#include "camwindow.h"
+#include <gtk/gtk.h>
+#include <gdk/gdkkeysyms.h>
+
#include "debugging/debugging.h"
#include "iscenegraph.h"
}
void Cam_MouseControl( camera_t& camera, int x, int y ){
- int xl, xh;
- int yl, yh;
- float xf, yf;
-
- xf = (float)( x - camera.width / 2 ) / ( camera.width / 2 );
- yf = (float)( y - camera.height / 2 ) / ( camera.height / 2 );
-
- xl = camera.width / 3;
- xh = xl * 2;
- yl = camera.height / 3;
- yh = yl * 2;
+ float xf = (float)( x - camera.width / 2 ) / ( camera.width / 2 );
+ float yf = (float)( y - camera.height / 2 ) / ( camera.height / 2 );
xf *= 1.0f - fabsf( yf );
if ( xf < 0 ) {
FreezePointer m_freezePointer;
public:
-GtkWidget* m_gl_widget;
-GtkWindow* m_parent;
+ui::GLArea m_gl_widget;
+ui::Window m_parent{ui::null};
SelectionSystemWindowObserver* m_window_observer;
XORRectangle m_XORRectangle;
}
-GtkWidget* CamWnd_getWidget( CamWnd& camwnd ){
+ui::GLArea CamWnd_getWidget( CamWnd& camwnd ){
return camwnd.m_gl_widget;
}
-GtkWindow* CamWnd_getParent( CamWnd& camwnd ){
+ui::Window CamWnd_getParent( CamWnd& camwnd ){
return camwnd.m_parent;
}
ToggleShown g_camera_shown( true );
-void CamWnd_setParent( CamWnd& camwnd, GtkWindow* parent ){
+void CamWnd_setParent( CamWnd& camwnd, ui::Window parent ){
camwnd.m_parent = parent;
- g_camera_shown.connect( GTK_WIDGET( camwnd.m_parent ) );
+ g_camera_shown.connect( camwnd.m_parent );
}
void CamWnd_Update( CamWnd& camwnd ){
// =============================================================================
// CamWnd class
-gboolean enable_freelook_button_press( GtkWidget* widget, GdkEventButton* event, CamWnd* camwnd ){
+gboolean enable_freelook_button_press( ui::Widget widget, GdkEventButton* event, CamWnd* camwnd ){
if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
camwnd->EnableFreeMove();
return TRUE;
return FALSE;
}
-gboolean disable_freelook_button_press( GtkWidget* widget, GdkEventButton* event, CamWnd* camwnd ){
+gboolean disable_freelook_button_press( ui::Widget widget, GdkEventButton* event, CamWnd* camwnd ){
if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
camwnd->DisableFreeMove();
return TRUE;
}
#if 0
-gboolean mousecontrol_button_press( GtkWidget* widget, GdkEventButton* event, CamWnd* camwnd ){
+gboolean mousecontrol_button_press( ui::Widget widget, GdkEventButton* event, CamWnd* camwnd ){
if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
Cam_MouseControl( camwnd->getCamera(), event->x, widget->allocation.height - 1 - event->y );
}
#endif
void camwnd_update_xor_rectangle( CamWnd& self, rect_t area ){
- if ( GTK_WIDGET_VISIBLE( self.m_gl_widget ) ) {
+ if ( self.m_gl_widget.visible() ) {
self.m_XORRectangle.set( rectangle_from_area( area.min, area.max, self.getCamera().width, self.getCamera().height ) );
}
}
-gboolean selection_button_press( GtkWidget* widget, GdkEventButton* event, WindowObserver* observer ){
+gboolean selection_button_press( ui::Widget widget, GdkEventButton* event, WindowObserver* observer ){
if ( event->type == GDK_BUTTON_PRESS ) {
observer->onMouseDown( WindowVector_forDouble( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
