colormin2, colormax2, colormin3, colormax3) \
- DEF(nade_##name##_explode); \
- SUB(nade_##name##_explode) { \
- MY(alpha_min) = 256; \
- MY(alpha_max) = 256; \
- MY(countabsolute) = 1; \
- MY(lightcolor) = colorlight; \
- MY(lightradiusfade) = 1500; \
- MY(lightradius) = 300; \
- MY(originjitter) = '26.0 26.0 26.0'; \
- MY(size_min) = 88; \
- MY(size_max) = 88; \
- MY(tex_min) = 8; \
- MY(tex_max) = 16; \
- MY(type) = "decal"; \
- } \
- SUB(nade_##name##_explode) /* shockwave */ { \
- MY(alpha_min) = 80; \
- MY(alpha_max) = 80; \
- MY(alpha_fade) = 650; \
- MY(color_min) = colormin1; \
- MY(color_max) = colormax1; \
- MY(countabsolute) = 1; \
- MY(sizeincrease) = 1800; \
- MY(size_min) = 32; \
- MY(size_max) = 32; \
- MY(tex_min) = 33; \
- MY(tex_max) = 33; \
- MY(type) = "smoke"; \
- MY(velocitymultiplier) = 44; \
- } \
- SUB(nade_##name##_explode) /* fire */ { \
- MY(airfriction) = 30; \
- MY(alpha_min) = 400; \
- MY(alpha_max) = 656; \
- MY(alpha_fade) = 2000; \
- MY(color_min) = colormin2; \
- MY(color_max) = colormax2; \
- MY(count) = 16; \
- MY(notunderwater) = true; \
- MY(originjitter) = '50.0 50.0 50.0'; \
- MY(startangle_min) = -180; \
- MY(startangle_max) = 180; \
- MY(spin_min) = -9; \
- MY(spin_max) = 9; \
- MY(sizeincrease) = 555; \
- MY(size_min) = 20; \
- MY(size_max) = 24; \
- MY(tex_min) = 48; \
- MY(tex_max) = 55; \
- MY(type) = "smoke"; \
- MY(velocityjitter) = '320.0 320.0 320.0'; \
- } \
- SUB(nade_##name##_explode) /* fire stretched */ { \
- MY(airfriction) = -9; \
- MY(alpha_min) = 1500; \
- MY(alpha_max) = 3000; \
- MY(alpha_fade) = 13000; \
- MY(color_min) = colormin2; \
- MY(color_max) = colormax2; \
- MY(count) = 8; \
- MY(sizeincrease) = 40; \
- MY(size_min) = 60; \
- MY(size_max) = 90; \
- MY(stretchfactor) = 80; \
- MY(tex_min) = 48; \
- MY(tex_max) = 55; \
- MY(type) = "spark"; \
- MY(velocityjitter) = '30.0 30.0 30.0'; \
- } \
- SUB(nade_##name##_explode) /* smoke */ { \
- MY(airfriction) = 0.040000; \
- MY(alpha_min) = 128; \
- MY(alpha_max) = 328; \
- MY(alpha_fade) = 390; \
- MY(blend) = "alpha"; \
- MY(color_min) = "0x222222"; \
- MY(color_max) = "0x000000"; \
- MY(count) = 32; \
- MY(gravity) = 0.400000; \
- MY(originjitter) = '50.0 50.0 10.0'; \
- MY(startangle_min) = -180; \
- MY(startangle_max) = 180; \
- MY(spin_min) = 2; \
- MY(spin_max) = -2; \
- MY(sizeincrease) = 50; \
- MY(size_min) = 60; \
- MY(size_max) = 30; \
- MY(tex_max) = 7; \
- MY(type) = "smoke"; \
- MY(velocityjitter) = '200.0 200.0 200.0'; \
- MY(velocityoffset) = '0.0 0.0 180.0'; \
- } \
- SUB(nade_##name##_explode) /* underwater bubbles */ { \
- MY(alpha_min) = 128; \
- MY(alpha_max) = 256; \
- MY(alpha_fade) = 64; \
- MY(bounce) = 1.500000; \
- MY(color_min) = "0x404040"; \
- MY(color_max) = "0x808080"; \
- MY(count) = 32; \
- MY(gravity) = -0.125000; \
- MY(liquidfriction) = 0.250000; \
- MY(originjitter) = '16.0 16.0 16.0'; \
- MY(size_min) = 3; \
- MY(size_max) = 6; \
- MY(tex_min) = 62; \
- MY(tex_max) = 62; \
- MY(type) = "bubble"; \
- MY(underwater) = true; \
- MY(velocityjitter) = '196.0 196.0 196.0'; \
- } \
- SUB(nade_##name##_explode) /* bouncing sparks */ { \
- MY(airfriction) = 1; \
- MY(alpha_min) = 644; \
- MY(alpha_max) = 956; \
- MY(alpha_fade) = 484; \
- MY(bounce) = 1.600000; \
- MY(color_min) = colormin3; \
- MY(color_max) = colormax3; \
- MY(count) = 8; \
- MY(gravity) = 1; \
- MY(liquidfriction) = 0.800000; \
- MY(notunderwater) = true; \
- MY(originjitter) = '16.0 16.0 16.0'; \
- MY(size_min) = 1; \
- MY(size_max) = 2; \
- MY(tex_min) = 40; \
- MY(tex_max) = 40; \
- MY(type) = "spark"; \
