/* -------------------------------------------------------------------------------
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2007 id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--------------------------------------------------------------------------------
+ -------------------------------------------------------------------------------
-This code has been altered significantly from its original form, to support
-several games based on the Quake III Arena engine, in the form of "Q3Map2."
+ This code has been altered significantly from its original form, to support
+ several games based on the Quake III Arena engine, in the form of "Q3Map2."
-------------------------------------------------------------------------------- */
+ ------------------------------------------------------------------------------- */
#include "q3map2.h"
/*
-Random()
-returns a pseudorandom number between 0 and 1
-*/
+ Random()
+ returns a pseudorandom number between 0 and 1
+ */
-vec_t Random( void )
-{
+vec_t Random( void ){
return (vec_t) rand() / RAND_MAX;
}
+char *Q_strncpyz( char *dst, const char *src, size_t len ) {
+ if ( len == 0 ) {
+ abort();
+ }
+
+ strncpy( dst, src, len );
+ dst[ len - 1 ] = '\0';
+ return dst;
+}
+
+
+char *Q_strcat( char *dst, size_t dlen, const char *src ) {
+ size_t n = strlen( dst );
+
+ if ( n > dlen ) {
+ abort(); /* buffer overflow */
+ }
+
+ return Q_strncpyz( dst + n, src, dlen - n );
+}
+
+
+char *Q_strncat( char *dst, size_t dlen, const char *src, size_t slen ) {
+ size_t n = strlen( dst );
+
+ if ( n > dlen ) {
+ abort(); /* buffer overflow */
+ }
+
+ return Q_strncpyz( dst + n, src, MIN( slen, dlen - n ) );
+}
+
/*
-ExitQ3Map()
-cleanup routine
-*/
+ ExitQ3Map()
+ cleanup routine
+ */
-static void ExitQ3Map( void )
-{
+static void ExitQ3Map( void ){
BSPFilesCleanup();
- if( mapDrawSurfs != NULL )
+ if ( mapDrawSurfs != NULL ) {
free( mapDrawSurfs );
+ }
}
static int MD4BlockChecksum( void * buffer, int length ) {
}
/*
-FixAAS()
-resets an aas checksum to match the given BSP
-*/
+ FixAAS()
+ resets an aas checksum to match the given BSP
+ */
+
+int FixAAS( int argc, char **argv ){
+ int length, checksum;
+ void *buffer;
+ FILE *file;
+ char aas[ 1024 ], **ext;
+ char *exts[] =
+ {
+ ".aas",
+ "_b0.aas",
+ "_b1.aas",
+ NULL
+ };
+
-int FixAAS( int argc, char **argv )
-{
- int length, checksum;
- void *buffer;
- FILE *file;
- char aas[ 1024 ], **ext;
- char *exts[] =
- {
- ".aas",
- "_b0.aas",
- "_b1.aas",
- NULL
- };
-
-
/* arg checking */
- if( argc < 2 )
- {
+ if ( argc < 2 ) {
Sys_Printf( "Usage: q3map -fixaas [-v] <mapname>\n" );
return 0;
}
-
+
/* do some path mangling */
strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
StripExtension( source );
DefaultExtension( source, ".bsp" );
-
+
/* note it */
Sys_Printf( "--- FixAAS ---\n" );
-
+
/* load the bsp */
Sys_Printf( "Loading %s\n", source );
length = LoadFile( source, &buffer );
-
+
/* create bsp checksum */
Sys_Printf( "Creating checksum...\n" );
