/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
//
// XY Window
#include "image.h"
#include "gtkutil/messagebox.h"
-#include <gtk/gtklabel.h>
-#include <gtk/gtkmenuitem.h>
+#include <uilib/uilib.h>
+#include <gdk/gdkkeysyms.h>
#include "generic/callback.h"
#include "string/string.h"
#include "grid.h"
#include "windowobservers.h"
-void LoadTextureRGBA(qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight);
+void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight );
// d1223m
extern bool g_brush_always_caulk;
class ClipPoint
{
public:
- Vector3 m_ptClip; // the 3d point
- bool m_bSet;
-
- ClipPoint()
- {
- Reset();
- };
- void Reset()
- {
- m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
- m_bSet = false;
- }
- bool Set()
- {
- return m_bSet;
- }
- void Set(bool b)
- {
- m_bSet = b;
- }
- operator Vector3&()
- {
- return m_ptClip;
- };
-
- /*! Draw clip/path point with rasterized number label */
- void Draw(int num, float scale);
- /*! Draw clip/path point with rasterized string label */
- void Draw(const char *label, float scale);
+Vector3 m_ptClip; // the 3d point
+bool m_bSet;
+
+ClipPoint(){
+ Reset();
+};
+void Reset(){
+ m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
+ m_bSet = false;
+}
+bool Set(){
+ return m_bSet;
+}
+void Set( bool b ){
+ m_bSet = b;
+}
+operator Vector3&()
+{
+ return m_ptClip;
+};
+
+/*! Draw clip/path point with rasterized number label */
+void Draw( int num, float scale );
+/*! Draw clip/path point with rasterized string label */
+void Draw( const char *label, float scale );
};
VIEWTYPE g_clip_viewtype;
ClipPoint* g_pMovingClip = 0;
/* Drawing clip points */
-void ClipPoint::Draw(int num, float scale)
-{
- StringOutputStream label(4);
- label << num;
- Draw(label.c_str(), scale);
-}
+void ClipPoint::Draw( int num, float scale ){
+ StringOutputStream label( 4 );
+ label << num;
+ Draw( label.c_str(), scale );
+}
+
+void ClipPoint::Draw( const char *label, float scale ){
+ // draw point
+ glPointSize( 4 );
+ glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) );
+ glBegin( GL_POINTS );
+ glVertex3fv( vector3_to_array( m_ptClip ) );
+ glEnd();
+ glPointSize( 1 );
-void ClipPoint::Draw(const char *label, float scale)
-{
- // draw point
- glPointSize (4);
- glColor3fv(vector3_to_array(g_xywindow_globals.color_clipper));
- glBegin (GL_POINTS);
- glVertex3fv(vector3_to_array(m_ptClip));
- glEnd();
- glPointSize (1);
+ float offset = 2.0f / scale;
- float offset = 2.0f / scale;
+ // draw label
+ glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset );
+ glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label );
+}
- // draw label
- glRasterPos3f (m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset);
- glCallLists (GLsizei(strlen(label)), GL_UNSIGNED_BYTE, label);
+float fDiff( float f1, float f2 ){
+ if ( f1 > f2 ) {
+ return f1 - f2;
+ }
+ else{
+ return f2 - f1;
+ }
}
-float fDiff(float f1, float f2)
-{
- if (f1 > f2)
- return f1 - f2;
- else
- return f2 - f1;
+inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){
+ int nDim1 = ( viewtype == YZ ) ? 1 : 0;
+ int nDim2 = ( viewtype == XY ) ? 1 : 2;
+ double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] ) * scale ) ) );
+ if ( screenDistanceSquared < 8 * 8 ) {
+ return screenDistanceSquared;
+ }
+ return FLT_MAX;
}
-inline double ClipPoint_Intersect(const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale)
-{
- int nDim1 = (viewtype == YZ) ? 1 : 0;
- int nDim2 = (viewtype == XY) ? 1 : 2;
- double screenDistanceSquared(vector2_length_squared(Vector2(fDiff(clip.m_ptClip[nDim1], point[nDim1]) * scale, fDiff(clip.m_ptClip[nDim2], point[nDim2]) * scale)));
- if(screenDistanceSquared < 8*8)
- {
- return screenDistanceSquared;
- }
- return FLT_MAX;
+inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){
+ if ( clip.Set() ) {
+ double distance = ClipPoint_Intersect( clip, point, viewtype, scale );
+ if ( distance < bestDistance ) {
+ bestDistance = distance;
+ bestClip = &clip;
+ }
+ }
}
-inline void ClipPoint_testSelect(ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip)
-{
- if(clip.Set())
- {
- double distance = ClipPoint_Intersect(clip, point, viewtype, scale);
- if(distance < bestDistance)
- {
- bestDistance = distance;
- bestClip = &clip;
- }
- }
-}
-
-inline ClipPoint* GlobalClipPoints_Find(const Vector3& point, VIEWTYPE viewtype, float scale)
-{
- double bestDistance = FLT_MAX;
- ClipPoint* bestClip = 0;
- ClipPoint_testSelect(g_Clip1, point, viewtype, scale, bestDistance, bestClip);
- ClipPoint_testSelect(g_Clip2, point, viewtype, scale, bestDistance, bestClip);
- ClipPoint_testSelect(g_Clip3, point, viewtype, scale, bestDistance, bestClip);
- return bestClip;
+inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){
+ double bestDistance = FLT_MAX;
+ ClipPoint* bestClip = 0;
+ ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip );
+ ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip );
+ ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip );
+ return bestClip;
}
-inline void GlobalClipPoints_Draw(float scale)
-{
- // Draw clip points
- if (g_Clip1.Set())
- g_Clip1.Draw(1, scale);
- if (g_Clip2.Set())
- g_Clip2.Draw(2, scale);
- if (g_Clip3.Set())
- g_Clip3.Draw(3, scale);
+inline void GlobalClipPoints_Draw( float scale ){
+ // Draw clip points
+ if ( g_Clip1.Set() ) {
+ g_Clip1.Draw( 1, scale );
+ }
+ if ( g_Clip2.Set() ) {
+ g_Clip2.Draw( 2, scale );
+ }
+ if ( g_Clip3.Set() ) {
+ g_Clip3.Draw( 3, scale );
+ }
}
-inline bool GlobalClipPoints_valid()
-{
- return g_Clip1.Set() && g_Clip2.Set();
+inline bool GlobalClipPoints_valid(){
+ return g_Clip1.Set() && g_Clip2.Set();
}
-void PlanePointsFromClipPoints(Vector3 planepts[3], const AABB& bounds, int viewtype)
-{
- ASSERT_MESSAGE(GlobalClipPoints_valid(), "clipper points not initialised");
- planepts[0] = g_Clip1.m_ptClip;
+void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, int viewtype ){
+ ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" );
+ planepts[0] = g_Clip1.m_ptClip;
planepts[1] = g_Clip2.m_ptClip;
planepts[2] = g_Clip3.m_ptClip;
- Vector3 maxs(vector3_added(bounds.origin, bounds.extents));
- Vector3 mins(vector3_subtracted(bounds.origin, bounds.extents));
- if(!g_Clip3.Set())
- {
- int n = (viewtype == XY) ? 2 : (viewtype == YZ) ? 0 : 1;
- int x = (n == 0) ? 1 : 0;
- int y = (n == 2) ? 1 : 2;
-
- if (n == 1) // on viewtype XZ, flip clip points
- {
- planepts[0][n] = maxs[n];
- planepts[1][n] = maxs[n];
- planepts[2][x] = g_Clip1.m_ptClip[x];
- planepts[2][y] = g_Clip1.m_ptClip[y];
- planepts[2][n] = mins[n];
+ Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) );
+ Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) );
+ if ( !g_Clip3.Set() ) {
+ int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1;
+ int x = ( n == 0 ) ? 1 : 0;
+ int y = ( n == 2 ) ? 1 : 2;
+
+ if ( n == 1 ) { // on viewtype XZ, flip clip points
+ planepts[0][n] = maxs[n];
+ planepts[1][n] = maxs[n];
+ planepts[2][x] = g_Clip1.m_ptClip[x];
+ planepts[2][y] = g_Clip1.m_ptClip[y];
+ planepts[2][n] = mins[n];
}
else
{
- planepts[0][n] = mins[n];
- planepts[1][n] = mins[n];
- planepts[2][x] = g_Clip1.m_ptClip[x];
- planepts[2][y] = g_Clip1.m_ptClip[y];
- planepts[2][n] = maxs[n];
+ planepts[0][n] = mins[n];
+ planepts[1][n] = mins[n];
+ planepts[2][x] = g_Clip1.m_ptClip[x];
+ planepts[2][y] = g_Clip1.m_ptClip[y];
+ planepts[2][n] = maxs[n];
}
}
}
-void Clip_Update()
-{
- Vector3 planepts[3];
- if(!GlobalClipPoints_valid())
- {
- planepts[0] = Vector3(0, 0, 0);
- planepts[1] = Vector3(0, 0, 0);
- planepts[2] = Vector3(0, 0, 0);
- Scene_BrushSetClipPlane(GlobalSceneGraph(), Plane3(0, 0, 0, 0));
- }
- else
- {
- AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
- PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
- if(g_bSwitch)
- {
- std::swap(planepts[0], planepts[1]);
- }
- Scene_BrushSetClipPlane(GlobalSceneGraph(), plane3_for_points(planepts[0], planepts[1], planepts[2]));
- }
- ClipperChangeNotify();
-}
-
-const char* Clip_getShader()
-{
- return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader(GlobalTextureBrowser());
+void Clip_Update(){
+ Vector3 planepts[3];
+ if ( !GlobalClipPoints_valid() ) {
+ planepts[0] = Vector3( 0, 0, 0 );
+ planepts[1] = Vector3( 0, 0, 0 );
+ planepts[2] = Vector3( 0, 0, 0 );
+ Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) );
+ }
+ else
+ {
+ AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
+ PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
+ if ( g_bSwitch ) {
+ std::swap( planepts[0], planepts[1] );
+ }
+ Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) );
+ }
+ ClipperChangeNotify();
}
-void Clip()
-{
- if (ClipMode() && GlobalClipPoints_valid())
- {
- Vector3 planepts[3];
- AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
- PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
- Scene_BrushSplitByPlane(GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), (!g_bSwitch) ? eFront : eBack);
- g_Clip1.Reset();
- g_Clip2.Reset();
- g_Clip3.Reset();
- Clip_Update();
- ClipperChangeNotify();
- }
-}
-
-void SplitClip()
-{
- if (ClipMode() && GlobalClipPoints_valid())
- {
- Vector3 planepts[3];
- AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
- PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
- Scene_BrushSplitByPlane(GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack);
- g_Clip1.Reset();
- g_Clip2.Reset();
- g_Clip3.Reset();
- Clip_Update();
- ClipperChangeNotify();
- }
-}
-
-void FlipClip()
-{
- g_bSwitch = !g_bSwitch;
- Clip_Update();
- ClipperChangeNotify();
+const char* Clip_getShader(){
+ return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
}
-void OnClipMode(bool enabled)
-{
- g_Clip1.Reset();
- g_Clip2.Reset();
- g_Clip3.Reset();
+void Clip(){
+ if ( ClipMode() && GlobalClipPoints_valid() ) {
+ Vector3 planepts[3];
+ AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
+ PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
+ Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack );
+ g_Clip1.Reset();
+ g_Clip2.Reset();
+ g_Clip3.Reset();
+ Clip_Update();
+ ClipperChangeNotify();
+ }
+}
- if(!enabled && g_pMovingClip)
- {
- g_pMovingClip = 0;
- }
+void SplitClip(){
+ if ( ClipMode() && GlobalClipPoints_valid() ) {
+ Vector3 planepts[3];
+ AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
+ PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
+ Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack );
+ g_Clip1.Reset();
+ g_Clip2.Reset();
+ g_Clip3.Reset();
+ Clip_Update();
+ ClipperChangeNotify();
+ }
+}
- Clip_Update();
- ClipperChangeNotify();
+void FlipClip(){
+ g_bSwitch = !g_bSwitch;
+ Clip_Update();
+ ClipperChangeNotify();
}
-bool ClipMode()
-{
- return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
+void OnClipMode( bool enabled ){
+ g_Clip1.Reset();
+ g_Clip2.Reset();
+ g_Clip3.Reset();
+
+ if ( !enabled && g_pMovingClip ) {
+ g_pMovingClip = 0;
+ }
+
+ Clip_Update();
+ ClipperChangeNotify();
}
-void NewClipPoint(const Vector3& point)
-{
- if (g_Clip1.Set() == false)
- {
- g_Clip1.m_ptClip = point;
- g_Clip1.Set(true);
- }
- else if (g_Clip2.Set() == false)
- {
- g_Clip2.m_ptClip = point;
- g_Clip2.Set(true);
- }
- else if (g_Clip3.Set() == false)
- {
- g_Clip3.m_ptClip = point;
- g_Clip3.Set(true);
- }
- else
- {
- g_Clip1.Reset();
- g_Clip2.Reset();
- g_Clip3.Reset();
- g_Clip1.m_ptClip = point;
- g_Clip1.Set(true);
- }
-
- Clip_Update();
- ClipperChangeNotify();
+bool ClipMode(){
+ return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
+}
+
+void NewClipPoint( const Vector3& point ){
+ if ( g_Clip1.Set() == false ) {
+ g_Clip1.m_ptClip = point;
+ g_Clip1.Set( true );
+ }
+ else if ( g_Clip2.Set() == false ) {
+ g_Clip2.m_ptClip = point;
+ g_Clip2.Set( true );
+ }
+ else if ( g_Clip3.Set() == false ) {
+ g_Clip3.m_ptClip = point;
+ g_Clip3.Set( true );
+ }
+ else
+ {
+ g_Clip1.Reset();
+ g_Clip2.Reset();
+ g_Clip3.Reset();
+ g_Clip1.m_ptClip = point;
+ g_Clip1.Set( true );
+ }
+
+ Clip_Update();
+ ClipperChangeNotify();
}
struct xywindow_globals_private_t
{
- bool d_showgrid;
+ bool d_showgrid;
- // these are in the View > Show menu with Show coordinates
- bool show_names;
- bool show_coordinates;
- bool show_angles;
- bool show_outline;
- bool show_axis;
+ // these are in the View > Show menu with Show coordinates
+ bool show_names;
+ bool show_coordinates;
+ bool show_angles;
+ bool show_outline;
+ bool show_axis;
- bool d_show_work;
+ bool d_show_work;
- bool show_blocks;
- int blockSize;
+ bool show_blocks;
+ int blockSize;
- bool m_bCamXYUpdate;
- bool m_bChaseMouse;
- bool m_bSizePaint;
+ bool m_bCamXYUpdate;
+ bool m_bChaseMouse;
+ bool m_bSizePaint;
- xywindow_globals_private_t() :
- d_showgrid(true),
+ xywindow_globals_private_t() :
+ d_showgrid( true ),
- show_names(false),
- show_coordinates(true),
- show_angles(true),
- show_outline(false),
- show_axis(true),
+ show_names( false ),
+ show_coordinates( true ),
+ show_angles( true ),
+ show_outline( false ),
+ show_axis( true ),
- d_show_work(false),
+ d_show_work( false ),
- show_blocks(false),
+ show_blocks( false ),
- m_bCamXYUpdate(true),
- m_bChaseMouse(true),
- m_bSizePaint(false)
- {
- }
+ m_bCamXYUpdate( true ),
+ m_bChaseMouse( true ),
+ m_bSizePaint( true ){
+ }
};
const unsigned int RAD_MBUTTON = 0x20;
const unsigned int RAD_RBUTTON = 0x40;
-inline ButtonIdentifier button_for_flags(unsigned int flags)
-{
- if(flags & RAD_LBUTTON)
- return c_buttonLeft;
- if(flags & RAD_RBUTTON)
- return c_buttonRight;
- if(flags & RAD_MBUTTON)
- return c_buttonMiddle;
- return c_buttonInvalid;
+inline ButtonIdentifier button_for_flags( unsigned int flags ){
+ if ( flags & RAD_LBUTTON ) {
+ return c_buttonLeft;
+ }
+ if ( flags & RAD_RBUTTON ) {
+ return c_buttonRight;
+ }
+ if ( flags & RAD_MBUTTON ) {
+ return c_buttonMiddle;
+ }
+ return c_buttonInvalid;
}
-inline ModifierFlags modifiers_for_flags(unsigned int flags)
-{
- ModifierFlags modifiers = c_modifierNone;
- if(flags & RAD_SHIFT)
- modifiers |= c_modifierShift;
- if(flags & RAD_CONTROL)
- modifiers |= c_modifierControl;
- if(flags & RAD_ALT)
- modifiers |= c_modifierAlt;
- return modifiers;
+inline ModifierFlags modifiers_for_flags( unsigned int flags ){
+ ModifierFlags modifiers = c_modifierNone;
+ if ( flags & RAD_SHIFT ) {
+ modifiers |= c_modifierShift;
+ }
+ if ( flags & RAD_CONTROL ) {
+ modifiers |= c_modifierControl;
+ }
+ if ( flags & RAD_ALT ) {
+ modifiers |= c_modifierAlt;
+ }
+ return modifiers;
}
-inline unsigned int buttons_for_button_and_modifiers(ButtonIdentifier button, ModifierFlags flags)
-{
- unsigned int buttons = 0;
+inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
+ unsigned int buttons = 0;
- switch (button.get())
- {
- case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
- case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
- case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
- }
+ switch ( button.get() )
+ {
+ case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
+ case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
+ case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
+ }
- if(bitfield_enabled(flags, c_modifierControl))
- buttons |= RAD_CONTROL;
+ if ( bitfield_enabled( flags, c_modifierControl ) ) {
+ buttons |= RAD_CONTROL;
+ }
- if(bitfield_enabled(flags, c_modifierShift))
- buttons |= RAD_SHIFT;
+ if ( bitfield_enabled( flags, c_modifierShift ) ) {
+ buttons |= RAD_SHIFT;
+ }
- if(bitfield_enabled(flags, c_modifierAlt))
- buttons |= RAD_ALT;
+ if ( bitfield_enabled( flags, c_modifierAlt ) ) {
+ buttons |= RAD_ALT;
+ }
- return buttons;
+ return buttons;
}
-inline unsigned int buttons_for_event_button(GdkEventButton* event)
-{
- unsigned int flags = 0;
+inline unsigned int buttons_for_event_button( GdkEventButton* event ){
+ unsigned int flags = 0;
- switch (event->button)
- {
- case 1: flags |= RAD_LBUTTON; break;
- case 2: flags |= RAD_MBUTTON; break;
- case 3: flags |= RAD_RBUTTON; break;
- }
+ switch ( event->button )
+ {
+ case 1: flags |= RAD_LBUTTON; break;
+ case 2: flags |= RAD_MBUTTON; break;
+ case 3: flags |= RAD_RBUTTON; break;
+ }
- if ((event->state & GDK_CONTROL_MASK) != 0)
- flags |= RAD_CONTROL;
+ if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
+ flags |= RAD_CONTROL;
+ }
- if ((event->state & GDK_SHIFT_MASK) != 0)
- flags |= RAD_SHIFT;
+ if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
+ flags |= RAD_SHIFT;
+ }