- MY(velocityjitter) = '424.0 424.0 624.0'; \
- MY(velocityoffset) = '0.0 0.0 80.0'; \
- } \
- SUB(nade_##name##_explode) /* notbouncing sparks */ { \
- MY(airfriction) = 0.700000; \
- MY(alpha_min) = 644; \
- MY(alpha_max) = 956; \
- MY(alpha_fade) = 684; \
- MY(color_min) = colormin3; \
- MY(color_max) = colormax3; \
- MY(count) = 16; \
- MY(gravity) = 0.500000; \
- MY(liquidfriction) = 0.800000; \
- MY(originjitter) = '16.0 16.0 16.0'; \
- MY(size_min) = 1; \
- MY(size_max) = 2; \
- MY(tex_min) = 40; \
- MY(tex_max) = 40; \
- MY(type) = "spark"; \
- MY(velocityjitter) = '424.0 424.0 624.0'; \
- MY(velocityoffset) = '0.0 0.0 80.0'; \
- } \
- SUB(nade_##name##_explode) /* debris */ { \
- MY(alpha_min) = 644; \
- MY(alpha_max) = 956; \
- MY(alpha_fade) = 2500; \
- MY(color_min) = colormin3; \
- MY(color_max) = colormax3; \
- MY(count) = 8; \
- MY(notunderwater) = true; \
- MY(originjitter) = '64.0 64.0 64.0'; \
- MY(startangle_min) = -180; \
- MY(startangle_max) = 180; \
- MY(spin_min) = -100; \
- MY(spin_max) = 100; \
- MY(size_min) = 20; \
- MY(size_max) = 40; \
- MY(tex_min) = 71; \
- MY(tex_max) = 73; \
- MY(type) = "smoke"; \
- MY(velocityjitter) = '324.0 324.0 324.0'; \
- } \
+ SUB(spawn_event_##name) { \
+ MY(alpha_min) = 190; \
+ MY(alpha_max) = 190; \
+ MY(alpha_fade) = 180; \
+ MY(color_min) = color; \
+ MY(color_max) = color; \
+ MY(countabsolute) = 1; \
+ MY(sizeincrease) = -80; \
+ MY(size_min) = 100; \
+ MY(size_max) = 100; \
+ MY(tex_min) = 65; \
+ MY(tex_max) = 65; \
+ MY(type) = "smoke"; \
+ } \
/**/
-nade_explode(blue, '20.0 20.0 100.0', "0x80C0FF", "0x80C0FF", "0x629dff", "0x0018ff", "0x006cff", "0x0600ff")
-nade_explode(red, '100.0 20.0 20.0', "0xff0000", "0xffa2a2", "0xff0000", "0xff4200", "0xff0000", "0xffa2a2")
-nade_explode(yellow, '100.0 20.0 20.0', "0xff0000", "0xffa2a2", "0xFFFF0F", "0xFFFF0F", "0xff0000", "0xffa2a2")
-nade_explode(pink, '100.0 20.0 20.0', "0xff0000", "0xffa2a2", "0xFF0FFF", "0xFF0FFF", "0xff0000", "0xffa2a2")
-nade_explode(neutral, '100.0 20.0 20.0', "0xff0000", "0xffa2a2", "0xFFFFFF", "0xFFFFFF", "0xff0000", "0xffa2a2")
-#undef nade_explode
+spawn_event(red, "0xFF0F0F")
+spawn_event(blue, "0x0F0FFF")
+spawn_event(yellow, "0xFFFF0F")
+spawn_event(pink, "0xFF0FFF")
+spawn_event(neutral, "0xFFFFFF")
+#undef spawn_event
+
+#include "effectinfo_nades.inc"
DEF(shockwave_attack);
// electricity
MY(velocityoffset) = '0.0 0.0 80.0';
}
-DEF(relic_resistance);
-SUB(relic_resistance) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x00ff80";
- MY(color_max) = "0x00ff80";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_regeneration);
-SUB(relic_regeneration) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x00ffff";
- MY(color_max) = "0x00ffff";
- MY(count) = 1;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_vampire);
-SUB(relic_vampire) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0xff00ff";
- MY(color_max) = "0xff00ff";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_ammo);
-SUB(relic_ammo) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x80ff00";
- MY(color_max) = "0x80ff00";
- MY(count) = 1;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_damage);
-SUB(relic_damage) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0xff0000";
- MY(color_max) = "0xff0000";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_ssplashdamage);
-SUB(relic_ssplashdamage) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0xff8000";
- MY(color_max) = "0xff8000";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_firingspeed);
-SUB(relic_firingspeed) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0xffff00";
