-/*\r
-Copyright (C) 1999-2007 id Software, Inc. and contributors.\r
-For a list of contributors, see the accompanying CONTRIBUTORS file.\r
-\r
-This file is part of GtkRadiant.\r
-\r
-GtkRadiant is free software; you can redistribute it and/or modify\r
-it under the terms of the GNU General Public License as published by\r
-the Free Software Foundation; either version 2 of the License, or\r
-(at your option) any later version.\r
-\r
-GtkRadiant is distributed in the hope that it will be useful,\r
-but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
-GNU General Public License for more details.\r
-\r
-You should have received a copy of the GNU General Public License\r
-along with GtkRadiant; if not, write to the Free Software\r
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA\r
-*/\r
-\r
-// BrushScript stuff\r
-//\r
-\r
-/*!\r
-\todo is this still used / in working state?\r
-should we cleanup and remove it for good\r
-*/\r
-\r
-#include "stdafx.h"\r
-#include "gtkmisc.h"\r
-\r
-//\r
-struct SVariableDef\r
-{\r
- CString m_strName;\r
- CString m_strInput;\r
- float m_fValue;\r
-};\r
-\r
-struct SVecVariableDef\r
-{\r
- CString m_strName;\r
- CString m_strInput;\r
- vec3_t m_vValue;\r
-};\r
-\r
-\r
-\r
-const int MAX_VARIABLES = 64;\r
-\r
-brush_t* g_pHold1 = NULL;\r
-brush_t* g_pHold2 = NULL;\r
-brush_t* g_pHold3 = NULL;\r
-bool g_bRotateAroundSelection;\r
-int g_nVariableCount;\r
-int g_nVecVariableCount;\r
-int g_nLoopCounter;\r
-float g_fDefault = 9999.9f;\r
-vec3_t g_vDefault;\r
-bool g_bStartLoop;\r
-char* g_pLooper;\r
-bool g_bKeepGoing;\r
-\r
-SVariableDef g_Variables[MAX_VARIABLES];\r
-SVecVariableDef g_VecVariables[MAX_VARIABLES];\r
-\r
-void InitForScriptRun()\r
-{\r
- g_pHold1 = NULL;\r
- g_pHold2 = NULL;\r
- g_pHold3 = NULL;\r
- g_bRotateAroundSelection = true;\r
- g_nVariableCount = 0;\r
- g_nVecVariableCount = 0;\r
- g_nLoopCounter = 0;\r
- g_bStartLoop = false;\r
- g_pLooper = NULL;\r
- g_bKeepGoing = true;\r
-}\r
-\r
-void AddVariable(const char* pName, float fValue, const char* pInput = NULL)\r
-{\r
- if (g_nVariableCount < MAX_VARIABLES)\r
- {\r
- g_Variables[g_nVariableCount].m_strName = pName;\r
- g_Variables[g_nVariableCount].m_strName.MakeLower();\r
- g_Variables[g_nVariableCount].m_fValue = fValue;\r
- if (pInput)\r
- g_Variables[g_nVariableCount].m_strInput = pInput;\r
- g_nVariableCount++;\r
- }\r
- else\r
- gtk_MessageBox(g_pParentWnd->m_pWidget, "Maximum script variable limit reached!");\r
-}\r
-\r
-float VariableValue(const char* pName)\r
-{\r
- CString strName = pName;\r
- strName.MakeLower();\r
- for (int n = 0; n < g_nVariableCount; n++)\r
- {\r
- if (strName == g_Variables[n].m_strName)\r
- return g_Variables[n].m_fValue;\r
- }\r
- //strName.Format("Reference to non-existant varirable %s", pName);\r
- //g_pParentWnd->MessageBox(strName);\r
- return g_fDefault;\r
-}\r
-\r
-void SetVariableValue(const char* pName, float fValue)\r
-{\r
- CString strName = pName;\r
- strName.MakeLower();\r
- for (int n = 0; n < g_nVariableCount; n++)\r
- {\r
- if (strName == g_Variables[n].m_strName)\r
- g_Variables[n].m_fValue = fValue;\r
- }\r
-}\r
-\r
-\r
-\r
-void AddVectorVariable(const char* pName, const char* pInput = NULL)\r
-{\r
- if (g_nVecVariableCount < MAX_VARIABLES)\r
- {\r
- g_VecVariables[g_nVecVariableCount].m_strName = pName;\r
- g_VecVariables[g_nVecVariableCount].m_strName.MakeLower();\r
- if (pInput)\r
- g_VecVariables[g_nVariableCount].m_strInput = pInput;\r
- g_nVecVariableCount++;\r
- }\r
- else\r
- gtk_MessageBox(g_pParentWnd->m_pWidget, "Maximum script variable limit reached!");\r
-}\r
-\r
-void VectorVariableValue(const char* pName, vec3_t& v)\r
-{\r
- CString strName = pName;\r
- strName.MakeLower();\r
- for (int n = 0; n < g_nVecVariableCount; n++)\r
