#if !defined (INCLUDED_BRUSHWRAPPER_H)
#define INCLUDED_BRUSHWRAPPER_H
-#include "string/string.h"
+#include <cstddef>
+#include "string/stringfwd.h"
+#include "generic/callbackfwd.h"
enum EBrushPrefab
{
void Scene_BrushFitTexture_Selected(scene::Graph& graph, float s_repeat, float t_repeat);
void Scene_BrushFitTexture_Component_Selected(scene::Graph& graph, float s_repeat, float t_repeat);
-class Callback;
-
typedef struct _GtkMenu GtkMenu;
void Brush_constructMenu(GtkMenu* menu);
extern Callback g_texture_lock_status_changed;
+bool SelectedFaces_empty();
void SelectedFaces_copyTexture();
void SelectedFaces_pasteTexture();
void FaceTextureClipboard_setDefault();