Sbar_Draw
===============
*/
-void DrawCrosshair(int num);
+//void DrawCrosshair(int num);
void Sbar_Draw (void)
{
if (scr_con_current == vid.conheight)
if (vid.conwidth > 320 && cl.gametype == GAME_DEATHMATCH)
Sbar_MiniDeathmatchOverlay ();
- if (crosshair.integer >= 1)
- DrawCrosshair(crosshair.integer - 1);
+// if (crosshair.integer >= 1)
+// DrawCrosshair(crosshair.integer - 1);
if (cl.intermission == 1)
Sbar_IntermissionOverlay();