]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_phys.c
added friction and waterfriction movevars stats
[xonotic/darkplaces.git] / sv_phys.c
index 6c2d933b6660540ac84a916dc09a8abb2ccea8bb..dd85b9b497bae616056be4948cea73ff4cb1c87f 100644 (file)
--- a/sv_phys.c
+++ b/sv_phys.c
@@ -39,15 +39,10 @@ solid_edge items only clip against bsp models.
 
 */
 
-cvar_t sv_friction = {CVAR_NOTIFY, "sv_friction","4", "how fast you slow down"};
-cvar_t sv_waterfriction = {CVAR_NOTIFY, "sv_waterfriction","-1", "how fast you slow down, if less than 0 the sv_friction variable is used instead"};
-cvar_t sv_stopspeed = {CVAR_NOTIFY, "sv_stopspeed","100", "how fast you come to a complete stop"};
 cvar_t sv_gravity = {CVAR_NOTIFY, "sv_gravity","800", "how fast you fall (512 = roughly earth gravity)"};
 cvar_t sv_maxvelocity = {CVAR_NOTIFY, "sv_maxvelocity","2000", "universal speed limit on all entities"};
 cvar_t sv_nostep = {CVAR_NOTIFY, "sv_nostep","0", "prevents MOVETYPE_STEP entities (monsters) from moving"};
-cvar_t sv_stepheight = {CVAR_NOTIFY, "sv_stepheight", "18", "how high you can step up (TW_SV_STEPCONTROL extension)"};
 cvar_t sv_jumpstep = {CVAR_NOTIFY, "sv_jumpstep", "0", "whether you can step up while jumping (sv_gameplayfix_stepwhilejumping must also be 1)"};
-cvar_t sv_wallfriction = {CVAR_NOTIFY, "sv_wallfriction", "1", "how much you slow down when sliding along a wall"};
 cvar_t sv_newflymove = {CVAR_NOTIFY, "sv_newflymove", "0", "enables simpler/buggier player physics (not recommended)"};
 cvar_t sv_freezenonclients = {CVAR_NOTIFY, "sv_freezenonclients", "0", "freezes time, except for players, allowing you to walk around and take screenshots of explosions"};
 cvar_t sv_playerphysicsqc = {CVAR_NOTIFY, "sv_playerphysicsqc", "1", "enables QuakeC function to override player physics"};
@@ -146,9 +141,6 @@ trace_t SV_Move(const vec3_t start, const vec3_t mins, const vec3_t maxs, const
        int numtouchedicts;
        prvm_edict_t *touchedicts[MAX_EDICTS];
 
-       // Get Allow Touch with Owner
-       int nAllowTouchWithOwner = PRVM_EDICTFIELDVALUE(passedict, prog->fieldoffsets.allowtouchwithowner)->_int;
-
        VectorCopy(start, clipstart);
        VectorCopy(end, clipend);
        VectorCopy(mins, clipmins);
@@ -235,10 +227,10 @@ trace_t SV_Move(const vec3_t start, const vec3_t mins, const vec3_t maxs, const
                        if (passedict == touch)
                                continue;
                        // don't clip owned entities against owner
-                       if (!nAllowTouchWithOwner && traceowner == touch)
+                       if (traceowner == touch)
                                continue;
                        // don't clip owner against owned entities
-                       if (!nAllowTouchWithOwner && passedictprog == touch->fields.server->owner)
+                       if (passedictprog == touch->fields.server->owner)
                                continue;
                        // don't clip points against points (they can't collide)
                        if (pointtrace && VectorCompare(touch->fields.server->mins, touch->fields.server->maxs) && (type != MOVE_MISSILE || !((int)touch->fields.server->flags & FL_MONSTER)))
@@ -306,7 +298,7 @@ void SV_LinkEdict_TouchAreaGrid(prvm_edict_t *ent)
        prvm_edict_t *touch, *touchedicts[MAX_EDICTS];
 
        // build a list of edicts to touch, because the link loop can be corrupted
-       // by SV_IncreaseEdicts called during touch functions
+       // by IncreaseEdicts called during touch functions
        numtouchedicts = World_EntitiesInBox(&sv.world, ent->priv.server->areamins, ent->priv.server->areamaxs, MAX_EDICTS, touchedicts);
        if (numtouchedicts > MAX_EDICTS)
        {
@@ -1032,6 +1024,7 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime)
        model_t *pushermodel;
        trace_t trace;
        matrix4x4_t pusherfinalmatrix, pusherfinalimatrix;
+       unsigned short moved_edicts[MAX_EDICTS];
 
