// disability
.float buff_disability_time;
.float buff_disability_effect_time;
+// flight
+.float buff_flight_oldgravity;
// common buff variables
.float buff_effect_delay;
.int oldbuffs; // for updating effects
.entity buff_model; // controls effects (TODO: make csqc)
-const vector BUFF_MIN = ('-16 -16 -20');
-const vector BUFF_MAX = ('16 16 20');
+const vector BUFF_MIN = ('-16 -16 0');
+const vector BUFF_MAX = ('16 16 60');
// client side options
.float cvar_cl_buffs_autoreplace;