- {\r
- if (strName == g_VecVariables[n].m_strName)\r
- {\r
- VectorCopy(g_VecVariables[n].m_vValue, v);\r
- return;\r
- }\r
- }\r
- strName.Format("Reference to non-existant variable %s", pName);\r
- gtk_MessageBox(g_pParentWnd->m_pWidget, strName);\r
-}\r
-\r
-void SetVectorVariableValue(const char* pName, vec3_t v)\r
-{\r
- CString strName = pName;\r
- strName.MakeLower();\r
- for (int n = 0; n < g_nVecVariableCount; n++)\r
- {\r
- if (strName == g_VecVariables[n].m_strName)\r
- VectorCopy(v, g_VecVariables[n].m_vValue);\r
- }\r
-}\r
-\r
-\r
-\r
-\r
-\r
-// commands\r
-//\r
-// _CopySelected(nHoldPos) \r
-// copies selected brush to hold spot 1, 2 or 3\r
-//\r
-// _MoveSelected(x, y, z)\r
-// moves selected brush by coords provided\r
-//\r
-// _RotateSelected(x, y, z)\r
-// rotates selected brush by coords provided\r
-//\r
-// _MoveHold(nHoldPos, x, y, z)\r
-// moves brush in hold pos by coords provided\r
-//\r
-// _RotateHold(nHoldPos, x, y, z)\r
-// rotates brush in hold pos by coords provided\r
-//\r
-// _CopyToMap(nHoldPos)\r
-// copies hold brush to map\r
-//\r
-// _CopyAndSelect(nHoldPos)\r
-// copies hold brush to map and selects it\r
-//\r
-// _Input(VarName1, ... VarNamennn)\r
-// inputs a list of values from the user\r
-//\r
-\r
-typedef void (PFNScript)(char*&);\r
-\r
-\r
-struct SBrushScript\r
-{\r
- const char* m_pName;\r
- PFNScript* m_pProc;\r
-};\r
-\r
-\r
-const char* GetParam(char*& pBuffer)\r
-{\r
- static CString strParam;\r
- bool bStringMode = false;\r
-\r
- while (*pBuffer != (char)NULL && isspace(*pBuffer)) // skip and whitespace\r
- pBuffer++;\r
-\r
- if (*pBuffer == '(') // if it's an opening paren, skip it\r
- pBuffer++;\r
-\r
- if (*pBuffer == '\"') // string ?\r
- {\r
- pBuffer++;\r
- bStringMode = true;\r
- }\r
-\r
- strParam = "";\r
-\r
- if (bStringMode)\r
- {\r
- while (*pBuffer != (char)NULL && *pBuffer != '\"')\r
- strParam += *pBuffer++;\r
- }\r
- else\r
- {\r
- while (*pBuffer != (char)NULL && *pBuffer != ' ' && *pBuffer != ')' && *pBuffer != ',')\r
- strParam += *pBuffer++;\r
- }\r
-\r
- if (*pBuffer != (char)NULL) // skip last char\r
- pBuffer++;\r
-\r
- if (strParam.GetLength() > 0)\r
- {\r
- if (strParam.GetAt(0) == '$') // ? variable name\r
- {\r
- float f = VariableValue(strParam);\r
- if (f != g_fDefault)\r
- strParam.Format("%f", f);\r
- }\r
- }\r
-\r
- return strParam;\r
-}\r
-\r
-brush_t* CopyBrush(brush_t* p)\r
-{ \r
- brush_t* pCopy = Brush_Clone(p);\r
- //Brush_AddToList (pCopy, &active_brushes);\r
- //Entity_LinkBrush (world_entity, pCopy);\r
- Brush_Build(pCopy, false);\r
-\r
- return pCopy;\r
-}\r
-\r
-\r
-void CopySelected(char*& pBuffer)\r
-{\r
- // expects one param\r
- CString strParam = GetParam(pBuffer);\r
- int n = atoi(strParam);\r
-\r
- brush_t* pCopy = NULL;\r
- if (selected_brushes.next != &selected_brushes && \r
- selected_brushes.next->next == &selected_brushes)\r
- pCopy = selected_brushes.next;\r
-\r
- if (pCopy)\r
- {\r
- if (n == 1)\r
- {\r
- //if (g_pHold1)\r
- //Brush_Free(g_pHold1);\r
- g_pHold1 = CopyBrush(pCopy);\r
- }\r
- else if (n == 2)\r
- {\r
- //if (g_pHold2)\r
- //Brush_Free(g_pHold2);\r
- g_pHold2 = CopyBrush(pCopy);\r
- }\r
- else\r
- {\r
- //if (g_pHold3)\r
- //Brush_Free(g_pHold3);\r
- g_pHold3 = CopyBrush(pCopy);\r
- }\r
- }\r
-}\r
-\r
-void MoveSelected(char*& pBuffer)\r
-{\r
- vec3_t v;\r
- CString strParam = GetParam(pBuffer);\r
- v[0] = atof(strParam);\r
- strParam = GetParam(pBuffer);\r
- v[1] = atof(strParam);\r
- strParam = GetParam(pBuffer);\r
- v[2] = atof(strParam);\r
- Select_Move(v, false);\r
- Sys_UpdateWindows(W_ALL);\r
-}\r
-\r
-void RotateSelected(char*& pBuffer)\r
-{\r
- vec3_t v;\r
-\r
- if (g_bRotateAroundSelection)\r
- {\r
- Select_GetTrueMid(v);\r