- if((event->state & GDK_MOD1_MASK) != 0)
- flags |= RAD_ALT;
+ if ( ( event->state & GDK_MOD1_MASK ) != 0 ) {
+ flags |= RAD_ALT;
+ }
- return flags;
+ return flags;
}
-inline unsigned int buttons_for_state(guint state)
-{
- unsigned int flags = 0;
+inline unsigned int buttons_for_state( guint state ){
+ unsigned int flags = 0;
- if ((state & GDK_BUTTON1_MASK) != 0)
- flags |= RAD_LBUTTON;
+ if ( ( state & GDK_BUTTON1_MASK ) != 0 ) {
+ flags |= RAD_LBUTTON;
+ }
- if ((state & GDK_BUTTON2_MASK) != 0)
- flags |= RAD_MBUTTON;
+ if ( ( state & GDK_BUTTON2_MASK ) != 0 ) {
+ flags |= RAD_MBUTTON;
+ }
- if ((state & GDK_BUTTON3_MASK) != 0)
- flags |= RAD_RBUTTON;
+ if ( ( state & GDK_BUTTON3_MASK ) != 0 ) {
+ flags |= RAD_RBUTTON;
+ }
- if ((state & GDK_CONTROL_MASK) != 0)
- flags |= RAD_CONTROL;
+ if ( ( state & GDK_CONTROL_MASK ) != 0 ) {
+ flags |= RAD_CONTROL;
+ }
- if ((state & GDK_SHIFT_MASK) != 0)
- flags |= RAD_SHIFT;
+ if ( ( state & GDK_SHIFT_MASK ) != 0 ) {
+ flags |= RAD_SHIFT;
+ }
- if ((state & GDK_MOD1_MASK) != 0)
- flags |= RAD_ALT;
+ if ( ( state & GDK_MOD1_MASK ) != 0 ) {
+ flags |= RAD_ALT;
+ }
- return flags;
+ return flags;
}
-void XYWnd::SetScale(float f)
-{
- m_fScale = f;
- updateProjection();
- updateModelview();
- XYWnd_Update(*this);
+void XYWnd::SetScale( float f ){
+ m_fScale = f;
+ updateProjection();
+ updateModelview();
+ XYWnd_Update( *this );
}
-void XYWnd_ZoomIn(XYWnd* xy)
-{
- float max_scale = 64;
- float scale = xy->Scale() * 5.0f / 4.0f;
- if(scale > max_scale)
- {
- if(xy->Scale() != max_scale)
- {
- xy->SetScale (max_scale);
- }
- }
- else
- {
- xy->SetScale(scale);
- }
+void XYWnd_ZoomIn( XYWnd* xy ){
+ float max_scale = 64;
+ float scale = xy->Scale() * 5.0f / 4.0f;
+ if ( scale > max_scale ) {
+ if ( xy->Scale() != max_scale ) {
+ xy->SetScale( max_scale );
+ }
+ }
+ else
+ {
+ xy->SetScale( scale );
+ }
}
// NOTE: the zoom out factor is 4/5, we could think about customizing it
// we don't go below a zoom factor corresponding to 10% of the max world size
// (this has to be computed against the window size)
-void XYWnd_ZoomOut(XYWnd* xy)
-{
- float min_scale = MIN(xy->Width(),xy->Height()) / ( 1.1f * (g_MaxWorldCoord-g_MinWorldCoord));
- float scale = xy->Scale() * 4.0f / 5.0f;
- if(scale < min_scale)
- {
- if(xy->Scale() != min_scale)
- {
- xy->SetScale (min_scale);
- }
- }
- else
- {
- xy->SetScale(scale);
- }
-}
-
-VIEWTYPE GlobalXYWnd_getCurrentViewType()
-{
- ASSERT_NOTNULL(g_pParentWnd);
- ASSERT_NOTNULL(g_pParentWnd->ActiveXY());
- return g_pParentWnd->ActiveXY()->GetViewType();
+void XYWnd_ZoomOut( XYWnd* xy ){
+ float min_scale = MIN( xy->Width(),xy->Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) );
+ float scale = xy->Scale() * 4.0f / 5.0f;
+ if ( scale < min_scale ) {
+ if ( xy->Scale() != min_scale ) {
+ xy->SetScale( min_scale );
+ }
+ }
+ else
+ {
+ xy->SetScale( scale );
+ }
+}
+
+VIEWTYPE GlobalXYWnd_getCurrentViewType(){
+ ASSERT_NOTNULL( g_pParentWnd );
+ ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
+ return g_pParentWnd->ActiveXY()->GetViewType();
}
// =============================================================================
bool g_bCrossHairs = false;
-GtkMenu* XYWnd::m_mnuDrop = 0;
+ui::Menu XYWnd::m_mnuDrop{nullptr};
// this is disabled, and broken
// http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
#if 0
-void WXY_Print()
-{
- long width, height;
- width = g_pParentWnd->ActiveXY()->Width();
- height = g_pParentWnd->ActiveXY()->Height();
- unsigned char* img;
- const char* filename;
-
- filename = file_dialog(GTK_WIDGET(MainFrame_getWindow()), FALSE, "Save Image", 0, FILTER_BMP);
- if (!filename)
- return;
-
- g_pParentWnd->ActiveXY()->MakeCurrent();
- img = (unsigned char*)malloc (width*height*3);
- glReadPixels (0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img);
-
- FILE *fp;
- fp = fopen(filename, "wb");
- if (fp)
- {
- unsigned short bits;
- unsigned long cmap, bfSize;
-
- bits = 24;
- cmap = 0;
- bfSize = 54 + width*height*3;
-
- long byteswritten = 0;
- long pixoff = 54 + cmap*4;
- short res = 0;
- char m1 ='B', m2 ='M';
- fwrite(&m1, 1, 1, fp); byteswritten++; // B
- fwrite(&m2, 1, 1, fp); byteswritten++; // M
- fwrite(&bfSize, 4, 1, fp); byteswritten+=4;// bfSize
- fwrite(&res, 2, 1, fp); byteswritten+=2;// bfReserved1
- fwrite(&res, 2, 1, fp); byteswritten+=2;// bfReserved2
- fwrite(&pixoff, 4, 1, fp); byteswritten+=4;// bfOffBits
-
- unsigned long biSize = 40, compress = 0, size = 0;
- long pixels = 0;
- unsigned short planes = 1;
- fwrite(&biSize, 4, 1, fp); byteswritten+=4;// biSize
- fwrite(&width, 4, 1, fp); byteswritten+=4;// biWidth
- fwrite(&height, 4, 1, fp); byteswritten+=4;// biHeight
- fwrite(&planes, 2, 1, fp); byteswritten+=2;// biPlanes
- fwrite(&bits, 2, 1, fp); byteswritten+=2;// biBitCount
- fwrite(&compress, 4, 1, fp);byteswritten+=4;// biCompression
- fwrite(&size, 4, 1, fp); byteswritten+=4;// biSizeImage
- fwrite(&pixels, 4, 1, fp); byteswritten+=4;// biXPelsPerMeter
- fwrite(&pixels, 4, 1, fp); byteswritten+=4;// biYPelsPerMeter
- fwrite(&cmap, 4, 1, fp); byteswritten+=4;// biClrUsed
- fwrite(&cmap, 4, 1, fp); byteswritten+=4;// biClrImportant
-
- unsigned long widthDW = (((width*24) + 31) / 32 * 4);
- long row, row_size = width*3;
- for (row = 0; row < height; row++)
- {
- unsigned char* buf = img+row*row_size;
-
- // write a row
- int col;
- for (col = 0; col < row_size; col += 3)
- {
- putc(buf[col+2], fp);
- putc(buf[col+1], fp);
- putc(buf[col], fp);
- }
- byteswritten += row_size;
-
- unsigned long count;
- for (count = row_size; count < widthDW; count++)
- {
- putc(0, fp); // dummy
- byteswritten++;
- }
- }
-
- fclose(fp);
- }
-
- free (img);
+void WXY_Print(){
+ long width, height;
+ width = g_pParentWnd->ActiveXY()->Width();
+ height = g_pParentWnd->ActiveXY()->Height();
+ unsigned char* img;
+ const char* filename;
+
+ filename = ui::file_dialog( GTK_WIDGET( MainFrame_getWindow() ), FALSE, "Save Image", 0, FILTER_BMP );
+ if ( !filename ) {
+ return;
+ }
+
+ g_pParentWnd->ActiveXY()->MakeCurrent();
+ img = (unsigned char*)malloc( width * height * 3 );
+ glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
+
+ FILE *fp;
+ fp = fopen( filename, "wb" );
+ if ( fp ) {
+ unsigned short bits;
+ unsigned long cmap, bfSize;
+
+ bits = 24;
+ cmap = 0;
+ bfSize = 54 + width * height * 3;
+
+ long byteswritten = 0;
+ long pixoff = 54 + cmap * 4;
+ short res = 0;
+ char m1 = 'B', m2 = 'M';
+ fwrite( &m1, 1, 1, fp ); byteswritten++; // B
+ fwrite( &m2, 1, 1, fp ); byteswritten++; // M
+ fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
+ fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
+ fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
+ fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
+
+ unsigned long biSize = 40, compress = 0, size = 0;
+ long pixels = 0;
+ unsigned short planes = 1;
+ fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
+ fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
+ fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
+ fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
+ fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
+ fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
+ fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
+ fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
+ fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
+ fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
+ fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
+
+ unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
+ long row, row_size = width * 3;
+ for ( row = 0; row < height; row++ )
+ {
+ unsigned char* buf = img + row * row_size;
+
+ // write a row
+ int col;
+ for ( col = 0; col < row_size; col += 3 )
+ {
+ putc( buf[col + 2], fp );
+ putc( buf[col + 1], fp );
+ putc( buf[col], fp );
+ }
+ byteswritten += row_size;
+
+ unsigned long count;
+ for ( count = row_size; count < widthDW; count++ )
+ {
+ putc( 0, fp ); // dummy
+ byteswritten++;
+ }
+ }
+
+ fclose( fp );
+ }
+
+ free( img );
}
#endif
Timer g_chasemouse_timer;
-void XYWnd::ChaseMouse()
-{
- float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
- Scroll(float_to_integer(multiplier * m_chasemouse_delta_x), float_to_integer(multiplier * -m_chasemouse_delta_y));
+void XYWnd::ChaseMouse(){
+ float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
+ Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
- //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
+ //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
- XY_MouseMoved(m_chasemouse_current_x, m_chasemouse_current_y , getButtonState());
- g_chasemouse_timer.start();
+ XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
+ g_chasemouse_timer.start();
}
-gboolean xywnd_chasemouse(gpointer data)
-{
- reinterpret_cast<XYWnd*>(data)->ChaseMouse();
- return TRUE;
+gboolean xywnd_chasemouse( gpointer data ){
+ reinterpret_cast<XYWnd*>( data )->ChaseMouse();
+ return TRUE;
}
-inline const int& min_int(const int& left, const int& right)
-{
- return std::min(left, right);
+inline const int& min_int( const int& left, const int& right ){
+ return std::min( left, right );
}
-bool XYWnd::chaseMouseMotion(int pointx, int pointy)
-{
- m_chasemouse_delta_x = 0;
- m_chasemouse_delta_y = 0;
-
- if (g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON)
- {
- const int epsilon = 16;
-
- if (pointx < epsilon)
- {
- m_chasemouse_delta_x = std::max(pointx, 0) - epsilon;
- }
- else if ((pointx - m_nWidth) > -epsilon)
- {
- m_chasemouse_delta_x = min_int((pointx - m_nWidth), 0) + epsilon;
- }
-
- if (pointy < epsilon)
- {
- m_chasemouse_delta_y = std::max(pointy, 0) - epsilon;
- }
- else if ((pointy - m_nHeight) > -epsilon)
- {
- m_chasemouse_delta_y = min_int((pointy - m_nHeight), 0) + epsilon;
- }
-
- if(m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0)
- {
- //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
- m_chasemouse_current_x = pointx;
- m_chasemouse_current_y = pointy;
- if(m_chasemouse_handler == 0)
- {
- //globalOutputStream() << "chasemouse timer start... ";
- g_chasemouse_timer.start();
- m_chasemouse_handler = g_idle_add(xywnd_chasemouse, this);
- }
- return true;
- }
- else
- {
- if(m_chasemouse_handler != 0)
- {
- //globalOutputStream() << "chasemouse cancel\n";
- g_source_remove(m_chasemouse_handler);
- m_chasemouse_handler = 0;
- }
- }
- }
- else
- {
- if(m_chasemouse_handler != 0)
- {
- //globalOutputStream() << "chasemouse cancel\n";
- g_source_remove(m_chasemouse_handler);
- m_chasemouse_handler = 0;
- }
- }
- return false;
+bool XYWnd::chaseMouseMotion( int pointx, int pointy ){
+ m_chasemouse_delta_x = 0;
+ m_chasemouse_delta_y = 0;
+
+ if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
+ const int epsilon = 16;
+
+ if ( pointx < epsilon ) {
+ m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon;
+ }
+ else if ( ( pointx - m_nWidth ) > -epsilon ) {
+ m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon;
+ }
+
+ if ( pointy < epsilon ) {
+ m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon;
+ }
+ else if ( ( pointy - m_nHeight ) > -epsilon ) {
+ m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon;
+ }
+
+ if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
+ //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
+ m_chasemouse_current_x = pointx;
+ m_chasemouse_current_y = pointy;
+ if ( m_chasemouse_handler == 0 ) {
+ //globalOutputStream() << "chasemouse timer start... ";
+ g_chasemouse_timer.start();
+ m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this );
+ }
+ return true;
+ }
+ else
+ {
+ if ( m_chasemouse_handler != 0 ) {
+ //globalOutputStream() << "chasemouse cancel\n";
+ g_source_remove( m_chasemouse_handler );
+ m_chasemouse_handler = 0;
+ }
+ }
+ }
+ else
+ {
+ if ( m_chasemouse_handler != 0 ) {
+ //globalOutputStream() << "chasemouse cancel\n";
+ g_source_remove( m_chasemouse_handler );
+ m_chasemouse_handler = 0;
+ }
+ }
+ return false;
}
// =============================================================================
// XYWnd class
Shader* XYWnd::m_state_selected = 0;
-void xy_update_xor_rectangle(XYWnd& self, rect_t area)
-{
- if(GTK_WIDGET_VISIBLE(self.GetWidget()))
- {
- self.m_XORRectangle.set(rectangle_from_area(area.min, area.max, self.Width(), self.Height()));
- }
+void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
+ if ( gtk_widget_get_visible( self.GetWidget() ) ) {
+ self.m_XORRectangle.set( rectangle_from_area( area.min, area.max, self.Width(), self.Height() ) );
+ }
}
-gboolean xywnd_button_press(GtkWidget* widget, GdkEventButton* event, XYWnd* xywnd)
-{
- if(event->type == GDK_BUTTON_PRESS)
- {
- g_pParentWnd->SetActiveXY(xywnd);
+gboolean xywnd_button_press( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
+ if ( event->type == GDK_BUTTON_PRESS ) {
+ g_pParentWnd->SetActiveXY( xywnd );
- xywnd->ButtonState_onMouseDown(buttons_for_event_button(event));
+ xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
- xywnd->onMouseDown(WindowVector(event->x, event->y), button_for_button(event->button), modifiers_for_state(event->state));
- }
- return FALSE;
+ xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
+ }
+ return FALSE;
}
-gboolean xywnd_button_release(GtkWidget* widget, GdkEventButton* event, XYWnd* xywnd)
-{
- if(event->type == GDK_BUTTON_RELEASE)
- {
- xywnd->XY_MouseUp(static_cast<int>(event->x), static_cast<int>(event->y), buttons_for_event_button(event));
+gboolean xywnd_button_release( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
+ if ( event->type == GDK_BUTTON_RELEASE ) {
+ xywnd->XY_MouseUp( static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button( event ) );
- xywnd->ButtonState_onMouseUp(buttons_for_event_button(event));
- }
- return FALSE;
+ xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) );
+ }
+ return FALSE;
}
-void xywnd_motion(gdouble x, gdouble y, guint state, void* data)
-{
- if(reinterpret_cast<XYWnd*>(data)->chaseMouseMotion(static_cast<int>(x), static_cast<int>(y)))
- {
- return;
- }
- reinterpret_cast<XYWnd*>(data)->XY_MouseMoved(static_cast<int>(x), static_cast<int>(y), buttons_for_state(state));
+gboolean xywnd_focus_in( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
+ if ( event->type == GDK_FOCUS_CHANGE ) {
+ if ( event->in ) {
+ g_pParentWnd->SetActiveXY( xywnd );
+ }
+ }
+ return FALSE;
}
-gboolean xywnd_wheel_scroll(GtkWidget* widget, GdkEventScroll* event, XYWnd* xywnd)
-{
- if(event->direction == GDK_SCROLL_UP)
- {
- XYWnd_ZoomIn(xywnd);
- }
- else if(event->direction == GDK_SCROLL_DOWN)
- {
- XYWnd_ZoomOut(xywnd);
- }
- return FALSE;
-}
-
-gboolean xywnd_size_allocate(GtkWidget* widget, GtkAllocation* allocation, XYWnd* xywnd)
-{
- xywnd->m_nWidth = allocation->width;
- xywnd->m_nHeight = allocation->height;
- xywnd->updateProjection();
- xywnd->m_window_observer->onSizeChanged(xywnd->Width(), xywnd->Height());
- return FALSE;
+void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){
+ if ( reinterpret_cast<XYWnd*>( data )->chaseMouseMotion( static_cast<int>( x ), static_cast<int>( y ) ) ) {
+ return;
+ }
+ reinterpret_cast<XYWnd*>( data )->XY_MouseMoved( static_cast<int>( x ), static_cast<int>( y ), buttons_for_state( state ) );
}
-gboolean xywnd_expose(GtkWidget* widget, GdkEventExpose* event, XYWnd* xywnd)
-{
- if(glwidget_make_current(xywnd->GetWidget()) != FALSE)
- {
- if(Map_Valid(g_map) && ScreenUpdates_Enabled())
- {
- GlobalOpenGL_debugAssertNoErrors();
- xywnd->XY_Draw();
- GlobalOpenGL_debugAssertNoErrors();
+gboolean xywnd_wheel_scroll( ui::Widget widget, GdkEventScroll* event, XYWnd* xywnd ){
+ if ( event->direction == GDK_SCROLL_UP ) {
+ XYWnd_ZoomIn( xywnd );
+ }
+ else if ( event->direction == GDK_SCROLL_DOWN ) {
+ XYWnd_ZoomOut( xywnd );
+ }
+ return FALSE;
+}
- xywnd->m_XORRectangle.set(rectangle_t());
- }
- glwidget_swap_buffers(xywnd->GetWidget());
- }
- return FALSE;
+gboolean xywnd_size_allocate( ui::Widget widget, GtkAllocation* allocation, XYWnd* xywnd ){
+ xywnd->m_nWidth = allocation->width;
+ xywnd->m_nHeight = allocation->height;
+ xywnd->updateProjection();
+ xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() );
+ return FALSE;
}
+gboolean xywnd_expose( ui::Widget widget, GdkEventExpose* event, XYWnd* xywnd ){
+ if ( glwidget_make_current( xywnd->GetWidget() ) != FALSE ) {
+ if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
+ GlobalOpenGL_debugAssertNoErrors();
+ xywnd->XY_Draw();
