#include "qgl.h"
#include <gtk/gtk.h>
+#include <glib/gi18n.h>
#include <math.h>
#include <stdlib.h>
double I_FloatTime (void);
-void Error (char *error, ...);
-int CheckParm (char *check);
+void Error (const char *error, ...);
+int CheckParm (const char *check);
void ParseCommandLine (char *lpCmdLine);
-int ParseNum (char *str);
+int ParseNum (const char *str);
char* COM_Parse (char *data);
char* Get_COM_Token();
// entityw.c
//
void FillClassList (void);
-bool UpdateEntitySel(eclass_t *pec);
+bool UpdateEntitySel(eclass_t *pec);
void SetInspectorMode(int iType);
void SetSpawnFlags(void);
void GetSpawnFlags(void);
// curve brushes
-void Curve_MakeCurvedBrush (qboolean negative, qboolean top, qboolean bottom,
+void Curve_MakeCurvedBrush (qboolean negative, qboolean top, qboolean bottom,
qboolean s1, qboolean s2, qboolean s3, qboolean s4);
void Curve_Invert (void);
brush_t* AddBrushForPatch(patchMesh_t *pm, bool bLinkToWorld = true);
brush_t* Patch_GenericMesh(int nWidth, int nHeight, int nOrientation = 2, bool bDeleteSource = true, bool bOverride = false);
//void Patch_ReadFile (char *name);
-//void Patch_WriteFile (char *name);
+//void Patch_WriteFile (char *name);
void Patch_BuildPoints (brush_t *b);
void Patch_Move(patchMesh_t *p, const vec3_t vMove, bool bRebuild = false);
//++timo had to add a default value for bSnap (see Patch_ApplyMatrix call from Select_ApplyMatrix in select.cpp)
//
// eclass.cpp
//
-#include "ieclass.h"
+#include "ieclass.h"
/*!
\todo those are at the eclass manager level, but some documentation about what they do will be helpful
void Set_Eclass_Found(qboolean);
qboolean Get_Parsing_Single();
-// .def loading, builtin module
+// .def loading, builtin module
#include "eclass_def.h"
extern CSynapseBuiltinClientDef eclass_def;
extern bool g_bHaveEClassExt;
extern _EClassTable g_EClassExtTable;
-
+
#include "iplugin.h"
// for interfaces, we require main plugin header included
#include "qerplugin.h"