void InputBox_enterText(entity me, string ch)
{
- float i;
- for (i = 0; i < strlen(ch); ++i)
+ int len = strlen(ch);
+ for (int i = 0; i < len; ++i)
if (strstrofs(me.forbiddenCharacters, substring(ch, i, 1), 0) > -1) return;
if (me.maxLength > 0)
{
- if (strlen(ch) + strlen(me.text) > me.maxLength) return;
+ if (len + strlen(me.text) > me.maxLength) return;
}
else if (me.maxLength < 0)
{
if (u8_strsize(ch) + u8_strsize(me.text) > -me.maxLength) return;
}
me.setText(me, strcat(substring(me.text, 0, me.cursorPos), ch, substring(me.text, me.cursorPos, strlen(me.text) - me.cursorPos)));
- me.cursorPos += strlen(ch);
+ me.cursorPos += len;
}
float InputBox_keyDown(entity me, float key, float ascii, float shift)
}
// skipping SUPER(InputBox).draw(me);
- Item_draw(me);
+ MenuItem_draw(me);
}
void InputBox_showNotify(entity me)