+ GlobalOpenGL_debugAssertNoErrors();
-void XYWnd_CameraMoved(XYWnd& xywnd)
-{
- if(g_xywindow_globals_private.m_bCamXYUpdate)
- {
- XYWnd_Update(xywnd);
- }
+ xywnd->m_XORRectangle.set( rectangle_t() );
+ }
+ glwidget_swap_buffers( xywnd->GetWidget() );
+ }
+ return FALSE;
+}
+
+
+void XYWnd_CameraMoved( XYWnd& xywnd ){
+ if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
+ XYWnd_Update( xywnd );
+ }
}
XYWnd::XYWnd() :
- m_gl_widget(glwidget_new(FALSE)),
- m_deferredDraw(WidgetQueueDrawCaller(*m_gl_widget)),
- m_deferred_motion(xywnd_motion, this),
- m_parent(0),
- m_window_observer(NewWindowObserver()),
- m_XORRectangle(m_gl_widget),
- m_chasemouse_handler(0)
-{
- m_bActive = false;
- m_buttonstate = 0;
+ m_gl_widget( glwidget_new( FALSE ) ),
+ m_deferredDraw( WidgetQueueDrawCaller( *m_gl_widget ) ),
+ m_deferred_motion( xywnd_motion, this ),
+ m_parent( 0 ),
+ m_window_observer( NewWindowObserver() ),
+ m_XORRectangle( m_gl_widget ),
+ m_chasemouse_handler( 0 ){
+ m_bActive = false;
+ m_buttonstate = 0;
- m_bNewBrushDrag = false;
- m_move_started = false;
- m_zoom_started = false;
+ m_bNewBrushDrag = false;
+ m_move_started = false;
+ m_zoom_started = false;
- m_nWidth = 0;
- m_nHeight = 0;
+ m_nWidth = 0;
+ m_nHeight = 0;
- m_vOrigin[0] = 0;
- m_vOrigin[1] = 20;
- m_vOrigin[2] = 46;
- m_fScale = 1;
- m_viewType = XY;
+ m_vOrigin[0] = 0;
+ m_vOrigin[1] = 20;
+ m_vOrigin[2] = 46;
+ m_fScale = 1;
+ m_viewType = XY;
- m_backgroundActivated = false;
- m_alpha = 1.0f;
- m_xmin = 0.0f;
- m_ymin = 0.0f;
- m_xmax = 0.0f;
- m_ymax = 0.0f;
+ m_backgroundActivated = false;
+ m_alpha = 1.0f;
+ m_xmin = 0.0f;
+ m_ymin = 0.0f;
+ m_xmax = 0.0f;
+ m_ymax = 0.0f;
- m_entityCreate = false;
+ m_entityCreate = false;
- m_mnuDrop = 0;
+ m_mnuDrop = ui::Menu{nullptr};
- GlobalWindowObservers_add(m_window_observer);
- GlobalWindowObservers_connectWidget(m_gl_widget);
+ GlobalWindowObservers_add( m_window_observer );
+ GlobalWindowObservers_connectWidget( m_gl_widget );
- m_window_observer->setRectangleDrawCallback(ReferenceCaller1<XYWnd, rect_t, xy_update_xor_rectangle>(*this));
- m_window_observer->setView(m_view);
+ m_window_observer->setRectangleDrawCallback( ReferenceCaller1<XYWnd, rect_t, xy_update_xor_rectangle>( *this ) );
+ m_window_observer->setView( m_view );
- gtk_widget_ref(m_gl_widget);
+ g_object_ref( m_gl_widget );
- gtk_widget_set_events(m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK);
- GTK_WIDGET_SET_FLAGS(m_gl_widget, GTK_CAN_FOCUS);
+ gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
+ gtk_widget_set_can_focus( m_gl_widget, true );
- m_sizeHandler = g_signal_connect(G_OBJECT(m_gl_widget), "size_allocate", G_CALLBACK(xywnd_size_allocate), this);
- m_exposeHandler = g_signal_connect(G_OBJECT(m_gl_widget), "expose_event", G_CALLBACK(xywnd_expose), this);
+ m_sizeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
+ m_exposeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "expose_event", G_CALLBACK( xywnd_expose ), this );
- g_signal_connect(G_OBJECT(m_gl_widget), "button_press_event", G_CALLBACK(xywnd_button_press), this);
- g_signal_connect(G_OBJECT(m_gl_widget), "button_release_event", G_CALLBACK(xywnd_button_release), this);
- g_signal_connect(G_OBJECT(m_gl_widget), "motion_notify_event", G_CALLBACK(DeferredMotion::gtk_motion), &m_deferred_motion);
+ g_signal_connect( G_OBJECT( m_gl_widget ), "button_press_event", G_CALLBACK( xywnd_button_press ), this );
+ g_signal_connect( G_OBJECT( m_gl_widget ), "button_release_event", G_CALLBACK( xywnd_button_release ), this );
+ g_signal_connect( G_OBJECT( m_gl_widget ), "focus_in_event", G_CALLBACK( xywnd_focus_in ), this );
+ g_signal_connect( G_OBJECT( m_gl_widget ), "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
- g_signal_connect(G_OBJECT(m_gl_widget), "scroll_event", G_CALLBACK(xywnd_wheel_scroll), this);
+ g_signal_connect( G_OBJECT( m_gl_widget ), "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
- Map_addValidCallback(g_map, DeferredDrawOnMapValidChangedCaller(m_deferredDraw));
+ Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
- updateProjection();
- updateModelview();
+ updateProjection();
+ updateModelview();
- AddSceneChangeCallback(ReferenceCaller<XYWnd, &XYWnd_Update>(*this));
- AddCameraMovedCallback(ReferenceCaller<XYWnd, &XYWnd_CameraMoved>(*this));
+ AddSceneChangeCallback( ReferenceCaller<XYWnd, &XYWnd_Update>( *this ) );
+ AddCameraMovedCallback( ReferenceCaller<XYWnd, &XYWnd_CameraMoved>( *this ) );
- PressedButtons_connect(g_pressedButtons, m_gl_widget);
+ PressedButtons_connect( g_pressedButtons, m_gl_widget );
- onMouseDown.connectLast(makeSignalHandler3(MouseDownCaller(), *this));
+ onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
}
-XYWnd::~XYWnd()
-{
- onDestroyed();
+XYWnd::~XYWnd(){
+ onDestroyed();
- if(m_mnuDrop != 0)
- {
- gtk_widget_destroy(GTK_WIDGET(m_mnuDrop));
- m_mnuDrop = 0;
- }
+ if ( m_mnuDrop ) {
+ gtk_widget_destroy( GTK_WIDGET( m_mnuDrop ) );
+ m_mnuDrop = ui::Menu{nullptr};
+ }
- g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_sizeHandler);
- g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_exposeHandler);
+ g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
+ g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
- gtk_widget_unref(m_gl_widget);
+ g_object_unref( m_gl_widget );
- m_window_observer->release();
+ m_window_observer->release();
}
-void XYWnd::captureStates()
-{
- m_state_selected = GlobalShaderCache().capture("$XY_OVERLAY");
+void XYWnd::captureStates(){
+ m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
}
-void XYWnd::releaseStates()
-{
- GlobalShaderCache().release("$XY_OVERLAY");
+void XYWnd::releaseStates(){
+ GlobalShaderCache().release( "$XY_OVERLAY" );
}
-const Vector3& XYWnd::GetOrigin()
-{
- return m_vOrigin;
+const Vector3& XYWnd::GetOrigin(){
+ return m_vOrigin;
}
-void XYWnd::SetOrigin(const Vector3& origin)
-{
- m_vOrigin = origin;
- updateModelview();
+void XYWnd::SetOrigin( const Vector3& origin ){
+ m_vOrigin = origin;
+ updateModelview();
}
-void XYWnd::Scroll(int x, int y)
-{
- int nDim1 = (m_viewType == YZ) ? 1 : 0;
- int nDim2 = (m_viewType == XY) ? 1 : 2;
- m_vOrigin[nDim1] += x / m_fScale;
- m_vOrigin[nDim2] += y / m_fScale;
- updateModelview();
- queueDraw();
+void XYWnd::Scroll( int x, int y ){
+ int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
+ int nDim2 = ( m_viewType == XY ) ? 1 : 2;
+ m_vOrigin[nDim1] += x / m_fScale;
+ m_vOrigin[nDim2] += y / m_fScale;
+ updateModelview();
+ queueDraw();
}
-unsigned int Clipper_buttons()
-{
- return RAD_LBUTTON;
+unsigned int Clipper_buttons(){
+ return RAD_LBUTTON;
}
-void XYWnd::DropClipPoint(int pointx, int pointy)
-{
- Vector3 point;
+void XYWnd::DropClipPoint( int pointx, int pointy ){
+ Vector3 point;
- XY_ToPoint(pointx, pointy, point);
+ XY_ToPoint( pointx, pointy, point );
- Vector3 mid;
- Select_GetMid(mid);
- g_clip_viewtype = static_cast<VIEWTYPE>(GetViewType());
- const int nDim = (g_clip_viewtype == YZ ) ? 0 : ( (g_clip_viewtype == XZ) ? 1 : 2 );
- point[nDim] = mid[nDim];
- vector3_snap(point, GetSnapGridSize());
- NewClipPoint(point);
+ Vector3 mid;
+ Select_GetMid( mid );
+ g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType() );
+ const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 );
+ point[nDim] = mid[nDim];
+ vector3_snap( point, GetSnapGridSize() );
+ NewClipPoint( point );
}
-void XYWnd::Clipper_OnLButtonDown(int x, int y)
-{
- Vector3 mousePosition;
- XY_ToPoint(x, y , mousePosition);
- g_pMovingClip = GlobalClipPoints_Find(mousePosition, (VIEWTYPE)m_viewType, m_fScale);
- if(!g_pMovingClip)
- {
- DropClipPoint(x, y);
- }
+void XYWnd::Clipper_OnLButtonDown( int x, int y ){
+ Vector3 mousePosition;
+ XY_ToPoint( x, y, mousePosition );
+ g_pMovingClip = GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale );
+ if ( !g_pMovingClip ) {
+ DropClipPoint( x, y );
+ }
}
-void XYWnd::Clipper_OnLButtonUp(int x, int y)
-{
- if (g_pMovingClip)
- {
- g_pMovingClip = 0;
- }
+void XYWnd::Clipper_OnLButtonUp( int x, int y ){
+ if ( g_pMovingClip ) {
+ g_pMovingClip = 0;
+ }
}
-void XYWnd::Clipper_OnMouseMoved(int x, int y)
-{
- if (g_pMovingClip)
- {
- XY_ToPoint(x, y , g_pMovingClip->m_ptClip);
- XY_SnapToGrid(g_pMovingClip->m_ptClip);
- Clip_Update();
- ClipperChangeNotify();
- }
+void XYWnd::Clipper_OnMouseMoved( int x, int y ){
+ if ( g_pMovingClip ) {
+ XY_ToPoint( x, y, g_pMovingClip->m_ptClip );
+ XY_SnapToGrid( g_pMovingClip->m_ptClip );
+ Clip_Update();
+ ClipperChangeNotify();
+ }
}
-void XYWnd::Clipper_Crosshair_OnMouseMoved(int x, int y)
-{
- Vector3 mousePosition;
- XY_ToPoint(x, y , mousePosition);
- if(ClipMode() && GlobalClipPoints_Find(mousePosition, (VIEWTYPE)m_viewType, m_fScale) != 0)
- {
- GdkCursor *cursor;
- cursor = gdk_cursor_new (GDK_CROSSHAIR);
- gdk_window_set_cursor (m_gl_widget->window, cursor);
- gdk_cursor_unref (cursor);
- }
- else
- {
- gdk_window_set_cursor (m_gl_widget->window, 0);
- }
-}
-
-unsigned int MoveCamera_buttons()
-{
- return RAD_CONTROL | (g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON);
+void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){
+ Vector3 mousePosition;
+ XY_ToPoint( x, y, mousePosition );
+ if ( ClipMode() && GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ) {
+ GdkCursor *cursor;
+ cursor = gdk_cursor_new( GDK_CROSSHAIR );
+ gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), cursor );
+ gdk_cursor_unref( cursor );
+ }
+ else
+ {
+ gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), 0 );
+ }
}
-void XYWnd_PositionCamera(XYWnd* xywnd, int x, int y, CamWnd& camwnd)
-{
- Vector3 origin(Camera_getOrigin(camwnd));
- xywnd->XY_ToPoint(x, y, origin);
- xywnd->XY_SnapToGrid(origin);
- Camera_setOrigin(camwnd, origin);
+unsigned int MoveCamera_buttons(){
+ return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON );
}
-unsigned int OrientCamera_buttons()
-{
- if(g_glwindow_globals.m_nMouseType == ETwoButton)
- return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
- return RAD_MBUTTON;
+void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
+ Vector3 origin( Camera_getOrigin( camwnd ) );
+ xywnd->XY_ToPoint( x, y, origin );
+ xywnd->XY_SnapToGrid( origin );
+ Camera_setOrigin( camwnd, origin );
}
-void XYWnd_OrientCamera(XYWnd* xywnd, int x, int y, CamWnd& camwnd)
-{
- Vector3 point = g_vector3_identity;
- xywnd->XY_ToPoint(x, y, point);
- xywnd->XY_SnapToGrid(point);
- vector3_subtract(point, Camera_getOrigin(camwnd));
-
- int n1 = (xywnd->GetViewType() == XY) ? 1 : 2;
- int n2 = (xywnd->GetViewType() == YZ) ? 1 : 0;
- int nAngle = (xywnd->GetViewType() == XY) ? CAMERA_YAW : CAMERA_PITCH;
- if (point[n1] || point[n2])
- {
- Vector3 angles(Camera_getAngles(camwnd));
- angles[nAngle] = static_cast<float>(radians_to_degrees(atan2 (point[n1], point[n2])));
- Camera_setAngles(camwnd, angles);
- }
+unsigned int OrientCamera_buttons(){
+ if ( g_glwindow_globals.m_nMouseType == ETwoButton ) {
+ return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
+ }
+ return RAD_MBUTTON;
+}
+
+void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
+ Vector3 point = g_vector3_identity;
+ xywnd->XY_ToPoint( x, y, point );
+ xywnd->XY_SnapToGrid( point );
+ vector3_subtract( point, Camera_getOrigin( camwnd ) );
+
+ int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2;
+ int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0;
+ int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH;
+ if ( point[n1] || point[n2] ) {
+ Vector3 angles( Camera_getAngles( camwnd ) );
+ angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[n1], point[n2] ) ) );
+ Camera_setAngles( camwnd, angles );
+ }
}
/*
-==============
-NewBrushDrag
-==============
-*/
-unsigned int NewBrushDrag_buttons()
-{
- return RAD_LBUTTON;
+ ==============
+ NewBrushDrag
+ ==============
+ */
+unsigned int NewBrushDrag_buttons(){
+ return RAD_LBUTTON;
}
-void XYWnd::NewBrushDrag_Begin(int x, int y)
-{
- m_NewBrushDrag = 0;
- m_nNewBrushPressx = x;
- m_nNewBrushPressy = y;
+void XYWnd::NewBrushDrag_Begin( int x, int y ){
+ m_NewBrushDrag = 0;
+ m_nNewBrushPressx = x;
+ m_nNewBrushPressy = y;
- m_bNewBrushDrag = true;
- GlobalUndoSystem().start();
+ m_bNewBrushDrag = true;
+ GlobalUndoSystem().start();
}
-void XYWnd::NewBrushDrag_End(int x, int y)
-{
- if(m_NewBrushDrag != 0)
- {
- GlobalUndoSystem().finish("brushDragNew");
- }
+void XYWnd::NewBrushDrag_End( int x, int y ){
+ if ( m_NewBrushDrag != 0 ) {
+ GlobalUndoSystem().finish( "brushDragNew" );
+ }
}
-void XYWnd::NewBrushDrag(int x, int y)
-{
- Vector3 mins, maxs;
- XY_ToPoint(m_nNewBrushPressx, m_nNewBrushPressy, mins);
- XY_SnapToGrid(mins);
- XY_ToPoint(x, y, maxs);
- XY_SnapToGrid(maxs);
-
- int nDim = (m_viewType == XY) ? 2 : (m_viewType == YZ) ? 0 : 1;
-
- mins[nDim] = float_snapped(Select_getWorkZone().d_work_min[nDim], GetSnapGridSize());
- maxs[nDim] = float_snapped(Select_getWorkZone().d_work_max[nDim], GetSnapGridSize());
-
- if (maxs[nDim] <= mins[nDim])
- maxs[nDim] = mins[nDim] + GetGridSize();
-
- for(int i=0 ; i<3 ; i++)
- {
- if (mins[i] == maxs[i])
- return; // don't create a degenerate brush
- if (mins[i] > maxs[i])
- {
- float temp = mins[i];
- mins[i] = maxs[i];
- maxs[i] = temp;
- }
- }
-
- if(m_NewBrushDrag == 0)
- {
- NodeSmartReference node(GlobalBrushCreator().createBrush());
- Node_getTraversable(Map_FindOrInsertWorldspawn(g_map))->insert(node);
-
- scene::Path brushpath(makeReference(GlobalSceneGraph().root()));
- brushpath.push(makeReference(*Map_GetWorldspawn(g_map)));
- brushpath.push(makeReference(node.get()));
- selectPath(brushpath, true);
-
- m_NewBrushDrag = node.get_pointer();
- }
-
- // d1223m
- //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
- Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs),
- g_brush_always_caulk ?
- "textures/common/caulk" : TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
-}
-
-void entitycreate_activated(GtkWidget* item)
-{
- scene::Node* world_node = Map_FindWorldspawn(g_map);
- const char* entity_name = gtk_label_get_text(GTK_LABEL(GTK_BIN(item)->child));
-
- if(!(world_node && string_equal(entity_name, "worldspawn")))
- {
- g_pParentWnd->ActiveXY()->OnEntityCreate(entity_name);
- } else {
- GlobalRadiant().m_pfnMessageBox(GTK_WIDGET(MainFrame_getWindow()), "There's already a worldspawn in your map!"
- "",
- "Info",
- eMB_OK,
- eMB_ICONDEFAULT);
- }
-}
-
-void EntityClassMenu_addItem(GtkMenu* menu, const char* name)
-{
- GtkMenuItem* item = GTK_MENU_ITEM(gtk_menu_item_new_with_label(name));
- g_signal_connect(G_OBJECT(item), "activate", G_CALLBACK(entitycreate_activated), item);
- gtk_widget_show(GTK_WIDGET(item));
- menu_add_item(menu, item);
+void XYWnd::NewBrushDrag( int x, int y ){
+ Vector3 mins, maxs;
+ XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins );
+ XY_SnapToGrid( mins );
+ XY_ToPoint( x, y, maxs );
+ XY_SnapToGrid( maxs );
+
+ int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1;
+
+ mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
+ maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
+
+ if ( maxs[nDim] <= mins[nDim] ) {
+ maxs[nDim] = mins[nDim] + GetGridSize();
+ }
+
+ for ( int i = 0 ; i < 3 ; i++ )
+ {
+ if ( mins[i] == maxs[i] ) {
+ return; // don't create a degenerate brush
+ }
+ if ( mins[i] > maxs[i] ) {
+ float temp = mins[i];
+ mins[i] = maxs[i];
+ maxs[i] = temp;
+ }
+ }
+
+ if ( m_NewBrushDrag == 0 ) {
+ NodeSmartReference node( GlobalBrushCreator().createBrush() );
+ Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
+
+ scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) );
+ brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
+ brushpath.push( makeReference( node.get() ) );
+ selectPath( brushpath, true );
+
+ m_NewBrushDrag = node.get_pointer();
+ }
+
+ // d1223m
+ //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
+ Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ),
+ g_brush_always_caulk ?
+ "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
+}
+
+void entitycreate_activated( ui::Widget item ){
+ scene::Node* world_node = Map_FindWorldspawn( g_map );
+ const char* entity_name = gtk_label_get_text( GTK_LABEL( gtk_bin_get_child(GTK_BIN( item )) ) );
+
+ if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) {
+ g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
+ }
+ else {
+ GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(), "There's already a worldspawn in your map!"
