}
+#define snprintf_ignore(s, n, format, ...) do { \
+ size_t __n = snprintf(s, n, format, __VA_ARGS__); \
+ if (n >= n) {} /* truncated, ignore */ \
+} while (0)
/*
GetIndexedShader() - ydnar
/* make a shader name */
if ( minShaderIndex == maxShaderIndex ) {
- sprintf( shader, "textures/%s_%d", im->shader, maxShaderIndex );
+ snprintf_ignore( shader, sizeof shader, "textures/%s_%d", im->shader, maxShaderIndex );
}
else{
- sprintf( shader, "textures/%s_%dto%d", im->shader, minShaderIndex, maxShaderIndex );
+ snprintf_ignore( shader, sizeof shader, "textures/%s_%dto%d", im->shader, minShaderIndex, maxShaderIndex );
}
/* get the shader */
/* ydnar: sky hack/fix for GL_CLAMP borders on ati cards */
if ( skyFixHack && si->skyParmsImageBase[ 0 ] != '\0' ) {
//% Sys_FPrintf( SYS_VRB, "Enabling sky hack for shader %s using env %s\n", si->shader, si->skyParmsImageBase );
- sprintf( tempShader, "%s_lf", si->skyParmsImageBase );
+ snprintf_ignore( tempShader, sizeof tempShader, "%s_lf", si->skyParmsImageBase );
DrawSurfaceForShader( tempShader );
- sprintf( tempShader, "%s_rt", si->skyParmsImageBase );
+ snprintf_ignore( tempShader, sizeof tempShader, "%s_rt", si->skyParmsImageBase );
DrawSurfaceForShader( tempShader );
- sprintf( tempShader, "%s_ft", si->skyParmsImageBase );
+ snprintf_ignore( tempShader, sizeof tempShader, "%s_ft", si->skyParmsImageBase );
DrawSurfaceForShader( tempShader );
- sprintf( tempShader, "%s_bk", si->skyParmsImageBase );
+ snprintf_ignore( tempShader, sizeof tempShader, "%s_bk", si->skyParmsImageBase );
DrawSurfaceForShader( tempShader );
- sprintf( tempShader, "%s_up", si->skyParmsImageBase );
+ snprintf_ignore( tempShader, sizeof tempShader, "%s_up", si->skyParmsImageBase );
DrawSurfaceForShader( tempShader );
- sprintf( tempShader, "%s_dn", si->skyParmsImageBase );
+ snprintf_ignore( tempShader, sizeof tempShader, "%s_dn", si->skyParmsImageBase );
DrawSurfaceForShader( tempShader );
}