#include "constants.qh"
#include "util.qh"
#include <common/weapons/_all.qh>
- #include "../server/weapons/accuracy.qh"
+ #include "../server/anticheat.qh"
#include "../server/defs.qh"
#include "../server/scores.qh"
+ #include "../server/weapons/accuracy.qh"
#endif
#ifdef SVQC
PS_GR_P_ADDVAL(p, PLAYERSTATS_JOINS, 1);
PlayerStats_GameReport_Accuracy(p);
+ anticheat_report_to_playerstats(p);
if(IS_REAL_CLIENT(p))
{
PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_BOTLIKE);
PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD);
PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM);
+
+ anticheat_register_to_playerstats();
}
else { PlayerStats_GameReport_DelayMapVote = false; }
}