// remove this client immediately
qboolean deadsocket;
+ // requested rate in bytes per second
+ int rate;
+
+ // realtime this client connected
+ double connecttime;
+
// reliable messages must be sent periodically
double last_message;
extern jmp_buf host_abortserver;
-extern edict_t *sv_player;
-
//===========================================================
void SV_Init (void);
void SV_StartEffect (vec3_t org, int modelindex, int startframe, int framecount, int framerate);
void SV_StartSound (edict_t *entity, int channel, char *sample, int volume, float attenuation);
+void SV_ConnectClient (int clientnum, netconn_t *netconnection);
void SV_DropClient (qboolean crash);
void SV_SendClientMessages (void);