- VectorCopy(v, g_pParentWnd->ActiveXY()->RotateOrigin());\r
- }\r
-\r
- CString strParam = GetParam(pBuffer);\r
- v[0] = atof(strParam);\r
- strParam = GetParam(pBuffer);\r
- v[1] = atof(strParam);\r
- strParam = GetParam(pBuffer);\r
- v[2] = atof(strParam);\r
- for (int i = 0; i < 3; i++)\r
- if (v[i] != 0.0)\r
- Select_RotateAxis(i, v[i], false , true);\r
- Sys_UpdateWindows(W_ALL);\r
-}\r
-\r
-void MoveHold(char*& pBuffer)\r
-{\r
- CString strParam = GetParam(pBuffer);\r
- brush_t* pBrush = NULL;\r
- int nHold = atoi(strParam);\r
- if (nHold == 1)\r
- pBrush = g_pHold1;\r
- else if (nHold == 2)\r
- pBrush = g_pHold2;\r
- else \r
- pBrush = g_pHold3;\r
-\r
- if (pBrush)\r
- {\r
- vec3_t v;\r
- strParam = GetParam(pBuffer);\r
- v[0] = atof(strParam);\r
- strParam = GetParam(pBuffer);\r
- v[1] = atof(strParam);\r
- strParam = GetParam(pBuffer);\r
- v[2] = atof(strParam);\r
- Brush_Move (pBrush, v, false);\r
- }\r
-}\r
-\r
-void RotateHold(char*& pBuffer)\r
-{\r
- CString strParam = GetParam(pBuffer);\r
- brush_t* pBrush = NULL;\r
- int nHold = atoi(strParam);\r
- if (nHold == 1)\r
- pBrush = g_pHold1;\r
- else if (nHold == 2)\r
- pBrush = g_pHold2;\r
- else \r
- pBrush = g_pHold3;\r
-\r
- if (pBrush)\r
- {\r
- vec3_t v;\r
- strParam = GetParam(pBuffer);\r
- v[0] = atof(strParam);\r
- strParam = GetParam(pBuffer);\r
- v[1] = atof(strParam);\r
- strParam = GetParam(pBuffer);\r
- v[2] = atof(strParam);\r
- for (int i = 0; i < 3; i++)\r
- if (v[i] != 0.0)\r
- Select_RotateAxis(i, v[i]);\r
- }\r
-}\r
-\r
-void CopyToMap(char*& pBuffer)\r
-{\r
- CString strParam = GetParam(pBuffer);\r
- brush_t* pBrush = NULL;\r
- int nHold = atoi(strParam);\r
- if (nHold == 1)\r
- pBrush = g_pHold1;\r
- else if (nHold == 2)\r
- pBrush = g_pHold2;\r
- else \r
- pBrush = g_pHold3;\r
-\r
- if (pBrush)\r
- {\r
- Brush_AddToList(pBrush, &active_brushes);\r
- Entity_LinkBrush (world_entity, pBrush);\r
- Brush_Build(pBrush, false);\r
- \r
- Sys_UpdateWindows(W_ALL);\r
- }\r
-}\r
-\r
-void CopyAndSelect(char*& pBuffer)\r
-{\r
- CString strParam = GetParam(pBuffer);\r
- brush_t* pBrush = NULL;\r
- int nHold = atoi(strParam);\r
- if (nHold == 1)\r
- pBrush = g_pHold1;\r
- else if (nHold == 2)\r
- pBrush = g_pHold2;\r
- else \r
- pBrush = g_pHold3;\r
-\r
- if (pBrush)\r
- {\r
- Select_Deselect();\r
- Brush_AddToList(pBrush, &active_brushes);\r
- Entity_LinkBrush (world_entity, pBrush);\r
- Brush_Build(pBrush, false);\r
-\r
- Select_Brush(pBrush);\r
- Sys_UpdateWindows(W_ALL);\r
- }\r
-}\r
-\r
-void Input(char*& pBuffer)\r
-{\r
- bool bGo = false;\r
- const char *fields[5] = { "", "", "", "", "" };\r
- float values[5];\r
-\r
- for (int n = 0; n < g_nVariableCount; n++)\r
- {\r
- if (g_Variables[n].m_strInput.GetLength() > 0)\r
- {\r
- bGo = true;\r
- if (n < 5)\r
- {\r
- switch (n)\r
- {\r
- case 0 : fields[1] = g_Variables[n].m_strInput.GetBuffer (); break;\r
- case 1 : fields[2] = g_Variables[n].m_strInput.GetBuffer (); break;\r
- case 2 : fields[3] = g_Variables[n].m_strInput.GetBuffer (); break;\r
- case 3 : fields[4] = g_Variables[n].m_strInput.GetBuffer (); break;\r
- case 4 : fields[5] = g_Variables[n].m_strInput.GetBuffer (); break;\r
- }\r
- }\r
- }\r
- }\r
-\r
- if (bGo)\r
- {\r
- if (DoBSInputDlg (fields, values) == IDOK)\r
- {\r
- for (int n = 0; n < g_nVariableCount; n++)\r
- {\r
- if (g_Variables[n].m_strInput.GetLength() > 0)\r
- {\r
- if (n < 5)\r
- {\r
- switch (n)\r
- {\r
- case 0 : g_Variables[n].m_fValue = values[1]; break;\r
- case 1 : g_Variables[n].m_fValue = values[2]; break;\r
- case 2 : g_Variables[n].m_fValue = values[3]; break;\r
- case 3 : g_Variables[n].m_fValue = values[4]; break;\r
- case 4 : g_Variables[n].m_fValue = values[5]; break;\r
- }\r
- }\r
- }\r
- }\r
- }\r
- else g_bKeepGoing = false;\r