+ "",
+ "Info",
+ eMB_OK,
+ eMB_ICONDEFAULT );
+ }
+}
+
+void EntityClassMenu_addItem( ui::Menu menu, const char* name ){
+ auto item = ui::MenuItem( name );
+ g_signal_connect( G_OBJECT( item ), "activate", G_CALLBACK( entitycreate_activated ), item );
+ item.show();
+ menu_add_item( menu, item );
}
class EntityClassMenuInserter : public EntityClassVisitor
{
- typedef std::pair<GtkMenu*, CopiedString> MenuPair;
- typedef std::vector<MenuPair> MenuStack;
- MenuStack m_stack;
- CopiedString m_previous;
+typedef std::pair<ui::Menu, CopiedString> MenuPair;
+typedef std::vector<MenuPair> MenuStack;
+MenuStack m_stack;
+CopiedString m_previous;
public:
- EntityClassMenuInserter(GtkMenu* menu)
- {
- m_stack.reserve(2);
- m_stack.push_back(MenuPair(menu, ""));
- }
- ~EntityClassMenuInserter()
- {
- if(!string_empty(m_previous.c_str()))
- {
- addItem(m_previous.c_str(), "");
- }
- }
- void visit(EntityClass* e)
- {
- ASSERT_MESSAGE(!string_empty(e->name()), "entity-class has no name");
- if(!string_empty(m_previous.c_str()))
- {
- addItem(m_previous.c_str(), e->name());
- }
- m_previous = e->name();
- }
- void pushMenu(const CopiedString& name)
- {
- GtkMenuItem* item = GTK_MENU_ITEM(gtk_menu_item_new_with_label(name.c_str()));
- gtk_widget_show(GTK_WIDGET(item));
- container_add_widget(GTK_CONTAINER(m_stack.back().first), GTK_WIDGET(item));
-
- GtkMenu* submenu = GTK_MENU(gtk_menu_new());
- gtk_menu_item_set_submenu(item, GTK_WIDGET(submenu));
-
- m_stack.push_back(MenuPair(submenu, name));
- }
- void popMenu()
- {
- m_stack.pop_back();
- }
- void addItem(const char* name, const char* next)
- {
- const char* underscore = strchr(name, '_');
-
- if(underscore != 0 && underscore != name)
- {
- bool nextEqual = string_equal_n(name, next, (underscore + 1) - name);
- const char* parent = m_stack.back().second.c_str();
-
- if(!string_empty(parent)
- && string_length(parent) == std::size_t(underscore - name)
- && string_equal_n(name, parent, underscore - name)) // this is a child
- {
- }
- else if(nextEqual)
- {
- if(m_stack.size() == 2)
- {
- popMenu();
- }
- pushMenu(CopiedString(StringRange(name, underscore)));
- }
- else if(m_stack.size() == 2)
- {
- popMenu();
- }
- }
- else if(m_stack.size() == 2)
- {
- popMenu();
- }
-
- EntityClassMenu_addItem(m_stack.back().first, name);
- }
+EntityClassMenuInserter( ui::Menu menu ){
+ m_stack.reserve( 2 );
+ m_stack.push_back( MenuPair( menu, "" ) );
+}
+~EntityClassMenuInserter(){
+ if ( !string_empty( m_previous.c_str() ) ) {
+ addItem( m_previous.c_str(), "" );
+ }
+}
+void visit( EntityClass* e ){
+ ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
+ if ( !string_empty( m_previous.c_str() ) ) {
+ addItem( m_previous.c_str(), e->name() );
+ }
+ m_previous = e->name();
+}
+void pushMenu( const CopiedString& name ){
+ auto item = ui::MenuItem( name.c_str() );
+ item.show();
+ container_add_widget( m_stack.back().first, item );
+
+ auto submenu = ui::Menu();
+ gtk_menu_item_set_submenu( item, GTK_WIDGET( submenu ) );
+
+ m_stack.push_back( MenuPair( submenu, name ) );
+}
+void popMenu(){
+ m_stack.pop_back();
+}
+void addItem( const char* name, const char* next ){
+ const char* underscore = strchr( name, '_' );
+
+ if ( underscore != 0 && underscore != name ) {
+ bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
+ const char* parent = m_stack.back().second.c_str();
+
+ if ( !string_empty( parent )
+ && string_length( parent ) == std::size_t( underscore - name )
+ && string_equal_n( name, parent, underscore - name ) ) { // this is a child
+ }
+ else if ( nextEqual ) {
+ if ( m_stack.size() == 2 ) {
+ popMenu();
+ }
+ pushMenu( CopiedString( StringRange( name, underscore ) ) );
+ }
+ else if ( m_stack.size() == 2 ) {
+ popMenu();
+ }
+ }
+ else if ( m_stack.size() == 2 ) {
+ popMenu();
+ }
+
+ EntityClassMenu_addItem( m_stack.back().first, name );
+}
};
-void XYWnd::OnContextMenu()
-{
- if (g_xywindow_globals.m_bRightClick == false)
- return;
+void XYWnd::OnContextMenu(){
+ if ( g_xywindow_globals.m_bRightClick == false ) {
+ return;
+ }
- if (m_mnuDrop == 0) // first time, load it up
- {
- GtkMenu* menu = m_mnuDrop = GTK_MENU(gtk_menu_new());
+ if ( !m_mnuDrop ) { // first time, load it up
+ auto menu = m_mnuDrop = ui::Menu();
- EntityClassMenuInserter inserter(menu);
- GlobalEntityClassManager().forEach(inserter);
- }
+ EntityClassMenuInserter inserter( menu );
+ GlobalEntityClassManager().forEach( inserter );
+ }
- gtk_menu_popup(m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME);
+ gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME );
}
FreezePointer g_xywnd_freezePointer;
-unsigned int Move_buttons()
-{
- return RAD_RBUTTON;
+unsigned int Move_buttons(){
+ return RAD_RBUTTON;
}
-void XYWnd_moveDelta(int x, int y, unsigned int state, void* data)
-{
- reinterpret_cast<XYWnd*>(data)->EntityCreate_MouseMove(x, y);
- reinterpret_cast<XYWnd*>(data)->Scroll(-x, y);
+void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){
+ reinterpret_cast<XYWnd*>( data )->EntityCreate_MouseMove( x, y );
+ reinterpret_cast<XYWnd*>( data )->Scroll( -x, y );
}
-gboolean XYWnd_Move_focusOut(GtkWidget* widget, GdkEventFocus* event, XYWnd* xywnd)
-{
- xywnd->Move_End();
- return FALSE;
+gboolean XYWnd_Move_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
+ xywnd->Move_End();
+ return FALSE;
}
-void XYWnd::Move_Begin()
-{
- if(m_move_started)
- {
- Move_End();
- }
- m_move_started = true;
- g_xywnd_freezePointer.freeze_pointer(m_parent != 0 ? m_parent : MainFrame_getWindow(), XYWnd_moveDelta, this);
- m_move_focusOut = g_signal_connect(G_OBJECT(m_gl_widget), "focus_out_event", G_CALLBACK(XYWnd_Move_focusOut), this);
+void XYWnd::Move_Begin(){
+ if ( m_move_started ) {
+ Move_End();
+ }
+ m_move_started = true;
+ g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_moveDelta, this );
+ m_move_focusOut = g_signal_connect( G_OBJECT( m_gl_widget ), "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
}
-void XYWnd::Move_End()
-{
- m_move_started = false;
- g_xywnd_freezePointer.unfreeze_pointer(m_parent != 0 ? m_parent : MainFrame_getWindow());
- g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_move_focusOut);
+void XYWnd::Move_End(){
+ m_move_started = false;
+ g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow() );
+ g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
}
-unsigned int Zoom_buttons()
-{
- return RAD_RBUTTON | RAD_SHIFT;
+unsigned int Zoom_buttons(){
+ return RAD_RBUTTON | RAD_SHIFT;
}
int g_dragZoom = 0;
-void XYWnd_zoomDelta(int x, int y, unsigned int state, void* data)
-{
- if(y != 0)
- {
- g_dragZoom += y;
-
- while(abs(g_dragZoom) > 8)
- {
- if(g_dragZoom > 0)
- {
- XYWnd_ZoomOut(reinterpret_cast<XYWnd*>(data));
- g_dragZoom -= 8;
- }
- else
- {
- XYWnd_ZoomIn(reinterpret_cast<XYWnd*>(data));
- g_dragZoom += 8;
- }
- }
- }
-}
-
-gboolean XYWnd_Zoom_focusOut(GtkWidget* widget, GdkEventFocus* event, XYWnd* xywnd)
-{
- xywnd->Zoom_End();
- return FALSE;
+void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){
+ if ( y != 0 ) {
+ g_dragZoom += y;
+
+ while ( abs( g_dragZoom ) > 8 )
+ {
+ if ( g_dragZoom > 0 ) {
+ XYWnd_ZoomOut( reinterpret_cast<XYWnd*>( data ) );
+ g_dragZoom -= 8;
+ }
+ else
+ {
+ XYWnd_ZoomIn( reinterpret_cast<XYWnd*>( data ) );
+ g_dragZoom += 8;
+ }
+ }
+ }
}
-void XYWnd::Zoom_Begin()
-{
- if(m_zoom_started)
- {
- Zoom_End();
- }
- m_zoom_started = true;
- g_dragZoom = 0;
- g_xywnd_freezePointer.freeze_pointer(m_parent != 0 ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this);
- m_zoom_focusOut = g_signal_connect(G_OBJECT(m_gl_widget), "focus_out_event", G_CALLBACK(XYWnd_Zoom_focusOut), this);
+gboolean XYWnd_Zoom_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
+ xywnd->Zoom_End();
+ return FALSE;
}
-void XYWnd::Zoom_End()
-{
- m_zoom_started = false;
- g_xywnd_freezePointer.unfreeze_pointer(m_parent != 0 ? m_parent : MainFrame_getWindow());
- g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_zoom_focusOut);
+void XYWnd::Zoom_Begin(){
+ if ( m_zoom_started ) {
+ Zoom_End();
+ }
+ m_zoom_started = true;
+ g_dragZoom = 0;
+ g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this );
+ m_zoom_focusOut = g_signal_connect( G_OBJECT( m_gl_widget ), "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
+}
+
+void XYWnd::Zoom_End(){
+ m_zoom_started = false;
+ g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow() );
+ g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
}
// makes sure the selected brush or camera is in view
-void XYWnd::PositionView(const Vector3& position)
-{
- int nDim1 = (m_viewType == YZ) ? 1 : 0;
- int nDim2 = (m_viewType == XY) ? 1 : 2;
+void XYWnd::PositionView( const Vector3& position ){
+ int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
+ int nDim2 = ( m_viewType == XY ) ? 1 : 2;
- m_vOrigin[nDim1] = position[nDim1];
- m_vOrigin[nDim2] = position[nDim2];
+ m_vOrigin[nDim1] = position[nDim1];
+ m_vOrigin[nDim2] = position[nDim2];
- updateModelview();
+ updateModelview();
- XYWnd_Update(*this);
+ XYWnd_Update( *this );
}
-void XYWnd::SetViewType(VIEWTYPE viewType)
-{
- m_viewType = viewType;
- updateModelview();
+void XYWnd::SetViewType( VIEWTYPE viewType ){
+ m_viewType = viewType;
+ updateModelview();
- if(m_parent != 0)
- {
- gtk_window_set_title(m_parent, ViewType_getTitle(m_viewType));
- }
+ if ( m_parent ) {
+ gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) );
+ }
}
-inline WindowVector WindowVector_forInteger(int x, int y)
-{
- return WindowVector(static_cast<float>(x), static_cast<float>(y));
+inline WindowVector WindowVector_forInteger( int x, int y ){
+ return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
}
-void XYWnd::mouseDown(const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers)
-{
- XY_MouseDown(static_cast<int>(position.x()), static_cast<int>(position.y()), buttons_for_button_and_modifiers(button, modifiers));
+void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
+ XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
}
-void XYWnd::XY_MouseDown (int x, int y, unsigned int buttons)
-{
- if(buttons == Move_buttons())
- {
- Move_Begin();
- EntityCreate_MouseDown(x, y);
- }
- else if(buttons == Zoom_buttons())
- {
- Zoom_Begin();
- }
- else if(ClipMode() && buttons == Clipper_buttons())
- {
- Clipper_OnLButtonDown(x, y);
- }
- else if(buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0)
- {
- NewBrushDrag_Begin(x, y);
- }
- // control mbutton = move camera
- else if (buttons == MoveCamera_buttons())
- {
- XYWnd_PositionCamera(this, x, y, *g_pParentWnd->GetCamWnd());
- }
- // mbutton = angle camera
- else if(buttons == OrientCamera_buttons())
- {
- XYWnd_OrientCamera(this, x, y, *g_pParentWnd->GetCamWnd());
- }
- else
- {
- m_window_observer->onMouseDown(WindowVector_forInteger(x, y), button_for_flags(buttons), modifiers_for_flags(buttons));
- }
-}
-
-void XYWnd::XY_MouseUp(int x, int y, unsigned int buttons)
-{
- if(m_move_started)
- {
- Move_End();
- EntityCreate_MouseUp(x, y);
- }
- else if(m_zoom_started)
- {
- Zoom_End();
- }
- else if (ClipMode() && buttons == Clipper_buttons())
- {
- Clipper_OnLButtonUp(x, y);
- }
- else if (m_bNewBrushDrag)
- {
- m_bNewBrushDrag = false;
- NewBrushDrag_End(x, y);
- }
- else
- {
- m_window_observer->onMouseUp(WindowVector_forInteger(x, y), button_for_flags(buttons), modifiers_for_flags(buttons));
- }
-}
-
-void XYWnd::XY_MouseMoved (int x, int y, unsigned int buttons)
-{
- // rbutton = drag xy origin
- if(m_move_started)
- {
- }
- // zoom in/out
- else if(m_zoom_started)
- {
- }
-
- else if (ClipMode() && g_pMovingClip != 0)
- {
- Clipper_OnMouseMoved(x, y);
- }
- // lbutton without selection = drag new brush
- else if (m_bNewBrushDrag)
- {
- NewBrushDrag(x, y);
- }
-
- // control mbutton = move camera
- else if (getButtonState() == MoveCamera_buttons())
- {
- XYWnd_PositionCamera(this, x, y, *g_pParentWnd->GetCamWnd());
- }
-
- // mbutton = angle camera
- else if (getButtonState() == OrientCamera_buttons())
- {
- XYWnd_OrientCamera(this, x, y, *g_pParentWnd->GetCamWnd());
- }
-
- else
- {
- m_window_observer->onMouseMotion(WindowVector_forInteger(x, y), modifiers_for_flags(buttons));
-
- m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
- XY_ToPoint(x, y , m_mousePosition);
- XY_SnapToGrid(m_mousePosition);
-
- StringOutputStream status(64);
- status << "x:: " << FloatFormat(m_mousePosition[0], 6, 1)
- << " y:: " << FloatFormat(m_mousePosition[1], 6, 1)
- << " z:: " << FloatFormat(m_mousePosition[2], 6, 1);
- g_pParentWnd->SetStatusText(g_pParentWnd->m_position_status, status.c_str());
-
- if (g_bCrossHairs)
- {
- XYWnd_Update(*this);
- }
-
- Clipper_Crosshair_OnMouseMoved(x, y);
- }
-}
-
-void XYWnd::EntityCreate_MouseDown(int x, int y)
-{
- m_entityCreate = true;
- m_entityCreate_x = x;
- m_entityCreate_y = y;
+void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
+ if ( buttons == Move_buttons() ) {
+ Move_Begin();
+ EntityCreate_MouseDown( x, y );
+ }
+ else if ( buttons == Zoom_buttons() ) {
+ Zoom_Begin();
+ }
+ else if ( ClipMode() && buttons == Clipper_buttons() ) {
+ Clipper_OnLButtonDown( x, y );
+ }
+ else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) {
+ NewBrushDrag_Begin( x, y );
+ }
+ // control mbutton = move camera
+ else if ( buttons == MoveCamera_buttons() ) {
+ XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
+ }
+ // mbutton = angle camera
+ else if ( buttons == OrientCamera_buttons() ) {
+ XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
+ }
+ else
+ {
+ m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
+ }
+}
+
+void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
+ if ( m_move_started ) {
+ Move_End();
+ EntityCreate_MouseUp( x, y );
+ }
+ else if ( m_zoom_started ) {
+ Zoom_End();
+ }
+ else if ( ClipMode() && buttons == Clipper_buttons() ) {
+ Clipper_OnLButtonUp( x, y );
+ }
+ else if ( m_bNewBrushDrag ) {
+ m_bNewBrushDrag = false;
+ NewBrushDrag_End( x, y );
+ }
+ else
+ {
+ m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
+ }
+}
+
+void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
+ // rbutton = drag xy origin
+ if ( m_move_started ) {
+ }
+ // zoom in/out
+ else if ( m_zoom_started ) {
+ }
+
+ else if ( ClipMode() && g_pMovingClip != 0 ) {
+ Clipper_OnMouseMoved( x, y );
+ }
+ // lbutton without selection = drag new brush
+ else if ( m_bNewBrushDrag ) {
+ NewBrushDrag( x, y );
+ }
+
+ // control mbutton = move camera
+ else if ( getButtonState() == MoveCamera_buttons() ) {
+ XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
+ }
+
+ // mbutton = angle camera
+ else if ( getButtonState() == OrientCamera_buttons() ) {
+ XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
+ }
+
+ else
+ {
+ m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) );
+
+ m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
+ XY_ToPoint( x, y, m_mousePosition );
+ XY_SnapToGrid( m_mousePosition );
+
+ StringOutputStream status( 64 );
+ status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 )
+ << " y:: " << FloatFormat( m_mousePosition[1], 6, 1 )
+ << " z:: " << FloatFormat( m_mousePosition[2], 6, 1 );
+ g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() );
+
+ if ( g_bCrossHairs ) {
+ XYWnd_Update( *this );
+ }
+
+ Clipper_Crosshair_OnMouseMoved( x, y );
+ }
}
-void XYWnd::EntityCreate_MouseMove(int x, int y)
-{
- if(m_entityCreate && (m_entityCreate_x != x || m_entityCreate_y != y))
- {
- m_entityCreate = false;
- }
+void XYWnd::EntityCreate_MouseDown( int x, int y ){
+ m_entityCreate = true;
+ m_entityCreate_x = x;
+ m_entityCreate_y = y;
}
-void XYWnd::EntityCreate_MouseUp(int x, int y)
-{
- if(m_entityCreate)
- {
- m_entityCreate = false;
- OnContextMenu();
- }
+void XYWnd::EntityCreate_MouseMove( int x, int y ){
+ if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
+ m_entityCreate = false;
+ }
}
-inline float screen_normalised(int pos, unsigned int size)
-{
- return ((2.0f * pos) / size) - 1.0f;
+void XYWnd::EntityCreate_MouseUp( int x, int y ){
+ if ( m_entityCreate ) {
+ m_entityCreate = false;
+ OnContextMenu();
+ }
}
-inline float normalised_to_world(float normalised, float world_origin, float normalised2world_scale)
-{
- return world_origin + normalised * normalised2world_scale;
+inline float screen_normalised( int pos, unsigned int size ){
+ return ( ( 2.0f * pos ) / size ) - 1.0f;
+}
+
+inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
+ return world_origin + normalised * normalised2world_scale;
}
// TTimo: watch it, this doesn't init one of the 3 coords
-void XYWnd::XY_ToPoint (int x, int y, Vector3& point)
-{
- float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
- float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
- if (m_viewType == XY)
- {
- point[0] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[0], normalised2world_scale_x);
- point[1] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[1], normalised2world_scale_y);
- }
- else if (m_viewType == YZ)
- {
- point[1] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[1], normalised2world_scale_x);
- point[2] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[2], normalised2world_scale_y);
- }
- else
- {
- point[0] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[0], normalised2world_scale_x);
- point[2] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[2], normalised2world_scale_y);
- }
-}
-
-void XYWnd::XY_SnapToGrid(Vector3& point)
-{
- if (m_viewType == XY)
- {
- point[0] = float_snapped(point[0], GetSnapGridSize());
- point[1] = float_snapped(point[1], GetSnapGridSize());
- }
- else if (m_viewType == YZ)
- {
- point[1] = float_snapped(point[1], GetSnapGridSize());
- point[2] = float_snapped(point[2], GetSnapGridSize());
- }
- else
- {
- point[0] = float_snapped(point[0], GetSnapGridSize());
- point[2] = float_snapped(point[2], GetSnapGridSize());
- }
-}
-
-void XYWnd::XY_LoadBackgroundImage(const char *name)
-{
- const char* relative = path_make_relative(name, GlobalFileSystem().findRoot(name));
- if (relative == name)
+void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){
+ float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
+ float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
+ if ( m_viewType == XY ) {
+ point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
+ point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y );
+ }
+ else if ( m_viewType == YZ ) {
+ point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x );
+ point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
+ }
+ else
+ {
+ point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
+ point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
+ }
+}
+
+void XYWnd::XY_SnapToGrid( Vector3& point ){
+ if ( m_viewType == XY ) {
+ point[0] = float_snapped( point[0], GetSnapGridSize() );
+ point[1] = float_snapped( point[1], GetSnapGridSize() );
+ }
+ else if ( m_viewType == YZ ) {
+ point[1] = float_snapped( point[1], GetSnapGridSize() );
+ point[2] = float_snapped( point[2], GetSnapGridSize() );
+ }
+ else
+ {
+ point[0] = float_snapped( point[0], GetSnapGridSize() );
+ point[2] = float_snapped( point[2], GetSnapGridSize() );
+ }
+}
+
+void XYWnd::XY_LoadBackgroundImage( const char *name ){
+ const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) );
+ if ( relative == name ) {
globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
+ }
char fileNameWithoutExt[512];
- strncpy(fileNameWithoutExt, relative, sizeof(fileNameWithoutExt) - 1);
+ strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 );
fileNameWithoutExt[512 - 1] = '\0';
- fileNameWithoutExt[strlen(fileNameWithoutExt) - 4] = '\0';
+ fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0';
- Image *image = QERApp_LoadImage(0, fileNameWithoutExt);
- if (!image) {
+ Image *image = QERApp_LoadImage( 0, fileNameWithoutExt );
+ if ( !image ) {
globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
return;
}
- g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc(sizeof(qtexture_t));
- LoadTextureRGBA(g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight());
+ g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) );
+ LoadTextureRGBA( g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight() );
globalOutputStream() << "Loaded background texture " << relative << "\n";
g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
int m_ix, m_iy;
- switch(g_pParentWnd->ActiveXY()->m_viewType)
+ switch ( g_pParentWnd->ActiveXY()->m_viewType )
{
- case XY:
- m_ix = 0;
- m_iy = 1;
- break;
- case XZ:
- m_ix = 0;
- m_iy = 2;
- break;
- case YZ:
- m_ix = 1;
- m_iy = 2;
- break;
+ case XY:
+ m_ix = 0;
+ m_iy = 1;
+ break;
+ case XZ:
+ m_ix = 0;
+ m_iy = 2;
+ break;
+ case YZ:
+ m_ix = 1;
+ m_iy = 2;
+ break;
}
Vector3 min, max;
- Select_GetBounds(min, max);
+ Select_GetBounds( min, max );
g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
}
-void XYWnd::XY_DisableBackground (void)
-{
+void XYWnd::XY_DisableBackground( void ){
g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
- if (g_pParentWnd->ActiveXY()->m_tex)
- free(g_pParentWnd->ActiveXY()->m_tex);
+ if ( g_pParentWnd->ActiveXY()->m_tex ) {
+ free( g_pParentWnd->ActiveXY()->m_tex );
+ }
g_pParentWnd->ActiveXY()->m_tex = NULL;
}
-void WXY_BackgroundSelect(void)
-{
- bool brushesSelected = Scene_countSelectedBrushes(GlobalSceneGraph()) != 0;
- if (!brushesSelected) {
- gtk_MessageBox(0, "You have to select some brushes to get the bounding box for.\n",
- "No selection", eMB_OK, eMB_ICONERROR);
+void WXY_BackgroundSelect( void ){
+ bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
+ if ( !brushesSelected ) {
+ ui::root.alert( "You have to select some brushes to get the bounding box for.\n",
+ "No selection", ui::alert_type::OK, ui::alert_icon::Error );
return;
}
- const char *filename = file_dialog(GTK_WIDGET(MainFrame_getWindow()), TRUE, "Background Image", NULL, NULL);
+ const char *filename = MainFrame_getWindow().file_dialog( TRUE, "Background Image", NULL, NULL );
g_pParentWnd->ActiveXY()->XY_DisableBackground();
- if (filename)
- g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage(filename);
+ if ( filename ) {
+ g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename );
+ }
}
/*
-============================================================================
+ ============================================================================
-DRAWING
+ DRAWING
-============================================================================
-*/
+ ============================================================================
+ */
/*
-==============
-XY_DrawGrid
-==============
-*/
+ ==============
+ XY_DrawGrid
+ ==============
+ */
-double two_to_the_power(int power)
-{
- return pow(2.0f, power);
+double two_to_the_power( int power ){
+ return pow( 2.0f, power );
}
-void XYWnd::XY_DrawAxis(void)
-{
- if ( g_xywindow_globals_private.show_axis) {
+void XYWnd::XY_DrawAxis( void ){
+ if ( g_xywindow_globals_private.show_axis ) {
const char g_AxisName[3] = { 'X', 'Y', 'Z' };
- const int nDim1 = (m_viewType == YZ) ? 1 : 0;
- const int nDim2 = (m_viewType == XY) ? 1 : 2;
- const int w = (m_nWidth / 2 / m_fScale);
- const int h = (m_nHeight / 2 / m_fScale);
+ const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
+ const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
+ const int w = ( m_nWidth / 2 / m_fScale );
+ const int h = ( m_nHeight / 2 / m_fScale );
- const Vector3& colourX = (m_viewType == YZ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
- const Vector3& colourY = (m_viewType == XY) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
+ const Vector3& colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
+ const Vector3& colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
// draw two lines with corresponding axis colors to highlight current view
// horizontal line: nDim1 color
- glLineWidth(2);
+ glLineWidth( 2 );
glBegin( GL_LINES );
- glColor3fv (vector3_to_array(colourX));
+ glColor3fv( vector3_to_array( colourX ) );
glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
glVertex2f( 0, 0 );
glVertex2f( 32 / m_fScale, 0 );
- glColor3fv (vector3_to_array(colourY));
+ glColor3fv( vector3_to_array( colourY ) );
glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
glVertex2f( 0, 0 );
glVertex2f( 0, 32 / m_fScale );
glEnd();
- glLineWidth(1);
+ glLineWidth( 1 );
// now print axis symbols
- glColor3fv (vector3_to_array(colourX));
- glRasterPos2f ( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
- GlobalOpenGL().drawChar(g_AxisName[nDim1]);
- glRasterPos2f (28 / m_fScale, -10 / m_fScale );
- GlobalOpenGL().drawChar(g_AxisName[nDim1]);
- glColor3fv (vector3_to_array(colourY));
- glRasterPos2f ( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
- GlobalOpenGL().drawChar(g_AxisName[nDim2]);
- glRasterPos2f ( -10 / m_fScale, 28 / m_fScale );
- GlobalOpenGL().drawChar(g_AxisName[nDim2]);
+ glColor3fv( vector3_to_array( colourX ) );
+ glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
+ GlobalOpenGL().drawChar( g_AxisName[nDim1] );
+ glRasterPos2f( 28 / m_fScale, -10 / m_fScale );
+ GlobalOpenGL().drawChar( g_AxisName[nDim1] );
+ glColor3fv( vector3_to_array( colourY ) );
+ glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
+ GlobalOpenGL().drawChar( g_AxisName[nDim2] );
+ glRasterPos2f( -10 / m_fScale, 28 / m_fScale );
+ GlobalOpenGL().drawChar( g_AxisName[nDim2] );
}
}
-void XYWnd::XY_DrawBackground(void)
-{
- glPushAttrib(GL_ALL_ATTRIB_BITS);
+void XYWnd::XY_DrawBackground( void ){
+ glPushAttrib( GL_ALL_ATTRIB_BITS );
- glEnable(GL_TEXTURE_2D);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
+ glEnable( GL_TEXTURE_2D );
+ glEnable( GL_BLEND );
+ glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
+ glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
+ glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
+ glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
- glPolygonMode(GL_FRONT, GL_FILL);
+ glPolygonMode( GL_FRONT, GL_FILL );
- glBindTexture(GL_TEXTURE_2D, m_tex->texture_number);
- glBegin(GL_QUADS);
+ glBindTexture( GL_TEXTURE_2D, m_tex->texture_number );
+ glBegin( GL_QUADS );
- glColor4f(1.0, 1.0, 1.0, m_alpha);
- glTexCoord2f(0.0, 1.0);
- glVertex2f(m_xmin, m_ymin);
+ glColor4f( 1.0, 1.0, 1.0, m_alpha );
+ glTexCoord2f( 0.0, 1.0 );
+ glVertex2f( m_xmin, m_ymin );
- glTexCoord2f(1.0, 1.0);
- glVertex2f(m_xmax, m_ymin);
+ glTexCoord2f( 1.0, 1.0 );
+ glVertex2f( m_xmax, m_ymin );
- glTexCoord2f(1.0, 0.0);
- glVertex2f(m_xmax, m_ymax);
+ glTexCoord2f( 1.0, 0.0 );
+ glVertex2f( m_xmax, m_ymax );
- glTexCoord2f(0.0, 0.0);
- glVertex2f(m_xmin, m_ymax);
+ glTexCoord2f( 0.0, 0.0 );
+ glVertex2f( m_xmin, m_ymax );
glEnd();
- glBindTexture(GL_TEXTURE_2D, 0);
+ glBindTexture( GL_TEXTURE_2D, 0 );
glPopAttrib();
}
-void XYWnd::XY_DrawGrid(void) {
- float x, y, xb, xe, yb, ye;
- float w, h, a;
- char text[32];
+void XYWnd::XY_DrawGrid( void ) {
+ float x, y, xb, xe, yb, ye;
+ float w, h, a;
+ char text[32];
float step, minor_step, stepx, stepy;
step = minor_step = stepx = stepy = GetGridSize();
int minor_power = Grid_getPower();
int mask;
- while ((minor_step * m_fScale) <= 4.0f) { // make sure minor grid spacing is at least 4 pixels on the screen
+ while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
++minor_power;
minor_step *= 2;
}
int power = minor_power;
- while ((power % 3) != 0 || (step * m_fScale) <= 32.0f) { // make sure major grid spacing is at least 32 pixels on the screen
+ while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
++power;
- step = float(two_to_the_power(power));
+ step = float(two_to_the_power( power ) );
}
- mask = (1 << (power - minor_power)) - 1;
- while ((stepx * m_fScale) <= 32.0f) // text step x must be at least 32
+ mask = ( 1 << ( power - minor_power ) ) - 1;
+ while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
stepx *= 2;
- while ((stepy * m_fScale) <= 32.0f) // text step y must be at least 32
+ while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
stepy *= 2;
- a = ((GetSnapGridSize() > 0.0f) ? 1.0f : 0.3f);
+ a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_TEXTURE_1D);
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_BLEND);
- glLineWidth(1);
+ glDisable( GL_TEXTURE_2D );
+ glDisable( GL_TEXTURE_1D );
+ glDisable( GL_DEPTH_TEST );
+ glDisable( GL_BLEND );
+ glLineWidth( 1 );
- w = (m_nWidth / 2 / m_fScale);
- h = (m_nHeight / 2 / m_fScale);
+ w = ( m_nWidth / 2 / m_fScale );
+ h = ( m_nHeight / 2 / m_fScale );
- const int nDim1 = (m_viewType == YZ) ? 1 : 0;
- const int nDim2 = (m_viewType == XY) ? 1 : 2;
+ const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
+ const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
xb = m_vOrigin[nDim1] - w;
- if (xb < region_mins[nDim1])
+ if ( xb < region_mins[nDim1] ) {
xb = region_mins[nDim1];
- xb = step * floor (xb / step);
+ }
+ xb = step * floor( xb / step );
xe = m_vOrigin[nDim1] + w;
- if (xe > region_maxs[nDim1])
+ if ( xe > region_maxs[nDim1] ) {
xe = region_maxs[nDim1];
- xe = step * ceil (xe / step);
+ }
+ xe = step * ceil( xe / step );
yb = m_vOrigin[nDim2] - h;
- if (yb < region_mins[nDim2])
+ if ( yb < region_mins[nDim2] ) {
yb = region_mins[nDim2];
- yb = step * floor (yb / step);
+ }
+ yb = step * floor( yb / step );
ye = m_vOrigin[nDim2] + h;
- if (ye > region_maxs[nDim2])
+ if ( ye > region_maxs[nDim2] ) {
ye = region_maxs[nDim2];
- ye = step * ceil (ye / step);
+ }
+ ye = step * ceil( ye / step );
-#define COLORS_DIFFER(a,b) \
- ((a)[0] != (b)[0] || \
- (a)[1] != (b)[1] || \
- (a)[2] != (b)[2])
+#define COLORS_DIFFER( a,b ) \
+ ( ( a )[0] != ( b )[0] || \
+ ( a )[1] != ( b )[1] || \
+ ( a )[2] != ( b )[2] )
// djbob
// draw minor blocks
- if (g_xywindow_globals_private.d_showgrid || a < 1.0f) {
- if(a < 1.0f)
- glEnable(GL_BLEND);
+ if ( g_xywindow_globals_private.d_showgrid || a < 1.0f ) {
+ if ( a < 1.0f ) {
+ glEnable( GL_BLEND );
+ }
- if (COLORS_DIFFER(g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback)) {
- glColor4fv(vector4_to_array(Vector4(g_xywindow_globals.color_gridminor, a)));
+ if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
+ glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
- glBegin (GL_LINES);
+ glBegin( GL_LINES );
int i = 0;
- for (x = xb ; x < xe ; x += minor_step, ++i) {
- if ((i & mask) != 0) {
- glVertex2f (x, yb);
- glVertex2f (x, ye);
+ for ( x = xb ; x < xe ; x += minor_step, ++i ) {
+ if ( ( i & mask ) != 0 ) {
+ glVertex2f( x, yb );
+ glVertex2f( x, ye );
}
}
i = 0;
- for (y = yb ; y < ye ; y += minor_step, ++i) {
- if ((i & mask) != 0) {
- glVertex2f (xb, y);
- glVertex2f (xe, y);
+ for ( y = yb ; y < ye ; y += minor_step, ++i ) {
+ if ( ( i & mask ) != 0 ) {
+ glVertex2f( xb, y );
+ glVertex2f( xe, y );
}
}
glEnd();
}
// draw major blocks
- if (COLORS_DIFFER(g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor)) {
- glColor4fv(vector4_to_array(Vector4(g_xywindow_globals.color_gridmajor, a)));
+ if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
+ glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
- glBegin (GL_LINES);
- for (x = xb ; x <= xe ; x += step) {
- glVertex2f (x, yb);
- glVertex2f (x, ye);
+ glBegin( GL_LINES );
+ for ( x = xb ; x <= xe ; x += step ) {
+ glVertex2f( x, yb );
+ glVertex2f( x, ye );
}
- for (y = yb ; y <= ye ; y += step) {
- glVertex2f (xb, y);
- glVertex2f (xe, y);
+ for ( y = yb ; y <= ye ; y += step ) {
+ glVertex2f( xb, y );
+ glVertex2f( xe, y );
}
glEnd();
}
- if(a < 1.0f)
- glDisable(GL_BLEND);
+ if ( a < 1.0f ) {
+ glDisable( GL_BLEND );
+ }
}
// draw coordinate text if needed
- if ( g_xywindow_globals_private.show_coordinates) {
- glColor4fv(vector4_to_array(Vector4(g_xywindow_globals.color_gridtext, 1.0f)));
- // why does this not work on windows:
- // float offx = m_vOrigin[nDim2] + h - (1 + GlobalOpenGL().m_fontAscent) / m_fScale;
- float offx = m_vOrigin[nDim2] + h - 13 / m_fScale;
- float offy = m_vOrigin[nDim1] - w + 1 / m_fScale;
- for (x = xb - fmod(xb, stepx); x <= xe ; x += stepx) {
- glRasterPos2f (x, offx);
- sprintf (text, "%g", x);
- GlobalOpenGL().drawString(text);
+ if ( g_xywindow_globals_private.show_coordinates ) {
+ glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
+ float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale;
+ float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
+ for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) {
+ glRasterPos2f( x, offx );
+ sprintf( text, "%g", x );
+ GlobalOpenGL().drawString( text );
}
- for (y = yb - fmod(yb, stepy); y <= ye ; y += stepy) {
- glRasterPos2f (offy, y);
- sprintf (text, "%g", y);
- GlobalOpenGL().drawString(text);
+ for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) {
+ glRasterPos2f( offy, y );
+ sprintf( text, "%g", y );
+ GlobalOpenGL().drawString( text );
}
- if (Active())
- glColor3fv(vector3_to_array(g_xywindow_globals.color_viewname));
+ if ( Active() ) {
+ glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
+ }
// we do this part (the old way) only if show_axis is disabled
- if (!g_xywindow_globals_private.show_axis) {
- glRasterPos2f ( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
+ if ( !g_xywindow_globals_private.show_axis ) {
+ glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
- GlobalOpenGL().drawString(ViewType_getTitle(m_viewType));
+ GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
}
}
// show current work zone?
// the work zone is used to place dropped points and brushes
- if (g_xywindow_globals_private.d_show_work) {
+ if ( g_xywindow_globals_private.d_show_work ) {
glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
glBegin( GL_LINES );
glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
}
/*
-==============
-XY_DrawBlockGrid
-==============
-*/
-void XYWnd::XY_DrawBlockGrid()
-{
- if(Map_FindWorldspawn(g_map) == 0)
- {
- return;
- }
- const char *value = Node_getEntity(*Map_GetWorldspawn(g_map))->getKeyValue("_blocksize" );
- if (strlen(value))
- sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
-
- if (!g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024)
- // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
- g_xywindow_globals_private.blockSize = 1024;
-
- float x, y, xb, xe, yb, ye;
- float w, h;
- char text[32];
-
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_TEXTURE_1D);
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_BLEND);
-
- w = (m_nWidth / 2 / m_fScale);
- h = (m_nHeight / 2 / m_fScale);
-
- int nDim1 = (m_viewType == YZ) ? 1 : 0;
- int nDim2 = (m_viewType == XY) ? 1 : 2;
-
- xb = m_vOrigin[nDim1] - w;
- if (xb < region_mins[nDim1])
- xb = region_mins[nDim1];
- xb = static_cast<float>(g_xywindow_globals_private.blockSize * floor (xb/g_xywindow_globals_private.blockSize));
-
- xe = m_vOrigin[nDim1] + w;
- if (xe > region_maxs[nDim1])
- xe = region_maxs[nDim1];
- xe = static_cast<float>(g_xywindow_globals_private.blockSize * ceil (xe/g_xywindow_globals_private.blockSize));
-
- yb = m_vOrigin[nDim2] - h;
- if (yb < region_mins[nDim2])
- yb = region_mins[nDim2];
- yb = static_cast<float>(g_xywindow_globals_private.blockSize * floor (yb/g_xywindow_globals_private.blockSize));
-
- ye = m_vOrigin[nDim2] + h;
- if (ye > region_maxs[nDim2])
- ye = region_maxs[nDim2];
- ye = static_cast<float>(g_xywindow_globals_private.blockSize * ceil (ye/g_xywindow_globals_private.blockSize));
-
- // draw major blocks
-
- glColor3fv(vector3_to_array(g_xywindow_globals.color_gridblock));
- glLineWidth (2);
-
- glBegin (GL_LINES);
-
- for (x=xb ; x<=xe ; x+=g_xywindow_globals_private.blockSize)
- {
- glVertex2f (x, yb);
- glVertex2f (x, ye);
- }
-
- if (m_viewType == XY)
- {
- for (y=yb ; y<=ye ; y+=g_xywindow_globals_private.blockSize)
- {
- glVertex2f (xb, y);
- glVertex2f (xe, y);
+ ==============
+ XY_DrawBlockGrid
+ ==============
+ */
+void XYWnd::XY_DrawBlockGrid(){
+ if ( Map_FindWorldspawn( g_map ) == 0 ) {
+ return;
+ }
+ const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
+ if ( strlen( value ) ) {
+ sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
+ }
+
+ if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) {
+ // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
+ g_xywindow_globals_private.blockSize = 1024;
+ }
+
+ float x, y, xb, xe, yb, ye;
+ float w, h;
+ char text[32];
+
+ glDisable( GL_TEXTURE_2D );
+ glDisable( GL_TEXTURE_1D );
+ glDisable( GL_DEPTH_TEST );
+ glDisable( GL_BLEND );
+
+ w = ( m_nWidth / 2 / m_fScale );
+ h = ( m_nHeight / 2 / m_fScale );
+
+ int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
+ int nDim2 = ( m_viewType == XY ) ? 1 : 2;
+
+ xb = m_vOrigin[nDim1] - w;
+ if ( xb < region_mins[nDim1] ) {
+ xb = region_mins[nDim1];
+ }
+ xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) );
+
+ xe = m_vOrigin[nDim1] + w;
+ if ( xe > region_maxs[nDim1] ) {
+ xe = region_maxs[nDim1];
+ }
+ xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) );
+
+ yb = m_vOrigin[nDim2] - h;
+ if ( yb < region_mins[nDim2] ) {
+ yb = region_mins[nDim2];
+ }
+ yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) );
+
+ ye = m_vOrigin[nDim2] + h;
+ if ( ye > region_maxs[nDim2] ) {
+ ye = region_maxs[nDim2];
}
- }
+ ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) );
+
+ // draw major blocks
+
+ glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
+ glLineWidth( 2 );
- glEnd();
- glLineWidth (1);
+ glBegin( GL_LINES );
- // draw coordinate text if needed
+ for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize )
+ {
+ glVertex2f( x, yb );
+ glVertex2f( x, ye );
+ }
- if (m_viewType == XY && m_fScale > .1)
- {
- for (x=xb ; x<xe ; x+=g_xywindow_globals_private.blockSize)
- for (y=yb ; y<ye ; y+=g_xywindow_globals_private.blockSize)
+ if ( m_viewType == XY ) {
+ for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize )
{
- glRasterPos2f (x+(g_xywindow_globals_private.blockSize/2), y+(g_xywindow_globals_private.blockSize/2));
- sprintf (text, "%i,%i",(int)floor(x/g_xywindow_globals_private.blockSize), (int)floor(y/g_xywindow_globals_private.blockSize) );
- GlobalOpenGL().drawString(text);
+ glVertex2f( xb, y );
+ glVertex2f( xe, y );
}
- }
+ }
+
+ glEnd();
+ glLineWidth( 1 );
+
+ // draw coordinate text if needed
+
+ if ( m_viewType == XY && m_fScale > .1 ) {
+ for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize )
+ for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize )
+ {
+ glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) );
+ sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) );
+ GlobalOpenGL().drawString( text );
+ }
+ }
- glColor4f(0, 0, 0, 0);
+ glColor4f( 0, 0, 0, 0 );
}
-void XYWnd::DrawCameraIcon(const Vector3& origin, const Vector3& angles)
-{
- float x, y, fov, box;
- double a;
-
- fov = 48 / m_fScale;
- box = 16 / m_fScale;
-
- if (m_viewType == XY)
- {
- x = origin[0];
- y = origin[1];
- a = degrees_to_radians(angles[CAMERA_YAW]);
- }
- else if (m_viewType == YZ)
- {
- x = origin[1];
- y = origin[2];
- a = degrees_to_radians(angles[CAMERA_PITCH]);
- }
- else
- {
- x = origin[0];
- y = origin[2];
- a = degrees_to_radians(angles[CAMERA_PITCH]);
- }
-
- glColor3f (0.0, 0.0, 1.0);
- glBegin(GL_LINE_STRIP);
- glVertex3f (x-box,y,0);
- glVertex3f (x,y+(box/2),0);
- glVertex3f (x+box,y,0);
- glVertex3f (x,y-(box/2),0);
