#include "windowobserver.h"
-#include <gdk/gdk.h>
#include <uilib/uilib.h>
#include "math/vector.h"
return c_buttonInvalid;
}
-inline ModifierFlags modifiers_for_state( unsigned int state ){
- ModifierFlags modifiers = c_modifierNone;
- if ( state & GDK_SHIFT_MASK ) {
- modifiers |= c_modifierShift;
- }
- if ( state & GDK_CONTROL_MASK ) {
- modifiers |= c_modifierControl;
- }
- if ( state & GDK_MOD1_MASK ) {
- modifiers |= c_modifierAlt;
- }
- return modifiers;
-}
+ModifierFlags modifiers_for_state( unsigned int state );
inline WindowVector WindowVector_forDouble( double x, double y ){
return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );