ATTRIB(XonoticMutatorsDialog, title, string, "Mutators")
ATTRIB(XonoticMutatorsDialog, color, vector, SKINCOLOR_DIALOG_MUTATORS)
ATTRIB(XonoticMutatorsDialog, intendedWidth, float, 0.9)
- ATTRIB(XonoticMutatorsDialog, rows, float, 18)
+ ATTRIB(XonoticMutatorsDialog, rows, float, 17)
ATTRIB(XonoticMutatorsDialog, columns, float, 6)
ATTRIB(XonoticMutatorsDialog, refilterEntity, entity, NULL)
ENDCLASS(XonoticMutatorsDialog)
s = strcat(s, ", MinstaGib");
if(cvar("g_nix"))
s = strcat(s, ", NIX");
+ if(cvar("g_rocket_flying"))
+ s = strcat(s, ", Rocket Flying");
if(cvar_string("g_weaponarena") != "0")
s = strcat(s, ", ", WeaponArenaString());
if(cvar("g_start_weapon_laser") == 0)
s = strcat(s, ", Low gravity");
if(cvar("g_cloaked"))
s = strcat(s, ", Cloaked");
- if(cvar("g_footsteps"))
- s = strcat(s, ", Steps");
if(cvar("g_grappling_hook"))
s = strcat(s, ", Hook");
- if(cvar("g_laserguided_missile"))
- s = strcat(s, ", LG missiles");
if(cvar("g_midair"))
s = strcat(s, ", Midair");
if(cvar("g_vampire"))
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "g_cloaked", "Cloaked"));
- me.TR(me);
- me.TDempty(me, 0.2);
- me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "g_footsteps", "Footsteps"));
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "g_midair", "Midair"));
me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "g_jetpack", "Jet pack"));
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "g_laserguided_missile", "Laser guided missiles"));
+ me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "g_rocket_flying", "Rocket Flying"));
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "g_pinata", "Pinata"));