- glVertex3f (x-box,y,0);
- glVertex3f (x+box,y,0);
- glEnd();
-
- glBegin(GL_LINE_STRIP);
- glVertex3f (x + static_cast<float>(fov*cos(a+c_pi/4)), y + static_cast<float>(fov*sin(a+c_pi/4)), 0);
- glVertex3f (x, y, 0);
- glVertex3f (x + static_cast<float>(fov*cos(a-c_pi/4)), y + static_cast<float>(fov*sin(a-c_pi/4)), 0);
- glEnd();
-
-}
-
-
-float Betwixt(float f1, float f2)
-{
- if (f1 > f2)
- return f2 + ((f1 - f2) / 2);
- else
- return f1 + ((f2 - f1) / 2);
+void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
+ float x, y, fov, box;
+ double a;
+
+ fov = 48 / m_fScale;
+ box = 16 / m_fScale;
+
+ if ( m_viewType == XY ) {
+ x = origin[0];
+ y = origin[1];
+ a = degrees_to_radians( angles[CAMERA_YAW] );
+ }
+ else if ( m_viewType == YZ ) {
+ x = origin[1];
+ y = origin[2];
+ a = degrees_to_radians( angles[CAMERA_PITCH] );
+ }
+ else
+ {
+ x = origin[0];
+ y = origin[2];
+ a = degrees_to_radians( angles[CAMERA_PITCH] );
+ }
+
+ glColor3f( 0.0, 0.0, 1.0 );
+ glBegin( GL_LINE_STRIP );
+ glVertex3f( x - box,y,0 );
+ glVertex3f( x,y + ( box / 2 ),0 );
+ glVertex3f( x + box,y,0 );
+ glVertex3f( x,y - ( box / 2 ),0 );
+ glVertex3f( x - box,y,0 );
+ glVertex3f( x + box,y,0 );
+ glEnd();
+
+ glBegin( GL_LINE_STRIP );
+ glVertex3f( x + static_cast<float>( fov * cos( a + c_pi / 4 ) ), y + static_cast<float>( fov * sin( a + c_pi / 4 ) ), 0 );
+ glVertex3f( x, y, 0 );
+ glVertex3f( x + static_cast<float>( fov * cos( a - c_pi / 4 ) ), y + static_cast<float>( fov * sin( a - c_pi / 4 ) ), 0 );
+ glEnd();
+
+}
+
+
+float Betwixt( float f1, float f2 ){
+ if ( f1 > f2 ) {
+ return f2 + ( ( f1 - f2 ) / 2 );
+ }
+ else{
+ return f1 + ( ( f2 - f1 ) / 2 );
+ }
}
// can be greatly simplified but per usual i am in a hurry
// which is not an excuse, just a fact
-void XYWnd::PaintSizeInfo(int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds)
-{
- if(vector3_equal(vMinBounds, vMaxBounds))
- {
- return;
- }
- const char* g_pDimStrings[] = {"x:", "y:", "z:"};
- typedef const char* OrgStrings[2];
- const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
+void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){
+ if ( vector3_equal( vMinBounds, vMaxBounds ) ) {
+ return;
+ }
+ const char* g_pDimStrings[] = {"x:", "y:", "z:"};
+ typedef const char* OrgStrings[2];
+ const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
- Vector3 vSize(vector3_subtracted(vMaxBounds, vMinBounds));
+ Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) );
- glColor3f(g_xywindow_globals.color_selbrushes[0] * .65f,
- g_xywindow_globals.color_selbrushes[1] * .65f,
- g_xywindow_globals.color_selbrushes[2] * .65f);
+ glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f,
+ g_xywindow_globals.color_selbrushes[1] * .65f,
+ g_xywindow_globals.color_selbrushes[2] * .65f );
- StringOutputStream dimensions(16);
+ StringOutputStream dimensions( 16 );
- if (m_viewType == XY)
- {
- glBegin (GL_LINES);
+ if ( m_viewType == XY ) {
+ glBegin( GL_LINES );
- glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f);
- glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
+ glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
+ glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
- glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
- glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
+ glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
+ glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
- glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f);
- glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
+ glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
+ glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
- glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f);
- glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f);
+ glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f );
+ glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
- glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f);
- glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
+ glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
+ glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
- glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
- glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
+ glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
+ glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
- glEnd();
+ glEnd();
- glRasterPos3f (Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f);
- dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
- GlobalOpenGL().drawString(dimensions.c_str());
- dimensions.clear();
+ glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f );
+ dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
+ GlobalOpenGL().drawString( dimensions.c_str() );
+ dimensions.clear();
- glRasterPos3f (vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]), 0.0f);
- dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
- GlobalOpenGL().drawString(dimensions.c_str());
- dimensions.clear();
+ glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f );
+ dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
+ GlobalOpenGL().drawString( dimensions.c_str() );
+ dimensions.clear();
- glRasterPos3f (vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f);
- dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
- GlobalOpenGL().drawString(dimensions.c_str());
- }
- else if (m_viewType == XZ)
- {
- glBegin (GL_LINES);
+ glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f );
+ dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
+ GlobalOpenGL().drawString( dimensions.c_str() );
+ }
+ else if ( m_viewType == XZ ) {
+ glBegin( GL_LINES );
- glVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale);
- glVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
+ glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale );
+ glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale );
- glVertex3f(vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale);
- glVertex3f(vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale);
+ glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
+ glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
- glVertex3f(vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale);
- glVertex3f(vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale);
+ glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale );
+ glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
- glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2]);
- glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2]);
+ glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2] );
+ glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
- glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2]);
- glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2]);
+ glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
+ glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
- glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2]);
- glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2]);
+ glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2] );
+ glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
- glEnd();
+ glEnd();
- glRasterPos3f (Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), 0, vMinBounds[nDim2] - 20.0f / m_fScale);
- dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
- GlobalOpenGL().drawString(dimensions.c_str());
- dimensions.clear();
+ glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f / m_fScale );
+ dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
+ GlobalOpenGL().drawString( dimensions.c_str() );
+ dimensions.clear();
- glRasterPos3f (vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]));
- dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
- GlobalOpenGL().drawString(dimensions.c_str());
- dimensions.clear();
+ glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
+ dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
+ GlobalOpenGL().drawString( dimensions.c_str() );
+ dimensions.clear();
- glRasterPos3f (vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale);
- dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
- GlobalOpenGL().drawString(dimensions.c_str());
- }
- else
- {
- glBegin (GL_LINES);
+ glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale );
+ dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
+ GlobalOpenGL().drawString( dimensions.c_str() );
+ }
+ else
+ {
+ glBegin( GL_LINES );
- glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale);
- glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
+ glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
+ glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
- glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
- glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
+ glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
+ glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
- glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale);
- glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
+ glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
+ glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
- glVertex3f(0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2]);
- glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2]);
+ glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2] );
+ glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
- glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2]);
- glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2]);
+ glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
+ glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
- glVertex3f(0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2]);
- glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2]);
+ glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2] );
+ glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
- glEnd();
+ glEnd();
- glRasterPos3f (0, Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), vMinBounds[nDim2] - 20.0f / m_fScale);
- dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
- GlobalOpenGL().drawString(dimensions.c_str());
- dimensions.clear();
+ glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale );
+ dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
+ GlobalOpenGL().drawString( dimensions.c_str() );
+ dimensions.clear();
- glRasterPos3f (0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]));
- dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
- GlobalOpenGL().drawString(dimensions.c_str());
- dimensions.clear();
+ glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
+ dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
+ GlobalOpenGL().drawString( dimensions.c_str() );
+ dimensions.clear();
- glRasterPos3f (0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale);
- dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
- GlobalOpenGL().drawString(dimensions.c_str());
- }
+ glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale );
+ dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
+ GlobalOpenGL().drawString( dimensions.c_str() );
+ }
}
-class XYRenderer: public Renderer
+class XYRenderer : public Renderer
+{
+struct state_type
{
- struct state_type
- {
- state_type() :
- m_highlight(0),
- m_state(0)
- {
- }
- unsigned int m_highlight;
- Shader* m_state;
- };
+ state_type() :
+ m_highlight( 0 ),
+ m_state( 0 ){
+ }
+ unsigned int m_highlight;
+ Shader* m_state;
+};
public:
- XYRenderer(RenderStateFlags globalstate, Shader* selected) :
- m_globalstate(globalstate),
- m_state_selected(selected)
- {
- ASSERT_NOTNULL(selected);
- m_state_stack.push_back(state_type());
- }
-
- void SetState(Shader* state, EStyle style)
- {
- ASSERT_NOTNULL(state);
- if(style == eWireframeOnly)
- m_state_stack.back().m_state = state;
- }
- const EStyle getStyle() const
- {
- return eWireframeOnly;
- }
- void PushState()
- {
- m_state_stack.push_back(m_state_stack.back());
- }
- void PopState()
- {
- ASSERT_MESSAGE(!m_state_stack.empty(), "popping empty stack");
- m_state_stack.pop_back();
- }
- void Highlight(EHighlightMode mode, bool bEnable = true)
- {
- (bEnable)
- ? m_state_stack.back().m_highlight |= mode
- : m_state_stack.back().m_highlight &= ~mode;
- }
- void addRenderable(const OpenGLRenderable& renderable, const Matrix4& localToWorld)
- {
- if(m_state_stack.back().m_highlight & ePrimitive)
- {
- m_state_selected->addRenderable(renderable, localToWorld);
- }
- else
- {
- m_state_stack.back().m_state->addRenderable(renderable, localToWorld);
- }
- }
-
- void render(const Matrix4& modelview, const Matrix4& projection)
- {
- GlobalShaderCache().render(m_globalstate, modelview, projection);
- }
+XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
+ m_globalstate( globalstate ),
+ m_state_selected( selected ){
+ ASSERT_NOTNULL( selected );
+ m_state_stack.push_back( state_type() );
+}
+
+void SetState( Shader* state, EStyle style ){
+ ASSERT_NOTNULL( state );
+ if ( style == eWireframeOnly ) {
+ m_state_stack.back().m_state = state;
+ }
+}
+const EStyle getStyle() const {
+ return eWireframeOnly;
+}
+void PushState(){
+ m_state_stack.push_back( m_state_stack.back() );
+}
+void PopState(){
+ ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
+ m_state_stack.pop_back();
+}
+void Highlight( EHighlightMode mode, bool bEnable = true ){
+ ( bEnable )
+ ? m_state_stack.back().m_highlight |= mode
+ : m_state_stack.back().m_highlight &= ~mode;
+}
+void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
+ if ( m_state_stack.back().m_highlight & ePrimitive ) {
+ m_state_selected->addRenderable( renderable, localToWorld );
+ }
+ else
+ {
+ m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
+ }
+}
+
+void render( const Matrix4& modelview, const Matrix4& projection ){
+ GlobalShaderCache().render( m_globalstate, modelview, projection );
+}
private:
- std::vector<state_type> m_state_stack;
- RenderStateFlags m_globalstate;
- Shader* m_state_selected;
+std::vector<state_type> m_state_stack;
+RenderStateFlags m_globalstate;
+Shader* m_state_selected;
};
-void XYWnd::updateProjection()
-{
- m_projection[0] = 1.0f / static_cast<float>(m_nWidth / 2);
- m_projection[5] = 1.0f / static_cast<float>(m_nHeight / 2);
- m_projection[10] = 1.0f / (g_MaxWorldCoord * m_fScale);
+void XYWnd::updateProjection(){
+ m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
+ m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
+ m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
- m_projection[12] = 0.0f;
- m_projection[13] = 0.0f;
- m_projection[14] = -1.0f;
+ m_projection[12] = 0.0f;
+ m_projection[13] = 0.0f;
+ m_projection[14] = -1.0f;
- m_projection[1] =
- m_projection[2] =
- m_projection[3] =
+ m_projection[1] =
+ m_projection[2] =
+ m_projection[3] =
- m_projection[4] =
- m_projection[6] =
- m_projection[7] =
+ m_projection[4] =
+ m_projection[6] =
+ m_projection[7] =
- m_projection[8] =
- m_projection[9] =
- m_projection[11] = 0.0f;
+ m_projection[8] =
+ m_projection[9] =
+ m_projection[11] = 0.0f;
- m_projection[15] = 1.0f;
+ m_projection[15] = 1.0f;
- m_view.Construct(m_projection, m_modelview, m_nWidth, m_nHeight);
+ m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
}
// note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
-void XYWnd::updateModelview()
-{
- int nDim1 = (m_viewType == YZ) ? 1 : 0;
- int nDim2 = (m_viewType == XY) ? 1 : 2;
-
- // translation
- m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
- m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
- m_modelview[14] = g_MaxWorldCoord * m_fScale;
-
- // axis base
- switch(m_viewType)
- {
- case XY:
- m_modelview[0] = m_fScale;
- m_modelview[1] = 0;
- m_modelview[2] = 0;
-
- m_modelview[4] = 0;
- m_modelview[5] = m_fScale;
- m_modelview[6] = 0;
-
- m_modelview[8] = 0;
- m_modelview[9] = 0;
- m_modelview[10] = -m_fScale;
- break;
- case XZ:
- m_modelview[0] = m_fScale;
- m_modelview[1] = 0;
- m_modelview[2] = 0;
-
- m_modelview[4] = 0;
- m_modelview[5] = 0;
- m_modelview[6] = m_fScale;
-
- m_modelview[8] = 0;
- m_modelview[9] = m_fScale;
- m_modelview[10] = 0;
- break;
- case YZ:
- m_modelview[0] = 0;
- m_modelview[1] = 0;
- m_modelview[2] = -m_fScale;
-
- m_modelview[4] = m_fScale;
- m_modelview[5] = 0;
- m_modelview[6] = 0;
-
- m_modelview[8] = 0;
- m_modelview[9] = m_fScale;
- m_modelview[10] = 0;
- break;
- }
-
- m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
- m_modelview[15] = 1;
-
- m_view.Construct(m_projection, m_modelview, m_nWidth, m_nHeight);
+void XYWnd::updateModelview(){
+ int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
+ int nDim2 = ( m_viewType == XY ) ? 1 : 2;
+
+ // translation
+ m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
+ m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
+ m_modelview[14] = g_MaxWorldCoord * m_fScale;
+
+ // axis base
+ switch ( m_viewType )
+ {
+ case XY:
+ m_modelview[0] = m_fScale;
+ m_modelview[1] = 0;
+ m_modelview[2] = 0;
+
+ m_modelview[4] = 0;
+ m_modelview[5] = m_fScale;
+ m_modelview[6] = 0;
+
+ m_modelview[8] = 0;
+ m_modelview[9] = 0;
+ m_modelview[10] = -m_fScale;
+ break;
+ case XZ:
+ m_modelview[0] = m_fScale;
+ m_modelview[1] = 0;
+ m_modelview[2] = 0;
+
+ m_modelview[4] = 0;
+ m_modelview[5] = 0;
+ m_modelview[6] = m_fScale;
+
+ m_modelview[8] = 0;
+ m_modelview[9] = m_fScale;
+ m_modelview[10] = 0;
+ break;
+ case YZ:
+ m_modelview[0] = 0;
+ m_modelview[1] = 0;
+ m_modelview[2] = -m_fScale;
+
+ m_modelview[4] = m_fScale;
+ m_modelview[5] = 0;
+ m_modelview[6] = 0;
+
+ m_modelview[8] = 0;
+ m_modelview[9] = m_fScale;
+ m_modelview[10] = 0;
+ break;
+ }
+
+ m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
+ m_modelview[15] = 1;
+
+ m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
}
/*
-==============
-XY_Draw
-==============
-*/
+ ==============
+ XY_Draw
+ ==============
+ */
//#define DBG_SCENEDUMP
-void XYWnd::XY_Draw()
-{
- //
- // clear
- //
- glViewport(0, 0, m_nWidth, m_nHeight);
- glClearColor (g_xywindow_globals.color_gridback[0],
- g_xywindow_globals.color_gridback[1],
- g_xywindow_globals.color_gridback[2],0);
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- //
- // set up viewpoint
- //
-
- glMatrixMode(GL_PROJECTION);
- glLoadMatrixf(reinterpret_cast<const float*>(&m_projection));
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glScalef(m_fScale, m_fScale, 1);
- int nDim1 = (m_viewType == YZ) ? 1 : 0;
- int nDim2 = (m_viewType == XY) ? 1 : 2;
- glTranslatef(-m_vOrigin[nDim1], -m_vOrigin[nDim2], 0);
-
- glDisable (GL_LINE_STIPPLE);
- glLineWidth(1);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDisableClientState(GL_NORMAL_ARRAY);
- glDisableClientState(GL_COLOR_ARRAY);
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_LIGHTING);
- glDisable(GL_COLOR_MATERIAL);
- glDisable(GL_DEPTH_TEST);
-
- if (m_backgroundActivated)
- XY_DrawBackground();
- XY_DrawGrid();
-
- if ( g_xywindow_globals_private.show_blocks)
- XY_DrawBlockGrid();
-
- glLoadMatrixf(reinterpret_cast<const float*>(&m_modelview));
-
- unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
- if(!g_xywindow_globals.m_bNoStipple)
- {
- globalstate |= RENDER_LINESTIPPLE;
- }
-
- {
- XYRenderer renderer(globalstate, m_state_selected);
-
- Scene_Render(renderer, m_view);
-
- GlobalOpenGL_debugAssertNoErrors();
- renderer.render(m_modelview, m_projection);
- GlobalOpenGL_debugAssertNoErrors();
- }
-
- glDepthMask(GL_FALSE);
-
- GlobalOpenGL_debugAssertNoErrors();
-
- glLoadMatrixf(reinterpret_cast<const float*>(&m_modelview));
-
- GlobalOpenGL_debugAssertNoErrors();
- glDisable(GL_LINE_STIPPLE);
