//============================================================================
+extern void SV_Phys_Init (void);
+extern void SV_World_Init (void);
+
/*
===============
SV_Init
Cvar_RegisterVariable (&sv_cullentities_trace);
Cvar_RegisterVariable (&sv_cullentities_stats);
+ SV_Phys_Init();
+ SV_World_Init();
+
for (i = 0;i < MAX_MODELS;i++)
sprintf (localmodels[i], "*%i", i);
client->spawn_parms[i] = (&pr_global_struct->parm1)[i];
}
+#if NOROUTINGFIX
SV_SendServerinfo (client);
+#else
+ // send serverinfo on first nop
+ client->waitingforconnect = true;
+ client->sendsignon = true;
+ client->spawned = false; // need prespawn, spawn, etc
+#endif
}
int e, clentnum, bits, alpha, glowcolor, glowsize, scale, effects;
int culled_pvs, culled_portal, culled_trace, visibleentities, totalentities;
qbyte *pvs;
- vec3_t org, origin, angles, entmins, entmaxs;
- float nextfullupdate;
+ vec3_t origin, angles, entmins, entmaxs, testorigin, testeye;
+ float nextfullupdate, alphaf;
edict_t *ent;
eval_t *val;
entity_state_t *baseline; // LordHavoc: delta or startup baseline
trace_t trace;
model_t *model;
- double testeye[3];
- double testorigin[3];
Mod_CheckLoaded(sv.worldmodel);
// find the client's PVS
- VectorAdd (clent->v.origin, clent->v.view_ofs, org);
- VectorCopy (org, testeye);
- pvs = SV_FatPVS (org);
- /*
- // dp protocol
- MSG_WriteByte(msg, svc_playerposition);
- MSG_WriteFloat(msg, org[0]);
- MSG_WriteFloat(msg, org[1]);
- MSG_WriteFloat(msg, org[2]);
- */
+ VectorAdd (clent->v.origin, clent->v.view_ofs, testeye);
+ pvs = SV_FatPVS (testeye);
culled_pvs = 0;
culled_portal = 0;
}
// or not visible through the portals
- if (sv_cullentities_portal.integer && !Portal_CheckBox(sv.worldmodel, org, entmins, entmaxs))
+ if (sv_cullentities_portal.integer && !Portal_CheckBox(sv.worldmodel, testeye, entmins, entmaxs))
{
culled_portal++;
continue;
testorigin[1] = lhrandom(entmins[1], entmaxs[1]);
testorigin[2] = lhrandom(entmins[2], entmaxs[2]);
- memset (&trace, 0, sizeof(trace_t));
- trace.fraction = 1;
- trace.allsolid = true;
- VectorCopy(testorigin, trace.endpos);
-
- VectorCopy(org, RecursiveHullCheckInfo.start);
- VectorSubtract(testorigin, testeye, RecursiveHullCheckInfo.dist);
- RecursiveHullCheckInfo.hull = sv.worldmodel->hulls;
- RecursiveHullCheckInfo.trace = &trace;
- SV_RecursiveHullCheck (sv.worldmodel->hulls->firstclipnode, 0, 1, testeye, testorigin);
+ Collision_ClipTrace(&trace, NULL, sv.worldmodel, vec3_origin, vec3_origin, vec3_origin, testeye, vec3_origin, vec3_origin, testorigin);
if (trace.fraction == 1)
client->visibletime[e] = realtime + 1;
else
{
//test nearest point on bbox
- testorigin[0] = bound(entmins[0], org[0], entmaxs[0]);
- testorigin[1] = bound(entmins[1], org[1], entmaxs[1]);
- testorigin[2] = bound(entmins[2], org[2], entmaxs[2]);
+ testorigin[0] = bound(entmins[0], testeye[0], entmaxs[0]);
+ testorigin[1] = bound(entmins[1], testeye[1], entmaxs[1]);
+ testorigin[2] = bound(entmins[2], testeye[2], entmaxs[2]);
- memset (&trace, 0, sizeof(trace_t));
- trace.fraction = 1;
- trace.allsolid = true;
- VectorCopy(testorigin, trace.endpos);
-
- VectorCopy(org, RecursiveHullCheckInfo.start);
