#include "quakedef.h"
-#include <time.h>
+# include <time.h>
#ifndef WIN32
-#include <unistd.h>
-#include <fcntl.h>
+# include <unistd.h>
+# include <fcntl.h>
+# include <dlfcn.h>
#endif
extern cvar_t timestamps;
'x', 'y', 'z', '{', '|', '}', '~', '<'
};
-
-#define MAX_PRINT_MSG 16384
-void Sys_Printf (const char *fmt, ...)
+static char sys_timestring[128];
+char *Sys_TimeString(const char *timeformat)
{
- va_list argptr;
- char start[MAX_PRINT_MSG]; // String we started with
- char stamp[MAX_PRINT_MSG]; // Time stamp
- char final[MAX_PRINT_MSG]; // String we print
+ time_t mytime = time(NULL);
+ strftime(sys_timestring, sizeof(sys_timestring), timeformat, localtime(&mytime));
+ return sys_timestring;
+}
- time_t mytime = 0;
- struct tm *local = NULL;
- unsigned char *p;
+#define MAXPRINTMSG 16384
- va_start (argptr, fmt);
- vsnprintf (start, sizeof(start), fmt, argptr);
- va_end (argptr);
+void Sys_Print(const char *msg)
+{
+ unsigned char *p;
+ // String we print
+ char final[MAXPRINTMSG];
if (sys_nostdout)
return;
if (timestamps.integer)
- {
- mytime = time (NULL);
- local = localtime (&mytime);
- strftime (stamp, sizeof (stamp), timeformat.string, local);
-
- snprintf (final, sizeof (final), "%s%s", stamp, start);
- }
+ snprintf(final, sizeof(final), "%s%s", Sys_TimeString(timeformat.string), msg);
else
- snprintf (final, sizeof (final), "%s", start);
+ strlcpy (final, msg, sizeof (final));
// LordHavoc: make sure the string is terminated
- final[MAX_PRINT_MSG - 1] = 0;
+ final[MAXPRINTMSG-1] = 0;
for (p = (unsigned char *) final;*p; p++)
*p = qfont_table[*p];
- Sys_Print(final);
+ Sys_PrintToTerminal(final);
}
+void Sys_Printf(const char *fmt, ...)
+{
+ va_list argptr;
+ char msg[MAXPRINTMSG]; // String we started with
+
+ va_start(argptr,fmt);
+ vsnprintf(msg,sizeof(msg),fmt,argptr);
+ va_end(argptr);
+
+ Sys_Print(msg);
+}
+
+extern qboolean host_shuttingdown;
+void Sys_Quit (void)
+{
+ host_shuttingdown = true;
+ Host_Shutdown();
+ exit(0);
+}
char engineversion[128];
os = "Linux";
#elif defined(WIN32)
os = "Windows";
+#elif defined(__FreeBSD__)
+ os = "FreeBSD";
#elif defined(__NetBSD__)
os = "NetBSD";
#elif defined(__OpenBSD__)
#endif
snprintf (engineversion, sizeof (engineversion), "%s %s %s", gamename, os, buildstring);
+// COMMANDLINEOPTION: Console: -nostdout disables text output to the terminal the game was launched from
if (COM_CheckParm("-nostdout"))
sys_nostdout = 1;
else
===============================================================================
*/
-#ifndef WIN32
-#include <dlfcn.h>
-#endif
-
-dllhandle_t Sys_LoadLibrary (const char* name)
+qboolean Sys_LoadLibrary (const char* dllname, dllhandle_t* handle, const dllfunction_t *fcts)
{
+ const dllfunction_t *func;
+ dllhandle_t dllhandle;
+
+ if (handle == NULL)
+ return false;
+
+ // Initializations
+ for (func = fcts; func && func->name != NULL; func++)
+ *func->funcvariable = NULL;
+
+ // Load the DLL
#ifdef WIN32
- return LoadLibrary (name);
+ dllhandle = LoadLibrary (dllname);
#else
- return dlopen (name, RTLD_LAZY);
+ dllhandle = dlopen (dllname, RTLD_LAZY);
#endif
+ if (! dllhandle)
+ {
+ Con_Printf ("Can't load \"%s\".\n", dllname);
+ return false;
+ }
+
+ // Get the function adresses
+ for (func = fcts; func && func->name != NULL; func++)
+ if (!(*func->funcvariable = (void *) Sys_GetProcAddress (dllhandle, func->name)))
+ {
+ Con_Printf ("Missing function \"%s\" - broken library!\n", func->name);
+ Sys_UnloadLibrary (&dllhandle);
+ return false;
+ }
+
+ *handle = dllhandle;
+ Con_DPrintf("\"%s\" loaded.\n", dllname);
+ return true;
}
-void Sys_UnloadLibrary (dllhandle_t handle)
+void Sys_UnloadLibrary (dllhandle_t* handle)
{
+ if (handle == NULL || *handle == NULL)
+ return;
+
#ifdef WIN32
- FreeLibrary (handle);
+ FreeLibrary (*handle);
#else
- dlclose (handle);
+ dlclose (*handle);
#endif
+
+ *handle = NULL;
}
void* Sys_GetProcAddress (dllhandle_t handle, const char* name)