checksum = LittleLong( MD4BlockChecksum( buffer, length ) );
-
+
/* write checksum to aas */
ext = exts;
- while( *ext )
+ while ( *ext )
{
/* mangle name */
strcpy( aas, source );
strcat( aas, *ext );
Sys_Printf( "Trying %s\n", aas );
ext++;
-
+
/* fix it */
file = fopen( aas, "r+b" );
- if( !file )
+ if ( !file ) {
continue;
- if( fwrite( &checksum, 4, 1, file ) != 1 )
+ }
+ if ( fwrite( &checksum, 4, 1, file ) != 1 ) {
Error( "Error writing checksum to %s", aas );
+ }
fclose( file );
}
-
+
/* return to sender */
return 0;
}
/*
-AnalyzeBSP() - ydnar
-analyzes a Quake engine BSP file
-*/
+ AnalyzeBSP() - ydnar
+ analyzes a Quake engine BSP file
+ */
typedef struct abspHeader_s
{
- char ident[ 4 ];
- int version;
-
- bspLump_t lumps[ 1 ]; /* unknown size */
+ char ident[ 4 ];
+ int version;
+
+ bspLump_t lumps[ 1 ]; /* unknown size */
}
abspHeader_t;
typedef struct abspLumpTest_s
{
- int radix, minCount;
- char *name;
+ int radix, minCount;
+ char *name;
}
abspLumpTest_t;
-int AnalyzeBSP( int argc, char **argv )
-{
- abspHeader_t *header;
- int size, i, version, offset, length, lumpInt, count;
- char ident[ 5 ];
- void *lump;
- float lumpFloat;
- char lumpString[ 1024 ], source[ 1024 ];
- qboolean lumpSwap = qfalse;
- abspLumpTest_t *lumpTest;
- static abspLumpTest_t lumpTests[] =
- {
- { sizeof( bspPlane_t ), 6, "IBSP LUMP_PLANES" },
- { sizeof( bspBrush_t ), 1, "IBSP LUMP_BRUSHES" },
- { 8, 6, "IBSP LUMP_BRUSHSIDES" },
- { sizeof( bspBrushSide_t ), 6, "RBSP LUMP_BRUSHSIDES" },
- { sizeof( bspModel_t ), 1, "IBSP LUMP_MODELS" },
- { sizeof( bspNode_t ), 2, "IBSP LUMP_NODES" },
- { sizeof( bspLeaf_t ), 1, "IBSP LUMP_LEAFS" },
- { 104, 3, "IBSP LUMP_DRAWSURFS" },
- { 44, 3, "IBSP LUMP_DRAWVERTS" },
- { 4, 6, "IBSP LUMP_DRAWINDEXES" },
- { 128 * 128 * 3, 1, "IBSP LUMP_LIGHTMAPS" },
- { 256 * 256 * 3, 1, "IBSP LUMP_LIGHTMAPS (256 x 256)" },
- { 512 * 512 * 3, 1, "IBSP LUMP_LIGHTMAPS (512 x 512)" },
- { 0, 0, NULL }
- };
-
-
- /* arg checking */
- if( argc < 1 )
+int AnalyzeBSP( int argc, char **argv ){
+ abspHeader_t *header;
+ int size, i, version, offset, length, lumpInt, count;
+ char ident[ 5 ];
+ void *lump;
+ float lumpFloat;
+ char lumpString[ 1024 ], source[ 1024 ];
+ qboolean lumpSwap = qfalse;
+ abspLumpTest_t *lumpTest;
+ static abspLumpTest_t lumpTests[] =
{
+ { sizeof( bspPlane_t ), 6, "IBSP LUMP_PLANES" },
+ { sizeof( bspBrush_t ), 1, "IBSP LUMP_BRUSHES" },
+ { 8, 6, "IBSP LUMP_BRUSHSIDES" },
+ { sizeof( bspBrushSide_t ), 6, "RBSP LUMP_BRUSHSIDES" },
+ { sizeof( bspModel_t ), 1, "IBSP LUMP_MODELS" },
+ { sizeof( bspNode_t ), 2, "IBSP LUMP_NODES" },
+ { sizeof( bspLeaf_t ), 1, "IBSP LUMP_LEAFS" },
+ { 104, 3, "IBSP LUMP_DRAWSURFS" },
+ { 44, 3, "IBSP LUMP_DRAWVERTS" },
+ { 4, 6, "IBSP LUMP_DRAWINDEXES" },
+ { 128 * 128 * 3, 1, "IBSP LUMP_LIGHTMAPS" },
+ { 256 * 256 * 3, 1, "IBSP LUMP_LIGHTMAPS (256 x 256)" },
+ { 512 * 512 * 3, 1, "IBSP LUMP_LIGHTMAPS (512 x 512)" },
+ { 0, 0, NULL }
+ };
+
+
