void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
-#if 1
groups.insert( archive );
-#else
- CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
- groups.insert( archiveBaseName );
-#endif
}
}
typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;