return -1;
}
+int S_StartSound_StartPosition (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation, float startposition)
+{
+ return -1;
+}
+
void S_StopChannel (unsigned int channel_ind, qboolean lockmutex)
{
}
{
return 0;
}
+
+float S_GetChannelPosition (unsigned int ch_ind)
+{
+ return -1;
+}
+
+void SndSys_SendKeyEvents(void)
+{
+}