- VectorSubtract(testorigin, testeye, RecursiveHullCheckInfo.dist);
- RecursiveHullCheckInfo.hull = sv.worldmodel->hulls;
- RecursiveHullCheckInfo.trace = &trace;
- SV_RecursiveHullCheck (sv.worldmodel->hulls->firstclipnode, 0, 1, testeye, testorigin);
+ Collision_ClipTrace(&trace, NULL, sv.worldmodel, vec3_origin, vec3_origin, vec3_origin, testeye, vec3_origin, vec3_origin, testorigin);
if (trace.fraction == 1)
client->visibletime[e] = realtime + 1;
visibleentities++;
}
- alpha = 255;
+ alphaf = 255.0f;
scale = 16;
glowcolor = 254;
effects = ent->v.effects;
if ((val = GETEDICTFIELDVALUE(ent, eval_alpha)))
if (val->_float != 0)
- alpha = (int) (val->_float * 255.0);
+ alphaf = val->_float * 255.0f;
// HalfLife support
if ((val = GETEDICTFIELDVALUE(ent, eval_renderamt)))
if (val->_float != 0)
- alpha = (int) val->_float;
+ alphaf = val->_float;
- if (alpha == 0)
- alpha = 255;
- alpha = bound(0, alpha, 255);
+ if (alphaf == 0.0f)
+ alphaf = 255.0f;
+ alpha = bound(0, alphaf, 255);
if ((val = GETEDICTFIELDVALUE(ent, eval_scale)))
if ((scale = (int) (val->_float * 16.0)) == 0) scale = 16;
bits |= U_STEP;
// LordHavoc: old stuff, but rewritten to have more exact tolerances
-// if ((int)(origin[0]*8.0) != (int)(baseline->origin[0]*8.0)) bits |= U_ORIGIN1;
-// if ((int)(origin[1]*8.0) != (int)(baseline->origin[1]*8.0)) bits |= U_ORIGIN2;
-// if ((int)(origin[2]*8.0) != (int)(baseline->origin[2]*8.0)) bits |= U_ORIGIN3;
if (origin[0] != baseline->origin[0]) bits |= U_ORIGIN1;
if (origin[1] != baseline->origin[1]) bits |= U_ORIGIN2;
if (origin[2] != baseline->origin[2]) bits |= U_ORIGIN3;
{
int e, clentnum, flags, alpha, glowcolor, glowsize, scale, effects;
int culled_pvs, culled_portal, culled_trace, visibleentities, totalentities;
+ float alphaf;
qbyte *pvs;
- vec3_t org, origin, angles, entmins, entmaxs;
+ vec3_t origin, angles, entmins, entmaxs, testorigin, testeye;
edict_t *ent;
eval_t *val;
trace_t trace;
model_t *model;
- double testeye[3];
- double testorigin[3];
entity_frame_t entityframe;
entity_state_t *s;
Mod_CheckLoaded(sv.worldmodel);
// find the client's PVS
+ // the real place being tested from
VectorAdd (clent->v.origin, clent->v.view_ofs, testeye);
- VectorCopy (testeye, org);
- pvs = SV_FatPVS (org);
- EntityFrame_Clear(&entityframe, org);
+ pvs = SV_FatPVS (testeye);
+
+ // the place being reported (to consider the fact the client still
+ // applies the view_ofs[2], so we have to only send the fractional part
+ // of view_ofs[2], undoing what the client will redo)
+ VectorCopy (testeye, testorigin);
+ e = (int) clent->v.view_ofs[2] & 255;
+ if (e >= 128)
+ e -= 256;
+ testorigin[2] -= (float) e;
+ EntityFrame_Clear(&entityframe, testorigin);
culled_pvs = 0;
culled_portal = 0;
}
// or not visible through the portals
- if (sv_cullentities_portal.integer && !Portal_CheckBox(sv.worldmodel, org, entmins, entmaxs))
+ if (sv_cullentities_portal.integer && !Portal_CheckBox(sv.worldmodel, testeye, entmins, entmaxs))
{
culled_portal++;
continue;
testorigin[1] = lhrandom(entmins[1], entmaxs[1]);
testorigin[2] = lhrandom(entmins[2], entmaxs[2]);
- memset (&trace, 0, sizeof(trace_t));
- trace.fraction = 1;