+ /* arg checking */
+ if ( argc < 1 ) {
Sys_Printf( "Usage: q3map -analyze [-lumpswap] [-v] <mapname>\n" );
return 0;
}
-
+
/* process arguments */
- for( i = 1; i < (argc - 1); i++ )
+ for ( i = 1; i < ( argc - 1 ); i++ )
{
/* -format map|ase|... */
- if( !strcmp( argv[ i ], "-lumpswap" ) )
- {
+ if ( !strcmp( argv[ i ], "-lumpswap" ) ) {
Sys_Printf( "Swapped lump structs enabled\n" );
- lumpSwap = qtrue;
- }
+ lumpSwap = qtrue;
+ }
}
-
+
/* clean up map name */
strcpy( source, ExpandArg( argv[ i ] ) );
Sys_Printf( "Loading %s\n", source );
-
+
/* load the file */
size = LoadFile( source, (void**) &header );
- if( size == 0 || header == NULL )
- {
+ if ( size == 0 || header == NULL ) {
Sys_Printf( "Unable to load %s.\n", source );
return -1;
}
-
+
/* analyze ident/version */
memcpy( ident, header->ident, 4 );
ident[ 4 ] = '\0';
version = LittleLong( header->version );
-
+
Sys_Printf( "Identity: %s\n", ident );
Sys_Printf( "Version: %d\n", version );
Sys_Printf( "---------------------------------------\n" );
-
+
/* analyze each lump */
- for( i = 0; i < 100; i++ )
+ for ( i = 0; i < 100; i++ )
{
/* call of duty swapped lump pairs */
- if( lumpSwap )
- {
+ if ( lumpSwap ) {
offset = LittleLong( header->lumps[ i ].length );
length = LittleLong( header->lumps[ i ].offset );
}
-
+
/* standard lump pairs */
else
{
offset = LittleLong( header->lumps[ i ].offset );
length = LittleLong( header->lumps[ i ].length );
}
-
+
/* extract data */
lump = (byte*) header + offset;
- lumpInt = LittleLong( (int) *((int*) lump) );
- lumpFloat = LittleFloat( (float) *((float*) lump) );
- memcpy( lumpString, (char*) lump, (length < 1024 ? length : 1024) );
+ lumpInt = LittleLong( (int) *( (int*) lump ) );
+ lumpFloat = LittleFloat( (float) *( (float*) lump ) );
+ memcpy( lumpString, (char*) lump, ( length < 1024 ? length : 1024 ) );
lumpString[ 1024 ] = '\0';
-
+
/* print basic lump info */
Sys_Printf( "Lump: %d\n", i );
Sys_Printf( "Offset: %d bytes\n", offset );
Sys_Printf( "Length: %d bytes\n", length );
-
+
/* only operate on valid lumps */
- if( length > 0 )
- {
+ if ( length > 0 ) {
/* print data in 4 formats */
Sys_Printf( "As hex: %08X\n", lumpInt );
Sys_Printf( "As int: %d\n", lumpInt );
Sys_Printf( "As float: %f\n", lumpFloat );
Sys_Printf( "As string: %s\n", lumpString );
-
+
/* guess lump type */
- if( lumpString[ 0 ] == '{' && lumpString[ 2 ] == '"' )
+ if ( lumpString[ 0 ] == '{' && lumpString[ 2 ] == '"' ) {
Sys_Printf( "Type guess: IBSP LUMP_ENTITIES\n" );
- else if( strstr( lumpString, "textures/" ) )
+ }
+ else if ( strstr( lumpString, "textures/" ) ) {
Sys_Printf( "Type guess: IBSP LUMP_SHADERS\n" );
+ }
else
{
/* guess based on size/count */
- for( lumpTest = lumpTests; lumpTest->radix > 0; lumpTest++ )
+ for ( lumpTest = lumpTests; lumpTest->radix > 0; lumpTest++ )
{
- if( (length % lumpTest->radix) != 0 )
+ if ( ( length % lumpTest->radix ) != 0 ) {
continue;
+ }
count = length / lumpTest->radix;
- if( count < lumpTest->minCount )
