#include "command/all.qc"
-#include "mutators/mutators_include.qc"
-
#include "pathlib/_all.inc"
#include "weapons/accuracy.qc"
#include "../common/animdecide.qc"
#include "../common/campaign_file.qc"
#include "../common/campaign_setup.qc"
+#include "../common/casings.qc"
#include "../common/effects/effectinfo.qc"
#include "../common/mapinfo.qc"
-#include "../common/monsters/spawn.qc"
-#include "../common/monsters/sv_monsters.qc"
#include "../common/minigames/minigames.qc"
#include "../common/minigames/sv_minigames.qc"
+#include "../common/monsters/spawn.qc"
+#include "../common/monsters/sv_monsters.qc"
#include "../common/movetypes/include.qc"
#include "../common/net_notice.qc"
#include "../common/notifications.qc"
#include "../common/physics.qc"
#include "../common/playerstats.qc"
-#include "../common/viewloc.qc"
#include "../common/triggers/include.qc"
#include "../common/util.qc"
+#include "../common/viewloc.qc"
#include "../common/deathtypes/all.qc"
#include "../common/buffs/all.qc"
#include "../common/gamemodes/all.qc"
#include "../common/items/all.qc"
#include "../common/monsters/all.qc"
-#include "../common/mutators/all.qc"
#include "../common/nades/all.qc"
#include "../common/turrets/all.qc"
#include "../common/vehicles/all.qc"
#include "../common/weapons/all.qc"
+#include "../common/mutators/all.qc"
+#include "mutators/all.qc"
#include "../common/turrets/sv_turrets.qc"
#include "../common/turrets/config.qc"