/*
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2007 id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
//-----------------------------------------------------------------------------
//
CPtrArray l_GL2DWindows;
CPtrArray l_GL3DWindows;
-void WINAPI QERApp_HookGL2DWindow(IGL2DWindow* pGLW)
-{
+void WINAPI QERApp_HookGL2DWindow( IGL2DWindow* pGLW ){
l_GL2DWindows.Add( pGLW );
pGLW->IncRef();
}
-void WINAPI QERApp_UnHookGL2DWindow(IGL2DWindow* pGLW)
-{
- for( int i = 0; i < l_GL2DWindows.GetSize(); i++ )
+void WINAPI QERApp_UnHookGL2DWindow( IGL2DWindow* pGLW ){
+ for ( int i = 0; i < l_GL2DWindows.GetSize(); i++ )
{
- if (l_GL2DWindows.GetAt(i) == pGLW)
- {
- l_GL2DWindows.RemoveAt(i);
+ if ( l_GL2DWindows.GetAt( i ) == pGLW ) {
+ l_GL2DWindows.RemoveAt( i );
pGLW->DecRef();
return;
}
}
#ifdef _DEBUG
- Sys_Printf("ERROR: IGL2DWindow* not found in QERApp_UnHookGL2DWindow\n");
+ Sys_Printf( "ERROR: IGL2DWindow* not found in QERApp_UnHookGL2DWindow\n" );
#endif
}
-void Draw2DPluginEntities( VIEWTYPE vt )
-{
- for(int i = 0; i<l_GL2DWindows.GetSize(); i++ )
- static_cast<IGL2DWindow*>(l_GL2DWindows.GetAt(i))->Draw2D( vt );
+void Draw2DPluginEntities( VIEWTYPE vt ){
+ for ( int i = 0; i < l_GL2DWindows.GetSize(); i++ )
+ static_cast<IGL2DWindow*>( l_GL2DWindows.GetAt( i ) )->Draw2D( vt );
}
-void WINAPI QERApp_HookGL3DWindow(IGL3DWindow* pGLW)
-{
- l_GL3DWindows.Add( pGLW );
- pGLW->IncRef();
+void WINAPI QERApp_HookGL3DWindow( IGL3DWindow* pGLW ){
+ l_GL3DWindows.Add( pGLW );
+ pGLW->IncRef();
}
-void WINAPI QERApp_UnHookGL3DWindow(IGL3DWindow* pGLW)
-{
- for( int i = 0; i < l_GL3DWindows.GetSize(); i++ )
+void WINAPI QERApp_UnHookGL3DWindow( IGL3DWindow* pGLW ){
+ for ( int i = 0; i < l_GL3DWindows.GetSize(); i++ )
{
- if (l_GL3DWindows.GetAt(i) == pGLW)
- {
- l_GL3DWindows.RemoveAt(i);
+ if ( l_GL3DWindows.GetAt( i ) == pGLW ) {
+ l_GL3DWindows.RemoveAt( i );
pGLW->DecRef();
return;
}
}
#ifdef _DEBUG
- Sys_Printf("ERROR: IGL3DWindow* not found in QERApp_UnHookGL3DWindow\n");
+ Sys_Printf( "ERROR: IGL3DWindow* not found in QERApp_UnHookGL3DWindow\n" );
#endif
}
-void Draw3DPluginEntities()
-{
- for(int i = 0; i<l_GL3DWindows.GetSize(); i++ )
- static_cast<IGL3DWindow*>(l_GL3DWindows.GetAt(i))->Draw3D();
+void Draw3DPluginEntities(){
+ for ( int i = 0; i < l_GL3DWindows.GetSize(); i++ )
+ static_cast<IGL3DWindow*>( l_GL3DWindows.GetAt( i ) )->Draw3D();
}