+ if ( count < lumpTest->minCount ) {
continue;
+ }
Sys_Printf( "Type guess: %s (%d x %d)\n", lumpTest->name, count, lumpTest->radix );
}
}
}
-
+
Sys_Printf( "---------------------------------------\n" );
-
+
/* end of file */
- if( offset + length >= size )
+ if ( offset + length >= size ) {
break;
+ }
}
-
+
/* last stats */
Sys_Printf( "Lump count: %d\n", i + 1 );
Sys_Printf( "File size: %d bytes\n", size );
-
+
/* return to caller */
return 0;
}
/*
-BSPInfo()
-emits statistics about the bsp file
-*/
+ BSPInfo()
+ emits statistics about the bsp file
+ */
+
+int BSPInfo( int count, char **fileNames ){
+ int i;
+ char source[ 1024 ], ext[ 64 ];
+ int size;
+ FILE *f;
+
-int BSPInfo( int count, char **fileNames )
-{
- int i;
- char source[ 1024 ], ext[ 64 ];
- int size;
- FILE *f;
-
-
/* dummy check */
- if( count < 1 )
- {
- Sys_Printf( "No files to dump info for.\n");
+ if ( count < 1 ) {
+ Sys_Printf( "No files to dump info for.\n" );
return -1;
}
-
+
/* enable info mode */
infoMode = qtrue;
-
+
/* walk file list */
- for( i = 0; i < count; i++ )
+ for ( i = 0; i < count; i++ )
{
Sys_Printf( "---------------------------------\n" );
-
+
/* mangle filename and get size */
strcpy( source, fileNames[ i ] );
ExtractFileExtension( source, ext );
- if( !Q_stricmp( ext, "map" ) )
+ if ( !Q_stricmp( ext, "map" ) ) {
StripExtension( source );
+ }
DefaultExtension( source, ".bsp" );
f = fopen( source, "rb" );
- if( f )
- {
- size = Q_filelength (f);
+ if ( f ) {
+ size = Q_filelength( f );
fclose( f );
}
- else
+ else{
size = 0;
-
+ }
+
/* load the bsp file and print lump sizes */
Sys_Printf( "%s\n", source );
- LoadBSPFile( source );
+ LoadBSPFile( source );
PrintBSPFileSizes();
-
+
/* print sizes */
Sys_Printf( "\n" );
Sys_Printf( " total %9d\n", size );
Sys_Printf( " %9d KB\n", size / 1024 );
- Sys_Printf( " %9d MB\n", size / (1024 * 1024) );
-
+ Sys_Printf( " %9d MB\n", size / ( 1024 * 1024 ) );
+
Sys_Printf( "---------------------------------\n" );
}
-
+
/* return count */
return i;
}
/*
-ScaleBSPMain()
-amaze and confuse your enemies with wierd scaled maps!
-*/
+ ScaleBSPMain()
+ amaze and confuse your enemies with wierd scaled maps!
+ */
+
+int ScaleBSPMain( int argc, char **argv ){
+ int i;
+ float f, scale;
+ vec3_t vec;
+ char str[ 1024 ];
+
-int ScaleBSPMain( int argc, char **argv )
-{
- int i;
- float f, scale;
- vec3_t vec;
- char str[ 1024 ];
-
-
/* arg checking */
- if( argc < 2 )
- {
+ if ( argc < 2 ) {
Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>\n" );
return 0;
}
-
+
/* get scale */
scale = atof( argv[ argc - 2 ] );
- if( scale == 0.0f )
- {
+ if ( scale == 0.0f ) {
Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>\n" );
Sys_Printf( "Non-zero scale value required.\n" );
return 0;
}
-
+
/* do some path mangling */
strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
StripExtension( source );
DefaultExtension( source, ".bsp" );
-
+
/* load the bsp */
Sys_Printf( "Loading %s\n", source );
LoadBSPFile( source );
