d darkplaces: add sv_freenonclients cvar (Vermeulen)
5 darkplaces: add decals on models (Urre)
d darkplaces: fix win32 bug where shift key types a character (Black, Sajt)
-2 darkplaces: add KDE/gnome icon somehow using a png version of the darkplaces.ico (de-we)
+0 darkplaces: add de-we to credits page for the great icons (de-we)
+2 darkplaces: add KDE/gnome icons somehow using darkplaces72x72.png (de-we)
2 darkplaces: add the darkplaces.ico to the executable during compilation, somehow, probably different for msvc and mingw (de-we)
2 darkplaces: add fs_datapath and fs_userpath cvars to better support Linux, this can be done by making each gamedir add both the basepath and userpath variants of the gamedir, and making sure the userpath one is last so it is used for writing (Mercury)
3 darkplaces: add fs_reload command to allow restarting the filesystem module, this would mean that it could check for new paks and such (Mercury)