]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/q3map2.h
q3map2: add -externalnames option to write explicit external lightmap names when...
[xonotic/netradiant.git] / tools / quake3 / q3map2 / q3map2.h
index 767a118b02cd8fcceb88e8fc3c751a975707e5cf..42c7121063e0134e615ed726f693033e5c183f12 100644 (file)
@@ -1874,7 +1874,7 @@ int                         ImportLightmapsMain( int argc, char **argv );
 
 void                        SetupSurfaceLightmaps( void );
 void                        StitchSurfaceLightmaps( void );
-void                        StoreSurfaceLightmaps( qboolean fastLightmapSearch, qboolean storeForReal );
+void                        StoreSurfaceLightmaps( qboolean fastAllocate, qboolean storeForReal );
 
 
 /* exportents.c */
@@ -1976,16 +1976,26 @@ Q_EXTERN game_t games[]
        =
        {
                                                                #include "game_quake3.h"
+       ,
+                                                               #include "game_nexuiz.h" /* must be after game_quake3.h as they share defines! */
+       ,
+                                                               #include "game_oa.h" /* must be after game_quake3.h as they share defines! */
+       ,
+                                                               #include "game_q3rally.h" /* must be after game_quake3.h as they share defines! */
        ,
                                                                #include "game_quakelive.h" /* must be after game_quake3.h as they share defines! */
        ,
-                                                               #include "game_nexuiz.h" /* must be after game_quake3.h as they share defines! */
+                                                               #include "game_reaction.h" /* must be after game_quake3.h */
        ,
-                                                               #include "game_xonotic.h" /* must be after game_quake3.h as they share defines! */
+                                                               #include "game_smokinguns.h" /* must be after game_quake3.h */
        ,
-                                                               #include "game_tremulous.h" /*LinuxManMikeC: must be after game_quake3.h, depends on #define's set in it */
+                                                               #include "game_tremulous.h" /* LinuxManMikeC: must be after game_quake3.h, depends on #define's set in it */
        ,
                                                                #include "game_unvanquished.h" /* must be after game_tremulous.h as they share defines! */
+       ,
+                                                               #include "game_wop.h" /* must be after game_quake3.h as they share defines! */
+       ,
+                                                               #include "game_xonotic.h" /* must be after game_quake3.h as they share defines! */
        ,
                                                                #include "game_tenebrae.h"
        ,
@@ -1999,19 +2009,19 @@ Q_EXTERN game_t games[]
        ,
                                                                #include "game_sof2.h"
        ,
-                                                               #include "game_jk2.h"   /* must be after game_sof2.h as they share defines! */
+                                                               #include "game_jk2.h" /* must be after game_sof2.h as they share defines! */
        ,
-                                                               #include "game_ja.h"    /* must be after game_jk2.h as they share defines! */
+                                                               #include "game_ja.h" /* must be after game_jk2.h as they share defines! */
        ,
-                                                               #include "game_qfusion.h"   /* qfusion game */
+                                                               #include "game_qfusion.h" /* qfusion game */
        ,
-                                                               #include "game_reaction.h" /* must be after game_quake3.h */
+                                                               #include "game_warsow.h" /* must be after game_qfusion.h as they share defines! */
        ,
-                                                               #include "game_smokinguns.h" /* must be after game_quake3.h */
+                                                               #include "game_warfork.h" /* must be after game_qfusion.h as they share defines! */
        ,
-                                                               #include "game_darkplaces.h"    /* vortex: darkplaces q1 engine */
+                                                               #include "game_darkplaces.h" /* darkplaces q1 engine */
        ,
-                                                               #include "game_dq.h"    /* vortex: deluxe quake game ( darkplaces q1 engine) */
+                                                               #include "game_dq.h" /* deluxe quake game ( darkplaces q1 engine) */
        ,
                                                                #include "game_prophecy.h"  /* vortex: prophecy game ( darkplaces q1 engine) */
        ,
@@ -2300,6 +2310,7 @@ Q_EXTERN qboolean noCollapse Q_ASSIGN( qfalse );
 Q_EXTERN int lightmapSearchBlockSize Q_ASSIGN( 0 );
 Q_EXTERN qboolean exportLightmaps Q_ASSIGN( qfalse );
 Q_EXTERN qboolean externalLightmaps Q_ASSIGN( qfalse );
+Q_EXTERN qboolean externalLightmapNames Q_ASSIGN( qfalse );
 Q_EXTERN int lmCustomSize Q_ASSIGN( LIGHTMAP_WIDTH );
 Q_EXTERN char *             lmCustomDir Q_ASSIGN( NULL );
 Q_EXTERN int lmLimitSize Q_ASSIGN( 0 );