// if we get here, player is not allowed to cheat. Log it.
if(i)
- bprint(sprintf("Player %s^7 tried to use cheat 'impulse %d'\n", self.netname, i));
+ bprintf("Player %s^7 tried to use cheat 'impulse %d'\n", self.netname, i);
else if(argc)
- bprint(sprintf("Player %s^7 tried to use cheat '%s'\n", self.netname, argv(0)));
+ bprintf("Player %s^7 tried to use cheat '%s'\n", self.netname, argv(0));
else if(fr)
- bprint(sprintf("Player %s^7 tried to use cheat frame %d\n", self.netname, fr));
+ bprintf("Player %s^7 tried to use cheat frame %d\n", self.netname, fr);
else
- bprint(sprintf("Player %s^7 tried to use an unknown cheat\n", self.netname));
+ bprintf("Player %s^7 tried to use an unknown cheat\n", self.netname);
return 0;
}