- }\r
-}\r
-\r
-bool g_bWaiting;\r
-void _3DPointDone(bool b, int n)\r
-{\r
- g_bWaiting = false;\r
-}\r
-\r
-void _3DPointInput(char*& pBuffer)\r
-{\r
- CString strParam = GetParam(pBuffer);\r
- CString strParam2 = GetParam(pBuffer);\r
- ShowInfoDialog(strParam2);\r
- AddVectorVariable(strParam, strParam2);\r
- g_bWaiting = true;\r
- AcquirePath(2, &_3DPointDone);\r
- while (g_bWaiting)\r
- gtk_main_iteration ();\r
- HideInfoDialog();\r
- SetVectorVariableValue(strParam, g_PathPoints[0]);\r
-}\r
-\r
-void SetRotateOrigin(char*& pBuffer)\r
-{\r
- vec3_t v;\r
- CString strParam = GetParam(pBuffer);\r
- VectorVariableValue(strParam, v);\r
- VectorCopy(v, g_pParentWnd->ActiveXY()->RotateOrigin());\r
- g_bRotateAroundSelection = false;\r
-}\r
-\r
-void InputVar(char*& pBuffer)\r
-{\r
- CString strParam = GetParam(pBuffer);\r
- CString strParam2 = GetParam(pBuffer);\r
- AddVariable(strParam, 0.0, strParam2);\r
-}\r
-\r
-void LoopCount(char*& pBuffer)\r
-{\r
- CString strParam = GetParam(pBuffer);\r
- g_nLoopCounter = atoi(strParam);\r
- if (g_nLoopCounter == 0)\r
- g_nLoopCounter = (int)VariableValue(strParam);\r
- if (g_nLoopCounter > 0)\r
- g_pLooper = pBuffer;\r
-}\r
-\r
-void LoopRun(char*& pBuffer)\r
-{\r
- if (g_bStartLoop == true)\r
- {\r
- g_nLoopCounter--;\r
- if (g_nLoopCounter == 0)\r
- {\r
- g_bStartLoop = false;\r
- GetParam(pBuffer);\r
- }\r
- else\r
- pBuffer = g_pLooper;\r
- }\r
- else\r
- {\r
- if (g_pLooper && g_nLoopCounter > 0)\r
- {\r
- g_bStartLoop = true;\r
- pBuffer = g_pLooper;\r
- }\r
- else\r
- {\r
- GetParam(pBuffer);\r
- }\r
- }\r
-}\r
-\r
-\r
-void ConfirmMessage(char*& pBuffer)\r
-{\r
- CString strParam = GetParam(pBuffer);\r
- if (gtk_MessageBox(g_pParentWnd->m_pWidget, strParam, "Script Info", MB_OKCANCEL) == IDCANCEL)\r
- g_bKeepGoing = false;\r
-}\r
-\r
-void Spherize(char*& pBuffer)\r
-{\r
- g_bScreenUpdates = false;\r
- for (int n = 0; n < 120; n += 36)\r
- {\r
- for (int i = 0; i < 360; i += 36)\r
- {\r
- Select_RotateAxis(0, i, false , true);\r
- CSG_Subtract();\r
- }\r
- Select_RotateAxis(2, n, false , true);\r
- }\r
- g_bScreenUpdates = true;\r
-}\r
-\r
-void RunIt(char*& pBuffer);\r
-SBrushScript g_ScriptCmds[] =\r
-{\r
- {"_CopySelected", &CopySelected},\r
- {"_MoveSelected", &MoveSelected},\r
- {"_RotateSelected", &RotateSelected},\r
- {"_MoveHold", &MoveHold},\r
- {"_RotateHold", &RotateHold},\r
- {"_CopyToMap", &CopyToMap},\r
- {"_CopyAndSelect", &CopyAndSelect},\r
- {"_Input", &Input},\r
- {"_3DPointInput", &_3DPointInput},\r
- {"_SetRotateOrigin", &SetRotateOrigin},\r
- {"_InputVar", &InputVar},\r
- {"_LoopCount", &LoopCount},\r
- {"_LoopRun", &LoopRun},\r
- {"_ConfirmMessage", &ConfirmMessage},\r
- {"_Spherize", &Spherize},\r
- {"_RunScript", RunIt}\r
-};\r
-\r
-const int g_nScriptCmdCount = sizeof(g_ScriptCmds) / sizeof(SBrushScript);\r
-\r
-void RunScript(char* pBuffer)\r
-{\r
- g_pHold1 = NULL;\r
- g_pHold2 = NULL;\r
- g_pHold3 = NULL;\r
-\r
- while (g_bKeepGoing && pBuffer && *pBuffer)\r
- {\r
- while (*pBuffer != (char)NULL && *pBuffer != '_')\r
- pBuffer++;\r
-\r
- char* pTemp = pBuffer;\r
- int nLen = 0;\r
- while (*pTemp != (char)NULL && *pTemp != '(')\r
- {\r
- pTemp++;\r
- nLen++;\r
- }\r
- if (*pBuffer != (char)NULL)\r
- {\r
- bool bFound = false;\r
- for (int i = 0; i < g_nScriptCmdCount; i++)\r
- {\r
- //if (strnicmp(g_ScriptCmds[i].m_pName, pBuffer, strlen(g_ScriptCmds[i].m_pName)) == 0)\r
- if (strnicmp(g_ScriptCmds[i].m_pName, pBuffer, nLen) == 0)\r
- {\r
- pBuffer += strlen(g_ScriptCmds[i].m_pName);\r
- g_ScriptCmds[i].m_pProc(pBuffer);\r
- if (g_bStartLoop)\r
- {\r
- }\r
- bFound = true;\r
- break;\r
- }\r
- }\r
- if (!bFound)\r
- pBuffer++;\r
- }\r
- }\r
-}\r
-\r
-\r
-void RunScriptByName(char* pBuffer, bool bInit)\r
-{\r
