void S_Update (vec3_t origin, vec3_t v_forward, vec3_t v_right, vec3_t v_up);
void S_ExtraUpdate (void);
+sfx_t *S_GetCached(const char *name);
sfx_t *S_PrecacheSound (char *sample, int complain);
void S_TouchSound (char *sample);
void S_ClearPrecache (void);