}
return FALSE;
}
-gboolean selection_button_release( GtkWidget* widget, GdkEventButton* event, WindowObserver* observer ){
+gboolean selection_button_release( ui::Widget widget, GdkEventButton* event, WindowObserver* observer ){
if ( event->type == GDK_BUTTON_RELEASE ) {
observer->onMouseUp( WindowVector_forDouble( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
}
reinterpret_cast<WindowObserver*>( data )->onMouseMotion( WindowVector_forDouble( x, y ), modifiers_for_state( state ) );
}
-inline WindowVector windowvector_for_widget_centre( GtkWidget* widget ){
- return WindowVector( static_cast<float>( widget->allocation.width / 2 ), static_cast<float>( widget->allocation.height / 2 ) );
+inline WindowVector windowvector_for_widget_centre( ui::Widget widget ){
+ auto allocation = widget.dimensions();
+ return WindowVector( static_cast<float>( allocation.width / 2 ), static_cast<float>(allocation.height / 2 ) );
}
-gboolean selection_button_press_freemove( GtkWidget* widget, GdkEventButton* event, WindowObserver* observer ){
+gboolean selection_button_press_freemove( ui::Widget widget, GdkEventButton* event, WindowObserver* observer ){
if ( event->type == GDK_BUTTON_PRESS ) {
observer->onMouseDown( windowvector_for_widget_centre( widget ), button_for_button( event->button ), modifiers_for_state( event->state ) );
}
return FALSE;
}
-gboolean selection_button_release_freemove( GtkWidget* widget, GdkEventButton* event, WindowObserver* observer ){
+gboolean selection_button_release_freemove( ui::Widget widget, GdkEventButton* event, WindowObserver* observer ){
if ( event->type == GDK_BUTTON_RELEASE ) {
observer->onMouseUp( windowvector_for_widget_centre( widget ), button_for_button( event->button ), modifiers_for_state( event->state ) );
}
return FALSE;
}
-gboolean selection_motion_freemove( GtkWidget *widget, GdkEventMotion *event, WindowObserver* observer ){
+gboolean selection_motion_freemove( ui::Widget widget, GdkEventMotion *event, WindowObserver* observer ){
observer->onMouseMotion( windowvector_for_widget_centre( widget ), modifiers_for_state( event->state ) );
return FALSE;
}
-gboolean wheelmove_scroll( GtkWidget* widget, GdkEventScroll* event, CamWnd* camwnd ){
+gboolean wheelmove_scroll( ui::Widget widget, GdkEventScroll* event, CamWnd* camwnd ){
if ( event->direction == GDK_SCROLL_UP ) {
Camera_Freemove_updateAxes( camwnd->getCamera() );
Camera_setOrigin( *camwnd, vector3_added( Camera_getOrigin( *camwnd ), vector3_scaled( camwnd->getCamera().forward, static_cast<float>( g_camwindow_globals_private.m_nMoveSpeed ) ) ) );
return FALSE;
}
-gboolean camera_size_allocate( GtkWidget* widget, GtkAllocation* allocation, CamWnd* camwnd ){
+gboolean camera_size_allocate( ui::Widget widget, GtkAllocation* allocation, CamWnd* camwnd ){
camwnd->getCamera().width = allocation->width;
camwnd->getCamera().height = allocation->height;
Camera_updateProjection( camwnd->getCamera() );
return FALSE;
}
-gboolean camera_expose( GtkWidget* widget, GdkEventExpose* event, gpointer data ){
