+#include "config.qh"
// ==========================
// Turret Config Generator
// ==========================
void Dump_Turret_Settings()
{
- float x, totalsettings = 0;
+ int totalsettings = 0;
FOREACH(Turrets, it != TUR_Null, {
// step 1: clear the queue
TUR_CONFIG_COUNT = 0;
- for(x = 0; x <= MAX_TUR_CONFIG; ++x)
- { tur_config_queue[x] = string_null; }
+ for(int j = 0; j <= MAX_TUR_CONFIG; ++j)
+ { tur_config_queue[j] = string_null; }
// step 2: build new queue
it.tr_config(it);
// step 4: write queue
TUR_CONFIG_WRITETOFILE(sprintf("// {{{ #%d: %s\n", i, it.turret_name))
- for(x = 0; x <= TUR_CONFIG_COUNT; ++x)
- { TUR_CONFIG_WRITETOFILE(tur_config_queue[x]) }
+ for(int j = 0; j <= TUR_CONFIG_COUNT; ++j)
+ { TUR_CONFIG_WRITETOFILE(tur_config_queue[j]) }
TUR_CONFIG_WRITETOFILE("// }}}\n")
// step 5: debug info
// clear queue now that we're finished
TUR_CONFIG_COUNT = 0;
- for(x = 0; x <= MAX_TUR_CONFIG; ++x)
- { tur_config_queue[x] = string_null; }
+ for(int j = 0; j <= MAX_TUR_CONFIG; ++j)
+ { tur_config_queue[j] = string_null; }
// extra information
LOG_INFO(sprintf("Totals: %d turrets, %d settings\n", (Turrets_COUNT - 1), totalsettings));