convertGame = GetGame( argv[ i ] );
map_allowed = qfalse;
if ( convertGame == NULL ) {
- Sys_Printf( "Unknown conversion format \"%s\". Defaulting to ASE.\n", argv[ i ] );
+ Sys_FPrintf( SYS_WRN, "Unknown conversion format \"%s\". Defaulting to ASE.\n", argv[ i ] );
}
}
}