- if (bInit)\r
- InitForScriptRun();\r
- char* pScript = new char[4096];\r
- CString strINI;\r
- strINI = g_strGameToolsPath;\r
- strINI += "/scripts.ini";\r
- CString strScript;\r
- FILE *f;\r
-\r
- f = fopen (strINI.GetBuffer(), "rt");\r
- if (f != NULL)\r
- {\r
- char line[1024], *ptr;\r
-\r
- // read section names\r
- while (fgets (line, 1024, f) != 0)\r
- {\r
- if (line[0] != '[')\r
- continue;\r
-\r
- ptr = strchr (line, ']');\r
- *ptr = '\0';\r
-\r
- if (strcmp (line, pScript) == 0)\r
- {\r
- while (fgets (line, 1024, f) != 0)\r
- {\r
- if ((strchr (line, '=') == NULL) ||\r
- strlen (line) == 0)\r
- break;\r
- strScript += line;\r
- }\r
- break;\r
- }\r
- }\r
- fclose (f);\r
- }\r
- RunScript((char*)strScript.GetBuffer());\r
-}\r
-\r
-\r
-void RunIt(char*& pBuffer)\r
-{\r
- brush_t* p1 = g_pHold1;\r
- brush_t* p2 = g_pHold2;\r
- brush_t* p3 = g_pHold3;\r
-\r
- CString strParam = GetParam(pBuffer);\r
- RunScriptByName((char*)strParam.GetBuffer(), false);\r
-\r
- g_pHold3 = p3;\r
- g_pHold2 = p2;\r
- g_pHold1 = p1;\r
-}\r
-\r
+/*
+ Copyright (C) 1999-2007 id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
+
+ This file is part of GtkRadiant.
+
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+// BrushScript stuff
+//
+
+/*!
+ \todo is this still used / in working state?
+ should we cleanup and remove it for good
+ */
+
+#include "stdafx.h"
+#include "gtkmisc.h"
+
+//
+struct SVariableDef
+{
+ CString m_strName;
+ CString m_strInput;
+ float m_fValue;
+};
+
+struct SVecVariableDef
+{
+ CString m_strName;
+ CString m_strInput;
+ vec3_t m_vValue;
+};
+
+
+
+const int MAX_VARIABLES = 64;
+
+brush_t* g_pHold1 = NULL;
+brush_t* g_pHold2 = NULL;
+brush_t* g_pHold3 = NULL;
+bool g_bRotateAroundSelection;
+int g_nVariableCount;
+int g_nVecVariableCount;
+int g_nLoopCounter;
+float g_fDefault = 9999.9f;
+vec3_t g_vDefault;
+bool g_bStartLoop;
+char* g_pLooper;
+bool g_bKeepGoing;
+
+SVariableDef g_Variables[MAX_VARIABLES];
+SVecVariableDef g_VecVariables[MAX_VARIABLES];
+
+void InitForScriptRun(){
+ g_pHold1 = NULL;
+ g_pHold2 = NULL;
+ g_pHold3 = NULL;
+ g_bRotateAroundSelection = true;
+ g_nVariableCount = 0;
+ g_nVecVariableCount = 0;
+ g_nLoopCounter = 0;
+ g_bStartLoop = false;
+ g_pLooper = NULL;
+ g_bKeepGoing = true;
+}
+
+void AddVariable( const char* pName, float fValue, const char* pInput = NULL ){
+ if ( g_nVariableCount < MAX_VARIABLES ) {
+ g_Variables[g_nVariableCount].m_strName = pName;
+ g_Variables[g_nVariableCount].m_strName.MakeLower();
+ g_Variables[g_nVariableCount].m_fValue = fValue;
+ if ( pInput ) {
+ g_Variables[g_nVariableCount].m_strInput = pInput;
+ }
+ g_nVariableCount++;
+ }
+ else{
+ gtk_MessageBox( g_pParentWnd->m_pWidget, "Maximum script variable limit reached!" );
+ }
+}
+
+float VariableValue( const char* pName ){
+ CString strName = pName;
+ strName.MakeLower();
+ for ( int n = 0; n < g_nVariableCount; n++ )
+ {
+ if ( strName == g_Variables[n].m_strName ) {
+ return g_Variables[n].m_fValue;
+ }
+ }
+ //strName.Format("Reference to non-existant varirable %s", pName);
+ //g_pParentWnd->MessageBox(strName);
+ return g_fDefault;
+}
+
+void SetVariableValue( const char* pName, float fValue ){
+ CString strName = pName;
+ strName.MakeLower();
+ for ( int n = 0; n < g_nVariableCount; n++ )
+ {
+ if ( strName == g_Variables[n].m_strName ) {
+ g_Variables[n].m_fValue = fValue;
+ }
+ }
+}
+
+
+
+void AddVectorVariable( const char* pName, const char* pInput = NULL ){
+ if ( g_nVecVariableCount < MAX_VARIABLES ) {
+ g_VecVariables[g_nVecVariableCount].m_strName = pName;
+ g_VecVariables[g_nVecVariableCount].m_strName.MakeLower();
+ if ( pInput ) {
+ g_VecVariables[g_nVariableCount].m_strInput = pInput;
+ }
+ g_nVecVariableCount++;
+ }
+ else{