        if (!pusher->fields.server->velocity[0] && !pusher->fields.server->velocity[1] && !pusher->fields.server->velocity[2] && !pusher->fields.server->avelocity[0] && !pusher->fields.server->avelocity[1] && !pusher->fields.server->avelocity[2])
        {
@@ -1151,6 +1144,7 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime)
        for (e = 0;e < numcheckentities;e++)
        {
                prvm_edict_t *check = checkentities[e];
+               int checkcontents = SV_GenericHitSuperContentsMask(check);
                if (check->fields.server->movetype == MOVETYPE_NONE
                 || check->fields.server->movetype == MOVETYPE_PUSH
                 || check->fields.server->movetype == MOVETYPE_FOLLOW
@@ -1163,7 +1157,7 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime)
                // final position, move it
                if (!((int)check->fields.server->flags & FL_ONGROUND) || PRVM_PROG_TO_EDICT(check->fields.server->groundentity) != pusher)
                {
-                       Collision_ClipToGenericEntity(&trace, pushermodel, pusher->fields.server->frame, pusher->fields.server->mins, pusher->fields.server->maxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, check->fields.server->origin, check->fields.server->mins, check->fields.server->maxs, check->fields.server->origin, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
+                       Collision_ClipToGenericEntity(&trace, pushermodel, pusher->fields.server->frame, pusher->fields.server->mins, pusher->fields.server->maxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, check->fields.server->origin, check->fields.server->mins, check->fields.server->maxs, check->fields.server->origin, checkcontents);
                        if (!trace.startsolid)
                                continue;
                }
@@ -1184,7 +1178,7 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime)
 
                VectorCopy (check->fields.server->origin, check->priv.server->moved_from);
                VectorCopy (check->fields.server->angles, check->priv.server->moved_fromangles);
-               sv.moved_edicts[num_moved++] = check;
+               moved_edicts[num_moved++] = PRVM_NUM_FOR_EDICT(check);
 
                // try moving the contacted entity
                pusher->fields.server->solid = SOLID_NOT;
@@ -1201,7 +1195,7 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime)
                        check->fields.server->flags = (int)check->fields.server->flags & ~FL_ONGROUND;
 
                // if it is still inside the pusher, block
-               Collision_ClipToGenericEntity(&trace, pushermodel, pusher->fields.server->frame, pusher->fields.server->mins, pusher->fields.server->maxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, check->fields.server->origin, check->fields.server->mins, check->fields.server->maxs, check->fields.server->origin, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
+               Collision_ClipToGenericEntity(&trace, pushermodel, pusher->fields.server->frame, pusher->fields.server->mins, pusher->fields.server->maxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, check->fields.server->origin, check->fields.server->mins, check->fields.server->maxs, check->fields.server->origin, checkcontents);
                if (trace.startsolid)
                {
                        // try moving the contacted entity a tiny bit further to account for precision errors
@@ -1212,7 +1206,7 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime)
                        VectorCopy (check->priv.server->moved_fromangles, check->fields.server->angles);
                        SV_PushEntity (check, move2, true);
                        pusher->fields.server->solid = savesolid;
-                       Collision_ClipToGenericEntity(&trace, pushermodel, pusher->fields.server->frame, pusher->fields.server->mins, pusher->fields.server->maxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, check->fields.server->origin, check->fields.server->mins, check->fields.server->maxs, check->fields.server->origin, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
+                       Collision_ClipToGenericEntity(&trace, pushermodel, pusher->fields.server->frame, pusher->fields.server->mins, pusher->fields.server->maxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, check->fields.server->origin, check->fields.server->mins, check->fields.server->maxs, check->fields.server->origin, checkcontents);
                        if (trace.startsolid)
                        {
                                // try moving the contacted entity a tiny bit less to account for precision errors
@@ -1222,7 +1216,7 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime)
                                VectorCopy (check->priv.server->moved_fromangles, check->fields.server->angles);
                                SV_PushEntity (check, move2, true);
                                pusher->fields.server->solid = savesolid;
-                               Collision_ClipToGenericEntity(&trace, pushermodel, pusher->fields.server->frame, pusher->fields.server->mins, pusher->fields.server->maxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, check->fields.server->origin, check->fields.server->mins, check->fields.server->maxs, check->fields.server->origin, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
+                               Collision_ClipToGenericEntity(&trace, pushermodel, pusher->fields.server->frame, pusher->fields.server->mins, pusher->fields.server->maxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, check->fields.server->origin, check->fields.server->mins, check->fields.server->maxs, check->fields.server->origin, checkcontents);
                                if (trace.startsolid)
                                {
                                        // still inside pusher, so it's really blocked
@@ -1246,7 +1240,7 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime)
                                        // move back any entities we already moved
                                        for (i = 0;i < num_moved;i++)
                                        {
-                                               prvm_edict_t *ed = sv.moved_edicts[i];
+                                               prvm_edict_t *ed = PRVM_EDICT_NUM(moved_edicts[i]);
                                                VectorCopy (ed->priv.server->moved_from, ed->fields.server->origin);
                                                VectorCopy (ed->priv.server->moved_fromangles, ed->fields.server->angles);
                                                SV_LinkEdict (ed, false);