- GlobalOpenGL_debugAssertNoErrors();
- glLineWidth(1);
- GlobalOpenGL_debugAssertNoErrors();
- if(GlobalOpenGL().GL_1_3())
- {
- glActiveTexture(GL_TEXTURE0);
- glClientActiveTexture(GL_TEXTURE0);
- }
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- GlobalOpenGL_debugAssertNoErrors();
- glDisableClientState(GL_NORMAL_ARRAY);
- GlobalOpenGL_debugAssertNoErrors();
- glDisableClientState(GL_COLOR_ARRAY);
- GlobalOpenGL_debugAssertNoErrors();
- glDisable(GL_TEXTURE_2D);
- GlobalOpenGL_debugAssertNoErrors();
- glDisable(GL_LIGHTING);
- GlobalOpenGL_debugAssertNoErrors();
- glDisable(GL_COLOR_MATERIAL);
- GlobalOpenGL_debugAssertNoErrors();
-
- GlobalOpenGL_debugAssertNoErrors();
-
-
- // size info
- if(g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0)
- {
- Vector3 min, max;
- Select_GetBounds(min, max);
- PaintSizeInfo(nDim1, nDim2, min, max);
- }
-
- if (g_bCrossHairs)
- {
- glColor4f(0.2f, 0.9f, 0.2f, 0.8f);
- glBegin (GL_LINES);
- if (m_viewType == XY)
- {
- glVertex2f(2.0f * g_MinWorldCoord, m_mousePosition[1]);
- glVertex2f(2.0f * g_MaxWorldCoord, m_mousePosition[1]);
- glVertex2f(m_mousePosition[0], 2.0f * g_MinWorldCoord);
- glVertex2f(m_mousePosition[0], 2.0f * g_MaxWorldCoord);
- }
- else if (m_viewType == YZ)
- {
- glVertex3f(m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2]);
- glVertex3f(m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2]);
- glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord);
- glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord);
- }
- else
- {
- glVertex3f (2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2]);
- glVertex3f (2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2]);
- glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord);
- glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord);
- }
- glEnd();
- }
-
- if (ClipMode())
- {
- GlobalClipPoints_Draw(m_fScale);
- }
-
- GlobalOpenGL_debugAssertNoErrors();
-
- // reset modelview
- glLoadIdentity();
- glScalef(m_fScale, m_fScale, 1);
- glTranslatef(-m_vOrigin[nDim1], -m_vOrigin[nDim2], 0);
-
- DrawCameraIcon (Camera_getOrigin(*g_pParentWnd->GetCamWnd()), Camera_getAngles(*g_pParentWnd->GetCamWnd()));
-
- Feedback_draw2D( m_viewType );
-
- if (g_xywindow_globals_private.show_outline)
- {
- if (Active())
- {
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity();
- glOrtho (0, m_nWidth, 0, m_nHeight, 0, 1);
-
- glMatrixMode (GL_MODELVIEW);
- glLoadIdentity();
-
- // four view mode doesn't colorize
- if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit)
- glColor3fv(vector3_to_array(g_xywindow_globals.color_viewname));
- else
- {
- switch(m_viewType)
- {
- case YZ:
- glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorX));
- break;
- case XZ:
- glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorY));
- break;
- case XY:
- glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorZ));
- break;
- }
- }
- glBegin (GL_LINE_LOOP);
- glVertex2i (0, 0);
- glVertex2i (m_nWidth-1, 0);
- glVertex2i (m_nWidth-1, m_nHeight-1);
- glVertex2i (0, m_nHeight-1);
- glEnd();
- }
- }
-
- GlobalOpenGL_debugAssertNoErrors();
-
- glFinish();
-}
-
-void XYWnd_MouseToPoint(XYWnd* xywnd, int x, int y, Vector3& point)
-{
- xywnd->XY_ToPoint(x, y, point);
- xywnd->XY_SnapToGrid(point);
+void XYWnd::XY_Draw(){
+ //
+ // clear
+ //
+ glViewport( 0, 0, m_nWidth, m_nHeight );
+ glClearColor( g_xywindow_globals.color_gridback[0],
+ g_xywindow_globals.color_gridback[1],
+ g_xywindow_globals.color_gridback[2],0 );
+
+ glClear( GL_COLOR_BUFFER_BIT );
+
+ //
+ // set up viewpoint
+ //
+
+ glMatrixMode( GL_PROJECTION );
+ glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
+
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ glScalef( m_fScale, m_fScale, 1 );
+ int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
+ int nDim2 = ( m_viewType == XY ) ? 1 : 2;
+ glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
+
+ glDisable( GL_LINE_STIPPLE );
+ glLineWidth( 1 );
+ glDisableClientState( GL_TEXTURE_COORD_ARRAY );
+ glDisableClientState( GL_NORMAL_ARRAY );
+ glDisableClientState( GL_COLOR_ARRAY );
+ glDisable( GL_TEXTURE_2D );
+ glDisable( GL_LIGHTING );
+ glDisable( GL_COLOR_MATERIAL );
+ glDisable( GL_DEPTH_TEST );
+
+ if ( m_backgroundActivated ) {
+ XY_DrawBackground();
+ }
+ XY_DrawGrid();
+
+ if ( g_xywindow_globals_private.show_blocks ) {
+ XY_DrawBlockGrid();
+ }
+
+ glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
+
+ unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
+ if ( !g_xywindow_globals.m_bNoStipple ) {
+ globalstate |= RENDER_LINESTIPPLE;
+ }
+
+ {
+ XYRenderer renderer( globalstate, m_state_selected );
+
+ Scene_Render( renderer, m_view );
+
+ GlobalOpenGL_debugAssertNoErrors();
+ renderer.render( m_modelview, m_projection );
+ GlobalOpenGL_debugAssertNoErrors();
+ }
+
+ glDepthMask( GL_FALSE );
+
+ GlobalOpenGL_debugAssertNoErrors();
+
+ glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
+
+ GlobalOpenGL_debugAssertNoErrors();
+ glDisable( GL_LINE_STIPPLE );
+ GlobalOpenGL_debugAssertNoErrors();
+ glLineWidth( 1 );
+ GlobalOpenGL_debugAssertNoErrors();
+ if ( GlobalOpenGL().GL_1_3() ) {
+ glActiveTexture( GL_TEXTURE0 );
+ glClientActiveTexture( GL_TEXTURE0 );
+ }
+ glDisableClientState( GL_TEXTURE_COORD_ARRAY );
+ GlobalOpenGL_debugAssertNoErrors();
+ glDisableClientState( GL_NORMAL_ARRAY );
+ GlobalOpenGL_debugAssertNoErrors();
+ glDisableClientState( GL_COLOR_ARRAY );
+ GlobalOpenGL_debugAssertNoErrors();
+ glDisable( GL_TEXTURE_2D );
+ GlobalOpenGL_debugAssertNoErrors();
+ glDisable( GL_LIGHTING );
+ GlobalOpenGL_debugAssertNoErrors();
+ glDisable( GL_COLOR_MATERIAL );
+ GlobalOpenGL_debugAssertNoErrors();
+
+ GlobalOpenGL_debugAssertNoErrors();
+
+
+ // size info
+ if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) {
+ Vector3 min, max;
+ Select_GetBounds( min, max );
+ PaintSizeInfo( nDim1, nDim2, min, max );
+ }
+
+ if ( g_bCrossHairs ) {
+ glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
+ glBegin( GL_LINES );
+ if ( m_viewType == XY ) {
+ glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] );
+ glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] );
+ glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord );
+ glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord );
+ }
+ else if ( m_viewType == YZ ) {
+ glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] );
+ glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] );
+ glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
+ glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
+ }
+ else
+ {
+ glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] );
+ glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] );
+ glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
+ glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
+ }
+ glEnd();
+ }
+
+ if ( ClipMode() ) {
+ GlobalClipPoints_Draw( m_fScale );
+ }
+
+ GlobalOpenGL_debugAssertNoErrors();
+
+ // reset modelview
+ glLoadIdentity();
+ glScalef( m_fScale, m_fScale, 1 );
+ glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
+
+ DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
+
+ Feedback_draw2D( m_viewType );
+
+ if ( g_xywindow_globals_private.show_outline ) {
+ if ( Active() ) {
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
+
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+
+ // four view mode doesn't colorize
+ if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
+ glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
+ }
+ else
+ {
+ switch ( m_viewType )
+ {
+ case YZ:
+ glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
+ break;
+ case XZ:
+ glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
+ break;
+ case XY:
+ glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
+ break;
+ }
+ }
+ glBegin( GL_LINE_LOOP );
+ glVertex2f( 0.5, 0.5 );
+ glVertex2f( m_nWidth - 0.5, 1 );
+ glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
+ glVertex2f( 0.5, m_nHeight - 0.5 );
+ glEnd();
+ }
+ }
+
+ GlobalOpenGL_debugAssertNoErrors();
- int nDim = (xywnd->GetViewType() == XY) ? 2 : (xywnd->GetViewType() == YZ) ? 0 : 1;
- float fWorkMid = float_mid(Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim]);
- point[nDim] = float_snapped(fWorkMid, GetGridSize());
+ glFinish();
}
-void XYWnd::OnEntityCreate (const char* item)
-{
- StringOutputStream command;
- command << "entityCreate -class " << item;
- UndoableCommand undo(command.c_str());
- Vector3 point;
- XYWnd_MouseToPoint(this, m_entityCreate_x, m_entityCreate_y, point);
- Entity_createFromSelection(item, point);
+void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
+ xywnd->XY_ToPoint( x, y, point );
+ xywnd->XY_SnapToGrid( point );
+
+ int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1;
+ float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
+ point[nDim] = float_snapped( fWorkMid, GetGridSize() );
}
+void XYWnd::OnEntityCreate( const char* item ){
+ StringOutputStream command;
+ command << "entityCreate -class " << item;
+ UndoableCommand undo( command.c_str() );
+ Vector3 point;
+ XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
+ Entity_createFromSelection( item, point );
+}
-void GetFocusPosition(Vector3& position)
-{
- if(GlobalSelectionSystem().countSelected() != 0)
- {
- Select_GetMid(position);
- }
- else
- {
- position = Camera_getOrigin(*g_pParentWnd->GetCamWnd());
- }
+
+void GetFocusPosition( Vector3& position ){
+ if ( GlobalSelectionSystem().countSelected() != 0 ) {
+ Select_GetMid( position );
+ }
+ else
+ {
+ position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
+ }
}
-void XYWnd_Focus(XYWnd* xywnd)
-{
- Vector3 position;
- GetFocusPosition(position);
- xywnd->PositionView(position);
+void XYWnd_Focus( XYWnd* xywnd ){
+ Vector3 position;
+ GetFocusPosition( position );
+ xywnd->PositionView( position );
}
-void XY_Split_Focus()
-{
- Vector3 position;
- GetFocusPosition(position);
- g_pParentWnd->GetXYWnd()->PositionView(position);
- g_pParentWnd->GetXZWnd()->PositionView(position);
- g_pParentWnd->GetYZWnd()->PositionView(position);
+void XY_Split_Focus(){
+ Vector3 position;
+ GetFocusPosition( position );
+ if ( g_pParentWnd->GetXYWnd() ) {
+ g_pParentWnd->GetXYWnd()->PositionView( position );
+ }
+ if ( g_pParentWnd->GetXZWnd() ) {
+ g_pParentWnd->GetXZWnd()->PositionView( position );
+ }
+ if ( g_pParentWnd->GetYZWnd() ) {
+ g_pParentWnd->GetYZWnd()->PositionView( position );
+ }
}
-void XY_Focus()
-{
- if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit)
- {
- // cannot do this in a split window
- // do something else that the user may want here
- XY_Split_Focus();
- return;
- }
+void XY_Focus(){
+ if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
+ // cannot do this in a split window
+ // do something else that the user may want here
+ XY_Split_Focus();
+ return;
+ }
- XYWnd* xywnd = g_pParentWnd->GetXYWnd();
- XYWnd_Focus(xywnd);
+ XYWnd* xywnd = g_pParentWnd->GetXYWnd();
+ XYWnd_Focus( xywnd );
}
-void XY_Top()
-{
- if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating)
- {
- // cannot do this in a split window
- // do something else that the user may want here
- XY_Split_Focus();
- return;
- }
+void XY_Top(){
+ if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
+ // cannot do this in a split window
+ // do something else that the user may want here
+ XY_Split_Focus();
+ return;
+ }
- XYWnd* xywnd = g_pParentWnd->GetXYWnd();
- xywnd->SetViewType(XY);
- XYWnd_Focus(xywnd);
+ XYWnd* xywnd = g_pParentWnd->GetXYWnd();
+ xywnd->SetViewType( XY );
+ XYWnd_Focus( xywnd );
}
-void XY_Side()
-{
- if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating)
- {
- // cannot do this in a split window
- // do something else that the user may want here
- XY_Split_Focus();
- return;
- }
+void XY_Side(){
+ if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
+ // cannot do this in a split window
+ // do something else that the user may want here
+ XY_Split_Focus();
+ return;
+ }
- XYWnd* xywnd = g_pParentWnd->GetXYWnd();
- xywnd->SetViewType(XZ);
- XYWnd_Focus(xywnd);
+ XYWnd* xywnd = g_pParentWnd->GetXYWnd();
+ xywnd->SetViewType( XZ );
+ XYWnd_Focus( xywnd );
}
-void XY_Front()
-{
- if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating)
- {
- // cannot do this in a split window
- // do something else that the user may want here
- XY_Split_Focus();
- return;
- }
+void XY_Front(){
+ if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
+ // cannot do this in a split window
+ // do something else that the user may want here
+ XY_Split_Focus();
+ return;
+ }
- XYWnd* xywnd = g_pParentWnd->GetXYWnd();
- xywnd->SetViewType(YZ);
- XYWnd_Focus(xywnd);
+ XYWnd* xywnd = g_pParentWnd->GetXYWnd();
+ xywnd->SetViewType( YZ );
+ XYWnd_Focus( xywnd );
}
-void XY_Next()
-{
- if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating)
- {
- // cannot do this in a split window
- // do something else that the user may want here
- XY_Split_Focus();
- return;
- }
-
- XYWnd* xywnd = g_pParentWnd->GetXYWnd();
- if (xywnd->GetViewType() == XY)
- xywnd->SetViewType(XZ);
- else if (xywnd->GetViewType() == XZ)
- xywnd->SetViewType(YZ);
- else
- xywnd->SetViewType(XY);
- XYWnd_Focus(xywnd);
-}
-
-void XY_Zoom100()
-{
- if (g_pParentWnd->GetXYWnd())
- g_pParentWnd->GetXYWnd()->SetScale(1);
- if (g_pParentWnd->GetXZWnd())
- g_pParentWnd->GetXZWnd()->SetScale(1);
- if (g_pParentWnd->GetYZWnd())
- g_pParentWnd->GetYZWnd()->SetScale(1);
+void XY_Next(){
+ if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
+ // cannot do this in a split window
+ // do something else that the user may want here
+ XY_Split_Focus();
+ return;
+ }
+
+ XYWnd* xywnd = g_pParentWnd->GetXYWnd();
+ if ( xywnd->GetViewType() == XY ) {
+ xywnd->SetViewType( XZ );
+ }
+ else if ( xywnd->GetViewType() == XZ ) {
+ xywnd->SetViewType( YZ );
+ }
+ else{
+ xywnd->SetViewType( XY );
+ }
+ XYWnd_Focus( xywnd );
}
-void XY_ZoomIn()
-{
- XYWnd_ZoomIn(g_pParentWnd->ActiveXY());
+void XY_Zoom100(){
+ if ( g_pParentWnd->GetXYWnd() ) {
+ g_pParentWnd->GetXYWnd()->SetScale( 1 );
+ }
+ if ( g_pParentWnd->GetXZWnd() ) {
+ g_pParentWnd->GetXZWnd()->SetScale( 1 );
+ }
+ if ( g_pParentWnd->GetYZWnd() ) {
+ g_pParentWnd->GetYZWnd()->SetScale( 1 );
+ }
+}
+
+void XY_ZoomIn(){
+ XYWnd_ZoomIn( g_pParentWnd->ActiveXY() );
}
// NOTE: the zoom out factor is 4/5, we could think about customizing it
// we don't go below a zoom factor corresponding to 10% of the max world size
// (this has to be computed against the window size)
-void XY_ZoomOut()
-{
- XYWnd_ZoomOut(g_pParentWnd->ActiveXY());
+void XY_ZoomOut(){
+ XYWnd_ZoomOut( g_pParentWnd->ActiveXY() );
}
-void ToggleShowCrosshair()
-{
- g_bCrossHairs ^= 1;
- XY_UpdateAllWindows();
+void ToggleShowCrosshair(){
+ g_bCrossHairs ^= 1;
+ XY_UpdateAllWindows();
}
-void ToggleShowSizeInfo()
-{
- g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
- XY_UpdateAllWindows();
+void ToggleShowSizeInfo(){
+ g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
+ XY_UpdateAllWindows();
}
-void ToggleShowGrid()
-{
- g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
- XY_UpdateAllWindows();
+void ToggleShowGrid(){
+ g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
+ XY_UpdateAllWindows();
}
-ToggleShown g_xy_top_shown(true);
+ToggleShown g_xy_top_shown( true );
-void XY_Top_Shown_Construct(GtkWindow* parent)
-{
- g_xy_top_shown.connect(GTK_WIDGET(parent));
+void XY_Top_Shown_Construct( ui::Window parent ){
+ g_xy_top_shown.connect( parent );
}
-ToggleShown g_yz_side_shown(false);
+ToggleShown g_yz_side_shown( false );
-void YZ_Side_Shown_Construct(GtkWindow* parent)
-{
- g_yz_side_shown.connect(GTK_WIDGET(parent));
+void YZ_Side_Shown_Construct( ui::Window parent ){
+ g_yz_side_shown.connect( parent );
}
-ToggleShown g_xz_front_shown(false);
+ToggleShown g_xz_front_shown( false );
-void XZ_Front_Shown_Construct(GtkWindow* parent)
-{
- g_xz_front_shown.connect(GTK_WIDGET(parent));
+void XZ_Front_Shown_Construct( ui::Window parent ){
+ g_xz_front_shown.connect( parent );
}
class EntityClassMenu : public ModuleObserver
{
- std::size_t m_unrealised;
+std::size_t m_unrealised;
public:
- EntityClassMenu() : m_unrealised(1)
- {
- }
- void realise()
- {
- if(--m_unrealised == 0)
- {
- }
- }
- void unrealise()
- {
- if(++m_unrealised == 1)
- {
- if(XYWnd::m_mnuDrop != 0)
- {
- gtk_widget_destroy(GTK_WIDGET(XYWnd::m_mnuDrop));
- XYWnd::m_mnuDrop = 0;
- }
- }
- }
+EntityClassMenu() : m_unrealised( 1 ){
+}
+void realise(){
+ if ( --m_unrealised == 0 ) {
+ }
+}
+void unrealise(){
+ if ( ++m_unrealised == 1 ) {
+ if ( XYWnd::m_mnuDrop ) {
+ gtk_widget_destroy( GTK_WIDGET( XYWnd::m_mnuDrop ) );
+ XYWnd::m_mnuDrop = ui::Menu(nullptr);
+ }
+ }
+}
};
EntityClassMenu g_EntityClassMenu;
-void ShowNamesToggle()
-{
- GlobalEntityCreator().setShowNames(!GlobalEntityCreator().getShowNames());
- XY_UpdateAllWindows();
+void ShowNamesToggle(){
+ GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
+ XY_UpdateAllWindows();
}
typedef FreeCaller<ShowNamesToggle> ShowNamesToggleCaller;
-void ShowNamesExport(const BoolImportCallback& importer)
-{
- importer(GlobalEntityCreator().getShowNames());
+void ShowNamesExport( const BoolImportCallback& importer ){
+ importer( GlobalEntityCreator().getShowNames() );
}
typedef FreeCaller1<const BoolImportCallback&, ShowNamesExport> ShowNamesExportCaller;
-void ShowAnglesToggle()
-{
- GlobalEntityCreator().setShowAngles(!GlobalEntityCreator().getShowAngles());
- XY_UpdateAllWindows();
+void ShowAnglesToggle(){
+ GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
+ XY_UpdateAllWindows();
}
typedef FreeCaller<ShowAnglesToggle> ShowAnglesToggleCaller;
-void ShowAnglesExport(const BoolImportCallback& importer)
-{
- importer(GlobalEntityCreator().getShowAngles());
+void ShowAnglesExport( const BoolImportCallback& importer ){
+ importer( GlobalEntityCreator().getShowAngles() );
}
typedef FreeCaller1<const BoolImportCallback&, ShowAnglesExport> ShowAnglesExportCaller;
-void ShowBlocksToggle()
-{
- g_xywindow_globals_private.show_blocks ^= 1;
- XY_UpdateAllWindows();
+void ShowBlocksToggle(){
+ g_xywindow_globals_private.show_blocks ^= 1;
+ XY_UpdateAllWindows();
}
typedef FreeCaller<ShowBlocksToggle> ShowBlocksToggleCaller;
-void ShowBlocksExport(const BoolImportCallback& importer)
-{
- importer(g_xywindow_globals_private.show_blocks);
+void ShowBlocksExport( const BoolImportCallback& importer ){
+ importer( g_xywindow_globals_private.show_blocks );
}
typedef FreeCaller1<const BoolImportCallback&, ShowBlocksExport> ShowBlocksExportCaller;
-void ShowCoordinatesToggle()
-{
- g_xywindow_globals_private.show_coordinates ^= 1;
- XY_UpdateAllWindows();
+void ShowCoordinatesToggle(){
+ g_xywindow_globals_private.show_coordinates ^= 1;
+ XY_UpdateAllWindows();
}
typedef FreeCaller<ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
-void ShowCoordinatesExport(const BoolImportCallback& importer)
-{
- importer(g_xywindow_globals_private.show_coordinates);
+void ShowCoordinatesExport( const BoolImportCallback& importer ){
+ importer( g_xywindow_globals_private.show_coordinates );
}
typedef FreeCaller1<const BoolImportCallback&, ShowCoordinatesExport> ShowCoordinatesExportCaller;
-void ShowOutlineToggle()
-{
- g_xywindow_globals_private.show_outline ^= 1;
- XY_UpdateAllWindows();
+void ShowOutlineToggle(){
+ g_xywindow_globals_private.show_outline ^= 1;
+ XY_UpdateAllWindows();
}
typedef FreeCaller<ShowOutlineToggle> ShowOutlineToggleCaller;
-void ShowOutlineExport(const BoolImportCallback& importer)
-{
- importer(g_xywindow_globals_private.show_outline);
