#define round_handler_AwaitingNextRound() (round_handler.wait)
#define round_handler_CountdownRunning() (!round_handler.wait && round_handler.cnt)
#define round_handler_IsRoundStarted() (!round_handler.wait && !round_handler.cnt)
-#define round_handler_GetTimeLeft() (round_handler.round_endtime - time)
+#define round_handler_GetEndTime() (round_handler.round_endtime)