+++ /dev/null
-/*
- Copyright (C) 1999-2007 id Software, Inc. and contributors.
- For a list of contributors, see the accompanying CONTRIBUTORS file.
-
- This file is part of GtkRadiant.
-
- GtkRadiant is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- GtkRadiant is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with GtkRadiant; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
-#ifndef __MATHLIB__
-#define __MATHLIB__
-
-// mathlib.h
-
-#include <math.h>
-/*
- #ifdef DOUBLEVEC_T
- typedef double vec_t;
- #else
- typedef float vec_t;
- #endif
- typedef vec_t vec3_t[3];
- */
-#define SIDE_FRONT 0
-#define SIDE_ON 2
-#define SIDE_BACK 1
-#define SIDE_CROSS -2
-
-#define Q_PI 3.14159265358979323846
-
-extern vec3_t vec3_origin;
-
-#define EQUAL_EPSILON 0.001
-
-qboolean VectorCompare( vec3_t v1, vec3_t v2 );
-
-#define DotProduct( x,y ) ( x[0] * y[0] + x[1] * y[1] + x[2] * y[2] )
-#define VectorSubtract( a,b,c ) {c[0] = a[0] - b[0]; c[1] = a[1] - b[1]; c[2] = a[2] - b[2]; }
-#define VectorAdd( a,b,c ) {c[0] = a[0] + b[0]; c[1] = a[1] + b[1]; c[2] = a[2] + b[2]; }
-#define VectorCopy( a,b ) {b[0] = a[0]; b[1] = a[1]; b[2] = a[2]; }
-#define VectorScale( a,b,c ) {c[0] = b * a[0]; c[1] = b * a[1]; c[2] = b * a[2]; }
-#define VectorClear( x ) {x[0] = x[1] = x[2] = 0; }
-#define VectorNegate( x ) {x[0] = -x[0]; x[1] = -x[1]; x[2] = -x[2]; }
-
-vec_t Q_rint( vec_t in );
-vec_t _DotProduct( vec3_t v1, vec3_t v2 );
-void _VectorSubtract( vec3_t va, vec3_t vb, vec3_t out );
-void _VectorAdd( vec3_t va, vec3_t vb, vec3_t out );
-void _VectorCopy( vec3_t in, vec3_t out );
-void _VectorScale( vec3_t v, vec_t scale, vec3_t out );
-
-double VectorLength( vec3_t v );
-
-void VectorMA( vec3_t va, double scale, vec3_t vb, vec3_t vc );
-
-void CrossProduct( vec3_t v1, vec3_t v2, vec3_t cross );
-vec_t VectorNormalize( vec3_t in, vec3_t out );
-vec_t ColorNormalize( vec3_t in, vec3_t out );
-void VectorInverse( vec3_t v );
-
-void ClearBounds( vec3_t mins, vec3_t maxs );
-void AddPointToBounds( vec3_t v, vec3_t mins, vec3_t maxs );
-
-#endif