// this must be included BEFORE campaign_common.h to make this a memory saving
#define CAMPAIGN_MAX_ENTRIES 2
-string campaign_message;
+int Campaign_GetLevelNum();
+string Campaign_GetMessage();
void CampaignPreInit();
void CampaignPostInit();
* in other game modes, this is ignored
*/
bool campaign_bots_may_start;
+
+bool campaign_forcewin;