ParseEntities();
-
+
/* note it */
Sys_Printf( "--- ScaleBSP ---\n" );
Sys_FPrintf( SYS_VRB, "%9d entities\n", numEntities );
-
+
/* scale entity keys */
- for( i = 0; i < numBSPEntities && i < numEntities; i++ )
+ for ( i = 0; i < numBSPEntities && i < numEntities; i++ )
{
/* scale origin */
GetVectorForKey( &entities[ i ], "origin", vec );
- if( (vec[ 0 ] + vec[ 1 ] + vec[ 2 ]) )
- {
+ if ( ( vec[ 0 ] + vec[ 1 ] + vec[ 2 ] ) ) {
VectorScale( vec, scale, vec );
sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
SetKeyValue( &entities[ i ], "origin", str );
}
-
+
/* scale door lip */
f = FloatForKey( &entities[ i ], "lip" );
- if( f )
- {
+ if ( f ) {
f *= scale;
sprintf( str, "%f", f );
SetKeyValue( &entities[ i ], "lip", str );
}
}
-
+
/* scale models */
- for( i = 0; i < numBSPModels; i++ )
+ for ( i = 0; i < numBSPModels; i++ )
{
VectorScale( bspModels[ i ].mins, scale, bspModels[ i ].mins );
VectorScale( bspModels[ i ].maxs, scale, bspModels[ i ].maxs );
}
-
+
/* scale nodes */
- for( i = 0; i < numBSPNodes; i++ )
+ for ( i = 0; i < numBSPNodes; i++ )
{
VectorScale( bspNodes[ i ].mins, scale, bspNodes[ i ].mins );
VectorScale( bspNodes[ i ].maxs, scale, bspNodes[ i ].maxs );
}
-
+
/* scale leafs */
- for( i = 0; i < numBSPLeafs; i++ )
+ for ( i = 0; i < numBSPLeafs; i++ )
{
VectorScale( bspLeafs[ i ].mins, scale, bspLeafs[ i ].mins );
VectorScale( bspLeafs[ i ].maxs, scale, bspLeafs[ i ].maxs );
}
-
+
/* scale drawverts */
- for( i = 0; i < numBSPDrawVerts; i++ )
+ for ( i = 0; i < numBSPDrawVerts; i++ )
VectorScale( bspDrawVerts[ i ].xyz, scale, bspDrawVerts[ i ].xyz );
-
+
/* scale planes */
- for( i = 0; i < numBSPPlanes; i++ )
+ for ( i = 0; i < numBSPPlanes; i++ )
bspPlanes[ i ].dist *= scale;
-
+
/* scale gridsize */
GetVectorForKey( &entities[ 0 ], "gridsize", vec );
- if( (vec[ 0 ] + vec[ 1 ] + vec[ 2 ]) == 0.0f )
+ if ( ( vec[ 0 ] + vec[ 1 ] + vec[ 2 ] ) == 0.0f ) {
VectorCopy( gridSize, vec );
+ }
VectorScale( vec, scale, vec );
sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
SetKeyValue( &entities[ 0 ], "gridsize", str );
-
+
/* write the bsp */
UnparseEntities();
StripExtension( source );
DefaultExtension( source, "_s.bsp" );
Sys_Printf( "Writing %s\n", source );
WriteBSPFile( source );
-
+
/* return to sender */
return 0;
}
/*
-ConvertBSPMain()
-main argument processing function for bsp conversion
-*/
+ ConvertBSPMain()
+ main argument processing function for bsp conversion
+ */
+
+int ConvertBSPMain( int argc, char **argv ){
+ int i;
+ int ( *convertFunc )( char * );
+ game_t *convertGame;
+
-int ConvertBSPMain( int argc, char **argv )
-{
- int i;
- int (*convertFunc)( char * );
- game_t *convertGame;
-
-
/* set default */
convertFunc = ConvertBSPToASE;
convertGame = NULL;
-
+
/* arg checking */
- if( argc < 1 )
- {
+ if ( argc < 1 ) {
Sys_Printf( "Usage: q3map -convert [-format <ase|map>] [-v] <mapname>\n" );
return 0;
}
-
+
/* process arguments */
- for( i = 1; i < (argc - 1); i++ )
