fade *= fade;
for (i = 0; i < 8;i++)
if (cl.stats[STAT_ITEMS] & (1 << i))
- Sbar_DrawWeapon(i + 1, fade, ((1<<i) == cl.stats[STAT_ACTIVEWEAPON]));
+ Sbar_DrawWeapon(i + 1, fade, (i + 2 == cl.stats[STAT_ACTIVEWEAPON]));
if((cl.stats[STAT_ITEMS] & (1<<12)))
- Sbar_DrawWeapon(0, fade, (cl.stats[STAT_ACTIVEWEAPON] == (1<<12)));
+ Sbar_DrawWeapon(0, fade, (cl.stats[STAT_ACTIVEWEAPON] == 1));
}
//if (!cl.islocalgame)