#ifndef SBAR_H
#define SBAR_H
-#include "cvar.h"
-
#define SBAR_HEIGHT 24
extern int sb_lines; ///< scan lines to draw
-extern cvar_t sbar_alpha_bg;
-extern cvar_t sbar_alpha_fg;
+extern struct cvar_s sbar_alpha_bg;
+extern struct cvar_s sbar_alpha_fg;
void Sbar_Init (void);
/// called every frame by screen
void Sbar_Draw (void);
+void Sbar_ShowFPS(void);
+void Sbar_ShowFPS_Update(void);
+
int Sbar_GetSortedPlayerIndex (int index);
void Sbar_SortFrags (void);