+ for ( i = 1; i < ( argc - 1 ); i++ )
{
/* -format map|ase|... */
- if( !strcmp( argv[ i ], "-format" ) )
- {
+ if ( !strcmp( argv[ i ], "-format" ) ) {
i++;
- if( !Q_stricmp( argv[ i ], "ase" ) )
+ if ( !Q_stricmp( argv[ i ], "ase" ) ) {
convertFunc = ConvertBSPToASE;
- else if( !Q_stricmp( argv[ i ], "map" ) )
+ }
+ else if ( !Q_stricmp( argv[ i ], "map" ) ) {
convertFunc = ConvertBSPToMap;
+ }
else
{
convertGame = GetGame( argv[ i ] );
- if( convertGame == NULL )
+ if ( convertGame == NULL ) {
Sys_Printf( "Unknown conversion format \"%s\". Defaulting to ASE.\n", argv[ i ] );
+ }
}
- }
+ }
}
-
+
/* clean up map name */
strcpy( source, ExpandArg( argv[ i ] ) );
StripExtension( source );
DefaultExtension( source, ".bsp" );
-
+
LoadShaderInfo();
-
+
Sys_Printf( "Loading %s\n", source );
-
+
/* ydnar: load surface file */
//% LoadSurfaceExtraFile( source );
-
+
LoadBSPFile( source );
-
+
/* parse bsp entities */
ParseEntities();
-
+
/* bsp format convert? */
- if( convertGame != NULL )
- {
+ if ( convertGame != NULL ) {
/* set global game */
game = convertGame;
-
+
/* write bsp */
StripExtension( source );
DefaultExtension( source, "_c.bsp" );
Sys_Printf( "Writing %s\n", source );
WriteBSPFile( source );
-
+
/* return to sender */
return 0;
}
-
+
/* normal convert */
return convertFunc( source );
}
/*
-main()
-q3map mojo...
-*/
+ main()
+ q3map mojo...
+ */
+
+int main( int argc, char **argv ){
+ int i, r;
+ double start, end;
+
-int main( int argc, char **argv )
-{
- int i, r;
- double start, end;
-
-
/* we want consistent 'randomness' */
srand( 0 );
-
+
/* start timer */
start = I_FloatTime();
/* this was changed to emit version number over the network */
printf( Q3MAP_VERSION "\n" );
-
+
/* set exit call */
atexit( ExitQ3Map );
-
+
/* read general options first */
- for( i = 1; i < argc; i++ )
+ for ( i = 1; i < argc; i++ )
{
/* -connect */
- if( !strcmp( argv[ i ], "-connect" ) )
- {
+ if ( !strcmp( argv[ i ], "-connect" ) ) {
argv[ i ] = NULL;
i++;
Broadcast_Setup( argv[ i ] );
argv[ i ] = NULL;
}
-
+
/* verbose */
- else if( !strcmp( argv[ i ], "-v" ) )
- {
+ else if ( !strcmp( argv[ i ], "-v" ) ) {
verbose = qtrue;
argv[ i ] = NULL;
}
-
+
/* force */
- else if( !strcmp( argv[ i ], "-force" ) )
- {
+ else if ( !strcmp( argv[ i ], "-force" ) ) {
force = qtrue;
argv[ i ] = NULL;
}
-
+
/* patch subdivisions */
- else if( !strcmp( argv[ i ], "-subdivisions" ) )
- {
+ else if ( !strcmp( argv[ i ], "-subdivisions" ) ) {
argv[ i ] = NULL;
i++;
patchSubdivisions = atoi( argv[ i ] );
argv[ i ] = NULL;
- if( patchSubdivisions <= 0 )
+ if ( patchSubdivisions <= 0 ) {
patchSubdivisions = 1;
+ }
}
-
+
/* threads */
- else if( !strcmp( argv[ i ], "-threads" ) )
- {
+ else if ( !strcmp( argv[ i ], "-threads" ) ) {
argv[ i ] = NULL;
i++;
numthreads = atoi( argv[ i ] );
argv[ i ] = NULL;
}
}
-
+
/* init model library */
PicoInit();
PicoSetMallocFunc( safe_malloc );
PicoSetPrintFunc( PicoPrintFunc );
PicoSetLoadFileFunc( PicoLoadFileFunc );