+gboolean camera_expose( ui::Widget widget, GdkEventExpose* event, gpointer data ){
reinterpret_cast<CamWnd*>( data )->draw();
return FALSE;
}
}
void CamWnd_registerCommands( CamWnd& camwnd ){
- GlobalKeyEvents_insert( "CameraForward", Accelerator( GDK_Up ),
+ GlobalKeyEvents_insert( "CameraForward", Accelerator( GDK_KEY_Up ),
ReferenceCaller<camera_t, Camera_MoveForward_KeyDown>( camwnd.getCamera() ),
ReferenceCaller<camera_t, Camera_MoveForward_KeyUp>( camwnd.getCamera() )
);
- GlobalKeyEvents_insert( "CameraBack", Accelerator( GDK_Down ),
+ GlobalKeyEvents_insert( "CameraBack", Accelerator( GDK_KEY_Down ),
ReferenceCaller<camera_t, Camera_MoveBack_KeyDown>( camwnd.getCamera() ),
ReferenceCaller<camera_t, Camera_MoveBack_KeyUp>( camwnd.getCamera() )
);
- GlobalKeyEvents_insert( "CameraLeft", Accelerator( GDK_Left ),
+ GlobalKeyEvents_insert( "CameraLeft", Accelerator( GDK_KEY_Left ),
ReferenceCaller<camera_t, Camera_RotateLeft_KeyDown>( camwnd.getCamera() ),
ReferenceCaller<camera_t, Camera_RotateLeft_KeyUp>( camwnd.getCamera() )
);
- GlobalKeyEvents_insert( "CameraRight", Accelerator( GDK_Right ),
+ GlobalKeyEvents_insert( "CameraRight", Accelerator( GDK_KEY_Right ),
ReferenceCaller<camera_t, Camera_RotateRight_KeyDown>( camwnd.getCamera() ),
ReferenceCaller<camera_t, Camera_RotateRight_KeyUp>( camwnd.getCamera() )
);
- GlobalKeyEvents_insert( "CameraStrafeRight", Accelerator( GDK_period ),
+ GlobalKeyEvents_insert( "CameraStrafeRight", Accelerator( GDK_KEY_period ),
ReferenceCaller<camera_t, Camera_MoveRight_KeyDown>( camwnd.getCamera() ),
ReferenceCaller<camera_t, Camera_MoveRight_KeyUp>( camwnd.getCamera() )
);
- GlobalKeyEvents_insert( "CameraStrafeLeft", Accelerator( GDK_comma ),
+ GlobalKeyEvents_insert( "CameraStrafeLeft", Accelerator( GDK_KEY_comma ),
ReferenceCaller<camera_t, Camera_MoveLeft_KeyDown>( camwnd.getCamera() ),
ReferenceCaller<camera_t, Camera_MoveLeft_KeyUp>( camwnd.getCamera() )
);
ReferenceCaller<camera_t, Camera_PitchUp_KeyUp>( camwnd.getCamera() )
);
- GlobalKeyEvents_insert( "CameraFreeMoveForward", Accelerator( GDK_Up ),
+ GlobalKeyEvents_insert( "CameraFreeMoveForward", Accelerator( GDK_KEY_Up ),
FreeMoveCameraMoveForwardKeyDownCaller( camwnd.getCamera() ),
FreeMoveCameraMoveForwardKeyUpCaller( camwnd.getCamera() )
);
- GlobalKeyEvents_insert( "CameraFreeMoveBack", Accelerator( GDK_Down ),
+ GlobalKeyEvents_insert( "CameraFreeMoveBack", Accelerator( GDK_KEY_Down ),
FreeMoveCameraMoveBackKeyDownCaller( camwnd.getCamera() ),
FreeMoveCameraMoveBackKeyUpCaller( camwnd.getCamera() )
);
- GlobalKeyEvents_insert( "CameraFreeMoveLeft", Accelerator( GDK_Left ),
+ GlobalKeyEvents_insert( "CameraFreeMoveLeft", Accelerator( GDK_KEY_Left ),
FreeMoveCameraMoveLeftKeyDownCaller( camwnd.getCamera() ),
FreeMoveCameraMoveLeftKeyUpCaller( camwnd.getCamera() )
);
- GlobalKeyEvents_insert( "CameraFreeMoveRight", Accelerator( GDK_Right ),
+ GlobalKeyEvents_insert( "CameraFreeMoveRight", Accelerator( GDK_KEY_Right ),
FreeMoveCameraMoveRightKeyDownCaller( camwnd.getCamera() ),
FreeMoveCameraMoveRightKeyUpCaller( camwnd.getCamera() )