+void ShowOutlineExport( const BoolImportCallback& importer ){
+ importer( g_xywindow_globals_private.show_outline );
}
typedef FreeCaller1<const BoolImportCallback&, ShowOutlineExport> ShowOutlineExportCaller;
-void ShowAxesToggle()
-{
- g_xywindow_globals_private.show_axis ^= 1;
- XY_UpdateAllWindows();
+void ShowAxesToggle(){
+ g_xywindow_globals_private.show_axis ^= 1;
+ XY_UpdateAllWindows();
}
typedef FreeCaller<ShowAxesToggle> ShowAxesToggleCaller;
-void ShowAxesExport(const BoolImportCallback& importer)
-{
- importer(g_xywindow_globals_private.show_axis);
+void ShowAxesExport( const BoolImportCallback& importer ){
+ importer( g_xywindow_globals_private.show_axis );
}
typedef FreeCaller1<const BoolImportCallback&, ShowAxesExport> ShowAxesExportCaller;
-void ShowWorkzoneToggle()
-{
- g_xywindow_globals_private.d_show_work ^= 1;
- XY_UpdateAllWindows();
+void ShowWorkzoneToggle(){
+ g_xywindow_globals_private.d_show_work ^= 1;
+ XY_UpdateAllWindows();
}
typedef FreeCaller<ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
-void ShowWorkzoneExport(const BoolImportCallback& importer)
-{
- importer(g_xywindow_globals_private.d_show_work);
+void ShowWorkzoneExport( const BoolImportCallback& importer ){
+ importer( g_xywindow_globals_private.d_show_work );
}
typedef FreeCaller1<const BoolImportCallback&, ShowWorkzoneExport> ShowWorkzoneExportCaller;
ShowNamesExportCaller g_show_names_caller;
-BoolExportCallback g_show_names_callback(g_show_names_caller);
-ToggleItem g_show_names(g_show_names_callback);
+BoolExportCallback g_show_names_callback( g_show_names_caller );
+ToggleItem g_show_names( g_show_names_callback );
ShowAnglesExportCaller g_show_angles_caller;
-BoolExportCallback g_show_angles_callback(g_show_angles_caller);
-ToggleItem g_show_angles(g_show_angles_callback);
+BoolExportCallback g_show_angles_callback( g_show_angles_caller );
+ToggleItem g_show_angles( g_show_angles_callback );
ShowBlocksExportCaller g_show_blocks_caller;
-BoolExportCallback g_show_blocks_callback(g_show_blocks_caller);
-ToggleItem g_show_blocks(g_show_blocks_callback);
+BoolExportCallback g_show_blocks_callback( g_show_blocks_caller );
+ToggleItem g_show_blocks( g_show_blocks_callback );
ShowCoordinatesExportCaller g_show_coordinates_caller;
-BoolExportCallback g_show_coordinates_callback(g_show_coordinates_caller);
-ToggleItem g_show_coordinates(g_show_coordinates_callback);
+BoolExportCallback g_show_coordinates_callback( g_show_coordinates_caller );
+ToggleItem g_show_coordinates( g_show_coordinates_callback );
ShowOutlineExportCaller g_show_outline_caller;
-BoolExportCallback g_show_outline_callback(g_show_outline_caller);
-ToggleItem g_show_outline(g_show_outline_callback);
+BoolExportCallback g_show_outline_callback( g_show_outline_caller );
+ToggleItem g_show_outline( g_show_outline_callback );
ShowAxesExportCaller g_show_axes_caller;
-BoolExportCallback g_show_axes_callback(g_show_axes_caller);
-ToggleItem g_show_axes(g_show_axes_callback);
+BoolExportCallback g_show_axes_callback( g_show_axes_caller );
+ToggleItem g_show_axes( g_show_axes_callback );
ShowWorkzoneExportCaller g_show_workzone_caller;
-BoolExportCallback g_show_workzone_callback(g_show_workzone_caller);
-ToggleItem g_show_workzone(g_show_workzone_callback);
+BoolExportCallback g_show_workzone_callback( g_show_workzone_caller );
+ToggleItem g_show_workzone( g_show_workzone_callback );
-void XYShow_registerCommands()
-{
- GlobalToggles_insert("ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_angles));
- GlobalToggles_insert("ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_names));
- GlobalToggles_insert("ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller(g_show_blocks));
- GlobalToggles_insert("ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_coordinates));
- GlobalToggles_insert("ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller(g_show_outline));
- GlobalToggles_insert("ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_axes));
- GlobalToggles_insert("ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller(g_show_workzone));
+void XYShow_registerCommands(){
+ GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) );
+ GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) );
+ GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
+ GlobalToggles_insert( "ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
+ GlobalToggles_insert( "ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller( g_show_outline ) );
+ GlobalToggles_insert( "ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_axes ) );
+ GlobalToggles_insert( "ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
}
-void XYWnd_registerShortcuts()
-{
- command_connect_accelerator("ToggleCrosshairs");
- command_connect_accelerator("ToggleSizePaint");
+void XYWnd_registerShortcuts(){
+ command_connect_accelerator( "ToggleCrosshairs" );
+ command_connect_accelerator( "ToggleSizePaint" );
}
-void Orthographic_constructPreferences(PreferencesPage& page)
-{
- page.appendCheckBox("", "Solid selection boxes", g_xywindow_globals.m_bNoStipple);
- page.appendCheckBox("", "Display size info", g_xywindow_globals_private.m_bSizePaint);
- page.appendCheckBox("", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse);
- page.appendCheckBox("", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate);
+void Orthographic_constructPreferences( PreferencesPage& page ){
+ page.appendCheckBox( "", "Solid selection boxes", g_xywindow_globals.m_bNoStipple );
+ page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
+ page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
+ page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
}
-void Orthographic_constructPage(PreferenceGroup& group)
-{
- PreferencesPage page(group.createPage("Orthographic", "Orthographic View Preferences"));
- Orthographic_constructPreferences(page);
+void Orthographic_constructPage( PreferenceGroup& group ){
+ PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
+ Orthographic_constructPreferences( page );
}
-void Orthographic_registerPreferencesPage()
-{
- PreferencesDialog_addSettingsPage(FreeCaller1<PreferenceGroup&, Orthographic_constructPage>());
+void Orthographic_registerPreferencesPage(){
+ PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, Orthographic_constructPage>() );
}
-void Clipper_constructPreferences(PreferencesPage& page)
-{
- page.appendCheckBox("", "Clipper tool uses caulk", g_clip_useCaulk);
+void Clipper_constructPreferences( PreferencesPage& page ){
+ page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk );
}
-void Clipper_constructPage(PreferenceGroup& group)
-{
- PreferencesPage page(group.createPage("Clipper", "Clipper Tool Settings"));
- Clipper_constructPreferences(page);
+void Clipper_constructPage( PreferenceGroup& group ){
+ PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) );
+ Clipper_constructPreferences( page );
}
-void Clipper_registerPreferencesPage()
-{
- PreferencesDialog_addSettingsPage(FreeCaller1<PreferenceGroup&, Clipper_constructPage>());
+void Clipper_registerPreferencesPage(){
+ PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, Clipper_constructPage>() );
}
-void ToggleShown_importBool(ToggleShown& self, bool value)
-{
- self.set(value);
+void ToggleShown_importBool( ToggleShown& self, bool value ){
+ self.set( value );
}
typedef ReferenceCaller1<ToggleShown, bool, ToggleShown_importBool> ToggleShownImportBoolCaller;
-void ToggleShown_exportBool(const ToggleShown& self, const BoolImportCallback& importer)
-{
- importer(self.active());
+void ToggleShown_exportBool( const ToggleShown& self, const BoolImportCallback& importer ){
+ importer( self.active() );
}
typedef ConstReferenceCaller1<ToggleShown, const BoolImportCallback&, ToggleShown_exportBool> ToggleShownExportBoolCaller;
-void XYWindow_Construct()
-{
- GlobalCommands_insert("ToggleCrosshairs", FreeCaller<ToggleShowCrosshair>(), Accelerator('X', (GdkModifierType)GDK_SHIFT_MASK));
- GlobalCommands_insert("ToggleSizePaint", FreeCaller<ToggleShowSizeInfo>(), Accelerator('J'));
- GlobalCommands_insert("ToggleGrid", FreeCaller<ToggleShowGrid>(), Accelerator('0'));
-
- GlobalToggles_insert("ToggleView", ToggleShown::ToggleCaller(g_xy_top_shown), ToggleItem::AddCallbackCaller(g_xy_top_shown.m_item), Accelerator('V', (GdkModifierType)(GDK_SHIFT_MASK|GDK_CONTROL_MASK)));
- GlobalToggles_insert("ToggleSideView", ToggleShown::ToggleCaller(g_yz_side_shown), ToggleItem::AddCallbackCaller(g_yz_side_shown.m_item));
- GlobalToggles_insert("ToggleFrontView", ToggleShown::ToggleCaller(g_xz_front_shown), ToggleItem::AddCallbackCaller(g_xz_front_shown.m_item));
- GlobalCommands_insert("NextView", FreeCaller<XY_Next>(), Accelerator(GDK_Tab, (GdkModifierType)GDK_CONTROL_MASK));
- GlobalCommands_insert("ZoomIn", FreeCaller<XY_ZoomIn>(), Accelerator(GDK_Delete));
- GlobalCommands_insert("ZoomOut", FreeCaller<XY_ZoomOut>(), Accelerator(GDK_Insert));
- GlobalCommands_insert("ViewTop", FreeCaller<XY_Top>());
- GlobalCommands_insert("ViewSide", FreeCaller<XY_Side>());
- GlobalCommands_insert("ViewFront", FreeCaller<XY_Front>());
- GlobalCommands_insert("Zoom100", FreeCaller<XY_Zoom100>());
- GlobalCommands_insert("CenterXYView", FreeCaller<XY_Focus>(), Accelerator(GDK_Tab, (GdkModifierType)(GDK_SHIFT_MASK|GDK_CONTROL_MASK)));
-
- GlobalPreferenceSystem().registerPreference("ClipCaulk", BoolImportStringCaller(g_clip_useCaulk), BoolExportStringCaller(g_clip_useCaulk));
-
- GlobalPreferenceSystem().registerPreference("NewRightClick", BoolImportStringCaller(g_xywindow_globals.m_bRightClick), BoolExportStringCaller(g_xywindow_globals.m_bRightClick));
- GlobalPreferenceSystem().registerPreference("ChaseMouse", BoolImportStringCaller(g_xywindow_globals_private.m_bChaseMouse), BoolExportStringCaller(g_xywindow_globals_private.m_bChaseMouse));
- GlobalPreferenceSystem().registerPreference("SizePainting", BoolImportStringCaller(g_xywindow_globals_private.m_bSizePaint), BoolExportStringCaller(g_xywindow_globals_private.m_bSizePaint));
- GlobalPreferenceSystem().registerPreference("NoStipple", BoolImportStringCaller(g_xywindow_globals.m_bNoStipple), BoolExportStringCaller(g_xywindow_globals.m_bNoStipple));
- GlobalPreferenceSystem().registerPreference("SI_ShowCoords", BoolImportStringCaller(g_xywindow_globals_private.show_coordinates), BoolExportStringCaller(g_xywindow_globals_private.show_coordinates));
- GlobalPreferenceSystem().registerPreference("SI_ShowOutlines", BoolImportStringCaller(g_xywindow_globals_private.show_outline), BoolExportStringCaller(g_xywindow_globals_private.show_outline));
- GlobalPreferenceSystem().registerPreference("SI_ShowAxis", BoolImportStringCaller(g_xywindow_globals_private.show_axis), BoolExportStringCaller(g_xywindow_globals_private.show_axis));
- GlobalPreferenceSystem().registerPreference("CamXYUpdate", BoolImportStringCaller(g_xywindow_globals_private.m_bCamXYUpdate), BoolExportStringCaller(g_xywindow_globals_private.m_bCamXYUpdate));
- GlobalPreferenceSystem().registerPreference("ShowWorkzone", BoolImportStringCaller(g_xywindow_globals_private.d_show_work), BoolExportStringCaller(g_xywindow_globals_private.d_show_work));
-
- GlobalPreferenceSystem().registerPreference("SI_AxisColors0", Vector3ImportStringCaller(g_xywindow_globals.AxisColorX), Vector3ExportStringCaller(g_xywindow_globals.AxisColorX));
- GlobalPreferenceSystem().registerPreference("SI_AxisColors1", Vector3ImportStringCaller(g_xywindow_globals.AxisColorY), Vector3ExportStringCaller(g_xywindow_globals.AxisColorY));
- GlobalPreferenceSystem().registerPreference("SI_AxisColors2", Vector3ImportStringCaller(g_xywindow_globals.AxisColorZ), Vector3ExportStringCaller(g_xywindow_globals.AxisColorZ));
- GlobalPreferenceSystem().registerPreference("SI_Colors1", Vector3ImportStringCaller(g_xywindow_globals.color_gridback), Vector3ExportStringCaller(g_xywindow_globals.color_gridback));
- GlobalPreferenceSystem().registerPreference("SI_Colors2", Vector3ImportStringCaller(g_xywindow_globals.color_gridminor), Vector3ExportStringCaller(g_xywindow_globals.color_gridminor));
- GlobalPreferenceSystem().registerPreference("SI_Colors3", Vector3ImportStringCaller(g_xywindow_globals.color_gridmajor), Vector3ExportStringCaller(g_xywindow_globals.color_gridmajor));
- GlobalPreferenceSystem().registerPreference("SI_Colors6", Vector3ImportStringCaller(g_xywindow_globals.color_gridblock), Vector3ExportStringCaller(g_xywindow_globals.color_gridblock));
- GlobalPreferenceSystem().registerPreference("SI_Colors7", Vector3ImportStringCaller(g_xywindow_globals.color_gridtext), Vector3ExportStringCaller(g_xywindow_globals.color_gridtext));
- GlobalPreferenceSystem().registerPreference("SI_Colors8", Vector3ImportStringCaller(g_xywindow_globals.color_brushes), Vector3ExportStringCaller(g_xywindow_globals.color_brushes));
- GlobalPreferenceSystem().registerPreference("SI_Colors14", Vector3ImportStringCaller(g_xywindow_globals.color_gridmajor_alt), Vector3ExportStringCaller(g_xywindow_globals.color_gridmajor_alt));
-
-
- GlobalPreferenceSystem().registerPreference("XZVIS", makeBoolStringImportCallback(ToggleShownImportBoolCaller(g_xz_front_shown)), makeBoolStringExportCallback(ToggleShownExportBoolCaller(g_xz_front_shown)));
- GlobalPreferenceSystem().registerPreference("YZVIS", makeBoolStringImportCallback(ToggleShownImportBoolCaller(g_yz_side_shown)), makeBoolStringExportCallback(ToggleShownExportBoolCaller(g_yz_side_shown)));
-
- Orthographic_registerPreferencesPage();
- Clipper_registerPreferencesPage();
-
- XYWnd::captureStates();
- GlobalEntityClassManager().attach(g_EntityClassMenu);
-}
-
-void XYWindow_Destroy()
-{
- GlobalEntityClassManager().detach(g_EntityClassMenu);
- XYWnd::releaseStates();
+void XYWindow_Construct(){
+ GlobalCommands_insert( "ToggleCrosshairs", FreeCaller<ToggleShowCrosshair>(), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
+ GlobalCommands_insert( "ToggleSizePaint", FreeCaller<ToggleShowSizeInfo>(), Accelerator( 'J' ) );
+ GlobalCommands_insert( "ToggleGrid", FreeCaller<ToggleShowGrid>(), Accelerator( '0' ) );
+
+ GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
+ GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
+ GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
+ GlobalCommands_insert( "NextView", FreeCaller<XY_Next>(), Accelerator( GDK_KEY_Tab, (GdkModifierType)GDK_CONTROL_MASK ) ); // fixme: doesn't show its shortcut
+ GlobalCommands_insert( "ZoomIn", FreeCaller<XY_ZoomIn>(), Accelerator( GDK_KEY_Delete ) );
+ GlobalCommands_insert( "ZoomOut", FreeCaller<XY_ZoomOut>(), Accelerator( GDK_KEY_Insert ) );
+ GlobalCommands_insert( "ViewTop", FreeCaller<XY_Top>(), Accelerator( GDK_KEY_KP_Home ) );
+ GlobalCommands_insert( "ViewSide", FreeCaller<XY_Side>(), Accelerator( GDK_KEY_KP_Page_Down ) );
+ GlobalCommands_insert( "ViewFront", FreeCaller<XY_Front>(), Accelerator( GDK_KEY_KP_End ) );
+ GlobalCommands_insert( "Zoom100", FreeCaller<XY_Zoom100>() );
+ GlobalCommands_insert( "CenterXYView", FreeCaller<XY_Focus>(), Accelerator( GDK_KEY_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
+
+ GlobalPreferenceSystem().registerPreference( "ClipCaulk", BoolImportStringCaller( g_clip_useCaulk ), BoolExportStringCaller( g_clip_useCaulk ) );
+
+ GlobalPreferenceSystem().registerPreference( "NewRightClick", BoolImportStringCaller( g_xywindow_globals.m_bRightClick ), BoolExportStringCaller( g_xywindow_globals.m_bRightClick ) );
+ GlobalPreferenceSystem().registerPreference( "ChaseMouse", BoolImportStringCaller( g_xywindow_globals_private.m_bChaseMouse ), BoolExportStringCaller( g_xywindow_globals_private.m_bChaseMouse ) );
+ GlobalPreferenceSystem().registerPreference( "SizePainting", BoolImportStringCaller( g_xywindow_globals_private.m_bSizePaint ), BoolExportStringCaller( g_xywindow_globals_private.m_bSizePaint ) );
+ GlobalPreferenceSystem().registerPreference( "NoStipple", BoolImportStringCaller( g_xywindow_globals.m_bNoStipple ), BoolExportStringCaller( g_xywindow_globals.m_bNoStipple ) );
+ GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", BoolImportStringCaller( g_xywindow_globals_private.show_coordinates ), BoolExportStringCaller( g_xywindow_globals_private.show_coordinates ) );
+ GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", BoolImportStringCaller( g_xywindow_globals_private.show_outline ), BoolExportStringCaller( g_xywindow_globals_private.show_outline ) );
+ GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", BoolImportStringCaller( g_xywindow_globals_private.show_axis ), BoolExportStringCaller( g_xywindow_globals_private.show_axis ) );
+ GlobalPreferenceSystem().registerPreference( "CamXYUpdate", BoolImportStringCaller( g_xywindow_globals_private.m_bCamXYUpdate ), BoolExportStringCaller( g_xywindow_globals_private.m_bCamXYUpdate ) );
+ GlobalPreferenceSystem().registerPreference( "ShowWorkzone", BoolImportStringCaller( g_xywindow_globals_private.d_show_work ), BoolExportStringCaller( g_xywindow_globals_private.d_show_work ) );
+
+ GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", Vector3ImportStringCaller( g_xywindow_globals.AxisColorX ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorX ) );
+ GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", Vector3ImportStringCaller( g_xywindow_globals.AxisColorY ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorY ) );
+ GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", Vector3ImportStringCaller( g_xywindow_globals.AxisColorZ ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorZ ) );
+ GlobalPreferenceSystem().registerPreference( "SI_Colors1", Vector3ImportStringCaller( g_xywindow_globals.color_gridback ), Vector3ExportStringCaller( g_xywindow_globals.color_gridback ) );
+ GlobalPreferenceSystem().registerPreference( "SI_Colors2", Vector3ImportStringCaller( g_xywindow_globals.color_gridminor ), Vector3ExportStringCaller( g_xywindow_globals.color_gridminor ) );
+ GlobalPreferenceSystem().registerPreference( "SI_Colors3", Vector3ImportStringCaller( g_xywindow_globals.color_gridmajor ), Vector3ExportStringCaller( g_xywindow_globals.color_gridmajor ) );
+ GlobalPreferenceSystem().registerPreference( "SI_Colors6", Vector3ImportStringCaller( g_xywindow_globals.color_gridblock ), Vector3ExportStringCaller( g_xywindow_globals.color_gridblock ) );
+ GlobalPreferenceSystem().registerPreference( "SI_Colors7", Vector3ImportStringCaller( g_xywindow_globals.color_gridtext ), Vector3ExportStringCaller( g_xywindow_globals.color_gridtext ) );
+ GlobalPreferenceSystem().registerPreference( "SI_Colors8", Vector3ImportStringCaller( g_xywindow_globals.color_brushes ), Vector3ExportStringCaller( g_xywindow_globals.color_brushes ) );
+ GlobalPreferenceSystem().registerPreference( "SI_Colors14", Vector3ImportStringCaller( g_xywindow_globals.color_gridmajor_alt ), Vector3ExportStringCaller( g_xywindow_globals.color_gridmajor_alt ) );
+
+
+ GlobalPreferenceSystem().registerPreference( "XZVIS", makeBoolStringImportCallback( ToggleShownImportBoolCaller( g_xz_front_shown ) ), makeBoolStringExportCallback( ToggleShownExportBoolCaller( g_xz_front_shown ) ) );
+ GlobalPreferenceSystem().registerPreference( "YZVIS", makeBoolStringImportCallback( ToggleShownImportBoolCaller( g_yz_side_shown ) ), makeBoolStringExportCallback( ToggleShownExportBoolCaller( g_yz_side_shown ) ) );
+
+ Orthographic_registerPreferencesPage();
+ Clipper_registerPreferencesPage();
+
+ XYWnd::captureStates();
+ GlobalEntityClassManager().attach( g_EntityClassMenu );
+}
+
+void XYWindow_Destroy(){
+ GlobalEntityClassManager().detach( g_EntityClassMenu );
+ XYWnd::releaseStates();
}