+ gtk_MessageBox( g_pParentWnd->m_pWidget, "Maximum script variable limit reached!" );
+ }
+}
+
+void VectorVariableValue( const char* pName, vec3_t& v ){
+ CString strName = pName;
+ strName.MakeLower();
+ for ( int n = 0; n < g_nVecVariableCount; n++ )
+ {
+ if ( strName == g_VecVariables[n].m_strName ) {
+ VectorCopy( g_VecVariables[n].m_vValue, v );
+ return;
+ }
+ }
+ strName.Format( "Reference to non-existant variable %s", pName );
+ gtk_MessageBox( g_pParentWnd->m_pWidget, strName );
+}
+
+void SetVectorVariableValue( const char* pName, vec3_t v ){
+ CString strName = pName;
+ strName.MakeLower();
+ for ( int n = 0; n < g_nVecVariableCount; n++ )
+ {
+ if ( strName == g_VecVariables[n].m_strName ) {
+ VectorCopy( v, g_VecVariables[n].m_vValue );
+ }
+ }
+}
+
+
+
+
+
+// commands
+//
+// _CopySelected(nHoldPos)
+// copies selected brush to hold spot 1, 2 or 3
+//
+// _MoveSelected(x, y, z)
+// moves selected brush by coords provided
+//
+// _RotateSelected(x, y, z)
+// rotates selected brush by coords provided
+//
+// _MoveHold(nHoldPos, x, y, z)
+// moves brush in hold pos by coords provided
+//
+// _RotateHold(nHoldPos, x, y, z)
+// rotates brush in hold pos by coords provided
+//
+// _CopyToMap(nHoldPos)
+// copies hold brush to map
+//
+// _CopyAndSelect(nHoldPos)
+// copies hold brush to map and selects it
+//
+// _Input(VarName1, ... VarNamennn)
+// inputs a list of values from the user
+//
+
+typedef void ( PFNScript )( char*& );
+
+
+struct SBrushScript
+{
+ const char* m_pName;
+ PFNScript* m_pProc;
+};
+
+
+const char* GetParam( char*& pBuffer ){
+ static CString strParam;
+ bool bStringMode = false;
+
+ while ( *pBuffer != (char)NULL && isspace( *pBuffer ) ) // skip and whitespace
+ pBuffer++;
+
+ if ( *pBuffer == '(' ) { // if it's an opening paren, skip it
+ pBuffer++;
+ }
+
+ if ( *pBuffer == '\"' ) { // string ?
+ pBuffer++;
+ bStringMode = true;
+ }
+
+ strParam = "";
+
+ if ( bStringMode ) {
+ while ( *pBuffer != (char)NULL && *pBuffer != '\"' )
+ strParam += *pBuffer++;
+ }
+ else
+ {
+ while ( *pBuffer != (char)NULL && *pBuffer != ' ' && *pBuffer != ')' && *pBuffer != ',' )
+ strParam += *pBuffer++;
+ }
+
+ if ( *pBuffer != (char)NULL ) { // skip last char
+ pBuffer++;
+ }
+
+ if ( strParam.GetLength() > 0 ) {
+ if ( strParam.GetAt( 0 ) == '$' ) { // ? variable name
+ float f = VariableValue( strParam );
+ if ( f != g_fDefault ) {
+ strParam.Format( "%f", f );
+ }
+ }
+ }
+
+ return strParam;
+}
+
+brush_t* CopyBrush( brush_t* p ){
+ brush_t* pCopy = Brush_Clone( p );
+ //Brush_AddToList (pCopy, &active_brushes);
+ //Entity_LinkBrush (world_entity, pCopy);
+ Brush_Build( pCopy, false );
+
+ return pCopy;
+}
+
+
+void CopySelected( char*& pBuffer ){
+ // expects one param
+ CString strParam = GetParam( pBuffer );
+ int n = atoi( strParam );
+
+ brush_t* pCopy = NULL;
+ if ( selected_brushes.next != &selected_brushes &&
+ selected_brushes.next->next == &selected_brushes ) {
+ pCopy = selected_brushes.next;
+ }
+
+ if ( pCopy ) {
+ if ( n == 1 ) {
+ //if (g_pHold1)
+ //Brush_Free(g_pHold1);
+ g_pHold1 = CopyBrush( pCopy );
+ }
+ else if ( n == 2 ) {
+ //if (g_pHold2)
+ //Brush_Free(g_pHold2);
+ g_pHold2 = CopyBrush( pCopy );
+ }
+ else
+ {
+ //if (g_pHold3)
+ //Brush_Free(g_pHold3);
+ g_pHold3 = CopyBrush( pCopy );
+ }
+ }
+}
+
+void MoveSelected( char*& pBuffer ){
+ vec3_t v;
+ CString strParam = GetParam( pBuffer );
+ v[0] = atof( strParam );
+ strParam = GetParam( pBuffer );
+ v[1] = atof( strParam );
+ strParam = GetParam( pBuffer );
+ v[2] = atof( strParam );
+ Select_Move( v, false );
+ Sys_UpdateWindows( W_ALL );
+}
+
+void RotateSelected( char*& pBuffer ){
+ vec3_t v;
+
+ if ( g_bRotateAroundSelection ) {
+ Select_GetTrueMid( v );
+ VectorCopy( v, g_pParentWnd->ActiveXY()->RotateOrigin() );
