return -1;
}
-void S_StopChannel (unsigned int channel_ind, qboolean lockmutex, qboolean freesfx)
+void S_StopChannel (unsigned int channel_ind, qbool lockmutex, qbool freesfx)
{
}
-qboolean S_SetChannelFlag (unsigned int ch_ind, unsigned int flag, qboolean value)
+qbool S_SetChannelFlag (unsigned int ch_ind, unsigned int flag, qbool value)
{
return false;
}
{
}
-void S_PauseGameSounds (qboolean toggle)
+void S_PauseGameSounds (qbool toggle)
{
}
{
}
-sfx_t *S_PrecacheSound (const char *sample, qboolean complain, qboolean levelsound)
+sfx_t *S_PrecacheSound (const char *sample, qbool complain, qbool levelsound)
{
return NULL;
}
return -1;
}
-qboolean S_IsSoundPrecached (const sfx_t *sfx)
+qbool S_IsSoundPrecached (const sfx_t *sfx)
{
return false;
}
{
}
-qboolean S_LocalSound (const char *s)
+qbool S_LocalSound (const char *s)
{
return false;
}