- trace.allsolid = true;
- VectorCopy(testorigin, trace.endpos);
-
- VectorCopy(org, RecursiveHullCheckInfo.start);
- VectorSubtract(testorigin, testeye, RecursiveHullCheckInfo.dist);
- RecursiveHullCheckInfo.hull = sv.worldmodel->hulls;
- RecursiveHullCheckInfo.trace = &trace;
- SV_RecursiveHullCheck (sv.worldmodel->hulls->firstclipnode, 0, 1, testeye, testorigin);
+ Collision_ClipTrace(&trace, NULL, sv.worldmodel, vec3_origin, vec3_origin, vec3_origin, vec3_origin, testeye, vec3_origin, vec3_origin, testorigin);
if (trace.fraction == 1)
client->visibletime[e] = realtime + 1;
visibleentities++;
}
- alpha = 255;
+ alphaf = 255.0f;
scale = 16;
glowcolor = 254;
effects = ent->v.effects;
if ((val = GETEDICTFIELDVALUE(ent, eval_alpha)))
if (val->_float != 0)
- alpha = (int) (val->_float * 255.0);
+ alphaf = val->_float * 255.0;
// HalfLife support
if ((val = GETEDICTFIELDVALUE(ent, eval_renderamt)))
if (val->_float != 0)
- alpha = (int) val->_float;
+ alphaf = val->_float;
- if (alpha == 0)
- alpha = 255;
- alpha = bound(0, alpha, 255);
+ if (alphaf == 0.0f)
+ alphaf = 255.0f;
+ alpha = bound(0, alphaf, 255);
if ((val = GETEDICTFIELDVALUE(ent, eval_scale)))
if ((scale = (int) (val->_float * 16.0)) == 0) scale = 16;
break;
VectorCopy(origin, s->origin);
VectorCopy(angles, s->angles);
+ if (ent->v.colormap >= 1024)
+ flags |= RENDER_COLORMAPPED;
s->colormap = ent->v.colormap;
s->skin = ent->v.skin;
s->frame = ent->v.frame;
bits = 0;
- //if (ent->v.view_ofs[2] != DEFAULT_VIEWHEIGHT)
+ if (ent->v.view_ofs[2] != DEFAULT_VIEWHEIGHT)
bits |= SU_VIEWHEIGHT;
if (ent->v.idealpitch)
if (ent->v.armorvalue)
bits |= SU_ARMOR;
-// if (ent->v.weapon)
- bits |= SU_WEAPON;
+ bits |= SU_WEAPON;
if (bits >= 65536)
bits |= SU_EXTEND1;
MSG_WriteByte(msg, bits >> 24);
if (bits & SU_VIEWHEIGHT)
- //MSG_WriteChar (msg, ent->v.view_ofs[2]);
- MSG_WriteChar (msg, 0);
+ MSG_WriteChar (msg, ent->v.view_ofs[2]);
if (bits & SU_IDEALPITCH)
MSG_WriteChar (msg, ent->v.idealpitch);
MSG_WriteByte (&msg, svc_time);
MSG_WriteFloat (&msg, sv.time);
- if (!client->sendsignon)
+ if (client->spawned)
{
// add the client specific data to the datagram
SV_WriteClientdataToMessage (client->edict, &msg);
if (!host_client->active)
continue;
+#ifndef NOROUTINGFIX
+ if (host_client->sendserverinfo)
+ {
+ host_client->sendserverinfo = false;
+ SV_SendServerinfo (host_client);
+ }
+#endif
+
if (host_client->spawned)
{
if (!SV_SendClientDatagram (host_client))
if (host_client->message.cursize || host_client->dropasap)
{
if (!NET_CanSendMessage (host_client->netconnection))
- {
-// I_Printf ("can't write\n");
continue;
- }
if (host_client->dropasap)
SV_DropClient (false); // went to another level
else
{
svent->baseline.colormap = 0;
- svent->baseline.modelindex = svent->v.modelindex; //SV_ModelIndex(pr_strings + svent->v.model);
+ svent->baseline.modelindex = svent->v.modelindex;
}
large = false;
// serverflags are for cross level information (sigils)
pr_global_struct->serverflags = svs.serverflags;
-
+
ED_LoadFromFile (sv.worldmodel->entities);
// LordHavoc: clear world angles (to fix e3m3.bsp)
VectorClear(sv.edicts->v.angles);
Con_DPrintf ("Server spawned.\n");
}
+