PicoSetFreeFileFunc( free );
-
+
/* set number of threads */
ThreadSetDefault();
-
+
/* generate sinusoid jitter table */
- for( i = 0; i < MAX_JITTERS; i++ )
+ for ( i = 0; i < MAX_JITTERS; i++ )
{
jitters[ i ] = sin( i * 139.54152147 );
//% Sys_Printf( "Jitter %4d: %f\n", i, jitters[ i ] );
}
-
+
/* we print out two versions, q3map's main version (since it evolves a bit out of GtkRadiant)
and we put the GtkRadiant version to make it easy to track with what version of Radiant it was built with */
-
+
Sys_Printf( "Q3Map - v1.0r (c) 1999 Id Software Inc.\n" );
Sys_Printf( "Q3Map (ydnar) - v" Q3MAP_VERSION "\n" );
Sys_Printf( "GtkRadiant - v" RADIANT_VERSION " " __DATE__ " " __TIME__ "\n" );
Sys_Printf( "%s\n", Q3MAP_MOTD );
-
+
/* ydnar: new path initialization */
InitPaths( &argc, argv );
-
+
/* check if we have enough options left to attempt something */
- if( argc < 2 )
+ if ( argc < 2 ) {
Error( "Usage: %s [general options] [options] mapfile", argv[ 0 ] );
-
+ }
+
/* fixaas */
- if( !strcmp( argv[ 1 ], "-fixaas" ) )
+ if ( !strcmp( argv[ 1 ], "-fixaas" ) ) {
r = FixAAS( argc - 1, argv + 1 );
-
+ }
+
/* analyze */
- else if( !strcmp( argv[ 1 ], "-analyze" ) )
+ else if ( !strcmp( argv[ 1 ], "-analyze" ) ) {
r = AnalyzeBSP( argc - 1, argv + 1 );
-
+ }
+
/* info */
- else if( !strcmp( argv[ 1 ], "-info" ) )
+ else if ( !strcmp( argv[ 1 ], "-info" ) ) {
r = BSPInfo( argc - 2, argv + 2 );
-
+ }
+
/* vis */
- else if( !strcmp( argv[ 1 ], "-vis" ) )
+ else if ( !strcmp( argv[ 1 ], "-vis" ) ) {
r = VisMain( argc - 1, argv + 1 );
-
+ }
+
/* light */
- else if( !strcmp( argv[ 1 ], "-light" ) )
+ else if ( !strcmp( argv[ 1 ], "-light" ) ) {
r = LightMain( argc - 1, argv + 1 );
-
+ }
+
/* vlight */
- else if( !strcmp( argv[ 1 ], "-vlight" ) )
- {
+ else if ( !strcmp( argv[ 1 ], "-vlight" ) ) {
Sys_Printf( "WARNING: VLight is no longer supported, defaulting to -light -fast instead\n\n" );
- argv[ 1 ] = "-fast"; /* eek a hack */
+ argv[ 1 ] = "-fast"; /* eek a hack */
r = LightMain( argc, argv );
}
-
+
/* ydnar: lightmap export */
- else if( !strcmp( argv[ 1 ], "-export" ) )
+ else if ( !strcmp( argv[ 1 ], "-export" ) ) {
r = ExportLightmapsMain( argc - 1, argv + 1 );
-
+ }
+
/* ydnar: lightmap import */
- else if( !strcmp( argv[ 1 ], "-import" ) )
+ else if ( !strcmp( argv[ 1 ], "-import" ) ) {
r = ImportLightmapsMain( argc - 1, argv + 1 );
-
+ }
+
/* ydnar: bsp scaling */
- else if( !strcmp( argv[ 1 ], "-scale" ) )
+ else if ( !strcmp( argv[ 1 ], "-scale" ) ) {
r = ScaleBSPMain( argc - 1, argv + 1 );
-
+ }
+
/* ydnar: bsp conversion */
- else if( !strcmp( argv[ 1 ], "-convert" ) )
+ else if ( !strcmp( argv[ 1 ], "-convert" ) ) {
r = ConvertBSPMain( argc - 1, argv + 1 );
-
+ }
+
/* ydnar: otherwise create a bsp */
- else
+ else{
r = BSPMain( argc, argv );
-
+ }
+
/* emit time */
end = I_FloatTime();
Sys_Printf( "%9.0f seconds elapsed\n", end - start );
-
+
/* shut down connection */
Broadcast_Shutdown();
-
+
/* return any error code */
return r;
}