==================
*/
#if COLLISIONPARANOID >= 1
-trace_t SV_TraceBox_(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, float extend)
+static trace_t SV_TraceBox_(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, float extend)
#else
trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, float extend)
#endif
}
#if COLLISIONPARANOID >= 1
-trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask)
+trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, int skipsupercontentsmask, int skipmaterialflagsmask, float extend)
{
prvm_prog_t *prog = SVVM_prog;
int endstuck;
trace_t trace;
vec3_t temp;
- trace = SV_TraceBox_(start, mins, maxs, end, type, passedict, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask);
+ trace = SV_TraceBox_(start, mins, maxs, end, type, passedict, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, extend);
if (passedict)
{
VectorCopy(trace.endpos, temp);
- endstuck = SV_TraceBox_(temp, mins, maxs, temp, type, passedict, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask).startsolid;
+ endstuck = SV_TraceBox_(temp, mins, maxs, temp, type, passedict, hitsupercontentsmask, skipsupercontentsmask, skipmaterialflagsmask, extend).startsolid;
#if COLLISIONPARANOID < 3
if (trace.startsolid || endstuck)
#endif
VectorAdd(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, maxs), maxs);
}
-//
-// to make items easier to pick up and allow them to be grabbed off
-// of shelves, the abs sizes are expanded
-//
- if ((int)PRVM_serveredictfloat(ent, flags) & FL_ITEM)
- {
- mins[0] -= 15;
- mins[1] -= 15;
- mins[2] -= 1;
- maxs[0] += 15;
- maxs[1] += 15;
- maxs[2] += 1;
- }
- else
+ if (sv_legacy_bbox_expand.integer)
{
- // because movement is clipped an epsilon away from an actual edge,
- // we must fully check even when bounding boxes don't quite touch
- mins[0] -= 1;
- mins[1] -= 1;
- mins[2] -= 1;
- maxs[0] += 1;
- maxs[1] += 1;
- maxs[2] += 1;
+ if ((int)PRVM_serveredictfloat(ent, flags) & FL_ITEM)
+ {
+ // to make items easier to pick up and allow them to be grabbed off
+ // of shelves, the abs sizes are expanded
+ mins[0] -= 15;
+ mins[1] -= 15;
+ mins[2] -= 1;
+ maxs[0] += 15;
+ maxs[1] += 15;
+ maxs[2] += 1;
+ }
+ else
+ {
+ // because movement is clipped an epsilon away from an actual edge,
+ // we must fully check even when bounding boxes don't quite touch
+ mins[0] -= 1;
+ mins[1] -= 1;
+ mins[2] -= 1;
+ maxs[0] += 1;
+ maxs[1] += 1;
+ maxs[2] += 1;
+ }
}
VectorCopy(mins, PRVM_serveredictvector(ent, absmin));
VectorCopy(maxs, PRVM_serveredictvector(ent, absmax));
- World_LinkEdict(&sv.world, ent, mins, maxs);
+ World_LinkEdict(&sv.world, ent, mins, maxs, sv_areagrid_link_SOLID_NOT.integer);
}
/*
if (trace.fraction == 1)
break;
+
+ time_left *= 1 - trace.fraction;
+
if (trace.plane.normal[2])
{
if (trace.plane.normal[2] > 0.7)
trace_t steptrace3;
//Con_Printf("step %f %f %f : ", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
VectorSet(steppush, 0, 0, stepheight);
+ VectorScale(PRVM_serveredictvector(ent, velocity), time_left, push);
VectorCopy(PRVM_serveredictvector(ent, origin), org);
if(!SV_PushEntity(&steptrace, ent, steppush, false))
{
}
//Con_Printf("%f %f %f : ", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
// accept the new position if it made some progress...
- if (fabs(PRVM_serveredictvector(ent, origin)[0] - org[0]) >= 0.03125 || fabs(PRVM_serveredictvector(ent, origin)[1] - org[1]) >= 0.03125)
+ // previously this checked if absolute distance >= 0.03125 which made stepping up unreliable
+ if (PRVM_serveredictvector(ent, origin)[0] - org[0] || PRVM_serveredictvector(ent, origin)[1] - org[1])
{
//Con_Printf("accepted (delta %f %f %f)\n", PRVM_serveredictvector(ent, origin)[0] - org[0], PRVM_serveredictvector(ent, origin)[1] - org[1], PRVM_serveredictvector(ent, origin)[2] - org[2]);
trace = steptrace2;
numplanes = 0;
}
- time_left *= 1 - trace.fraction;
-
// clipped to another plane
if (numplanes >= MAX_CLIP_PLANES)
{
return true;
}
-qbool SV_NudgeOutOfSolid(prvm_edict_t *ent)
-{
- prvm_prog_t *prog = SVVM_prog;
- int bump, pass;
- trace_t stucktrace;
- vec3_t stuckorigin;
- vec3_t stuckmins, stuckmaxs;
- vec_t nudge;
- vec_t separation = sv_gameplayfix_nudgeoutofsolid_separation.value;
- if (sv.worldmodel && sv.worldmodel->brushq1.numclipnodes)
- separation = 0.0f; // when using hulls, it can not be enlarged
- VectorCopy(PRVM_serveredictvector(ent, mins), stuckmins);
- VectorCopy(PRVM_serveredictvector(ent, maxs), stuckmaxs);
- stuckmins[0] -= separation;
- stuckmins[1] -= separation;
- stuckmins[2] -= separation;
- stuckmaxs[0] += separation;
- stuckmaxs[1] += separation;
- stuckmaxs[2] += separation;
- // first pass we try to get it out of brush entities
- // second pass we try to get it out of world only (can't win them all)
- for (pass = 0;pass < 2;pass++)
- {
- VectorCopy(PRVM_serveredictvector(ent, origin), stuckorigin);
- for (bump = 0;bump < 10;bump++)
- {
- stucktrace = SV_TraceBox(stuckorigin, stuckmins, stuckmaxs, stuckorigin, pass ? MOVE_WORLDONLY : MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
- if (!stucktrace.bmodelstartsolid || stucktrace.startdepth >= 0)
- {
- // found a good location, use it
- VectorCopy(stuckorigin, PRVM_serveredictvector(ent, origin));
- return true;
- }
- nudge = -stucktrace.startdepth;
- VectorMA(stuckorigin, nudge, stucktrace.startdepthnormal, stuckorigin);
- }
- }
- return false;
-}
-
/*
============
SV_PushEntity
// move start position out of solids
if (sv_gameplayfix_nudgeoutofsolid.integer && sv_gameplayfix_nudgeoutofsolid_separation.value >= 0)
{
- SV_NudgeOutOfSolid(ent);
+ PHYS_NudgeOutOfSolid(prog, ent);
}
VectorCopy(PRVM_serveredictvector(ent, origin), start);