#include "i18n.qh"
#include "vector.qh"
- #include <client/defs.qh>
+ float vid_conwidth;
void Draw_CylindricLine(vector from, vector to, float thickness, string texture, float aspect, float shift, vector rgb, float theAlpha, float drawflag, vector vieworg)
{
C = to + thickdir * (thickness / 2);
D = to - thickdir * (thickness / 2);
- R_BeginPolygon(texture, drawflag);
+ R_BeginPolygon(texture, drawflag, false);
R_PolygonVertex(A, '0 0 0' + shift * '1 0 0', rgb, theAlpha);
R_PolygonVertex(B, '0 1 0' + shift * '1 0 0', rgb, theAlpha);
R_PolygonVertex(C, '0 1 0' + (shift + length_tex) * '1 0 0', rgb, theAlpha);
{
if (theBorderSize.x < 0 && theBorderSize.y < 0) // draw whole image as it is
{
- drawpic(theOrigin, pic, theSize, theColor, theAlpha, 0);
+ drawpic_builtin(theOrigin, pic, theSize, theColor, theAlpha, 0);
return;
}
if (theBorderSize.x == 0 && theBorderSize.y == 0) // no border
}
}
+ ERASEABLE
void drawstringright(vector position, string text, vector theScale, vector rgb, float theAlpha, int flag)
{
position.x -= 2 / 3 * strlen(text) * theScale.x;
- drawstring(position, text, theScale, rgb, theAlpha, flag);
+ drawstring_builtin(position, text, theScale, rgb, theAlpha, flag);
}
+ ERASEABLE
void drawstringcenter(vector position, string text, vector theScale, vector rgb, float theAlpha, int flag)
{
position.x = 0.5 * (vid_conwidth - 0.6025 * strlen(text) * theScale.x);
- drawstring(position, text, theScale, rgb, theAlpha, flag);
+ drawstring_builtin(position, text, theScale, rgb, theAlpha, flag);
}
#endif