surfaceparm antiportal
}
-textures/common/areaportal
-{
- qer_trans 0.50
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm structural
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm areaportal
-}
-
textures/common/caulk
{
surfaceparm nodraw
surfaceparm playerclip
}
-textures/common/clusterportal
-{
- qer_trans 0.50
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm clusterportal
-}
-
-textures/common/cushion
-{
- qer_nocarve
- qer_trans 0.50
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm nodamage
-}
-
textures/common/donotenter
{
qer_trans 0.50
surfaceparm donotenter
}
-
-// never used
-//
-//textures/common/energypad
-//{
-// qer_editorimage textures/sfx/bluegoal.tga
-// surfaceparm nolightmap
-// cull twosided
-// {
-// map textures//bluegoal.tga
-// blendFunc GL_ONE GL_SRC_ALPHA
-// tcGen environment
-// tcMod turb 0 0.25 0 0.05
-// }
-//}
-
textures/common/full_clip // silly shader, use weapclip instead
{
qer_trans 0.40
surfaceparm hint // ydnar: yes it should.
}
+textures/common/hintskip
+{
+ qer_nocarve
+ qer_trans 0.30
+ surfaceparm nodraw
+ surfaceparm nonsolid
+ surfaceparm skip
+ surfaceparm structural
+ surfaceparm trans
+}
+
textures/common/invisible // solid, transparent polygons, casts shadows
{
surfaceparm nolightmap
}
}
-textures/common/mirror1
-{
- qer_editorimage textures/common/mirror1.tga
- surfaceparm nolightmap
- portal
- {
- map textures/common/mirror1.tga
- blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
- depthWrite
- }
-}
-
-textures/common/mirror2
-{
- qer_editorimage textures/common/qer_mirror.tga
- surfaceparm nolightmap
- portal
- {
- map textures/common/mirror1.tga
- blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
- depthWrite
- }
- {
- map textures/sfx/mirror.tga
- blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
- }
-}
-
-textures/common/missileclip
-{
- qer_trans 0.40
- surfaceparm nodamage
- surfaceparm nomarks
- surfaceparm nodraw
- //surfaceparm nonsolid
- surfaceparm playerclip
- surfaceparm trans
-}
-
textures/common/nodraw
{
surfaceparm nodraw
textures/common/noimpact
{
- qer_editorimage textures/common/nolightmap.tga
qer_nocarve
qer_trans 0.5
surfaceparm nodraw
surfaceparm trans
}
-textures/common/portal
-{
- qer_editorimage textures/common/qer_portal.tga
- surfaceparm nolightmap
- portal
- {
- map textures/common/mirror1.tga
- tcMod turb 0 0.25 0 0.05
- blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
- depthWrite
- }
-}
-
-textures/common/slick
-{
- qer_trans 0.50
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm nomarks
- surfaceparm trans
- surfaceparm slick
-}
-
textures/common/terrain
{
q3map_terrain
textures/common/terrain2
{
q3map_terrain
- qer_editorimage textures/common/terrain.tga
surfaceparm dust
surfaceparm nodraw
surfaceparm nomarks
surfaceparm nolightmap
}
-textures/common/timportal
-{
- qer_editorimage textures/common/qer_portal.tga
- portal
- surfaceparm nolightmap
- {
- map textures/common/portal.tga
- tcMod turb 0 0.25 0 0.05
- blendFunc GL_ONE GL_SRC_ALPHA
- depthWrite
- }
-}
-
textures/common/trigger
{
qer_trans 0.50
surfaceparm nomarks
}
-textures/common/metalclip
-{
- qer_trans 0.40
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm noimpact
- surfaceparm playerclip
- surfaceparm metalsteps
-}
-
-textures/common/botclip
-{
- qer_trans 0.40
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm noimpact
- surfaceparm botclip
-}
-
//
// ydnar q3map lightgrid bounds
//
surfaceparm trans
surfaceparm nomarks
{
- map textures/common/mirror1.tga // fully transparent
+ map textures/common/warpzone/trans.tga // fully transparent
blendfunc blend
}
dp_camera
textures/common/camera
{
{
- map textures/common/mirror1.tga // fully transparent
+ map textures/common/warpzone/trans.tga // fully transparent
blendfunc blend
}
dp_camera