self.owner.velocity = (self.owner.destvec + func_vectormamamam_origin(self.owner, 0.1) - self.owner.origin) * 10;
}
-void func_vectormamamam_findtarget()
-{SELFPARAM();
+void func_vectormamamam_findtarget(entity this)
+{
if(self.target != "")
self.wp00 = find(world, targetname, self.target);
self.destvec = self.origin - func_vectormamamam_origin(self, 0);
entity controller;
- controller = spawn();
- controller.classname = "func_vectormamamam_controller";
+ controller = new(func_vectormamamam_controller);
controller.owner = self;
controller.nextthink = time + 1;
controller.think = func_vectormamamam_controller_think;
}
-void spawnfunc_func_vectormamamam()
-{SELFPARAM();
+spawnfunc(func_vectormamamam)
+{
if (self.noise != "")
{
precache_sound(self.noise);