else if ( m_bNewBrushDrag ) {
m_bNewBrushDrag = false;
NewBrushDrag_End( x, y );
+ if ( m_NewBrushDrag == 0 ) {
+ //L button w/o created brush = tunnel selection
+ m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
+ }
}
else
{