}
entity_state_t sendstates[MAX_EDICTS];
-extern int csqc_clent;
+extern int csqc_clientnum;
void SV_WriteEntitiesToClient(client_t *client, prvm_edict_t *clent, sizebuf_t *msg, int *stats)
{
if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
sv_writeentitiestoclient_pvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, sv_writeentitiestoclient_testeye, 8, sv_writeentitiestoclient_pvs, sizeof(sv_writeentitiestoclient_pvs));
- csqc_clent = sv_writeentitiestoclient_clentnum = PRVM_EDICT_TO_PROG(clent); // LordHavoc: for comparison purposes
+ sv_writeentitiestoclient_clentnum = PRVM_EDICT_TO_PROG(clent); // LordHavoc: for comparison purposes
+ csqc_clientnum = sv_writeentitiestoclient_clentnum - 1;
sententitiesmark++;
SV_SetIdealPitch (); // how much to look up / down ideally
// a fixangle might get lost in a dropped packet. Oh well.
- if ( ent->fields.server->fixangle )
+ if(ent->fields.server->fixangle)
+ {
+ // angle fixing was requested by global thinking code...
+ // so store the current angles for later use
+ memcpy(host_client->fixangle_angles, ent->fields.server->angles, sizeof(host_client->fixangle_angles));
+ host_client->fixangle_angles_set = TRUE;
+
+ // and clear fixangle for the next frame
+ ent->fields.server->fixangle = 0;
+ }
+
+ if (host_client->fixangle_angles_set)
{
MSG_WriteByte (msg, svc_setangle);
for (i=0 ; i < 3 ; i++)
- MSG_WriteAngle (msg, ent->fields.server->angles[i], sv.protocol);
- ent->fields.server->fixangle = 0;
+ MSG_WriteAngle (msg, host_client->fixangle_angles[i], sv.protocol);
+ host_client->fixangle_angles_set = FALSE;
}
// stuff the sigil bits into the high bits of items for sbar, or else
{ev_float, "buttonuse"},
{ev_float, "clientcolors"},
{ev_float, "cursor_active"},
+ {ev_float, "disableclientprediction"},
{ev_float, "fullbright"},
{ev_float, "glow_color"},
{ev_float, "glow_size"},