//Healpod1 green
//For best effect apply to a rotating cylinder
-textures/fx/healpod1-d
+textures/effects_healpod/healpod1_d
{
- qer_editorimage textures/fx/forcefields/healpod1_d.tga
+ qer_editorimage textures/effects_healpod/healpod1_d.tga
surfaceparm nolightmap
surfaceparm nomarks
surfaceparm nonsolid
cull none
qer_trans 0.6
{
- map textures/fx/forcefields/healpod1_d.tga
- blendfunc add
+ map textures/effects_healpod/healpod1_d.tga
+ blendfunc GL_SRC_ALPHA GL_ONE
tcMod scroll 0 2
}
}