+ }
+
+ CString strParam = GetParam( pBuffer );
+ v[0] = atof( strParam );
+ strParam = GetParam( pBuffer );
+ v[1] = atof( strParam );
+ strParam = GetParam( pBuffer );
+ v[2] = atof( strParam );
+ for ( int i = 0; i < 3; i++ )
+ if ( v[i] != 0.0 ) {
+ Select_RotateAxis( i, v[i], false, true );
+ }
+ Sys_UpdateWindows( W_ALL );
+}
+
+void MoveHold( char*& pBuffer ){
+ CString strParam = GetParam( pBuffer );
+ brush_t* pBrush = NULL;
+ int nHold = atoi( strParam );
+ if ( nHold == 1 ) {
+ pBrush = g_pHold1;
+ }
+ else if ( nHold == 2 ) {
+ pBrush = g_pHold2;
+ }
+ else{
+ pBrush = g_pHold3;
+ }
+
+ if ( pBrush ) {
+ vec3_t v;
+ strParam = GetParam( pBuffer );
+ v[0] = atof( strParam );
+ strParam = GetParam( pBuffer );
+ v[1] = atof( strParam );
+ strParam = GetParam( pBuffer );
+ v[2] = atof( strParam );
+ Brush_Move( pBrush, v, false );
+ }
+}
+
+void RotateHold( char*& pBuffer ){
+ CString strParam = GetParam( pBuffer );
+ brush_t* pBrush = NULL;
+ int nHold = atoi( strParam );
+ if ( nHold == 1 ) {
+ pBrush = g_pHold1;
+ }
+ else if ( nHold == 2 ) {
+ pBrush = g_pHold2;
+ }
+ else{
+ pBrush = g_pHold3;
+ }
+
+ if ( pBrush ) {
+ vec3_t v;
+ strParam = GetParam( pBuffer );
+ v[0] = atof( strParam );
+ strParam = GetParam( pBuffer );
+ v[1] = atof( strParam );
+ strParam = GetParam( pBuffer );
+ v[2] = atof( strParam );
+ for ( int i = 0; i < 3; i++ )
+ if ( v[i] != 0.0 ) {
+ Select_RotateAxis( i, v[i] );
+ }
+ }
+}
+
+void CopyToMap( char*& pBuffer ){
+ CString strParam = GetParam( pBuffer );
+ brush_t* pBrush = NULL;
+ int nHold = atoi( strParam );
+ if ( nHold == 1 ) {
+ pBrush = g_pHold1;
+ }
+ else if ( nHold == 2 ) {
+ pBrush = g_pHold2;
+ }
+ else{
+ pBrush = g_pHold3;
+ }
+
+ if ( pBrush ) {
+ Brush_AddToList( pBrush, &active_brushes );
+ Entity_LinkBrush( world_entity, pBrush );
+ Brush_Build( pBrush, false );
+
+ Sys_UpdateWindows( W_ALL );
+ }
+}
+
+void CopyAndSelect( char*& pBuffer ){
+ CString strParam = GetParam( pBuffer );
+ brush_t* pBrush = NULL;
+ int nHold = atoi( strParam );
+ if ( nHold == 1 ) {
+ pBrush = g_pHold1;
+ }
+ else if ( nHold == 2 ) {
+ pBrush = g_pHold2;
+ }
+ else{
+ pBrush = g_pHold3;
+ }
+
+ if ( pBrush ) {
+ Select_Deselect();
+ Brush_AddToList( pBrush, &active_brushes );
+ Entity_LinkBrush( world_entity, pBrush );
+ Brush_Build( pBrush, false );
+
+ Select_Brush( pBrush );
+ Sys_UpdateWindows( W_ALL );
+ }
+}
+
+void Input( char*& pBuffer ){
+ bool bGo = false;
+ const char *fields[5] = { "", "", "", "", "" };
+ float values[5];
+
+ for ( int n = 0; n < 5 && n < g_nVariableCount; n++ )
+ {
+ if ( g_Variables[n].m_strInput.GetLength() > 0 ) {
+ bGo = true;
+ fields[n] = g_Variables[n].m_strInput.GetBuffer();
+ }
+ }
+
+ if ( !bGo ) {
+ return;
+ }
+
+ if ( DoBSInputDlg( fields, values ) != IDOK ) {
+ g_bKeepGoing = false;
+ return;
+ }
+
+ for ( int n = 0; n < 5 && n < g_nVariableCount; n++ )
+ {
+ if ( g_Variables[n].m_strInput.GetLength() > 0 ) {
+ g_Variables[n].m_fValue = values[n];
+ }
+ }
+}
+
+bool g_bWaiting;
+void _3DPointDone( bool b, int n ){
+ g_bWaiting = false;
+}
+
+void _3DPointInput( char*& pBuffer ){
+ CString strParam = GetParam( pBuffer );
+ CString strParam2 = GetParam( pBuffer );
+ ShowInfoDialog( strParam2 );
+ AddVectorVariable( strParam, strParam2 );
+ g_bWaiting = true;
+ AcquirePath( 2, &_3DPointDone );
+ while ( g_bWaiting )
+ gtk_main_iteration();
+ HideInfoDialog();
+ SetVectorVariableValue( strParam, g_PathPoints[0] );
+}
+
+void SetRotateOrigin( char*& pBuffer ){
+ vec3_t v;
+ CString strParam = GetParam( pBuffer );
+ VectorVariableValue( strParam, v );
+ VectorCopy( v, g_pParentWnd->ActiveXY()->RotateOrigin() );
+ g_bRotateAroundSelection = false;
+}
+
+void InputVar( char*& pBuffer ){
