-#ifndef TEAMS_H
-#define TEAMS_H
+#pragma once
#ifdef TEAMNUMBERS_THAT_ARENT_STUPID
const int NUM_TEAM_1 = 1; // red
const string COL_TEAM_3 = "^3";
const string COL_TEAM_4 = "^6";
// must be #defined, const globals drop the translation attribute
-#define NAME_TEAM_1 _("Red")
-#define NAME_TEAM_2 _("Blue")
-#define NAME_TEAM_3 _("Yellow")
-#define NAME_TEAM_4 _("Pink")
+#define NAME_TEAM_1 CTX(_("TEAM^Red"))
+#define NAME_TEAM_2 CTX(_("TEAM^Blue"))
+#define NAME_TEAM_3 CTX(_("TEAM^Yellow"))
+#define NAME_TEAM_4 CTX(_("TEAM^Pink"))
#define NAME_TEAM _("Team")
#define NAME_NEUTRAL _("Neutral")
+// items colors, so they are handled properly in languages which decline things with grammatical gender
+#define KEY_TEAM_1 CTX(_("KEY^Red"))
+#define KEY_TEAM_2 CTX(_("KEY^Blue"))
+#define KEY_TEAM_3 CTX(_("KEY^Yellow"))
+#define KEY_TEAM_4 CTX(_("KEY^Pink"))
+#define FLAG_TEAM_1 CTX(_("FLAG^Red"))
+#define FLAG_TEAM_2 CTX(_("FLAG^Blue"))
+#define FLAG_TEAM_3 CTX(_("FLAG^Yellow"))
+#define FLAG_TEAM_4 CTX(_("FLAG^Pink"))
+#define GENERATOR_TEAM_1 CTX(_("GENERATOR^Red"))
+#define GENERATOR_TEAM_2 CTX(_("GENERATOR^Blue"))
+#define GENERATOR_TEAM_3 CTX(_("GENERATOR^Yellow"))
+#define GENERATOR_TEAM_4 CTX(_("GENERATOR^Pink"))
+
// used for replacement in filenames or such where the name CANNOT be allowed to be translated
const string STATIC_NAME_TEAM_1 = "Red";
const string STATIC_NAME_TEAM_2 = "Blue";
string Team_ColorCode(float teamid)
{
- switch(teamid)
- {
+ switch(teamid)
+ {
case NUM_TEAM_1: return COL_TEAM_1;
- case NUM_TEAM_2: return COL_TEAM_2;
- case NUM_TEAM_3: return COL_TEAM_3;
- case NUM_TEAM_4: return COL_TEAM_4;
+ case NUM_TEAM_2: return COL_TEAM_2;
+ case NUM_TEAM_3: return COL_TEAM_3;
+ case NUM_TEAM_4: return COL_TEAM_4;
}
return "^7";
string Team_ColorName(float teamid)
{
- switch(teamid)
- {
+ switch(teamid)
+ {
case NUM_TEAM_1: return NAME_TEAM_1;
- case NUM_TEAM_2: return NAME_TEAM_2;
- case NUM_TEAM_3: return NAME_TEAM_3;
- case NUM_TEAM_4: return NAME_TEAM_4;
+ case NUM_TEAM_2: return NAME_TEAM_2;
+ case NUM_TEAM_3: return NAME_TEAM_3;
+ case NUM_TEAM_4: return NAME_TEAM_4;
}
return NAME_NEUTRAL;
// used for replacement in filenames or such where the name CANNOT be allowed to be translated
string Static_Team_ColorName(float teamid)
{
- switch(teamid)
- {
+ switch(teamid)
+ {
case NUM_TEAM_1: return STATIC_NAME_TEAM_1;
- case NUM_TEAM_2: return STATIC_NAME_TEAM_2;
- case NUM_TEAM_3: return STATIC_NAME_TEAM_3;
- case NUM_TEAM_4: return STATIC_NAME_TEAM_4;
+ case NUM_TEAM_2: return STATIC_NAME_TEAM_2;
+ case NUM_TEAM_3: return STATIC_NAME_TEAM_3;
+ case NUM_TEAM_4: return STATIC_NAME_TEAM_4;
}
return NAME_NEUTRAL;
switch(strtolower(team_color))
{
case "red": return NUM_TEAM_1;
- case "blue": return NUM_TEAM_2;
- case "yellow": return NUM_TEAM_3;
- case "pink": return NUM_TEAM_4;
- case "auto": return 0;
+ case "blue": return NUM_TEAM_2;
+ case "yellow": return NUM_TEAM_3;
+ case "pink": return NUM_TEAM_4;
+ case "auto": return 0;
}
return -1;
#define Team_NumberToColoredFullName(number) Team_ColoredFullName(Team_NumberToTeam(number))
// replace these flags in a string with the strings provided
-#define TCR(input,teamcolor,teamtext) strreplace("^TC", teamcolor, strreplace("^TT", teamtext, input))
+#define TCR(input,type,team) strreplace("^TC", COL_TEAM_##team, strreplace("^TT", strtoupper(type##_TEAM_##team), input))
// safe team comparisons
#define SAME_TEAM(a,b) (teamplay ? (a.team == b.team) : (a == b))
#define DIFF_TEAM(a,b) (teamplay ? (a.team != b.team) : (a != b))
-
-#endif