self.owner.velocity = (self.owner.destvec + func_vectormamamam_origin(self.owner, 0.1) - self.owner.origin) * 10;
}
-void func_vectormamamam_findtarget()
-{SELFPARAM();
+void func_vectormamamam_findtarget(entity this)
+{
if(self.target != "")
self.wp00 = find(world, targetname, self.target);