);
FreeMoveCameraMoveDownKeyUpCaller( camwnd.getCamera() )
);
- GlobalCommands_insert( "CameraForward", ReferenceCaller<camera_t, Camera_MoveForward_Discrete>( camwnd.getCamera() ), Accelerator( GDK_Up ) );
- GlobalCommands_insert( "CameraBack", ReferenceCaller<camera_t, Camera_MoveBack_Discrete>( camwnd.getCamera() ), Accelerator( GDK_Down ) );
- GlobalCommands_insert( "CameraLeft", ReferenceCaller<camera_t, Camera_RotateLeft_Discrete>( camwnd.getCamera() ), Accelerator( GDK_Left ) );
- GlobalCommands_insert( "CameraRight", ReferenceCaller<camera_t, Camera_RotateRight_Discrete>( camwnd.getCamera() ), Accelerator( GDK_Right ) );
- GlobalCommands_insert( "CameraStrafeRight", ReferenceCaller<camera_t, Camera_MoveRight_Discrete>( camwnd.getCamera() ), Accelerator( GDK_period ) );
- GlobalCommands_insert( "CameraStrafeLeft", ReferenceCaller<camera_t, Camera_MoveLeft_Discrete>( camwnd.getCamera() ), Accelerator( GDK_comma ) );
+ GlobalCommands_insert( "CameraForward", ReferenceCaller<camera_t, Camera_MoveForward_Discrete>( camwnd.getCamera() ), Accelerator( GDK_KEY_Up ) );
+ GlobalCommands_insert( "CameraBack", ReferenceCaller<camera_t, Camera_MoveBack_Discrete>( camwnd.getCamera() ), Accelerator( GDK_KEY_Down ) );
+ GlobalCommands_insert( "CameraLeft", ReferenceCaller<camera_t, Camera_RotateLeft_Discrete>( camwnd.getCamera() ), Accelerator( GDK_KEY_Left ) );
+ GlobalCommands_insert( "CameraRight", ReferenceCaller<camera_t, Camera_RotateRight_Discrete>( camwnd.getCamera() ), Accelerator( GDK_KEY_Right ) );
+ GlobalCommands_insert( "CameraStrafeRight", ReferenceCaller<camera_t, Camera_MoveRight_Discrete>( camwnd.getCamera() ), Accelerator( GDK_KEY_period ) );
+ GlobalCommands_insert( "CameraStrafeLeft", ReferenceCaller<camera_t, Camera_MoveLeft_Discrete>( camwnd.getCamera() ), Accelerator( GDK_KEY_comma ) );
GlobalCommands_insert( "CameraUp", ReferenceCaller<camera_t, Camera_MoveUp_Discrete>( camwnd.getCamera() ), Accelerator( 'D' ) );
GlobalCommands_insert( "CameraDown", ReferenceCaller<camera_t, Camera_MoveDown_Discrete>( camwnd.getCamera() ), Accelerator( 'C' ) );
void CamWnd_Add_Handlers_Move( CamWnd& camwnd ){
- camwnd.m_selection_button_press_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_press_event", G_CALLBACK( selection_button_press ), camwnd.m_window_observer );
- camwnd.m_selection_button_release_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_release_event", G_CALLBACK( selection_button_release ), camwnd.m_window_observer );
- camwnd.m_selection_motion_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &camwnd.m_deferred_motion );
+ camwnd.m_selection_button_press_handler = camwnd.m_gl_widget.connect( "button_press_event", G_CALLBACK( selection_button_press ), camwnd.m_window_observer );
+ camwnd.m_selection_button_release_handler = camwnd.m_gl_widget.connect( "button_release_event", G_CALLBACK( selection_button_release ), camwnd.m_window_observer );
+ camwnd.m_selection_motion_handler = camwnd.m_gl_widget.connect( "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &camwnd.m_deferred_motion );
