#pragma once
-#ifndef MENUQC
+#ifdef GAMEQC
#include "oo.qh"
#include "self.qh"
entityclass(Defer);
- class(Defer).entity owner;
- class(Defer).void(entity) defer_func;
+ classfield(Defer).entity owner;
+ classfield(Defer).void(entity) defer_func;
- /** Remove self */
+ /** Remove entity */
void SUB_Remove(entity this)
{
- remove(this);
+ delete(this);
}
void defer_think(entity this)