+ CString strParam = GetParam( pBuffer );
+ CString strParam2 = GetParam( pBuffer );
+ AddVariable( strParam, 0.0, strParam2 );
+}
+
+void LoopCount( char*& pBuffer ){
+ CString strParam = GetParam( pBuffer );
+ g_nLoopCounter = atoi( strParam );
+ if ( g_nLoopCounter == 0 ) {
+ g_nLoopCounter = (int)VariableValue( strParam );
+ }
+ if ( g_nLoopCounter > 0 ) {
+ g_pLooper = pBuffer;
+ }
+}
+
+void LoopRun( char*& pBuffer ){
+ if ( g_bStartLoop == true ) {
+ g_nLoopCounter--;
+ if ( g_nLoopCounter == 0 ) {
+ g_bStartLoop = false;
+ GetParam( pBuffer );
+ }
+ else{
+ pBuffer = g_pLooper;
+ }
+ }
+ else
+ {
+ if ( g_pLooper && g_nLoopCounter > 0 ) {
+ g_bStartLoop = true;
+ pBuffer = g_pLooper;
+ }
+ else
+ {
+ GetParam( pBuffer );
+ }
+ }
+}
+
+
+void ConfirmMessage( char*& pBuffer ){
+ CString strParam = GetParam( pBuffer );
+ if ( gtk_MessageBox( g_pParentWnd->m_pWidget, strParam, "Script Info", MB_OKCANCEL ) == IDCANCEL ) {
+ g_bKeepGoing = false;
+ }
+}
+
+void Spherize( char*& pBuffer ){
+ g_bScreenUpdates = false;
+ for ( int n = 0; n < 120; n += 36 )
+ {
+ for ( int i = 0; i < 360; i += 36 )
+ {
+ Select_RotateAxis( 0, i, false, true );
+ CSG_Subtract();
+ }
+ Select_RotateAxis( 2, n, false, true );
+ }
+ g_bScreenUpdates = true;
+}
+
+void RunIt( char*& pBuffer );
+SBrushScript g_ScriptCmds[] =
+{
+ {"_CopySelected", &CopySelected},
+ {"_MoveSelected", &MoveSelected},
+ {"_RotateSelected", &RotateSelected},
+ {"_MoveHold", &MoveHold},
+ {"_RotateHold", &RotateHold},
+ {"_CopyToMap", &CopyToMap},
+ {"_CopyAndSelect", &CopyAndSelect},
+ {"_Input", &Input},
+ {"_3DPointInput", &_3DPointInput},
+ {"_SetRotateOrigin", &SetRotateOrigin},
+ {"_InputVar", &InputVar},
+ {"_LoopCount", &LoopCount},
+ {"_LoopRun", &LoopRun},
+ {"_ConfirmMessage", &ConfirmMessage},
+ {"_Spherize", &Spherize},
+ {"_RunScript", RunIt}
+};
+
+const int g_nScriptCmdCount = sizeof( g_ScriptCmds ) / sizeof( SBrushScript );
+
+void RunScript( char* pBuffer ){
+ g_pHold1 = NULL;
+ g_pHold2 = NULL;
+ g_pHold3 = NULL;
+
+ while ( g_bKeepGoing && pBuffer && *pBuffer )
+ {
+ while ( *pBuffer != (char)NULL && *pBuffer != '_' )
+ pBuffer++;
+
+ char* pTemp = pBuffer;
+ int nLen = 0;
+ while ( *pTemp != (char)NULL && *pTemp != '(' )
+ {
+ pTemp++;
+ nLen++;
+ }
+ if ( *pBuffer != (char)NULL ) {
+ bool bFound = false;
+ for ( int i = 0; i < g_nScriptCmdCount; i++ )
+ {
+ //if (strnicmp(g_ScriptCmds[i].m_pName, pBuffer, strlen(g_ScriptCmds[i].m_pName)) == 0)
+ if ( strnicmp( g_ScriptCmds[i].m_pName, pBuffer, nLen ) == 0 ) {
+ pBuffer += strlen( g_ScriptCmds[i].m_pName );
+ g_ScriptCmds[i].m_pProc( pBuffer );
+ if ( g_bStartLoop ) {
+ }
+ bFound = true;
+ break;
+ }
+ }
+ if ( !bFound ) {
+ pBuffer++;
+ }
+ }
+ }
+}
+
+
+void RunScriptByName( char* pBuffer, bool bInit ){
+ if ( bInit ) {
+ InitForScriptRun();
+ }
+ char* pScript = new char[4096];
+ CString strINI;
+ strINI = g_strGameToolsPath;
+ strINI += "/scripts.ini";
+ CString strScript;
+ FILE *f;
+
+ f = fopen( strINI.GetBuffer(), "rt" );
+ if ( f != NULL ) {
+ char line[1024], *ptr;
+
+ // read section names
+ while ( fgets( line, 1024, f ) != 0 )
+ {
+ if ( line[0] != '[' ) {
+ continue;
+ }
+
+ ptr = strchr( line, ']' );
+ *ptr = '\0';
+
+ if ( strcmp( line, pScript ) == 0 ) {
+ while ( fgets( line, 1024, f ) != 0 )
+ {
+ if ( ( strchr( line, '=' ) == NULL ) ||
+ strlen( line ) == 0 ) {
+ break;
+ }
+ strScript += line;
+ }
+ break;
+ }
+ }
+ fclose( f );
+ }
+ RunScript( (char*)strScript.GetBuffer() );
+}
+
+
+void RunIt( char*& pBuffer ){
+ brush_t* p1 = g_pHold1;
+ brush_t* p2 = g_pHold2;
+ brush_t* p3 = g_pHold3;
+
+ CString strParam = GetParam( pBuffer );
+ RunScriptByName( (char*)strParam.GetBuffer(), false );
+
+ g_pHold3 = p3;
+ g_pHold2 = p2;
+ g_pHold1 = p1;
+}