- camwnd.m_freelook_button_press_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_press_event", G_CALLBACK( enable_freelook_button_press ), &camwnd );
+ camwnd.m_freelook_button_press_handler = camwnd.m_gl_widget.connect( "button_press_event", G_CALLBACK( enable_freelook_button_press ), &camwnd );
if ( g_camwindow_globals_private.m_bCamDiscrete ) {
CamWnd_Move_Discrete_Enable( camwnd );
}
void CamWnd_Add_Handlers_FreeMove( CamWnd& camwnd ){
- camwnd.m_selection_button_press_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_press_event", G_CALLBACK( selection_button_press_freemove ), camwnd.m_window_observer );
- camwnd.m_selection_button_release_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_release_event", G_CALLBACK( selection_button_release_freemove ), camwnd.m_window_observer );
- camwnd.m_selection_motion_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "motion_notify_event", G_CALLBACK( selection_motion_freemove ), camwnd.m_window_observer );
+ camwnd.m_selection_button_press_handler = camwnd.m_gl_widget.connect( "button_press_event", G_CALLBACK( selection_button_press_freemove ), camwnd.m_window_observer );
+ camwnd.m_selection_button_release_handler = camwnd.m_gl_widget.connect( "button_release_event", G_CALLBACK( selection_button_release_freemove ), camwnd.m_window_observer );
+ camwnd.m_selection_motion_handler = camwnd.m_gl_widget.connect( "motion_notify_event", G_CALLBACK( selection_motion_freemove ), camwnd.m_window_observer );
- camwnd.m_freelook_button_press_handler = g_signal_connect( G_OBJECT( camwnd.m_gl_widget ), "button_press_event", G_CALLBACK( disable_freelook_button_press ), &camwnd );
+ camwnd.m_freelook_button_press_handler = camwnd.m_gl_widget.connect( "button_press_event", G_CALLBACK( disable_freelook_button_press ), &camwnd );
KeyEvent_connect( "CameraFreeMoveForward" );
KeyEvent_connect( "CameraFreeMoveBack" );
m_gl_widget( glwidget_new( TRUE ) ),
m_window_observer( NewWindowObserver() ),
m_XORRectangle( m_gl_widget ),
- m_deferredDraw( WidgetQueueDrawCaller( *m_gl_widget ) ),
+ m_deferredDraw( WidgetQueueDrawCaller( m_gl_widget ) ),
m_deferred_motion( selection_motion, m_window_observer ),
m_selection_button_press_handler( 0 ),
m_selection_button_release_handler( 0 ),
m_window_observer->setRectangleDrawCallback( ReferenceCaller1<CamWnd, rect_t, camwnd_update_xor_rectangle>( *this ) );
m_window_observer->setView( m_view );
- gtk_widget_ref( m_gl_widget );
+ g_object_ref( m_gl_widget._handle );
gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
- GTK_WIDGET_SET_FLAGS( m_gl_widget, GTK_CAN_FOCUS );
+ gtk_widget_set_can_focus( m_gl_widget, true );
- m_sizeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "size_allocate", G_CALLBACK( camera_size_allocate ), this );
- m_exposeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "expose_event", G_CALLBACK( camera_expose ), this );
+ m_sizeHandler = m_gl_widget.connect( "size_allocate", G_CALLBACK( camera_size_allocate ), this );
+ m_exposeHandler = m_gl_widget.on_render( G_CALLBACK( camera_expose ), this );
Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
CamWnd_Add_Handlers_Move( *this );
- g_signal_connect( G_OBJECT( m_gl_widget ), "scroll_event", G_CALLBACK( wheelmove_scroll ), this );
+ m_gl_widget.connect( "scroll_event", G_CALLBACK( wheelmove_scroll ), this );
AddSceneChangeCallback( ReferenceCaller<CamWnd, CamWnd_Update>( *this ) );
g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
- gtk_widget_unref( m_gl_widget );
+ m_gl_widget.unref();
m_window_observer->release();
}
// NOTE TTimo if there's an OS-level focus out of the application
// then we can release the camera cursor grab
-static gboolean camwindow_freemove_focusout( GtkWidget* widget, GdkEventFocus* event, gpointer data ){
+static gboolean camwindow_freemove_focusout( ui::Widget widget, GdkEventFocus* event, gpointer data ){
reinterpret_cast<CamWnd*>( data )->DisableFreeMove();
return FALSE;
}
CamWnd_Add_Handlers_FreeMove( *this );
gtk_window_set_focus( m_parent, m_gl_widget );
- m_freemove_handle_focusout = g_signal_connect( G_OBJECT( m_gl_widget ), "focus_out_event", G_CALLBACK( camwindow_freemove_focusout ), this );
+ m_freemove_handle_focusout = m_gl_widget.connect( "focus_out_event", G_CALLBACK( camwindow_freemove_focusout ), this );
m_freezePointer.freeze_pointer( m_parent, Camera_motionDelta, &m_Camera );
CamWnd_Update( *this );
m_state_stack.back().m_state = state;
}
}
-const EStyle getStyle() const {
+EStyle getStyle() const {
return eFullMaterials;
}
void PushState(){
}
-void fill_view_camera_menu( GtkMenu* menu ){
+void fill_view_camera_menu( ui::Menu menu ){
create_check_menu_item_with_mnemonic( menu, "Camera View", "ToggleCamera" );
}
}
-void CamWnd_constructToolbar( GtkToolbar* toolbar ){
+void CamWnd_constructToolbar( ui::Toolbar toolbar ){
toolbar_append_toggle_button( toolbar, "Cubic clip the camera view (\\)", "view_cubicclipping.png", "ToggleCubicClip" );
}
/// \brief Initialisation for things that have the same lifespan as this module.
void CamWnd_Construct(){
- GlobalCommands_insert( "CenterView", FreeCaller<GlobalCamera_ResetAngles>(), Accelerator( GDK_End ) );
+ GlobalCommands_insert( "CenterView", FreeCaller<GlobalCamera_ResetAngles>(), Accelerator( GDK_KEY_End ) );
GlobalToggles_insert( "ToggleCubicClip", FreeCaller<Camera_ToggleFarClip>(), ToggleItem::AddCallbackCaller( g_getfarclip_item ), Accelerator( '\\', (GdkModifierType)GDK_CONTROL_MASK ) );
GlobalCommands_insert( "CubicClipZoomIn", FreeCaller<Camera_CubeIn>(), Accelerator( '[', (GdkModifierType)GDK_CONTROL_MASK ) );
GlobalCommands_insert( "CubicClipZoomOut", FreeCaller<Camera_CubeOut>(), Accelerator( ']', (GdkModifierType)GDK_CONTROL_MASK ) );
- GlobalCommands_insert( "UpFloor", FreeCaller<Camera_ChangeFloorUp>(), Accelerator( GDK_Prior ) );
- GlobalCommands_insert( "DownFloor", FreeCaller<Camera_ChangeFloorDown>(), Accelerator( GDK_Next ) );
+ GlobalCommands_insert( "UpFloor", FreeCaller<Camera_ChangeFloorUp>(), Accelerator( GDK_KEY_Prior ) );
+ GlobalCommands_insert( "DownFloor", FreeCaller<Camera_ChangeFloorDown>(), Accelerator( GDK_KEY_Next ) );
