ui::Window FindTextureDialog::BuildDialog(){
ui::Widget vbox, hbox, table, label;
- ui::Widget button, check, entry;
+ ui::Widget button, check;
+ ui::Entry entry{nullptr};
- ui::Window dlg = ui::Window(create_floating_window( "Find / Replace Texture(s)", m_parent ));
+ auto dlg = ui::Window(create_floating_window( "Find / Replace Texture(s)", m_parent ));
hbox = ui::HBox( FALSE, 5 );
hbox.show();
- gtk_container_add( GTK_CONTAINER( dlg ), GTK_WIDGET( hbox ) );
+ dlg.add(hbox);
gtk_container_set_border_width( GTK_CONTAINER( hbox ), 5 );
vbox = ui::VBox( FALSE, 5 );
g_signal_connect( G_OBJECT( entry ), "focus_in_event",
G_CALLBACK( find_focus_in ), 0 );
AddDialogData( *GTK_ENTRY( entry ), m_strFind );
- GlobalTextureEntryCompletion::instance().connect( GTK_ENTRY( entry ) );
+ GlobalTextureEntryCompletion::instance().connect( entry );
entry = ui::Entry();
entry.show();
g_signal_connect( G_OBJECT( entry ), "focus_in_event",
G_CALLBACK( replace_focus_in ), 0 );
AddDialogData( *GTK_ENTRY( entry ), m_strReplace );
- GlobalTextureEntryCompletion::instance().connect( GTK_ENTRY( entry ) );
+ GlobalTextureEntryCompletion::instance().connect( entry );
check = ui::CheckButton( "Within selected brushes only" );
check.show();