vector havocbot_dodge(entity this);
-.void(entity this) havocbot_role;
-.void(entity this) havocbot_previous_role;
-
void(entity this, float ratingscale, vector org, float sradius) havocbot_goalrating_items;
void(entity this, float ratingscale, vector org, float sradius) havocbot_goalrating_enemyplayers;