- MY(color_max) = "0xffff00";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_disability);
-SUB(relic_disability) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x0000ff";
- MY(color_max) = "0x0000ff";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_disability_curse);
-SUB(relic_disability_curse) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x000080";
- MY(color_max) = "0x000080";
- MY(count) = 1;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_teamboost);
-SUB(relic_teamboost) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0xffffff";
- MY(color_max) = "0xffffff";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_teamboost_boost);
-SUB(relic_teamboost_boost) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x808080";
- MY(color_max) = "0x808080";
- MY(count) = 1;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_speed);
-SUB(relic_speed) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x80ffff";
- MY(color_max) = "0x80ffff";
- MY(count) = 1;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_jump);
-SUB(relic_jump) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0xffff80";
- MY(color_max) = "0xffff80";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_flight);
-SUB(relic_flight) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x8080ff";
- MY(color_max) = "0x8080ff";
- MY(count) = 1;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_radioactive);
-SUB(relic_radioactive) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0x00ff00";
- MY(color_max) = "0x00ff00";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_resurrection);
-SUB(relic_resurrection) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0xff0080";
- MY(color_max) = "0xff0080";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-DEF(relic_vengeance);
-SUB(relic_vengeance) {
- MY(airfriction) = 0.200000;
- MY(alpha_min) = 128;
- MY(alpha_max) = 256;
- MY(alpha_fade) = 256;
- MY(color_min) = "0xff8080";
- MY(color_max) = "0xff8080";
- MY(count) = 20;
- MY(gravity) = -0.100000;
- MY(liquidfriction) = 0.800000;
- MY(originjitter) = '8.0 8.0 32.0';
- MY(size_min) = 1.500000;
- MY(size_max) = 1.500000;
- MY(type) = "static";
- MY(velocityjitter) = '64.0 64.0 32.0';
-}
-
-#define rocketminsta_laser(name, color) \
- DEF(rocketminsta_laser_##name); \
- SUB(rocketminsta_laser_##name) { \
- MY(alpha_min) = 256; \
- MY(alpha_max) = 256; \
- MY(alpha_fade) = 968; \
- MY(color_min) = color; \
- MY(color_max) = color; \
- MY(lightcolor) = '1.5 3.0 6.0'; \
- MY(lightradius) = 90; \
- MY(size_min) = 3; \
- MY(size_max) = 3; \
- MY(tex_min) = 38; \
- MY(tex_max) = 38; \
- MY(trailspacing) = 2; \
- MY(type) = "static"; \
- MY(velocitymultiplier) = -0.100000; \
- } \
- SUB(rocketminsta_laser_##name) /* bright sparks */ { \
- MY(airfriction) = 12; \
- MY(alpha_min) = 444; \
- MY(alpha_max) = 512; \
- MY(alpha_fade) = 1866; \
- MY(bounce) = 1; \
- MY(color_min) = color; \
- MY(color_max) = color; \
- MY(count) = 1.500000; \
- MY(originjitter) = '1.0 1.0 1.0'; \
- MY(sizeincrease) = -20; \
- MY(size_min) = 2; \
- MY(size_max) = 4; \
- MY(tex_min) = 42; \
- MY(tex_max) = 42; \
- MY(trailspacing) = 12; \
- MY(type) = "snow"; \
- MY(velocityjitter) = '50.0 50.0 50.0'; \
- MY(velocityoffset) = '0.0 0.0 15.0'; \
- } \
- /**/
+#include "effectinfo_buffs.inc"
-rocketminsta_laser(red, "0xFF0F0F")
-rocketminsta_laser(blue, "0x0F0FFF")
-rocketminsta_laser(yellow, "0xFFFF0F")
-rocketminsta_laser(pink, "0xFF0FFF")
-rocketminsta_laser(neutral, "0xFFFFFF")
-#undef rocketminsta_laser
+#include "effectinfo_instagib.inc"