+++ /dev/null
-#pragma once
-
-
-const int VIEWLOC_NOSIDESCROLL = BIT(0); // NOTE: currently unimplemented
-const int VIEWLOC_FREEAIM = BIT(1);
-const int VIEWLOC_FREEMOVE = BIT(2);
-
-.entity viewloc;
-
-#ifdef CSQC
-.entity goalentity;
-.entity enemy;
-.vector movedir;
-#endif