GlobalToggles_insert( "ToggleCamera", ToggleShown::ToggleCaller( g_camera_shown ), ToggleItem::AddCallbackCaller( g_camera_shown.m_item ), Accelerator( 'C', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
GlobalCommands_insert( "LookThroughSelected", FreeCaller<GlobalCamera_LookThroughSelected>() );
GlobalCommands_insert( "LookThroughCamera", FreeCaller<GlobalCamera_LookThroughCamera>() );
if ( g_pGameDescription->mGameType == "doom3" ) {
- GlobalCommands_insert( "TogglePreview", FreeCaller<CamWnd_TogglePreview>(), Accelerator( GDK_F3 ) );
+ GlobalCommands_insert( "TogglePreview", FreeCaller<CamWnd_TogglePreview>(), Accelerator( GDK_KEY_F3 ) );
}
- GlobalCommands_insert( "CameraSpeedInc", FreeCaller<CameraSpeed_increase>(), Accelerator( GDK_KP_Add, (GdkModifierType)GDK_SHIFT_MASK ) );
- GlobalCommands_insert( "CameraSpeedDec", FreeCaller<CameraSpeed_decrease>(), Accelerator( GDK_KP_Subtract, (GdkModifierType)GDK_SHIFT_MASK ) );
+ GlobalCommands_insert( "CameraSpeedInc", FreeCaller<CameraSpeed_increase>(), Accelerator( GDK_KEY_KP_Add, (GdkModifierType)GDK_SHIFT_MASK ) );
+ GlobalCommands_insert( "CameraSpeedDec", FreeCaller<CameraSpeed_decrease>(), Accelerator( GDK_KEY_KP_Subtract, (GdkModifierType)GDK_SHIFT_MASK ) );
- GlobalShortcuts_insert( "CameraForward", Accelerator( GDK_Up ) );
- GlobalShortcuts_insert( "CameraBack", Accelerator( GDK_Down ) );
- GlobalShortcuts_insert( "CameraLeft", Accelerator( GDK_Left ) );
- GlobalShortcuts_insert( "CameraRight", Accelerator( GDK_Right ) );
- GlobalShortcuts_insert( "CameraStrafeRight", Accelerator( GDK_period ) );
- GlobalShortcuts_insert( "CameraStrafeLeft", Accelerator( GDK_comma ) );
+ GlobalShortcuts_insert( "CameraForward", Accelerator( GDK_KEY_Up ) );
+ GlobalShortcuts_insert( "CameraBack", Accelerator( GDK_KEY_Down ) );
+ GlobalShortcuts_insert( "CameraLeft", Accelerator( GDK_KEY_Left ) );
+ GlobalShortcuts_insert( "CameraRight", Accelerator( GDK_KEY_Right ) );
+ GlobalShortcuts_insert( "CameraStrafeRight", Accelerator( GDK_KEY_period ) );
+ GlobalShortcuts_insert( "CameraStrafeLeft", Accelerator( GDK_KEY_comma ) );
GlobalShortcuts_insert( "CameraUp", Accelerator( 'D' ) );
GlobalShortcuts_insert( "CameraDown", Accelerator( 'C' ) );
GlobalShortcuts_insert( "CameraAngleUp", Accelerator( 'A' ) );
GlobalShortcuts_insert( "CameraAngleDown", Accelerator( 'Z' ) );
- GlobalShortcuts_insert( "CameraFreeMoveForward", Accelerator( GDK_Up ) );
- GlobalShortcuts_insert( "CameraFreeMoveBack", Accelerator( GDK_Down ) );
- GlobalShortcuts_insert( "CameraFreeMoveLeft", Accelerator( GDK_Left ) );
- GlobalShortcuts_insert( "CameraFreeMoveRight", Accelerator( GDK_Right ) );
+ GlobalShortcuts_insert( "CameraFreeMoveForward", Accelerator( GDK_KEY_Up ) );
+ GlobalShortcuts_insert( "CameraFreeMoveBack", Accelerator( GDK_KEY_Down ) );
+ GlobalShortcuts_insert( "CameraFreeMoveLeft", Accelerator( GDK_KEY_Left ) );
+ GlobalShortcuts_insert( "CameraFreeMoveRight", Accelerator( GDK_KEY_Right ) );
GlobalToggles_insert( "ShowStats", ShowStatsToggleCaller(), ToggleItem::AddCallbackCaller( g_show_stats ) );